Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Golem
Defender, trample
Stonecarved Sentinel assigns combat damage equal to its toughness rather than its power.
{4}{g}{w}: Stonecarved Sentinel loses defender and gets +0/+X until end of turn, where X is the number of creatures you control.
0/4
 U 
Instant
Voltaic Disruption costs {1} less to cast for each artifact you control.
Counter target spell unless its controller pays X.
 U 
Artifact Creature – Construct
Vigilance (Attacking doesn't cause this creature to tap.)
{2}{w}: Tap target creature.
"If they can't see us, they can't fight us. At least, that's the concept."
1/3
 U 
Artifact Creature – Construct
When Welder's Assistant enters the battlefield, put the top five cards of your library into your graveyard.
{2}, {t}, Sacrifice Welder's Assistant: Return target noncreature artifact from your graveyard to the battlefield.
1/2
 C 
Creature – Human Rogue
When Knifepoint Mugger enters the battlefield, target player may pay 3 life. Otherwise, that player sacrifices a creature.
{6}{b}: Return Knifepoint Mugger to its owner's hand.
You can pay one of two ways: cash or blood.
2/2
 C 
Creature – Human Cleric
{3}, Sacrifice Army Wardmage: Prevent all damage that would be dealt this turn.
"I do not care about the politics that put us here. I only care to help stem the bleeding of my fellow countrymen."
1/1
{2}{u}
 
 C 
Sorcery
Target player draws two cards.
"Why bother with schools if we can put knowledge directly into students' minds?"
 C 
Creature – Human Wizard
{r}: Flamedancer Apprentice gets +1/+0 until end of turn.
2/1
 C 
Instant
Target creature gets -X/-X until end of turn.
Secretive government agencies are always at work, pulling the strings of international politics. Of course, they always deny any involvement.
 C 
Artifact Creature – Vehicle
When Siege Blaster enters the battlefield, if you control a Mountain, Siege Blaster deals 2 damage to each opponent.
Explosions rarely have natural causes.
3/2
 C 
Artifact – Equipment
Whenever equipped creature attacks, attacking creatures you control get +1/+0 until end of turn.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Elemental
Salvage – When Rambling Scrapmelter enters the battlefield, you may exile an artifact card from your graveyard. If you do, up to two target creatures can't block this turn.
4/3
 C 
Artifact Creature – Vehicle
When Frontier Scouter enters the battlefield, if you control a Forest, you may search your library for a land card, reveal it, and put it into your hand. If you do, shuffle your library.
3/3
 C 
Creature – Frog
Deathtouch
Never underestimate the power of something seemingly harmless.
1/1
 
 B 
Basic Land – Plains

Stonecarved Sentinel (rare)
Voltaic Disruption (uncommon)
Blinding Construct (uncommon)
Welder's Assistant (uncommon)
Knifepoint Mugger (common)
Army Wardmage (common)
Learn (common)
Flamedancer Apprentice (common)
Death Wind (common)
Siege Blaster (common)
Glorious Banner (common)
Rambling Scrapmelter (common)
Frontier Scouter (common)
Poison Dart Frog (common)
Plains (basic)