Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental
Double strike
{r}: Ashgut Behemoth gets +1/-1 until end of turn.
{1}{r}, {t}: Ashgut Behemoth deals damage equal to its power to target creature or player.
(If a creature would deal negative damage, it deals 0 damage instead.)
-2/10
 U 
Artifact Creature – Construct Archer
Pay 1 gold: Seigebreaker Cannon deals 1 damage to target creature or player.
"Don't worry, they'll surrender once they run out of ammunition."
-General Schultz, last words
2/2
 U 
Instant
Target creature you control gets +3/+3 and fights target creature you don't control. (Each deals damage equal to its power to the other.)
 U 
Artifact Creature – Construct
Defender, reach
{3}{g}: Destroy target attacking creature with flying.
A thousand guns, each one an eye watching the lines for enemies.
0/8
 C 
Artifact Creature – Vehicle
Salvage – When Mounted Saw enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Mounted Saw.
{b}: Mounted Saw gets first strike until end of turn.
4/1
 C 
Creature – Bear
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
He's larger than the average bear.
2/3
 C 
Creature – Human Soldier
While the West continued to research ways of creating increasingly powerful spells, the Soviet side used magic to develop their armies at a staggering pace.
2/2
 C 
Creature – Yeti
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
No one knows if the mana surge awakened creatures long thought to be mythical, or if it simply brought them into existence.
4/4
 C 
Artifact
Sacrifice Repair Kit: Target artifact you control gains indestructible until end of turn.
 C 
Creature – Spirit
Flying, lifelink
The dark alleyways of the city are home to things other than just thieves and thugs.
3/2
 C 
Creature – Human Wizard
Salvage – When Cityscape Streetmage enters the battlefield, you may exile an artifact card from your graveyard. If you do, return target creature to its owner's hand.
"The graffiti on that wall looks unsightly. So does that man spraying it, actually. Might as well clean them both up."
2/1
 C 
Artifact Creature – Vehicle
Salvage – When Adapted Steamroller enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Adapted Steamroller.
{g}: Adapted Steamroller gains trample until end of turn.
4/4
 C 
Creature – Human Wizard
{r}: Flamedancer Apprentice gets +1/+0 until end of turn.
2/1
 C 
Artifact Creature – Construct
When Android Apothecary enters the battlefield, if you control a Plains, you may gain life equal to the number of creatures you control.
1/1
 
 B 
Basic Land – Plains

Ashgut Behemoth (rare)
Seigebreaker Cannon (uncommon)
Sudden Takedown (uncommon)
Defensive Battery (uncommon)
Mounted Saw (common)
Polar Bear (common)
Augmented Cadet (common)
Forest Sasquatch (common)
Repair Kit (common)
Malicious Ghost (common)
Cityscape Streetmage (common)
Adapted Steamroller (common)
Flamedancer Apprentice (common)
Android Apothecary (common)
Plains (basic)