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Showing 22 of 22 Multicolour cards
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Widgetman can be your commander.
Whenever Widgetman deals damage to a creature, that creature becomes a double-faced card that's a copy of Widgetman.
During your end phase, if there are four or more creatures named Widgetman on the battlefield, you may transform Widgetman.
Whenever Widgetman deals damage to a creature, that creature becomes a double-faced card that's a copy of Widgetman.
During your end phase, if there are four or more creatures named Widgetman on the battlefield, you may transform Widgetman.
4/4
If another creature named Widgetman transforms, destroy it.
Widgetking can not be blocked if defending player controls a creature named Widgetman.
Widgetking can not be blocked if defending player controls a creature named Widgetman.
7/8
Whenever you roll 5 or higher on a die, target creature can't be blocked this turn.
: Roll a six-sided die.
Partner (You can have two commanders if both have partner.)

Partner (You can have two commanders if both have partner.)
2/2




4/4
Whenever one or more creatures you control deals combat damage to an opponent, assemble a contraption.
Partner (You can have two commanders if both have partner.)
Partner (You can have two commanders if both have partner.)
2/2
Other creatures you control with a League of Dastardly Doom watermark gain +1/+1.
You may cast a card with a League of Dastardly Doom watermark from your graveyard if you have dealt damage to an opponent this turn.
You may cast a card with a League of Dastardly Doom watermark from your graveyard if you have dealt damage to an opponent this turn.
2/2
Demote a commanding creature you own and control: Put Deathshock into play from your hand or command zone. (A demoted commander is placed into your graveyard and no longer counted as your commander).
Flying, trample
Partner (You can have two commanders if both have partner.)
Flying, trample
Partner (You can have two commanders if both have partner.)
6/6
Until end of turn, whenever you cast an instant or sorcery that deals damage, it has deathtouch.
At the beginning of each end step, if a source you control dealt 4 or more damage this turn, assemble a contraption.
Partner (You can have two commanders if both have partner.)
Partner (You can have two commanders if both have partner.)
Illus. Máté Lukács
2/2

Partner (You can have two commanders if both have partner.)
0/3
Creatures with augment in your hand gain Cycling
. (
, Discard this card: Draw a card.)
Sacrifice Crossbreed R&D: Return a creature with augment from your graveyard to your hand.


Sacrifice Crossbreed R&D: Return a creature with augment from your graveyard to your hand.
2/2
Whenever you're dealt damage, you may create a token that's a copy of the creature "Half-Kitten, Half-" and combine it with target host.
: Create a token that's a copy of the creature "Adorable Kitten".
Partner (You can have two commanders if both have partner.)

Partner (You can have two commanders if both have partner.)
1/2
Lifelink
At the beginning of your end step, you may pay 3 life. If you do, assemble a contraption.
Partner (You can have two commanders if both have Partner)
At the beginning of your end step, you may pay 3 life. If you do, assemble a contraption.
Partner (You can have two commanders if both have Partner)
3/4
Whenever you would assemble a contraption, you may instead put a creature from any graveyard onto the battlefield. It becomes a Squirrel in addition to its other types.
Partner (You can have two commanders if both have Partner)
Partner (You can have two commanders if both have Partner)
3/2
Assemble a contraption and draw a card, then exile Fishkar's Expertise.
"Bblblblblbbbblbllbbb! Blblblb blbbbllbbb!!" – Fishkar, Aquitect
When Fishkar, Aquitect Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures.
, remove a +1/+1 counter from a creature you control: Assemble a Contraption.
Partner

Partner
2/2
Whenever a card's printed text instructs a player to draw exactly one (1) card, that player may draw that card from any player's library.
Partner (You can have two commanders if both have partner.)
Partner (You can have two commanders if both have partner.)
1/4
During each player's draw step, that player may draw cards from the library of the player with the most life instead of their own. If two or more players are tied for highest life total, they choose one.
Whenever Martina, Amature Rebel attacks, roll two six sided die. Create a number of 1/1 red Human creature tokens that are tapped and attacking equal to the difference between those results
Partner
Partner
3/3
0 Kingpiece becomes a Construct artifact creature token with power and toughness equal to the number of loyalty counters it has.
0 Until your next turn, for each creature that attacks a player other than you, put a loyalty counter on Kingpiece.
Kingpiece can be your commander.
0 Until your next turn, for each creature that attacks a player other than you, put a loyalty counter on Kingpiece.
Kingpiece can be your commander.
1
At the start of your combat phase, you may combine up to 3 other creatures you control with power 3 or less into one creature until end of turn.
Turns out being able to share mind and body makes banding a lot simpler.
3/3


2/2
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When Toastjourneyman Anselmo enters the battlefield, assemble a contraption.