Armageddon: Virtual Booster
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Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
When Sewer Caiman enters the battlefield, sacrifice a land.
And you thought it was just an urban myth.
8/6
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Equipped creature has deathtouch and lifelink.
Whenever a creature dealt damage by the equipped creature is put into a graveyard from the battlefield this turn, that creature's controller loses life equal to that creature's power. Equip- Sacrifice a creature. |
Target creature you control gets +3/+3 and fights target creature you don't control. (Each deals damage equal to its power to the other.)
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![]() ![]() "Don't worry, this won't hurt you at all. To be exactly precise, whatever is left by the time the painful part begins shouldn't really be 'you' anymore."
2/4
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Choose one – Target player discards three cards; or target player loses 5 life.
In lieu of actual amnesiac mind magic, a slightly more crude alternative is often acceptable.
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Target player draws two cards, then discards one at random.
As long as you found what you were looking for, the ancient scroll you accidentally destroyed doesn't really matter so much.
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Defender
"Why is this even here?"
—graffiti on the Berlin Wall 1/6
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Target creature gets +2/+2 and can't be dealt damage by artifacts until end of turn.
On the front lines, any alternative to heavy plate vests as armor was met with warm gratitude.
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When Knifepoint Mugger enters the battlefield, target player may pay 3 life. Otherwise, that player sacrifices a creature.
![]() ![]() You can pay one of two ways: cash or blood.
2/2
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If you control a gold counter, you may tap target creature.
Draw a card. Just take the money and pretend we never met.
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When Stim-Pack enters the battlefield, target creature gets +1/+1 until end of turn.
Sacrifice Stim-Pack: Target creature gets +1/+1 until end of turn. |
Target creature an opponent controls deals damage equal to its power to another target creature.
"I always knew you were a traitor, you filthy pinko scum!" were the last words he recalled saying to his now-deceased commanding officer.
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Target creature gets +1/+1 and gains reach until end of turn.
Draw a card. Flying steel is no match for flying spider silk.
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
![]() Target creature gets +3/+3 until end of turn. |
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Sewer Caiman
(common, foil)
Broadaxe of the Executioner
(rare)
Sudden Takedown
(uncommon)
Krevin's Assistant
(uncommon)
Head Bash
(uncommon)
Careless Perusal
(common)
Fortified Barrier
(common)
Defensive Ward
(common)
Knifepoint Mugger
(common)
Intentional Carelessness
(common)
Stim-Pack
(common)
Seeing Red
(common)
Spidersilk Strike
(common)
Focused Strength
(common)
Forest
(basic)