Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{2}{u}{u}
 
 R 
Enchantment – Aura
Enchant creature
When Bribe enters the battlefield, enchanted creature's owner gains 5 gold. (Gold can be paid in place of life or generic mana.)
You control enchanted creature.
 U 
Artifact – Equipment
Equipped creature has menace.
{2}, Sacrifice Explosive Vest and the equipped creature: Explosive Vest deals 13 damage to each creature blocking or blocked by equipped creature.
Equip {1}
 U 
Artifact
Pay 2 gold: Draw a card.
Food, snacks, and gadgets to fulfill your every need.
 U 
Artifact Creature – Construct Archer
Pay 1 gold: Seigebreaker Cannon deals 1 damage to target creature or player.
"Don't worry, they'll surrender once they run out of ammunition."
-General Schultz, last words
2/2
 C 
Sorcery
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card and you gain 1 gold. (Gold can be paid in place of life or generic mana.)
"You can get much farther with a kind word and a gun than you can with a kind word alone."
-Al Capone
 C 
Creature – Human Cleric
{3}, Sacrifice Army Wardmage: Prevent all damage that would be dealt this turn.
"I do not care about the politics that put us here. I only care to help stem the bleeding of my fellow countrymen."
1/1
 C 
Artifact Creature – Vehicle
Salvage – When Mounted Saw enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Mounted Saw.
{b}: Mounted Saw gets first strike until end of turn.
4/1
 C 
Artifact
{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
The photograph is of a distinctly foreign location, yet the image always seems familiar.
{2}{u}
 
 C 
Sorcery
Target player draws two cards.
"Why bother with schools if we can put knowledge directly into students' minds?"
 C 
Artifact Creature – Wall
Defender
"Why is this even here?"
—graffiti on the Berlin Wall
1/6
 C 
Creature – Elemental
Salvage – When Rambling Scrapmelter enters the battlefield, you may exile an artifact card from your graveyard. If you do, up to two target creatures can't block this turn.
4/3
 C 
Instant
Salvage – As an additional cost to play Electrical Burst, you may exile an artifact card from your graveyard.
Electrical Burst deals 2 damage to target creature. If the additional cost was paid, it deals 4 damage instead.
"You'll find the voltage doesn't matter quite as much as much as the current. Here, let me demonstrate."
 C 
Instant
Target player puts the top two cards of his or her library into his or her graveyard. You gain 1 gold for each artifact card put into the graveyard this way. (Gold can be paid in place of life or generic mana.)
Draw a card.
 C 
Artifact Creature – Vehicle
Salvage – When Adapted Steamroller enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Adapted Steamroller.
{g}: Adapted Steamroller gains trample until end of turn.
4/4
 
 B 
Basic Land – Swamp

Bribe (rare)
Explosive Vest (uncommon)
Vending Machine (uncommon)
Seigebreaker Cannon (uncommon)
Rob at Gunpoint (common)
Army Wardmage (common)
Mounted Saw (common)
Traveler's Amulet (common)
Learn (common)
Fortified Barrier (common)
Rambling Scrapmelter (common)
Electrical Burst (common)
Mind Mining (common)
Adapted Steamroller (common)
Swamp (basic)