Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Golem
When Trash Golem enters the battlefield, exile all artifact cards in all graveyards and put a +1/+1 counter on Trash Golem for each card exiled this way.
Trample
"Maybe the 'civilized' nations of this world will stop being so wasteful when they see their garbage return to destroy them."
Illus. inFamous
0/0
 U 
Artifact
{t}: Add to your mana pool one mana of any type that lands you control could not produce.
"After months of study, I can only understand one thing about this artifact: it doesn't like anyone very much."
-unnamed scholar
Illus. Andy Paciorek
 U 
Creature – Human Wizard
Exile a creature card from your graveyard: Necromantic Naturemage gets indestructible and deathtouch until end of turn.
"I don't understand why people think my work is twisted. The living thriving on the nutrients of the dead is simply part of the natural cycle."
3/3
 U 
Creature – Plant
Defender
At the beginning of your upkeep, you gain 1 life.
Sacrifice Giving Tree: Prevent all damage that would be dealt to you this turn.
It kept giving until there was nothing to give but itself, and then it gave that away too.
2/4
 C 
Artifact Creature – Construct
When Head Taker enters the battlefield, if you control a Swamp, target creature gets -2/-2 until end of turn.
"It's like a guillotine. But with arms and legs."
2/2
 C 
Artifact Creature – Vehicle
When Frontier Scouter enters the battlefield, if you control a Forest, you may search your library for a land card, reveal it, and put it into your hand. If you do, shuffle your library.
3/3
 C 
Creature – Human Shaman
When Lifeforce Shaman enters the battlefield, target creature gets +3/+3 until end of turn.
While the rest of world took months to adapt to the existence of mana, those who held strong ties to the land acted like they had always known.
1/1
 C 
Creature – Spirit
Flying, lifelink
The dark alleyways of the city are home to things other than just thieves and thugs.
3/2
 C 
Instant
Destroy target noncreature permanent.
"In this age of weapons and war, people sometimes need a little reminder that nature is still the most powerful force on this planet."
 C 
Sorcery
Destroy target creature. If that creature is put into a graveyard this turn, you gain 3 gold. (Gold can be paid in place of life or generic mana.)
Despite what they say about the value of human life being priceless, a price gets put on it all the time.
 C 
Creature – Human Soldier
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Flash
They strike and retreat with expert precision, leaving only the corpses to testify to their deeds.
3/3
 C 
Sorcery
Untap all creatures you control.
Draw a card.
"Discipline is one of the most important characteristics an army can have. Without it, all you have is a large group of people who happen to be carrying weapons."
 C 
Artifact
When Stim-Pack enters the battlefield, target creature gets +1/+1 until end of turn.
Sacrifice Stim-Pack: Target creature gets +1/+1 until end of turn.
 C 
Sorcery
Put target permanent into its owner's library third from the top.
"Well, boss, the project was progressing on schedule until..."
Illus. lesism.blogspot.com
 B 
Basic Land – Mountain

Trash Golem (rare)
Xenochromatic Lantern (uncommon)
Necromantic Naturemage (uncommon)
Giving Tree (uncommon)
Head Taker (common)
Frontier Scouter (common)
Lifeforce Shaman (common)
Malicious Ghost (common)
Dismantling Vines (common)
Sniper Shot (common)
Ambush Squadron (common)
Stand at Attention (common)
Stim-Pack (common)
Temporary Setback (common)
Mountain (basic)