Armageddon: Virtual Booster

Armageddon: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Archer
Defender
{t}: Put an aim counter on target creature. The counter is removed when the creature attacks. Activate this ability only whenever you could cast a sorcery.
{2}, {t}: Destroy target creature with an aim counter on it.
0/4
 U 
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Put three 2/2 green Bear creature tokens onto the battlefield.
 U 
Instant
Voltaic Disruption costs {1} less to cast for each artifact you control.
Counter target spell unless its controller pays X.
 U 
Artifact Creature – Construct Archer
Pay 1 gold: Seigebreaker Cannon deals 1 damage to target creature or player.
"Don't worry, they'll surrender once they run out of ammunition."
-General Schultz, last words
2/2
 C 
Artifact Creature – Vehicle
When Frontier Scouter enters the battlefield, if you control a Forest, you may search your library for a land card, reveal it, and put it into your hand. If you do, shuffle your library.
3/3
 C 
Creature – Human Artificer
Salvage – When Scrapheap Armorer enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on target creature.
Let nothing go to waste.
2/2
 C 
Artifact Creature – Vehicle
Salvage – When Nitro Kart enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nitro Kart.
{r}: Nitro Kart gains haste until end of turn.
2/1
 C 
Instant
Destroy target noncreature permanent.
"In this age of weapons and war, people sometimes need a little reminder that nature is still the most powerful force on this planet."
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
{u}: Untap enchanted creature.
 C 
Creature – Boar
Haste
A creature as unpredictable as it is deadly.
3/3
 C 
Instant
Counter target artifact spell.
Draw a card.
"I regret to inform you that the funding for your project has been cut."
 C 
Artifact
When Stim-Pack enters the battlefield, target creature gets +1/+1 until end of turn.
Sacrifice Stim-Pack: Target creature gets +1/+1 until end of turn.
 C 
Creature – Human Rogue
When Insurgent Ransacker enters the battlefield or dies, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Everything is fuel for the cause.
2/1
 C 
Instant
Target creature gets +2/+2 and can't be dealt damage by artifacts until end of turn.
On the front lines, any alternative to heavy plate vests as armor was met with warm gratitude.
 
 B 
Basic Land – Forest

Sniper Turret (rare)
Pack of Bears (uncommon)
Voltaic Disruption (uncommon)
Seigebreaker Cannon (uncommon)
Frontier Scouter (common)
Scrapheap Armorer (common)
Nitro Kart (common)
Dismantling Vines (common)
Telekinetic Manipulation (common)
Flame Boar (common)
Halt Order (common)
Stim-Pack (common)
Insurgent Ransacker (common)
Defensive Ward (common)
Forest (basic)