Armageddon: Virtual Booster
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| Background | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample, forestwalk
![]() , : Search your library for a land card, reveal that card, and put it into your hand. Then shuffle your library.
![]() , Discard a land card: Armored Pathrazer deals 2 damage to target creature or player.3/8
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First strike
Whenever an attacking creature you control dies, each opponent loses 1 life and you gain 1 life. The name of the task force is morbidly accurate.
3/2
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Haste
When Armored Personnel Carrier dies, put two 1/1 white Human Soldier creature tokens onto the battlefield. When everyone is using magic, sometimes your enemies just don't expect you to show up in a normal vehicle.
3/3
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Flash (You may cast this spell anytime you could cast an instant.)
When Concealed Switchblade enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
When Militia Reserves enters the battlefield, create a 1/1 white Soldier creature token.
2/1
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, , Sacrifice Smoke Canister: Up to two target creatures can't block this turn. Draw a card."They can't fight if they can't see."
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Return target artifact card from your graveyard to your hand. Gain 2 gold. (Gold can be paid in place of life or generic mana.)
"You'd be surprised what perfectly good stuff people throw away."
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Target player draws two cards.
"Why bother with schools if we can put knowledge directly into students' minds?"
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Salvage – When Scrapheap Armorer enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on target creature.
Let nothing go to waste.
2/2
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Target creature gets +3/+3 until end of turn. |
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Target player reveals his or her hand. You choose a nonland card from it. That player discards that card and you gain 1 gold. (Gold can be paid in place of life or generic mana.)
"You can get much farther with a kind word and a gun than you can with a kind word alone."
-Al Capone |
When Head Taker enters the battlefield, if you control a Swamp, target creature gets -2/-2 until end of turn.
"It's like a guillotine. But with arms and legs."
2/2
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Defender
A few cases a day keeps the enemy at bay.
3/2
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Destroy target artifact or land.
Two months to build, half a second to destroy.
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Armored Pathrazer
(rare)
Deathwatch Team
(uncommon)
Armored Personnel Carrier
(uncommon)
Concealed Switchblade
(uncommon)
Militia Reserves
(common)
Smoke Canister
(common)
Scrapyard Reclamation
(common)
Learn
(common)
Scrapheap Armorer
(common)
Focused Strength
(common)
Rob at Gunpoint
(common)
Head Taker
(common)
Defensive Turret
(common)
Demolish
(common)
Forest
(basic)

,
: Search your library for a land card, reveal that card, and put it into your hand. Then shuffle your library.
, Discard a land card: Armored Pathrazer deals 2 damage to target creature or player.