Armageddon: Virtual Booster

Armageddon: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever one or more creatures attacks, you may untap up to X creatures you control, where X is the number of attacking creatures.
War wounds more than just the body.
 U 
Creature – Human Soldier
{w}, {t}: Mortar Squad deals 1 damage to target attacking or blocking creature.
Nothing ruins your day more than getting nailed in the head with a mortar.
1/1
 U 
Creature – Plant
Defender
At the beginning of your upkeep, you gain 1 life.
Sacrifice Giving Tree: Prevent all damage that would be dealt to you this turn.
It kept giving until there was nothing to give but itself, and then it gave that away too.
2/4
 U 
Artifact
Salvage – When Corrosive Capsule enters the battlefield, you may exile an artifact card from your graveyard, if you do, put a charge counter on Corrosive Capsule.
{b}{b}, Sacrifice Corrosive Capsule: Target creature gets -3/-3 until end of turn. If Corrosive Capsule has a charge counter on it, that creature gets -5/-5 instead.
 C 
Artifact
Healing Kit enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{w}, {t}, Sacrifice Healing Kit: Prevent the next 3 damage that would be dealt to target creature or player this turn.
 C 
Creature – Human Rogue
Whenever Back Alley Pickpocket deals combat damage to a player, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Checking that your valuables are safe will only make them easier for him to steal.
1/1
 C 
Creature – Human Soldier
Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)
Vigilance
2/4
 C 
Enchantment – Aura
Enchant creature
As an additional cost to cast Arrest Warrant, tap two untapped creatures you control.
Enchanted creature can't attack or block, and its activated abilities can't be activated.
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
They may be inordinately heavy, but the complaining usually stops once it blocks the first bullet.
 C 
Creature – Human Rogue
As an additional cost to cast Hired Thugs pay 3 life or {3}.
Hired Thugs can't block.
In the bad parts of the city, literally anything can be bought for a price.
5/5
 C 
Artifact Creature – Vehicle
Prevent all damage that would be dealt to Armored Car as long as it's attacking.
Built in the days before the mana surge, its once effective safeguards are now mostly obsolete.
2/2
 C 
Sorcery
Destroy target artifact. You may search your library for a basic land card and put that card onto the battlefield tapped, then shuffle your library.
Terra Nova insurgents bombed the American embassy in London. A hundred trees grew up to replace it the next day.
 C 
Sorcery
Target player draws two cards, then discards one at random.
As long as you found what you were looking for, the ancient scroll you accidentally destroyed doesn't really matter so much.
 C 
Creature – Human Rebel
Whenever Riot Initiator attacks, attacking creatures get +1/+0 until end of turn.
The worst thing a government can do during a war is be forced to fight its own people.
1/1
 
 B 
Basic Land – Forest

Hypervigilance (rare)
Mortar Squad (uncommon)
Giving Tree (uncommon)
Corrosive Capsule (uncommon)
Healing Kit (common)
Back Alley Pickpocket (common)
Village Militia (common)
Arrest Warrant (common)
Plate Vest (common)
Hired Thugs (common)
Armored Car (common)
Nature's Reclamation (common)
Careless Perusal (common)
Riot Initiator (common)
Forest (basic)