Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Dynamite Cases enters the battlefield with three charge counters on it.
, , Remove a charge counter from Dynamite Cases: Dynamite Cases deals 2 damage to target creature or player.
When the last charge counter is removed, sacrifice Dynamite Cases. |
Other artifact creatures you control get +1/+1.
Out in the middle of nowhere, a factory for war machines runs day and night, unwatched by human eyes.
2/3
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Whenever cards are exiled from your graveyard, put a +1/+1 counter on Salvager Construct for each exiled card.
Exile two artifact cards from your graveyard: Return Salvager Construct from your graveyard to your hand. 2/2
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Ammunition Cases enters the battlefield with three charge counters on it.
, , Remove a charge counter from Ammunition Cases: Target creature gets +2/+0 until end of turn.
When the last charge counter is removed, sacrifice Ammunition Cases. |
Enchant creature
Enchanted creature doesn't untap during its controller's untap step. : Untap enchanted creature. |
, , Sacrifice Smoke Canister: Up to two target creatures can't block this turn. Draw a card."They can't fight if they can't see."
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When Backwoods Trailblazer enters the battlefield, you may search your library for a basic land card and reveal it. If you do, shuffle your library and put that card on top of it.
Even in the wilderness near the cities, there are places unspoiled by humanity still waiting to be explored.
2/3
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When Laboratory Sentry enters the battlefield, if you control an Island, you may draw a card.
A symbol of both knowledge and protection.
1/2
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Destroy target creature with flying.
"Looks like we just ran into some turbulence. Shouldn't be an issue."
-unnamed pilot, last words |
When Militia Reserves enters the battlefield, create a 1/1 white Soldier creature token.
2/1
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Fog Machine enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Fog Machine: Prevent all combat damage that would be dealt this turn. |
Salvage – When Cityscape Streetmage enters the battlefield, you may exile an artifact card from your graveyard. If you do, return target creature to its owner's hand.
"The graffiti on that wall looks unsightly. So does that man spraying it, actually. Might as well clean them both up."
2/1
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, Pay 1 life: Shade of Avarice gets +1/+1 until end of turn.What is mana but possibility, to be shaped into an idea given form?
1/1
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Haste Fervent Recruits attacks each turn if able. They don't know what they're fighting for. They don't care.
3/3
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Dynamite Cases
(rare)
Chief of the Foundry
(uncommon)
Salvager Construct
(uncommon)
Ammunition Cases
(uncommon)
Telekinetic Manipulation
(common)
Smoke Canister
(common)
Backwoods Trailblazer
(common)
Laboratory Sentry
(common)
Plummet
(common)
Militia Reserves
(common)
Fog Machine
(common)
Cityscape Streetmage
(common)
Shade of Avarice
(common)
Fervent Recruits
(common)
Mountain
(basic)
)
,
, Remove a charge counter from Dynamite Cases: Dynamite Cases deals 2 damage to target creature or player.
, 
