Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Soldier creatures you control get +1/+1 and have vigilance. You can't lose control of Soldier creatures you own. |
Deathtouch
![]() ![]() : Target creature gets -1/-1 until end of turn.The ruin of war poisons more than just the land.
2/2
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Haste
When Armored Personnel Carrier dies, put two 1/1 white Human Soldier creature tokens onto the battlefield. When everyone is using magic, sometimes your enemies just don't expect you to show up in a normal vehicle.
3/3
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: Performance Flamedancer gets +1/+0 until end of turn.
Sacrifice Performance Flamedancer: Performance Flamedancer deals damage to target creature equal to its power. Activate this ability only anytime you could cast a sorcery. The best death a flamedancer can hope for is to go out in a blaze of glory.
1/1
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Flare Thrower enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Flare Thrower: Flare Thrower deals 2 damage to target creature or player. |
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Healing Kit enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Healing Kit: Prevent the next 3 damage that would be dealt to target creature or player this turn. |
Destroy target creature. If that creature is put into a graveyard this turn, you gain 3 gold. (Gold can be paid in place of life or generic mana.)
Despite what they say about the value of human life being priceless, a price gets put on it all the time.
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, , Sacrifice Smoke Canister: Up to two target creatures can't block this turn. Draw a card."They can't fight if they can't see."
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Tap up to two target creatures.
Draw a card. A loud noise and a blinding light, then nothing, until the cries of the dying can be heard.
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When Wildcaller Shaman enters the battlefield, put a 2/2 green Bear creature token into play.
2/2
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Target player draws two cards.
"Why bother with schools if we can put knowledge directly into students' minds?"
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Target player puts the top two cards of his or her library into his or her graveyard. You gain 1 gold for each artifact card put into the graveyard this way. (Gold can be paid in place of life or generic mana.)
Draw a card. |
Whenever Frontline Charger is blocked, you may sacrifice it. If you do, Frontline Charger deals 2 damage to target creature blocking it.
It's not normally smart to charge blindly into gunfire, but it's even dumber to stand in his way.
1/1
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Target creature gets +2/+1 and gains lifelink until end of turn.
Originally invented through medicinal magic research, it was quickly banned due to ethical problems.
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Semper Fidelis
(rare)
Noxious Shambler
(uncommon)
Armored Personnel Carrier
(uncommon)
Performance Flamedancer
(uncommon)
Flare Thrower
(common)
Healing Kit
(common)
Sniper Shot
(common)
Smoke Canister
(common)
Flashbang
(common)
Wildcaller Shaman
(common)
Learn
(common)
Mind Mining
(common)
Frontline Charger
(common)
Siphon Strike
(common)
Plains
(basic)


or one mana of that creature's color.)


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