Armageddon: Virtual Booster
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Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
At the beginning of your upkeep, you gain 2 gold. (Gold can be paid in place of life or generic mana.)
![]() ![]() ![]() "Money is power." -English saying
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![]() ![]() Nothing ruins your day more than getting nailed in the head with a mortar.
1/1
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Trample
Salvage – When Conqueror Tank enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on Conqueror Tank. 5/5
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Equipped creature has menace.
![]() Equip ![]() |
Defender
A few cases a day keeps the enemy at bay.
3/2
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
![]() Target creature gets +3/+3 until end of turn. |
![]() ![]() He walks the city streets, sending men off to meet their heroic deaths.
2/2
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Target player reveals his or her hand. You choose a nonland card from it. That player discards that card and you gain 1 gold. (Gold can be paid in place of life or generic mana.)
"You can get much farther with a kind word and a gun than you can with a kind word alone."
-Al Capone |
Sacrifice Poison Gas Canister: Target creature gets -1/-1 until end of turn. Activate this ability only any time you could cast a sorcery.
"It is weapons like these that make people question the purpose of war."
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Target creature gets +1/+1 and gains reach until end of turn.
Draw a card. Flying steel is no match for flying spider silk.
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Haste
A creature as unpredictable as it is deadly.
3/3
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Healing Kit enters the battlefield tapped.
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While the West continued to research ways of creating increasingly powerful spells, the Soviet side used magic to develop their armies at a staggering pace.
2/2
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Whenever Back Alley Pickpocket deals combat damage to a player, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Checking that your valuables are safe will only make them easier for him to steal.
1/1
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Greed's Reward
(rare)
Mortar Squad
(uncommon)
Conqueror Tank
(uncommon)
Explosive Vest
(uncommon)
Defensive Turret
(common)
Focused Strength
(common)
Soviet Army Recruiter
(common)
Rob at Gunpoint
(common)
Poison Gas Canister
(common)
Spidersilk Strike
(common)
Flame Boar
(common)
Healing Kit
(common)
Augmented Cadet
(common)
Back Alley Pickpocket
(common)
Island
(basic)