Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target opponent discards his or her hand. That opponent loses 1 life for each card less than 8 discarded this way. Target creature that opponent controls gets -X/-X until end of turn, where X is the total converted mana cost of cards discarded this way.
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At the beginning of your upkeep, you may gain 1 gold. (Gold can be paid in place of life or generic mana.)
Even as the world fell into total war, the basic functions of civilization still ran ceaselessly.
2/2
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First strike
When Flamethrower Regiment enters the battlefield, you may exile any number of artifact cards from your graveyard. Put two +1/+1 counters on Flamethrower Regiment for each card exiled this way. "We need more fuel!"
"Let's dismantle that tank over there."
Illus. howstuffworks.com
2/2
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Voltaic Disruption costs
less to cast for each artifact you control.
Counter target spell unless its controller pays X. |
Destroy target artifact. You may search your library for a basic land card and put that card onto the battlefield tapped, then shuffle your library.
Terra Nova insurgents bombed the American embassy in London. A hundred trees grew up to replace it the next day.
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Trample "Um, sir, we're having a bit of a problem here..."
-unnamed logger 5/5
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When Stim-Pack enters the battlefield, target creature gets +1/+1 until end of turn.
Sacrifice Stim-Pack: Target creature gets +1/+1 until end of turn. |
Enchant creature
As an additional cost to cast Arrest Warrant, tap two untapped creatures you control. Enchanted creature can't attack or block, and its activated abilities can't be activated. |
Whenever equipped creature attacks, attacking creatures you control get +1/+0 until end of turn.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Whenever Frontline Charger is blocked, you may sacrifice it. If you do, Frontline Charger deals 2 damage to target creature blocking it.
It's not normally smart to charge blindly into gunfire, but it's even dumber to stand in his way.
1/1
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Convoke (Each creature you tap while casting this spell reduces its cost by
or by one mana of that creature's color.)
Vigilance 2/4
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Put target permanent into its owner's library third from the top.
"Well, boss, the project was progressing on schedule until..."
Illus. lesism.blogspot.com
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Prevent all damage that would be dealt to Armored Car as long as it's attacking.
Built in the days before the mana surge, its once effective safeguards are now mostly obsolete.
2/2
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Sacrifice a Human: Nightsail Hunter gains flying until end of turn.
Cutting motionlessly through the night sky, the hunters are often mistaken for mere bomber planes.
4/4
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Neurotoxin Blast
(rare)
Corporate Manager
(uncommon)
Flamethrower Regiment
(uncommon)
Voltaic Disruption
(uncommon)
Nature's Reclamation
(common)
Animated Oak
(common)
Stim-Pack
(common)
Arrest Warrant
(common)
Glorious Banner
(common)
Frontline Charger
(common)
Village Militia
(common)
Temporary Setback
(common)
Armored Car
(common)
Nightsail Hunter
(common)
Mountain
(basic)





less to cast for each artifact you control.

