Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Salvage – As an additional cost to play Electrical Burst, you may exile an artifact card from your graveyard.
Electrical Burst deals 2 damage to target creature. If the additional cost was paid, it deals 4 damage instead. "You'll find the voltage doesn't matter quite as much as much as the current. Here, let me demonstrate."
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Double strike
: Ashgut Behemoth gets +1/-1 until end of turn.
![]() , : Ashgut Behemoth deals damage equal to its power to target creature or player.
(If a creature would deal negative damage, it deals 0 damage instead.) -2/10
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: Performance Flamedancer gets +1/+0 until end of turn.
Sacrifice Performance Flamedancer: Performance Flamedancer deals damage to target creature equal to its power. Activate this ability only anytime you could cast a sorcery. The best death a flamedancer can hope for is to go out in a blaze of glory.
1/1
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Flash
Enchant creature Whenever enchanted creature deals damage to an opponent, draw a card and gain 1 gold. (Gold can be paid in place of life or generic mana.) |
Death Ray deals 5 damage to target creature.
"Who needs physics when you have magic?"
Illus. Methados@Deviantart
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Flare Thrower enters the battlefield tapped.
: Add to your mana pool.
, , Sacrifice Flare Thrower: Flare Thrower deals 2 damage to target creature or player. |
When Siege Blaster enters the battlefield, if you control a Mountain, Siege Blaster deals 2 damage to each opponent.
Explosions rarely have natural causes.
3/2
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flash They strike and retreat with expert precision, leaving only the corpses to testify to their deeds.
3/3
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Haste
A creature as unpredictable as it is deadly.
3/3
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
He's larger than the average bear.
2/3
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Flying
Salvage – When Surveillance Pigeon enters the battlefield, you may exile an artifact card from your graveyard. If you do, draw a card. 1/1
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When Laboratory Sentry enters the battlefield, if you control an Island, you may draw a card.
A symbol of both knowledge and protection.
1/2
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Target creature gets +2/+1 and gains lifelink until end of turn.
Originally invented through medicinal magic research, it was quickly banned due to ethical problems.
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Destroy target noncreature permanent.
"In this age of weapons and war, people sometimes need a little reminder that nature is still the most powerful force on this planet."
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Electrical Burst
(common, foil)
Ashgut Behemoth
(rare)
Performance Flamedancer
(uncommon)
Industrial Espionage
(uncommon)
Death Ray
(uncommon)
Flare Thrower
(common)
Siege Blaster
(common)
Ambush Squadron
(common)
Flame Boar
(common)
Polar Bear
(common)
Surveillance Pigeon
(common)
Laboratory Sentry
(common)
Siphon Strike
(common)
Dismantling Vines
(common)
Plains
(basic)


: Ashgut Behemoth deals damage equal to its power to target creature or player.

