Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Each player puts the top four cards of his or her library into his or her graveyard.The ears of all who hear it bleed memories and hopes.
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Whenever one or more creatures attacks, you may untap up to X creatures you control, where X is the number of attacking creatures.
War wounds more than just the body.
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: Performance Flamedancer gets +1/+0 until end of turn.
Sacrifice Performance Flamedancer: Performance Flamedancer deals damage to target creature equal to its power. Activate this ability only anytime you could cast a sorcery. The best death a flamedancer can hope for is to go out in a blaze of glory.
1/1
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Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.
"This is the fate of those who would dare betray our great nation."
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Pay 1 gold: Seigebreaker Cannon deals 1 damage to target creature or player.
"Don't worry, they'll surrender once they run out of ammunition."
-General Schultz, last words 2/2
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Put target permanent into its owner's library third from the top.
"Well, boss, the project was progressing on schedule until..."
Illus. lesism.blogspot.com
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Untap all creatures you control.
Draw a card. "Discipline is one of the most important characteristics an army can have. Without it, all you have is a large group of people who happen to be carrying weapons."
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Flying, first strike 3/2
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Haste
When Angry Vandal enters the battlefield, you may destroy target artifact. Times of oppression create feelings of rebellion.
2/1
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Whenever Leyline Guardian becomes the target of a spell or ability you control, it gets +1/+1 until end of turn.
It's never necessary to outrun a bear; you just need to be able to outrun your friend.
2/2
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Salvage – When Rambling Scrapmelter enters the battlefield, you may exile an artifact card from your graveyard. If you do, up to two target creatures can't block this turn.
4/3
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When Head Taker enters the battlefield, if you control a Swamp, target creature gets -2/-2 until end of turn.
"It's like a guillotine. But with arms and legs."
2/2
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Defender
A few cases a day keeps the enemy at bay.
3/2
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, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.The photograph is of a distinctly foreign location, yet the image always seems familiar.
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Screeching Horn
(uncommon, foil)
Hypervigilance
(rare)
Performance Flamedancer
(uncommon)
Public Execution
(uncommon)
Seigebreaker Cannon
(uncommon)
Temporary Setback
(common)
Stand at Attention
(common)
Peregrine Falcon
(common)
Angry Vandal
(common)
Leyline Guardian
(common)
Rambling Scrapmelter
(common)
Head Taker
(common)
Defensive Turret
(common)
Traveler's Amulet
(common)
Forest
(basic)
: Each player puts the top four cards of his or her library into his or her graveyard.




