Armageddon: Virtual Booster

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Background | Skeleton | Balancing Update
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
Artifact – Equipment
Flash (You may cast this spell anytime you could cast an instant.)
When Concealed Switchblade enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+0.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Creature – Human Wizard
Exile a creature card from your graveyard: Regenerate Necromantic Naturemage.
"I don't understand why people think my work is twisted. The living thriving on the nutrients of the dead is simply part of the natural cycle."
Blue poison dart frog2
Creature – Frog
Deathtouch, reach
Never underestimate the power of something seemingly harmless.
Artifact Creature – Vehicle
When Frontier Scouter enters the battlefield, if you control a Forest, you may search your library for a land card, reveal it, and put it into your hand. If you do, shuffle your library.
Until end of turn, gain control of target creature that shares a creature type with a creature you control. Untap that creature. It gains haste until end of turn.
"It is important to remember that red mana can invoke more emotions than just rage. Lust, for instance, no matter how ridiculous it may seem."
Whenever a creature an opponent controls attacks you or a planeswalker you control, Mutually Assured Destruction deals 2 damage to that opponent.
Whenever a spell or ability an opponent controls destroys a permanent you control, you may destroy up to one target permanent that opponent controls.
Artifact Creature – Construct Archer
Pay 1 gold: Seigebreaker Cannon deals 1 damage to target creature or player.
"Don't worry, they'll surrender once they run out of ammunition."
-General Schultz, last words
Gps satellite thumb 450x360
Artifact – Construct
When Spy Satellite enters the battlefield, target opponent reveals his or her hand.
"Beep. Beep. Beep."
-Sputnik I
Creature – Shade
{b}, Pay 1 life: Shade of Avarice gets +1/+1 until end of turn.
What is mana but possibility, to be shaped into an idea given form?
Colour indicator W Instant
As an additional cost to cast Coordinated Takedown, tap three untapped creatures you control.
Exile target creature.
The ability to intertwine magical spells together becomes awe-inspiring in the hands of coordinated teams.
Counter all activated abilities of artifacts. EMP Blast deals 2 damage to each artifact creature. Activated abilities of artifacts cannot be activated until the end of the next turn.
"Technology is weakness."
-Slyvane, Terra Nova leader
Target creature without flying gains flying until end of turn. When that creature loses flying, choose another target creature. They deal damage to each other equal to their toughness.
The soldier broke the creature's fall, but the fall broke the soldier as well.
Basic Land – Swamp
Creature – Bird Scout
When Surveillance Pigeon leaves the battlefield, draw a card if you control an artifact.
The best methods of gathering intelligence are the ones your enemies least suspect.
Artifact Creature – Golem
When Trash Golem enters the battlefield, exile all artifact cards in all graveyards and put a +1/+1 counter on Trash Golem for each card exiled this way.
"Maybe the 'civilized' nations of this world will stop being so wasteful when they see their garbage return to destroy them."
Illus. inFamous

Concealed Switchblade (uncommon)
Necromantic Naturemage (uncommon)
Poison Dart Frog (common)
Frontier Scouter (common)
Fit of Passion (common)
Mutually Assured Destruction (rare)
Seigebreaker Cannon (uncommon)
Spy Satellite (uncommon)
Shade of Avarice (common)
Coordinated Takedown (rare)
EMP Blast (rare)
Into the Air (rare)
Swamp (basic)
Surveillance Pigeon (common)
Trash Golem (rare)