Armageddon: Virtual Booster
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Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Trample, forestwalk
![]() ![]() ![]() ![]() ![]() 3/8
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Defender, flying
Prevent all combat damage that would be dealt to and dealt by Smog Bank. Whenever Smog Bank blocks a creature, that creature's controller loses 1 life. 0/2
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At the beginning of your upkeep, you may gain 1 gold. (Gold can be paid in place of life or generic mana.)
Even as the world fell into total war, the basic functions of civilization still ran ceaselessly.
2/2
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Haste
When Armored Personnel Carrier dies, put two 1/1 white Human Soldier creature tokens onto the battlefield. When everyone is using magic, sometimes your enemies just don't expect you to show up in a normal vehicle.
3/3
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Target player draws two cards.
"Why bother with schools if we can put knowledge directly into students' minds?"
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
![]() Trample "Um, sir, we're having a bit of a problem here..."
-unnamed logger 5/5
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When Knifepoint Mugger enters the battlefield, target player may pay 3 life. Otherwise, that player sacrifices a creature.
![]() ![]() You can pay one of two ways: cash or blood.
2/2
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Sacrifice Repair Kit: Target artifact you control gains indestructible until end of turn.
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When Wildcaller Shaman enters the battlefield, put a 2/2 green Bear creature token into play.
2/2
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Defender
When Wall of Thoughts comes into play, put the top five cards of your library into your graveyard. Would you trade a piece of your mind for peace of mind?
0/4
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Destroy target artifact or land.
Two months to build, half a second to destroy.
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Flying
Although rarely cost-efficient, the development of new designs is a necessity for any army.
2/3
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While the West continued to research ways of creating increasingly powerful spells, the Soviet side used magic to develop their armies at a staggering pace.
2/2
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When Head Taker enters the battlefield, if you control a Swamp, target creature gets -2/-2 until end of turn.
"It's like a guillotine. But with arms and legs."
2/2
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Armored Pathrazer
(rare)
Smog Bank
(uncommon)
Corporate Manager
(uncommon)
Armored Personnel Carrier
(uncommon)
Learn
(common)
Animated Oak
(common)
Knifepoint Mugger
(common)
Repair Kit
(common)
Wildcaller Shaman
(common)
Wall of Thoughts
(common)
Demolish
(common)
Aircraft Prototype
(common)
Augmented Cadet
(common)
Head Taker
(common)
Island
(basic)