Armageddon: Virtual Booster
| Armageddon: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Target creature gets +2/+1 and gains lifelink until end of turn.
Originally invented through medicinal magic research, it was quickly banned due to ethical problems.
|
Creatures with hexproof can be targeted as though they didn't have hexproof.
Whenever Arctic Sharpshooter attacks, you may have it deal 2 damage to target creature. "We're safe now. No one could possibly shoot us through this storm."
-General Lockwood, last words
Illus. Riot Games
0/2
|
Flying
At the beginning of your upkeep, put the top five cards of your library into your graveyard. 4/3
|
![]() , Discard a card, : Destroy target creature that dealt damage this turn.He wanders the streets at night, aiming to improve the world by systematically murdering those he deems to be dangerous criminals, completely ignorant of the most dangerous one.
3/2
|
Trample
Whenever an artifact an opponent controls is put into the graveyard from the battlefield, Terra Nova Hounds deals 2 damage to that artifact's controller. 3/3
|
|
When Head Taker enters the battlefield, if you control a Swamp, target creature gets -2/-2 until end of turn.
"It's like a guillotine. But with arms and legs."
2/2
|
Destroy target artifact or land.
Two months to build, half a second to destroy.
|
, : Put a 1/1 white Soldier creature token into play.He walks the city streets, sending men off to meet their heroic deaths.
2/2
|
Target player draws two cards.
"Why bother with schools if we can put knowledge directly into students' minds?"
|
As an additional cost to cast Hired Thugs pay 3 life or
.
Hired Thugs can't block. In the bad parts of the city, literally anything can be bought for a price.
5/5
|
|
Salvage – When Nuclear Submarine enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nuclear Submarine.
: Nuclear Submarine is unblockable until end of turn.
Illus. Unknown
2/3
|
Salvage – When Scrapheap Armorer enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on target creature.
Let nothing go to waste.
2/2
|
When Wildcaller Shaman enters the battlefield, put a 2/2 green Bear creature token into play.
2/2
|
Whenever Frontline Charger is blocked, you may sacrifice it. If you do, Frontline Charger deals 2 damage to target creature blocking it.
It's not normally smart to charge blindly into gunfire, but it's even dumber to stand in his way.
1/1
|
|
Siphon Strike
(common, foil)
Arctic Sharpshooter
(rare)
Delirium Fiend
(uncommon)
Midnight Vigilante
(uncommon)
Terra Nova Hounds
(uncommon)
Head Taker
(common)
Demolish
(common)
Soviet Army Recruiter
(common)
Learn
(common)
Hired Thugs
(common)
Nuclear Submarine
(common)
Scrapheap Armorer
(common)
Wildcaller Shaman
(common)
Frontline Charger
(common)
Island
(basic)



: Destroy target creature that dealt damage this turn.
