Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Memory Elemental's power and toughness are each equal to the number of cards in your graveyard.
An incarnation made of each forgotten thought.
*/*
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When Terra Nova Enforcers enters the battlefield, choose one:
• Destroy target artifact. • Create a 1/1 green Hound creature token. "We are Terra Nova and our goal is simple: to dismantle civilization so that this Earth could return to the way it once was."
2/2
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: Add to your mana pool one mana of any type that lands you control could not produce."After months of study, I can only understand one thing about this artifact: it doesn't like anyone very much."
-unnamed scholar
Illus. Andy Paciorek
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Exile a creature card from your graveyard: Necromantic Naturemage gets indestructible and deathtouch until end of turn.
"I don't understand why people think my work is twisted. The living thriving on the nutrients of the dead is simply part of the natural cycle."
3/3
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: Flamedancer Apprentice gets +1/+0 until end of turn.2/1
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When Stim-Pack enters the battlefield, target creature gets +1/+1 until end of turn.
Sacrifice Stim-Pack: Target creature gets +1/+1 until end of turn. |
Equipped creature gets +1/+1.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)They may be inordinately heavy, but the complaining usually stops once it blocks the first bullet.
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Exile target creature. Its controller draws a card.
"You are not welcome in my world."
Illus. Popular Science
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Target creature gets +2/+0 and gains first strike until end of turn.
"Other than the occasional minor side effect of frying your tongue, it's really an extremely useful spell."
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Return target artifact card from your graveyard to your hand. Gain 2 gold. (Gold can be paid in place of life or generic mana.)
"You'd be surprised what perfectly good stuff people throw away."
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Salvage – When Adapted Steamroller enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Adapted Steamroller.
: Adapted Steamroller gains trample until end of turn.4/4
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Prevent all damage that would be dealt to Armored Car as long as it's attacking.
Built in the days before the mana surge, its once effective safeguards are now mostly obsolete.
2/2
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: Killer Whale gains flying until end of turn.It doesn't matter what it is; it's never a good idea to mess with something that weighs over 6 tons.
Illus. National Geographic
3/5
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Sacrifice a Human: Nightsail Hunter gains flying until end of turn.
Cutting motionlessly through the night sky, the hunters are often mistaken for mere bomber planes.
4/4
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Memory Elemental
(rare)
Terra Nova Enforcers
(uncommon)
Xenochromatic Lantern
(uncommon)
Necromantic Naturemage
(uncommon)
Flamedancer Apprentice
(common)
Stim-Pack
(common)
Plate Vest
(common)
Banish to Nowhere
(common)
Inferno Breath
(common)
Scrapyard Reclamation
(common)
Adapted Steamroller
(common)
Armored Car
(common)
Killer Whale
(common)
Nightsail Hunter
(common)
Plains
(basic)


: Add to your mana pool one mana of any type that lands you control could not produce.

