Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Vehicle
Vigilance, lifelink
{g}, {t}, Sacrifice Mistbalm Rover: Prevent all combat damage that would be dealt this turn.
{w}, {t}, Sacrifice Mistbalm Rover: Prevent all damage that would be dealt to target creature this turn.
1/4
 U 
Artifact
Salvage – When Corrosive Capsule enters the battlefield, you may exile an artifact card from your graveyard, if you do, put a charge counter on Corrosive Capsule.
{b}{b}, Sacrifice Corrosive Capsule: Target creature gets -3/-3 until end of turn. If Corrosive Capsule has a charge counter on it, that creature gets -5/-5 instead.
 U 
Creature – Human Soldier
{w}, {t}: Mortar Squad deals 1 damage to target attacking or blocking creature.
Nothing ruins your day more than getting nailed in the head with a mortar.
1/1
 U 
Creature – Human Soldier
Hexproof
When U.S. Spec Ops Corps enters the battlefield, shuffle target creature into its owner's library.
Within weeks of the Awakening, the U.S. military had already developed a program to advantage of the new possibilities.
3/3
 C 
Creature – Human Rogue
As an additional cost to cast Hired Thugs pay 3 life or {3}.
Hired Thugs can't block.
In the bad parts of the city, literally anything can be bought for a price.
5/5
 C 
Creature – Bird Scout
Flying
Salvage – When Surveillance Pigeon enters the battlefield, you may exile an artifact card from your graveyard. If you do, draw a card.
1/1
 C 
Creature – Human Wizard
{r}: Flamedancer Apprentice gets +1/+0 until end of turn.
2/1
 C 
Artifact Creature – Vehicle
Salvage – When Mounted Saw enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Mounted Saw.
{b}: Mounted Saw gets first strike until end of turn.
4/1
 C 
Instant
Target creature an opponent controls deals damage equal to its power to another target creature.
"I always knew you were a traitor, you filthy pinko scum!" were the last words he recalled saying to his now-deceased commanding officer.
 C 
Sorcery
Untap all creatures you control.
Draw a card.
"Discipline is one of the most important characteristics an army can have. Without it, all you have is a large group of people who happen to be carrying weapons."
 C 
Creature – Human Soldier
While the West continued to research ways of creating increasingly powerful spells, the Soviet side used magic to develop their armies at a staggering pace.
2/2
 C 
Creature – Human Shaman
When Lifeforce Shaman enters the battlefield, target creature gets +3/+3 until end of turn.
While the rest of world took months to adapt to the existence of mana, those who held strong ties to the land acted like they had always known.
1/1
 C 
Artifact
{1}, {t}, Sacrifice Smoke Canister: Up to two target creatures can't block this turn. Draw a card.
"They can't fight if they can't see."
 C 
Artifact Creature – Wall
Defender
"Why is this even here?"
—graffiti on the Berlin Wall
1/6
 
 B 
Basic Land – Forest

Mistbalm Rover (rare)
Corrosive Capsule (uncommon)
Mortar Squad (uncommon)
U.S. Spec Ops Corps (uncommon)
Hired Thugs (common)
Surveillance Pigeon (common)
Flamedancer Apprentice (common)
Mounted Saw (common)
Seeing Red (common)
Stand at Attention (common)
Augmented Cadet (common)
Lifeforce Shaman (common)
Smoke Canister (common)
Fortified Barrier (common)
Forest (basic)