Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you would gain gold, you gain twice as much gold instead.
When Stock Exchange enters the battlefield, you gain 1 gold. Whenever a creature deals combat damage to you, sacrifice Stock Exchange unless you pay 2 gold. |
Defender, reach
![]() : Destroy target attacking creature with flying.A thousand guns, each one an eye watching the lines for enemies.
0/8
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First strike
Whenever an attacking creature you control dies, each opponent loses 1 life and you gain 1 life. The name of the task force is morbidly accurate.
3/2
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Equipped creature gets +2/+0 and has haste and flying.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)Not all inventions are created for merely practical purposes.
Illus. digitaljournal.com
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When Lifeforce Shaman enters the battlefield, target creature gets +3/+3 until end of turn.
While the rest of world took months to adapt to the existence of mana, those who held strong ties to the land acted like they had always known.
1/1
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Flying
Salvage – When Surveillance Pigeon enters the battlefield, you may exile an artifact card from your graveyard. If you do, draw a card. 1/1
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Defender
A few cases a day keeps the enemy at bay.
3/2
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, : Put a 1/1 white Soldier creature token into play.He walks the city streets, sending men off to meet their heroic deaths.
2/2
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Haste Fervent Recruits attacks each turn if able. They don't know what they're fighting for. They don't care.
3/3
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Whenever Riot Initiator attacks, attacking creatures get +1/+0 until end of turn.
The worst thing a government can do during a war is be forced to fight its own people.
1/1
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Sacrifice Repair Kit: Target artifact you control gains indestructible until end of turn.
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While the West continued to research ways of creating increasingly powerful spells, the Soviet side used magic to develop their armies at a staggering pace.
2/2
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Whenever equipped creature attacks, attacking creatures you control get +1/+0 until end of turn.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Sacrifice a Human: Nightsail Hunter gains flying until end of turn.
Cutting motionlessly through the night sky, the hunters are often mistaken for mere bomber planes.
4/4
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Stock Exchange
(rare)
Defensive Battery
(uncommon)
Deathwatch Team
(uncommon)
Personal Jetpack
(uncommon)
Lifeforce Shaman
(common)
Surveillance Pigeon
(common)
Defensive Turret
(common)
Soviet Army Recruiter
(common)
Fervent Recruits
(common)
Riot Initiator
(common)
Repair Kit
(common)
Augmented Cadet
(common)
Glorious Banner
(common)
Nightsail Hunter
(common)
Mountain
(basic)



: Destroy target attacking creature with flying.
: Put a 1/1 white Soldier creature token into play.