Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Wizard
{r}: Flamedancer Apprentice gets +1/+0 until end of turn.
2/1
 
 R 
Enchantment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Soldier creatures you control get +1/+1 and have vigilance.
You can't lose control of Soldier creatures you own.
 U 
Creature – Human Scientist
Whenever a non-Human, non-artifact creature enters the battlefield under your control, draw a card.
"The more we know about the animals that inhabit this planet, the more we understand about the grand system that is our world."
2/2
 U 
Creature – Human Soldier
First strike
Whenever an attacking creature you control dies, each opponent loses 1 life and you gain 1 life.
The name of the task force is morbidly accurate.
3/2
 U 
Artifact – Equipment
Equipped creature gets +2/+0 and has haste and flying.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Not all inventions are created for merely practical purposes.
Illus. digitaljournal.com
 C 
Creature – Human Shaman
When Lifeforce Shaman enters the battlefield, target creature gets +3/+3 until end of turn.
While the rest of world took months to adapt to the existence of mana, those who held strong ties to the land acted like they had always known.
1/1
 C 
Creature – Human Soldier
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Flash
They strike and retreat with expert precision, leaving only the corpses to testify to their deeds.
3/3
 C 
Creature – Human Shaman
When Wildcaller Shaman enters the battlefield, put a 2/2 green Bear creature token into play.
2/2
 C 
Creature – Human Soldier
Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)
Vigilance
2/4
 C 
Artifact Creature – Vehicle
Salvage – When Mounted Saw enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Mounted Saw.
{b}: Mounted Saw gets first strike until end of turn.
4/1
 C 
Sorcery
Destroy target artifact or land.
Two months to build, half a second to destroy.
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
They may be inordinately heavy, but the complaining usually stops once it blocks the first bullet.
 C 
Instant
Target creature gets -X/-X until end of turn.
Secretive government agencies are always at work, pulling the strings of international politics. Of course, they always deny any involvement.
 C 
Creature – Human Soldier
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Haste
Fervent Recruits attacks each turn if able.
They don't know what they're fighting for. They don't care.
3/3
 
 B 
Basic Land – Island

Flamedancer Apprentice (common, foil)
Semper Fidelis (rare)
Animal Researcher (uncommon)
Deathwatch Team (uncommon)
Personal Jetpack (uncommon)
Lifeforce Shaman (common)
Ambush Squadron (common)
Wildcaller Shaman (common)
Village Militia (common)
Mounted Saw (common)
Demolish (common)
Plate Vest (common)
Death Wind (common)
Fervent Recruits (common)
Island (basic)