Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you would gain gold, you gain twice as much gold instead.
When Stock Exchange enters the battlefield, you gain 1 gold. Whenever a creature deals combat damage to you, sacrifice Stock Exchange unless you pay 2 gold. |
Flying, menace
Shutter the windows. Bar the doors. Whatever you do, don't go outside.
4/4
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Defender
At the beginning of your upkeep, you gain 1 life. Sacrifice Giving Tree: Prevent all damage that would be dealt to you this turn. It kept giving until there was nothing to give but itself, and then it gave that away too.
2/4
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, Pay 1 life: Draw a card, then discard a card."What I sell is neither material goods nor professional services; I sell possibility."
1/1
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, Sacrifice Army Wardmage: Prevent all damage that would be dealt this turn."I do not care about the politics that put us here. I only care to help stem the bleeding of my fellow countrymen."
1/1
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Flying, first strike 3/2
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When Frontier Scouter enters the battlefield, if you control a Forest, you may search your library for a land card, reveal it, and put it into your hand. If you do, shuffle your library.
3/3
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Enchant creature
Enchanted creature doesn't untap during its controller's untap step. : Untap enchanted creature. |
Salvage – When Scrapheap Armorer enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on target creature.
Let nothing go to waste.
2/2
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Target creature an opponent controls deals damage equal to its power to another target creature.
"I always knew you were a traitor, you filthy pinko scum!" were the last words he recalled saying to his now-deceased commanding officer.
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When Siege Blaster enters the battlefield, if you control a Mountain, Siege Blaster deals 2 damage to each opponent.
Explosions rarely have natural causes.
3/2
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Sacrifice a Human: Nightsail Hunter gains flying until end of turn.
Cutting motionlessly through the night sky, the hunters are often mistaken for mere bomber planes.
4/4
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Salvage – When Nitro Kart enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nitro Kart.
: Nitro Kart gains haste until end of turn.2/1
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Haste
A creature as unpredictable as it is deadly.
3/3
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Stock Exchange
(rare)
Cityscape Night-Riders
(uncommon)
Giving Tree
(uncommon)
Stock Broker
(uncommon)
Army Wardmage
(common)
Peregrine Falcon
(common)
Frontier Scouter
(common)
Telekinetic Manipulation
(common)
Scrapheap Armorer
(common)
Seeing Red
(common)
Siege Blaster
(common)
Nightsail Hunter
(common)
Nitro Kart
(common)
Flame Boar
(common)
Plains
(basic)





, Pay 1 life: Draw a card, then discard a card.
, Sacrifice Army Wardmage: Prevent all damage that would be dealt this turn.