Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to cast Coordinated Takedown, tap three untapped creatures you control.
Exile target creature. The ability to intertwine magical spells together becomes awe-inspiring in the hands of coordinated teams.
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Flying
![]() : Draw a card.The tides of war favor the well-informed.
3/2
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Salvage – When Ætherpulse Capsule enters the battlefield, you may exile an artifact card from your graveyard, if you do, put a charge counter on Ætherpulse Capsule.
, Sacrifice Ætherpulse Capsule: Return up to one target nonland permanents to their owner's hands. If Ætherpulse Capsule has a charge counter on it, choose up to two targets instead. |
, , Sacrifice a Human: Draw a card."Don't worry, this won't hurt you at all. To be exactly precise, whatever is left by the time the painful part begins shouldn't really be 'you' anymore."
2/4
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Salvage – When Adapted Steamroller enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Adapted Steamroller.
: Adapted Steamroller gains trample until end of turn.4/4
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Trample "Um, sir, we're having a bit of a problem here..."
-unnamed logger 5/5
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Salvage – When Cityscape Streetmage enters the battlefield, you may exile an artifact card from your graveyard. If you do, return target creature to its owner's hand.
"The graffiti on that wall looks unsightly. So does that man spraying it, actually. Might as well clean them both up."
2/1
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Flying, first strike 3/2
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Haste Fervent Recruits attacks each turn if able. They don't know what they're fighting for. They don't care.
3/3
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Whenever equipped creature attacks, attacking creatures you control get +1/+0 until end of turn.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Sacrifice Repair Kit: Target artifact you control gains indestructible until end of turn.
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Flying, lifelink
The dark alleyways of the city are home to things other than just thieves and thugs.
3/2
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Return target artifact card from your graveyard to your hand. Gain 2 gold. (Gold can be paid in place of life or generic mana.)
"You'd be surprised what perfectly good stuff people throw away."
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Defender
"Why is this even here?"
—graffiti on the Berlin Wall 1/6
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Coordinated Takedown
(rare)
Surveillance Plane
(uncommon)
Ætherpulse Capsule
(uncommon)
Krevin's Assistant
(uncommon)
Adapted Steamroller
(common)
Animated Oak
(common)
Cityscape Streetmage
(common)
Peregrine Falcon
(common)
Fervent Recruits
(common)
Glorious Banner
(common)
Repair Kit
(common)
Malicious Ghost
(common)
Scrapyard Reclamation
(common)
Fortified Barrier
(common)
Swamp
(basic)
Instant
: Draw a card.

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, Sacrifice a Human: Draw a card.
: Adapted Steamroller gains trample until end of turn.
