Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Salvage – As an additional cost to play Electrical Burst, you may exile an artifact card from your graveyard.
Electrical Burst deals 2 damage to target creature. If the additional cost was paid, it deals 4 damage instead.
"You'll find the voltage doesn't matter quite as much as much as the current. Here, let me demonstrate."
 
 R 
Creature – Elemental
Double strike
{r}: Ashgut Behemoth gets +1/-1 until end of turn.
{1}{r}, {t}: Ashgut Behemoth deals damage equal to its power to target creature or player.
(If a creature would deal negative damage, it deals 0 damage instead.)
-2/10
 U 
Creature – Human Wizard
{r}: Performance Flamedancer gets +1/+0 until end of turn.
Sacrifice Performance Flamedancer: Performance Flamedancer deals damage to target creature equal to its power. Activate this ability only anytime you could cast a sorcery.
The best death a flamedancer can hope for is to go out in a blaze of glory.
1/1
 U 
Enchantment – Aura
Flash
Enchant creature
Whenever enchanted creature deals damage to an opponent, draw a card and gain 1 gold. (Gold can be paid in place of life or generic mana.)
 U 
Sorcery
Death Ray deals 5 damage to target creature.
"Who needs physics when you have magic?"
Illus. Methados@Deviantart
 C 
Artifact
Flare Thrower enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{r}, {t}, Sacrifice Flare Thrower: Flare Thrower deals 2 damage to target creature or player.
 C 
Artifact Creature – Vehicle
When Siege Blaster enters the battlefield, if you control a Mountain, Siege Blaster deals 2 damage to each opponent.
Explosions rarely have natural causes.
3/2
 C 
Creature – Human Soldier
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Flash
They strike and retreat with expert precision, leaving only the corpses to testify to their deeds.
3/3
 C 
Creature – Boar
Haste
A creature as unpredictable as it is deadly.
3/3
 C 
Creature – Bear
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
He's larger than the average bear.
2/3
 C 
Creature – Bird Scout
Flying
Salvage – When Surveillance Pigeon enters the battlefield, you may exile an artifact card from your graveyard. If you do, draw a card.
1/1
 C 
Artifact Creature – Construct
When Laboratory Sentry enters the battlefield, if you control an Island, you may draw a card.
A symbol of both knowledge and protection.
1/2
 C 
Instant
Target creature gets +2/+1 and gains lifelink until end of turn.
Originally invented through medicinal magic research, it was quickly banned due to ethical problems.
 C 
Instant
Destroy target noncreature permanent.
"In this age of weapons and war, people sometimes need a little reminder that nature is still the most powerful force on this planet."
 
 B 
Basic Land – Plains

Electrical Burst (common, foil)
Ashgut Behemoth (rare)
Performance Flamedancer (uncommon)
Industrial Espionage (uncommon)
Death Ray (uncommon)
Flare Thrower (common)
Siege Blaster (common)
Ambush Squadron (common)
Flame Boar (common)
Polar Bear (common)
Surveillance Pigeon (common)
Laboratory Sentry (common)
Siphon Strike (common)
Dismantling Vines (common)
Plains (basic)