Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature has "
, : This creature deals 1 damage to target creature or player" and "whenever a creature is put into a graveyard from the battlefield, untap this creature."
Equip ![]() |
Voltaic Disruption costs
less to cast for each artifact you control.
Counter target spell unless its controller pays X. |
, Pay 1 life: Draw a card, then discard a card."What I sell is neither material goods nor professional services; I sell possibility."
1/1
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Trample
Don't provoke it, unless you want to find your guts splattered underneath its legs.
4/3
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Put target permanent into its owner's library third from the top.
"Well, boss, the project was progressing on schedule until..."
Illus. lesism.blogspot.com
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Flying
Whenever Infused Cloud is blocked, return it to its owner's hand. After mages realized that almost anything could be infused with mana, many strange creations ensued.
3/3
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Salvage – When Nuclear Submarine enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nuclear Submarine.
: Nuclear Submarine is unblockable until end of turn.
Illus. Unknown
2/3
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Target creature gets +2/+0 and gains first strike until end of turn.
"Other than the occasional minor side effect of frying your tongue, it's really an extremely useful spell."
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Target player reveals his or her hand. You choose a nonland card from it. That player discards that card and you gain 1 gold. (Gold can be paid in place of life or generic mana.)
"You can get much farther with a kind word and a gun than you can with a kind word alone."
-Al Capone |
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Haste Fervent Recruits attacks each turn if able. They don't know what they're fighting for. They don't care.
3/3
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Sacrifice Poison Gas Canister: Target creature gets -1/-1 until end of turn. Activate this ability only any time you could cast a sorcery.
"It is weapons like these that make people question the purpose of war."
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When Frontier Scouter enters the battlefield, if you control a Forest, you may search your library for a land card, reveal it, and put it into your hand. If you do, shuffle your library.
3/3
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Whenever Leyline Guardian becomes the target of a spell or ability you control, it gets +1/+1 until end of turn.
It's never necessary to outrun a bear; you just need to be able to outrun your friend.
2/2
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Target creature gets +2/+2 and can't be dealt damage by artifacts until end of turn.
On the front lines, any alternative to heavy plate vests as armor was met with warm gratitude.
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AK-47
(rare)
Voltaic Disruption
(uncommon)
Stock Broker
(uncommon)
Wild Boar
(uncommon)
Temporary Setback
(common)
Infused Cloud
(common)
Nuclear Submarine
(common)
Inferno Breath
(common)
Rob at Gunpoint
(common)
Fervent Recruits
(common)
Poison Gas Canister
(common)
Frontier Scouter
(common)
Leyline Guardian
(common)
Defensive Ward
(common)
Forest
(basic)
,
: This creature deals 1 damage to target creature or player" and "whenever a creature is put into a graveyard from the battlefield, untap this creature."


