Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Salvage – When Nuclear Submarine enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nuclear Submarine.
: Nuclear Submarine is unblockable until end of turn.
Illus. Unknown
2/3
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Defender, trample
Stonecarved Sentinel assigns combat damage equal to its toughness rather than its power. ![]() ![]() : Stonecarved Sentinel loses defender and gets +0/+X until end of turn, where X is the number of creatures you control.0/4
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Pay 1 gold: Seigebreaker Cannon deals 1 damage to target creature or player.
"Don't worry, they'll surrender once they run out of ammunition."
-General Schultz, last words 2/2
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Creatures you control get +1/+0 and have haste.
"For glory, for victory, for the motherland! Charge!”
2/2
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Creatures you control get +2/+2, flying and vigilance until end of turn.
The soldiers took to the skies, and the enemy lines broke.
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Flying
Salvage – When Surveillance Pigeon enters the battlefield, you may exile an artifact card from your graveyard. If you do, draw a card. 1/1
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Target player reveals his or her hand. You choose a nonland card from it. That player discards that card and you gain 1 gold. (Gold can be paid in place of life or generic mana.)
"You can get much farther with a kind word and a gun than you can with a kind word alone."
-Al Capone |
Flying
Whenever Infused Cloud is blocked, return it to its owner's hand. After mages realized that almost anything could be infused with mana, many strange creations ensued.
3/3
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, , Sacrifice Tactical Missile: Tactical Missile deals 2 damage to target creature or player."Incoming!"
Illus. IES System Inc.
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flash They strike and retreat with expert precision, leaving only the corpses to testify to their deeds.
3/3
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Prevent all damage that would be dealt to Armored Car as long as it's attacking.
Built in the days before the mana surge, its once effective safeguards are now mostly obsolete.
2/2
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Whenever Leyline Guardian becomes the target of a spell or ability you control, it gets +1/+1 until end of turn.
It's never necessary to outrun a bear; you just need to be able to outrun your friend.
2/2
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Defender
"Why is this even here?"
—graffiti on the Berlin Wall 1/6
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Target creature an opponent controls deals damage equal to its power to another target creature.
"I always knew you were a traitor, you filthy pinko scum!" were the last words he recalled saying to his now-deceased commanding officer.
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Nuclear Submarine
(common, foil)
Stonecarved Sentinel
(rare)
Seigebreaker Cannon
(uncommon)
Battleground Marshal
(uncommon)
Angelwing Charge
(uncommon)
Surveillance Pigeon
(common)
Rob at Gunpoint
(common)
Infused Cloud
(common)
Tactical Missile
(common)
Ambush Squadron
(common)
Armored Car
(common)
Leyline Guardian
(common)
Fortified Barrier
(common)
Seeing Red
(common)
Swamp
(basic)
: Nuclear Submarine is unblockable until end of turn.




, Sacrifice Tactical Missile: Tactical Missile deals 2 damage to target creature or player.