Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature an opponent controls gets -X/-X, where X is the number of creatures you control. Each creature you control gets +1/+1 until end of turn.
The irony of being overpowered by the strength of their own war machines was lost on the fleeing attackers.
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First strike
When Flamethrower Regiment enters the battlefield, you may exile any number of artifact cards from your graveyard. Put two +1/+1 counters on Flamethrower Regiment for each card exiled this way. "We need more fuel!"
"Let's dismantle that tank over there."
Illus. howstuffworks.com
2/2
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Whenever cards are exiled from your graveyard, put a +1/+1 counter on Salvager Construct for each exiled card.
Exile two artifact cards from your graveyard: Return Salvager Construct from your graveyard to your hand. 2/2
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First strike
Whenever an attacking creature you control dies, each opponent loses 1 life and you gain 1 life. The name of the task force is morbidly accurate.
3/2
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Salvage – As an additional cost to play Electrical Burst, you may exile an artifact card from your graveyard.
Electrical Burst deals 2 damage to target creature. If the additional cost was paid, it deals 4 damage instead. "You'll find the voltage doesn't matter quite as much as much as the current. Here, let me demonstrate."
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Salvage – When Cityscape Streetmage enters the battlefield, you may exile an artifact card from your graveyard. If you do, return target creature to its owner's hand.
"The graffiti on that wall looks unsightly. So does that man spraying it, actually. Might as well clean them both up."
2/1
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When Android Apothecary enters the battlefield, if you control a Plains, you may gain life equal to the number of creatures you control.
1/1
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, , Sacrifice Smoke Canister: Up to two target creatures can't block this turn. Draw a card."They can't fight if they can't see."
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, Sacrifice Army Wardmage: Prevent all damage that would be dealt this turn."I do not care about the politics that put us here. I only care to help stem the bleeding of my fellow countrymen."
1/1
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When Laboratory Sentry enters the battlefield, if you control an Island, you may draw a card.
A symbol of both knowledge and protection.
1/2
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Target player reveals his or her hand. You choose a nonland card from it. That player discards that card and you gain 1 gold. (Gold can be paid in place of life or generic mana.)
"You can get much farther with a kind word and a gun than you can with a kind word alone."
-Al Capone |
Deathtouch
Never underestimate the power of something seemingly harmless.
1/1
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Flying
Salvage – When Surveillance Pigeon enters the battlefield, you may exile an artifact card from your graveyard. If you do, draw a card. 1/1
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Target creature an opponent controls deals damage equal to its power to another target creature.
"I always knew you were a traitor, you filthy pinko scum!" were the last words he recalled saying to his now-deceased commanding officer.
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Drain Strength
(rare)
Flamethrower Regiment
(uncommon)
Salvager Construct
(uncommon)
Deathwatch Team
(uncommon)
Electrical Burst
(common)
Cityscape Streetmage
(common)
Android Apothecary
(common)
Smoke Canister
(common)
Army Wardmage
(common)
Laboratory Sentry
(common)
Rob at Gunpoint
(common)
Poison Dart Frog
(common)
Surveillance Pigeon
(common)
Seeing Red
(common)
Mountain
(basic)




, Sacrifice Smoke Canister: Up to two target creatures can't block this turn. Draw a card.