[Planechase]: Virtual Booster

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Mechanics | Theme Decks (Planes) | Theme Decks (Planeswalkers)
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Ongoing Phenomenon
(Planeswalk immediately. This phenomenon remains until it is dispersed.)
If encountering a phenomenon causes a triggered ability of a phenomenon to trigger, that ability triggers an additional time. When it does, disperse this phenomenon.
 U 
Land – Gate
{t}: Add {c}.
{1}, {t}: Roll the planar die. A {chaos} roll counts as a roll instead. Activate this ability only any time you could cast a sorcery.
 U 
Sorcery
Exile target nonland permanent until the next time a player planeswalks.
Not all who wander are lost. When it comes to wandering the planes though, being lost becomes the rule rather than an exception.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has indestructible.
Whenever a player rolls the planar die, put a +1/+1 counter on enchanted creature.
When a player planeswalks, remove all counters from enchanted creature and return Planar Bond to its owner's hand.
 C 
Instant
As an additional cost to cast Enjoy the Ride, discard a card.
Draw two cards plus one card for each time a player planeswalked this turn.
 C 
Sorcery
Scry 1.
Look at the top card of each of any number of your other decks. You may put that card on the bottom of that deck.
Draw a card.
 C 
Creature – Kor Rogue
As long as Trespasser il-Kor is on Dominaria or Rath, it can't block and can't be blocked.
3/1
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Creature – Ogre Shaman
When Shaman of Upheaval enters the battlefield, roll the planar die. Ignore all results other than {chaos} rolls.
3/2
 
 
No more commons
 C 
Creature – Elf Turtle Warrior
{2}{g}{g}: Adapt 2. If Greatshell Hybrid is on Ravnica, adapt 4 instead.
2/2
 
 
No more commons
 B 
Plane – Lorwyn
Whenever you cast a creature spell, create two 1/1 white Kithkin creature tokens.
Whenever you roll {chaos}, create a 1/1 white Kithkin creature token. Then transform Kinsbaile.
Kinscaer
 
 B 
Plane – Shadowmoor
Whenever you cast a noncreature spell, each opponent loses 2 life and you and each teammate of yours gains 2 life.
Whenever you roll {chaos}, each opponent loses 1 life and you and each teammate of yours gains 1 life. Then transform Kinscaer.

Foreboding Aurora (rare)
Interplanar Gate (uncommon)
Planar Exile (uncommon)
Planar Bond (uncommon)
Enjoy the Ride (common)
Plan Ahead (common)
Trespasser il-Kor (common)
Shaman of Upheaval (common)
Greatshell Hybrid (common)
Kinsbaile (basic)