Armageddon: Virtual Booster

Armageddon: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Serengeti Fields enters the battlefield tapped.
{t}: Add {g} or {w} to your mana pool.
{3}{g}{w}, {t}, Sacrifice Serengeti Fields: Target player gains 8 life.
 U 
Artifact – Equipment
Flash (You may cast this spell anytime you could cast an instant.)
When Concealed Switchblade enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+0.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 U 
Instant
Target creature you control gets +3/+3 and fights target creature you don't control. (Each deals damage equal to its power to the other.)
 U 
Artifact
Salvage – When Medicinal Capsule enters the battlefield, you may exile an artifact card from your graveyard, if you do, put a charge counter on Medicinal Capsule.
{w}{w}, Sacrifice Medicinal Capsule: Return up to one creature card with converted mana cost 3 or less from your graveyard to the battlefield. If Medicinal Capsule has a charge counter on it, choose up to two targets instead.
 C 
Creature – Human Soldier
While the West continued to research ways of creating increasingly powerful spells, the Soviet side used magic to develop their armies at a staggering pace.
2/2
 C 
Creature – Human Rogue
When Knifepoint Mugger enters the battlefield, target player may pay 3 life. Otherwise, that player sacrifices a creature.
{6}{b}: Return Knifepoint Mugger to its owner's hand.
You can pay one of two ways: cash or blood.
2/2
{1}{g}
 
 C 
Instant
Destroy target creature with flying.
"Looks like we just ran into some turbulence. Shouldn't be an issue."
-unnamed pilot, last words
 C 
Creature – Human Rogue
Whenever Back Alley Pickpocket deals combat damage to a player, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Checking that your valuables are safe will only make them easier for him to steal.
1/1
 C 
Artifact
Flare Thrower enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{r}, {t}, Sacrifice Flare Thrower: Flare Thrower deals 2 damage to target creature or player.
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
They may be inordinately heavy, but the complaining usually stops once it blocks the first bullet.
 C 
Instant
Salvage – As an additional cost to play Electrical Burst, you may exile an artifact card from your graveyard.
Electrical Burst deals 2 damage to target creature. If the additional cost was paid, it deals 4 damage instead.
"You'll find the voltage doesn't matter quite as much as much as the current. Here, let me demonstrate."
 C 
Instant
Destroy target noncreature permanent.
"In this age of weapons and war, people sometimes need a little reminder that nature is still the most powerful force on this planet."
 C 
Creature – Human Wizard
Salvage – When Cityscape Streetmage enters the battlefield, you may exile an artifact card from your graveyard. If you do, return target creature to its owner's hand.
"The graffiti on that wall looks unsightly. So does that man spraying it, actually. Might as well clean them both up."
2/1
 C 
Artifact Creature – Vehicle
When Siege Blaster enters the battlefield, if you control a Mountain, Siege Blaster deals 2 damage to each opponent.
Explosions rarely have natural causes.
3/2
 B 
Basic Land – Mountain

Serengeti Fields (rare)
Concealed Switchblade (uncommon)
Sudden Takedown (uncommon)
Medicinal Capsule (uncommon)
Augmented Cadet (common)
Knifepoint Mugger (common)
Plummet (common)
Back Alley Pickpocket (common)
Flare Thrower (common)
Plate Vest (common)
Electrical Burst (common)
Dismantling Vines (common)
Cityscape Streetmage (common)
Siege Blaster (common)
Mountain (basic)