Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
At the beginning of each upkeep, remove a charge counter from Steel Harvester or sacrifice it. Sacrifice an artifact: Put a charge counter on Steel Harvester. 7/7
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Voltaic Disruption costs
less to cast for each artifact you control.
Counter target spell unless its controller pays X. |
Tap target creature and put X ice counters on it. As long as that creature has any ice counters on it, remove an ice counter from it instead of untapping it during each of its controller's untap steps.
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Creatures opponents control get -0/-1 until end of turn.
In war, death often comes with the firing of a weapon, or an explosion. Few soldiers expect it to come quietly.
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Salvage – When Mounted Saw enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Mounted Saw.
: Mounted Saw gets first strike until end of turn.4/1
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When Insurgent Ransacker enters the battlefield or dies, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Everything is fuel for the cause.
2/1
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When Frontier Scouter enters the battlefield, if you control a Forest, you may search your library for a land card, reveal it, and put it into your hand. If you do, shuffle your library.
3/3
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Tap up to two target creatures.
Draw a card. A loud noise and a blinding light, then nothing, until the cries of the dying can be heard.
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Target player puts the top two cards of his or her library into his or her graveyard. You gain 1 gold for each artifact card put into the graveyard this way. (Gold can be paid in place of life or generic mana.)
Draw a card. |
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Flying, first strike 3/2
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Target creature gets +2/+0 and gains first strike until end of turn.
"Other than the occasional minor side effect of frying your tongue, it's really an extremely useful spell."
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Target creature gets +1/+1 and gains reach until end of turn.
Draw a card. Flying steel is no match for flying spider silk.
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Destroy target artifact or land.
Two months to build, half a second to destroy.
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Sacrifice Repair Kit: Target artifact you control gains indestructible until end of turn.
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Steel Harvester
(rare)
Voltaic Disruption
(uncommon)
Absolute Zero
(uncommon)
Gas Spray
(uncommon)
Mounted Saw
(common)
Insurgent Ransacker
(common)
Frontier Scouter
(common)
Flashbang
(common)
Mind Mining
(common)
Peregrine Falcon
(common)
Inferno Breath
(common)
Spidersilk Strike
(common)
Demolish
(common)
Repair Kit
(common)
Plains
(basic)


less to cast for each artifact you control.

