Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
![]() ![]() , , Discard a card: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard."It's not safe to go out these days. The streets and the skies are filled with death."
-Chicago resident, in a interview 4/4
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Equipped creature is Legendary and gets +1/+1 for each creature you control that shares a creature type with it.
Each creature you control that shares a creature type with the equipped creature gets +2/+2. Equip ![]() |
![]() , Discard a card, : Destroy target creature that dealt damage this turn.He wanders the streets at night, aiming to improve the world by systematically murdering those he deems to be dangerous criminals, completely ignorant of the most dangerous one.
3/2
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Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.
"This is the fate of those who would dare betray our great nation."
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Soviet Army Captain's power and toughness are each equal to the number of creatures you control. Strengthened by the spirit of his comrades.
*/*
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When Wildcaller Shaman enters the battlefield, put a 2/2 green Bear creature token into play.
2/2
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Enchant creature
Enchanted creature doesn't untap during its controller's untap step. : Untap enchanted creature. |
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Target creature gets +3/+3 until end of turn. |
Sacrifice a Human: Nightsail Hunter gains flying until end of turn.
Cutting motionlessly through the night sky, the hunters are often mistaken for mere bomber planes.
4/4
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When Stim-Pack enters the battlefield, target creature gets +1/+1 until end of turn.
Sacrifice Stim-Pack: Target creature gets +1/+1 until end of turn. |
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
He's larger than the average bear.
2/3
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, Sacrifice Army Wardmage: Prevent all damage that would be dealt this turn."I do not care about the politics that put us here. I only care to help stem the bleeding of my fellow countrymen."
1/1
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Salvage – As an additional cost to play Electrical Burst, you may exile an artifact card from your graveyard.
Electrical Burst deals 2 damage to target creature. If the additional cost was paid, it deals 4 damage instead. "You'll find the voltage doesn't matter quite as much as much as the current. Here, let me demonstrate."
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Whenever equipped creature attacks, attacking creatures you control get +1/+0 until end of turn.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Black Moth
(rare, foil)
Armaments of the General
(rare)
Midnight Vigilante
(uncommon)
Public Execution
(uncommon)
Soviet Army Captain
(uncommon)
Wildcaller Shaman
(common)
Telekinetic Manipulation
(common)
Focused Strength
(common)
Nightsail Hunter
(common)
Stim-Pack
(common)
Polar Bear
(common)
Army Wardmage
(common)
Electrical Burst
(common)
Glorious Banner
(common)
Forest
(basic)


, Discard a card: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.




