[Planechase]: Recent Activity
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Mechanics | Theme Decks (Planes) | Theme Decks (Planeswalkers) |
Recent updates to [Planechase]: (Generated at 2024-04-26 03:43:32)
Ongoing scheme pioneered (as far as I can tell by Doomskar Inversion.
Published as mtgnexus Card of the Day 2020-08-20.
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Published as mtgnexus Card of the Day 2019-11-28.
You can use this after an opponent planeswalked into a phenomenon for a possible 3-for-1.
Please take canonically existing cards (e. g. Fractured Powerstone) into account as well. Otherwise less than 20 cards are obviously going to give you an incomplete picture.
Well, reading this card I see "So... I get to use this twice one turn in six?" So if there's not a way to change planes at will, the ability is dead.
This certainly could go insane if the rest of the set makes it too easy to planeswalk - but currently you see to only have a single artifact you can sacrifice. Which hardly seems like a problem.
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Planestorm
I'm a little worried that planestorm combos too well with phenomena.
"~" >> "this spell"
Compare Explosive Vegetation, Circuitous Route, Peregrination, Migration Path.
Published as mtgnexus Card of the Day 2019-10-13.
No card has referred to what plane you're on before. I like it. I wonder if it would read better as checking what plane the player is on, rather than the creature? Functionally the same of course
See Sauroform Hybrid.
Thrill of Possibility for planeswalkers.
See Planar Exile.
There's a pretty easy memory trick you can use: put the exiled creature underneath the top card of the planar deck
I think I will do that on more cards. It certainly solves some issues regarding e. g. the power level discrepancy between Planar Exile and similar in different formats and it would work nice on spells named after planeswalkers.
I'll have to decide on a case-by-case basis though e. g. Planar Bond clearly doesn't want it.
There is a reasonable chance this will become "Planechase: Gatewatch" and tie the assorted cards together like this.
activated ability was: ", Sacrifice ~: For each token you control, create a token that's a copy of that token."
I was trying to find Second Harvest for the wording and costing, but misremembered it being a sorcery and couldn't find it (obviously also not remembering the name).
As far as I can tell Second Harvest was rare because it required other cards to do anything less than for an overpowered effect - the activation cost could be increased - or maybe I'll just do something simpler...
Umm, having (a more splashable) Second Harvest as a secondary ability on an uncommon seems a bit much.
Backup for Nissa's Phytohydra.