Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Archer
Defender
{t}: Put an aim counter on target creature. The counter is removed when the creature attacks. Activate this ability only whenever you could cast a sorcery.
{2}, {t}: Destroy target creature with an aim counter on it.
0/4
 U 
Creature – Human Shaman
Salvage – when Chromatic Visionary enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Chromatic Visionary.
{t}: Add {g} to your mana pool. If Chromatic Visionary has a +1/+1 counter on it, you may add one mana of any color to your mana pool instead.
1/1
 U 
Creature – Human Soldier
First strike
Whenever an attacking creature you control dies, each opponent loses 1 life and you gain 1 life.
The name of the task force is morbidly accurate.
3/2
 U 
Artifact Creature – Construct Archer
Pay 1 gold: Seigebreaker Cannon deals 1 damage to target creature or player.
"Don't worry, they'll surrender once they run out of ammunition."
-General Schultz, last words
2/2
 C 
Creature – Human Rogue
Whenever Back Alley Pickpocket deals combat damage to a player, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Checking that your valuables are safe will only make them easier for him to steal.
1/1
 C 
Creature – Human Soldier
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Haste
Fervent Recruits attacks each turn if able.
They don't know what they're fighting for. They don't care.
3/3
 C 
Creature – Human Soldier
{2}, {t}: Put a 1/1 white Soldier creature token into play.
He walks the city streets, sending men off to meet their heroic deaths.
2/2
 C 
Creature – Human Soldier
While the West continued to research ways of creating increasingly powerful spells, the Soviet side used magic to develop their armies at a staggering pace.
2/2
 C 
Sorcery
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card and you gain 1 gold. (Gold can be paid in place of life or generic mana.)
"You can get much farther with a kind word and a gun than you can with a kind word alone."
-Al Capone
 C 
Artifact Creature – Construct
When Laboratory Sentry enters the battlefield, if you control an Island, you may draw a card.
A symbol of both knowledge and protection.
1/2
 C 
Artifact
{1}, {t}: Add one mana of any color to your mana pool.
{7}, {t}, Sacrifice Radiant Manabead: Draw a card.
After the Awakening, diamonds rapidly lost their place among the most valued rare gems.
 C 
Creature – Elemental
Salvage – When Rambling Scrapmelter enters the battlefield, you may exile an artifact card from your graveyard. If you do, up to two target creatures can't block this turn.
4/3
 C 
Artifact Creature – Wall
Defender
"Why is this even here?"
—graffiti on the Berlin Wall
1/6
{1}{g}
 
 C 
Instant
Destroy target creature with flying.
"Looks like we just ran into some turbulence. Shouldn't be an issue."
-unnamed pilot, last words
 
 B 
Basic Land – Swamp

Sniper Turret (rare)
Chromatic Visionary (uncommon)
Deathwatch Team (uncommon)
Seigebreaker Cannon (uncommon)
Back Alley Pickpocket (common)
Fervent Recruits (common)
Soviet Army Recruiter (common)
Augmented Cadet (common)
Rob at Gunpoint (common)
Laboratory Sentry (common)
Radiant Manabead (common)
Rambling Scrapmelter (common)
Fortified Barrier (common)
Plummet (common)
Swamp (basic)