Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Vehicle
Whenever a creature with a napalm counter on it is dealt damage, remove the napalm counter and Napalm Reaper deals 2 damage to it.
{2}{b}: Put a napalm counter on target creature. That creature gets -1/-1 until end of turn.
{r}, {t}: Deal 1 damage to each other creature.
5/3
 U 
Artifact
Ammunition Cases enters the battlefield with three charge counters on it.
{1}, {t}, Remove a charge counter from Ammunition Cases: Target creature gets +2/+0 until end of turn.
When the last charge counter is removed, sacrifice Ammunition Cases.
 U 
Artifact
{t}: Add to your mana pool one mana of any type that lands you control could not produce.
"After months of study, I can only understand one thing about this artifact: it doesn't like anyone very much."
-unnamed scholar
Illus. Andy Paciorek
 U 
Artifact – Equipment
Equipped creature has menace.
{2}, Sacrifice Explosive Vest and the equipped creature: Explosive Vest deals 13 damage to each creature blocking or blocked by equipped creature.
Equip {1}
 C 
Creature – Bear
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
He's larger than the average bear.
2/3
 C 
Artifact Creature – Construct
When Head Taker enters the battlefield, if you control a Swamp, target creature gets -2/-2 until end of turn.
"It's like a guillotine. But with arms and legs."
2/2
 C 
Creature – Human Shaman
When Lifeforce Shaman enters the battlefield, target creature gets +3/+3 until end of turn.
While the rest of world took months to adapt to the existence of mana, those who held strong ties to the land acted like they had always known.
1/1
 C 
Instant
Target creature gets +2/+1 and gains lifelink until end of turn.
Originally invented through medicinal magic research, it was quickly banned due to ethical problems.
 C 
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Target creature gets +3/+3 until end of turn.
 C 
Creature – Human Wizard
Salvage – When Cityscape Streetmage enters the battlefield, you may exile an artifact card from your graveyard. If you do, return target creature to its owner's hand.
"The graffiti on that wall looks unsightly. So does that man spraying it, actually. Might as well clean them both up."
2/1
 C 
Creature – Bird
Flying, vigilance
Even in a war governed by machines and magic, the primitive methods of doing things can still prove to be useful.
Illus. Graham Owen
1/2
 C 
Artifact Creature – Wall
Defender
"Why is this even here?"
—graffiti on the Berlin Wall
1/6
 C 
Sorcery
Destroy target creature. If that creature is put into a graveyard this turn, you gain 3 gold. (Gold can be paid in place of life or generic mana.)
Despite what they say about the value of human life being priceless, a price gets put on it all the time.
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
They may be inordinately heavy, but the complaining usually stops once it blocks the first bullet.
 
 B 
Basic Land – Forest

Napalm Reaper (rare)
Ammunition Cases (uncommon)
Xenochromatic Lantern (uncommon)
Explosive Vest (uncommon)
Polar Bear (common)
Head Taker (common)
Lifeforce Shaman (common)
Siphon Strike (common)
Focused Strength (common)
Cityscape Streetmage (common)
Courier Hawk (common)
Fortified Barrier (common)
Sniper Shot (common)
Plate Vest (common)
Forest (basic)