Armageddon: Virtual Booster

Armageddon: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Vehicle
Whenever a creature with a napalm counter on it is dealt damage, remove the napalm counter and Napalm Reaper deals 2 damage to it.
{2}{b}: Put a napalm counter on target creature. That creature gets -1/-1 until end of turn.
{r}, {t}: Deal 1 damage to each other creature.
5/3
 U 
Creature – Human Soldier
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Soviet Army Captain's power and toughness are each equal to the number of creatures you control.
Strengthened by the spirit of his comrades.
*/*
 U 
Artifact Creature – Construct
Haste
{2}{r}: Flameburst Brawler deals 1 damage to target player.
It was originally designed for melee combat, but a mechanic decided to attach a fireball launcher to test the result. They never found his body.
1/1
 U 
Sorcery
Choose one – Target player discards three cards; or target player loses 5 life.
In lieu of actual amnesiac mind magic, a slightly more crude alternative is often acceptable.
 C 
Creature – Human Shaman
When Wildcaller Shaman enters the battlefield, put a 2/2 green Bear creature token into play.
2/2
 C 
Sorcery
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card and you gain 1 gold. (Gold can be paid in place of life or generic mana.)
"You can get much farther with a kind word and a gun than you can with a kind word alone."
-Al Capone
 C 
Sorcery
Return target artifact card from your graveyard to your hand. Gain 2 gold. (Gold can be paid in place of life or generic mana.)
"You'd be surprised what perfectly good stuff people throw away."
 C 
Creature – Whale
{u}: Killer Whale gains flying until end of turn.
It doesn't matter what it is; it's never a good idea to mess with something that weighs over 6 tons.
Illus. National Geographic
3/5
 C 
Artifact
Cranial Scanner enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{u}, {t}, Sacrifice Cranial Scanner: Target player puts the top five cards of his or her library into his or her graveyard.
 C 
Creature – Bird
Flying, vigilance
Even in a war governed by machines and magic, the primitive methods of doing things can still prove to be useful.
Illus. Graham Owen
1/2
 C 
Creature – Human Soldier
Whenever Frontline Charger is blocked, you may sacrifice it. If you do, Frontline Charger deals 2 damage to target creature blocking it.
It's not normally smart to charge blindly into gunfire, but it's even dumber to stand in his way.
1/1
 C 
Creature – Boar
Haste
A creature as unpredictable as it is deadly.
3/3
 C 
Artifact Creature – Vehicle
When Siege Blaster enters the battlefield, if you control a Mountain, Siege Blaster deals 2 damage to each opponent.
Explosions rarely have natural causes.
3/2
 C 
Artifact – Equipment
Whenever equipped creature attacks, attacking creatures you control get +1/+0 until end of turn.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 
 B 
Basic Land – Swamp

Napalm Reaper (rare)
Soviet Army Captain (uncommon)
Flameburst Brawler (uncommon)
Head Bash (uncommon)
Wildcaller Shaman (common)
Rob at Gunpoint (common)
Scrapyard Reclamation (common)
Killer Whale (common)
Cranial Scanner (common)
Courier Hawk (common)
Frontline Charger (common)
Flame Boar (common)
Siege Blaster (common)
Glorious Banner (common)
Swamp (basic)