Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Golem
Defender, trample
Stonecarved Sentinel assigns combat damage equal to its toughness rather than its power.
{4}{g}{w}: Stonecarved Sentinel loses defender and gets +0/+X until end of turn, where X is the number of creatures you control.
0/4
 U 
Artifact Creature – Construct
Haste
{2}{r}: Flameburst Brawler deals 1 damage to target player.
It was originally designed for melee combat, but a mechanic decided to attach a fireball launcher to test the result. They never found his body.
1/1
 U 
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Put three 2/2 green Bear creature tokens onto the battlefield.
 U 
Creature – Human Rogue
{w}{b}, Discard a card, {t}: Destroy target creature that dealt damage this turn.
He wanders the streets at night, aiming to improve the world by systematically murdering those he deems to be dangerous criminals, completely ignorant of the most dangerous one.
3/2
 C 
Creature – Bird
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Flying, first strike
3/2
 C 
Artifact Creature – Construct
Defender
A few cases a day keeps the enemy at bay.
3/2
 C 
Instant
Target creature an opponent controls deals damage equal to its power to another target creature.
"I always knew you were a traitor, you filthy pinko scum!" were the last words he recalled saying to his now-deceased commanding officer.
 C 
Artifact Creature – Vehicle
Salvage – When Nitro Kart enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nitro Kart.
{r}: Nitro Kart gains haste until end of turn.
2/1
 C 
Creature – Bear
Whenever Leyline Guardian becomes the target of a spell or ability you control, it gets +1/+1 until end of turn.
It's never necessary to outrun a bear; you just need to be able to outrun your friend.
2/2
 C 
Sorcery
Put target permanent into its owner's library third from the top.
"Well, boss, the project was progressing on schedule until..."
Illus. lesism.blogspot.com
 C 
Creature – Human Soldier
When Militia Reserves enters the battlefield, create a 1/1 white Soldier creature token.
2/1
 C 
Artifact Creature – Vehicle
When Siege Blaster enters the battlefield, if you control a Mountain, Siege Blaster deals 2 damage to each opponent.
Explosions rarely have natural causes.
3/2
 C 
Sorcery
Destroy target artifact or land.
Two months to build, half a second to destroy.
 C 
Sorcery
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card and you gain 1 gold. (Gold can be paid in place of life or generic mana.)
"You can get much farther with a kind word and a gun than you can with a kind word alone."
-Al Capone
 
 B 
Basic Land – Island

Stonecarved Sentinel (rare)
Flameburst Brawler (uncommon)
Pack of Bears (uncommon)
Midnight Vigilante (uncommon)
Peregrine Falcon (common)
Defensive Turret (common)
Seeing Red (common)
Nitro Kart (common)
Leyline Guardian (common)
Temporary Setback (common)
Militia Reserves (common)
Siege Blaster (common)
Demolish (common)
Rob at Gunpoint (common)
Island (basic)