Armageddon: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Sacrifice Army Wardmage: Prevent all damage that would be dealt this turn."I do not care about the politics that put us here. I only care to help stem the bleeding of my fellow countrymen."
1/1
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Ghost Engine can't be blocked.
: Put Ghost Engine onto the battlefield tapped. Activate this ability only when Ghost Engine is exiled.2/2
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At the beginning of your upkeep, you may gain 1 gold. (Gold can be paid in place of life or generic mana.)
Even as the world fell into total war, the basic functions of civilization still ran ceaselessly.
2/2
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Whenever a non-Human, non-artifact creature enters the battlefield under your control, draw a card.
"The more we know about the animals that inhabit this planet, the more we understand about the grand system that is our world."
2/2
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Whenever cards are exiled from your graveyard, put a +1/+1 counter on Salvager Construct for each exiled card.
Exile two artifact cards from your graveyard: Return Salvager Construct from your graveyard to your hand. 2/2
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Whenever Riot Initiator attacks, attacking creatures get +1/+0 until end of turn.
The worst thing a government can do during a war is be forced to fight its own people.
1/1
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Salvage – As an additional cost to play Electrical Burst, you may exile an artifact card from your graveyard.
Electrical Burst deals 2 damage to target creature. If the additional cost was paid, it deals 4 damage instead. "You'll find the voltage doesn't matter quite as much as much as the current. Here, let me demonstrate."
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Sacrifice Poison Gas Canister: Target creature gets -1/-1 until end of turn. Activate this ability only any time you could cast a sorcery.
"It is weapons like these that make people question the purpose of war."
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: Killer Whale gains flying until end of turn.It doesn't matter what it is; it's never a good idea to mess with something that weighs over 6 tons.
Illus. National Geographic
3/5
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Prevent all damage that would be dealt to Armored Car as long as it's attacking.
Built in the days before the mana surge, its once effective safeguards are now mostly obsolete.
2/2
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Salvage – When Scrapheap Armorer enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on target creature.
Let nothing go to waste.
2/2
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When Laboratory Sentry enters the battlefield, if you control an Island, you may draw a card.
A symbol of both knowledge and protection.
1/2
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Whenever Back Alley Pickpocket deals combat damage to a player, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Checking that your valuables are safe will only make them easier for him to steal.
1/1
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Flying, vigilance
Even in a war governed by machines and magic, the primitive methods of doing things can still prove to be useful.
Illus. Graham Owen
1/2
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Army Wardmage
(common, foil)
Ghost Engine
(rare)
Corporate Manager
(uncommon)
Animal Researcher
(uncommon)
Salvager Construct
(uncommon)
Riot Initiator
(common)
Electrical Burst
(common)
Poison Gas Canister
(common)
Killer Whale
(common)
Armored Car
(common)
Scrapheap Armorer
(common)
Laboratory Sentry
(common)
Back Alley Pickpocket
(common)
Courier Hawk
(common)
Plains
(basic)
, Sacrifice Army Wardmage: Prevent all damage that would be dealt this turn.
: Put Ghost Engine onto the battlefield tapped. Activate this ability only when Ghost Engine is exiled.

