Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Colour indicator W Instant
As an additional cost to cast Coordinated Takedown, tap three untapped creatures you control.
Exile target creature.
The ability to intertwine magical spells together becomes awe-inspiring in the hands of coordinated teams.
 U 
Artifact Creature – Vehicle
Haste
When Armored Personnel Carrier dies, put two 1/1 white Human Soldier creature tokens onto the battlefield.
When everyone is using magic, sometimes your enemies just don't expect you to show up in a normal vehicle.
3/3
 U 
Instant
Voltaic Disruption costs {1} less to cast for each artifact you control.
Counter target spell unless its controller pays X.
 U 
Artifact Creature – Construct
Other artifact creatures you control get +1/+1.
Out in the middle of nowhere, a factory for war machines runs day and night, unwatched by human eyes.
2/3
 C 
Artifact
Cranial Scanner enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{u}, {t}, Sacrifice Cranial Scanner: Target player puts the top five cards of his or her library into his or her graveyard.
 C 
Sorcery
Destroy target creature. If that creature is put into a graveyard this turn, you gain 3 gold. (Gold can be paid in place of life or generic mana.)
Despite what they say about the value of human life being priceless, a price gets put on it all the time.
 C 
Sorcery
Untap all creatures you control.
Draw a card.
"Discipline is one of the most important characteristics an army can have. Without it, all you have is a large group of people who happen to be carrying weapons."
 C 
Artifact Creature – Vehicle
Salvage – When Adapted Steamroller enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Adapted Steamroller.
{g}: Adapted Steamroller gains trample until end of turn.
4/4
 C 
Instant
Target player puts the top two cards of his or her library into his or her graveyard. You gain 1 gold for each artifact card put into the graveyard this way. (Gold can be paid in place of life or generic mana.)
Draw a card.
 C 
Creature – Bird
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Flying, first strike
3/2
 C 
Creature – Crocodile Mutant
When Sewer Caiman enters the battlefield, sacrifice a land.
And you thought it was just an urban myth.
8/6
 C 
Instant
Target creature an opponent controls deals damage equal to its power to another target creature.
"I always knew you were a traitor, you filthy pinko scum!" were the last words he recalled saying to his now-deceased commanding officer.
 C 
Artifact
{1}, {t}, Sacrifice Smoke Canister: Up to two target creatures can't block this turn. Draw a card.
"They can't fight if they can't see."
 C 
Artifact Creature – Vehicle
Salvage – When Nitro Kart enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nitro Kart.
{r}: Nitro Kart gains haste until end of turn.
2/1
 
 B 
Basic Land – Swamp

Coordinated Takedown (rare)
Armored Personnel Carrier (uncommon)
Voltaic Disruption (uncommon)
Chief of the Foundry (uncommon)
Cranial Scanner (common)
Sniper Shot (common)
Stand at Attention (common)
Adapted Steamroller (common)
Mind Mining (common)
Peregrine Falcon (common)
Sewer Caiman (common)
Seeing Red (common)
Smoke Canister (common)
Nitro Kart (common)
Swamp (basic)