Armageddon by ttt3142

255 cards in Multiverse

95 commons, 71 uncommons,
64 rares, 15 mythics, 10 basics

27 white, 27 blue, 27 black, 27 red,
27 green, 23 multicolour, 81 artifact, 16 land

159 comments total

Set 1/3: The Earth is poised on the brink of nuclear war when magic enters the world.

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Background | Skeleton | Balancing Update

Cardset comments (5)

Recently active cards: (all recent activity)

Legendary Creature – Spirit Soldier
Flying, trample, haste
Whenever The Wild Hunt attacks, you may gain control of target creature an opponent controls with power 2 or less. It loses all abilities and becomes a white Spirit with flying, haste, and base power and toughness 1/1.
War is coming.
Serengeti Fields enters the battlefield tapped.
{t}: Add {g} or {w} to your mana pool.
{3}{g}{w}, {t}, Sacrifice Serengeti Fields: Target player gains 8 life.
last 2013-03-26 13:16:53 by jmgariepy
Target opponent discards his or her hand. That opponent loses 1 life for each card less than 8 discarded this way. Target creature that opponent controls gets -X/-X until end of turn, where X is the total converted mana cost of cards discarded this way.
1 comment
2015-03-31 22:02:21 by ttt3142
Artifact Creature – Construct
Loot Runner can't block, and attacks each turn if able.
Loot Runner must be blocked each turn if able.
Loot Runner can't be blocked by less than three creatures.
Whenever Loot Runner is dealt damage, each player gains gold equal to the damage, then sacrifice Loot Runner.
Creature – Rat
"You know, it's always bothered me how some people can be afraid of something a fraction of their size..."
-Jonas Bishop

Recent comments: (all recent activity)
On Guilty by Suspicion:

With this many words in the effect, the flavor text doesn't really fit.

On Guilty by Suspicion:

As usual, the problem with "search and a big benefit if you don't find" is that you can always choose not to find anything. You need either the horrible "That player reveals his or her library" wording, or the more interesting and more explicit version,

...That player chooses one: he or she loses 10 life; or he or she searches his or her library for one or more cards with the same name, exiles them, then shuffles that library.

But that lets the opponent choose to only lose one land, for example. It's going to be hard to avoid that without the "reveals his or her library" wording from Guided Passage.

On Sylvane's Edict:

I still think this is just uncommon level.

On Sylvane's Edict:

I thought this was enchantment that turned your stuff into Trygon Predators. As a sorcery, it's kind of lame. Definitely only uncommon worthy. It should at least be an instant.

On Sylvane's Edict:

I would much rather have Creeping Corrosion, even with the increased cost.

On Tropical Swarmqueen:

Hee! Awesome! That's a good mythic :)

On Woodland Kami:
On Terra Cotta Army:

Looks a lot worse than Assemble the Legion. That gives you both effects rather than just one, and for free rather than for {4}, and still for 5 mana. Okay, this makes 2/2s and can be used by any colour, which does mean it shouldn't be as good... hmm.

If you drop the cost of {4}, then this becomes "tap it the turn you cast it, then next turn onwards it makes a 2/2". That's similar to Bloodline Keeper, Garruk Relentless or Xenagos, the Reveler (all being used only for their token-making effect, nothing else). So it seems black or green can get that for 4 mana (albeit at mythic in some cases). Those cards all have another powerful alternative effect, but so does (this hypothetical change to) this one: you can forgo making a token for a turn, to charge it up to make two tokens a turn from then on.

Okay, maybe dropping the cost of {4} entirely might be a bit good. I think it could come down to {1} though.

On Armaments of the General:

Making a creature legendary doesn't do much except allow it to benefit from things like Okina, Temple to the Grandfathers, since even if you have another of that same creature, the legend rule doesn't apply unless they're both legendary. I guess that's not exactly a bad thing, though.

On Armaments of the General:

It's like Konda's Banner combined with Alpha Status. Looks very expensive to equip, but for something that gives a double Anthem plus a big targeted pump I guess that might be necessary. Pity that it doesn't do anything (or not much) if you don't have any/many creatures out. Reminds me of Pennon Blade in that respect.

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