Armageddon: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you cast a spell, put a +1/+1 counter on Rabid Manaplasm, and it fights target creature.
Sacrifice Rabid Manaplasm: Counter target spell with converted mana cost equal or less than Rabid Manaplasm's power. 1/1
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Haste
![]() : Flameburst Brawler deals 1 damage to target player.It was originally designed for melee combat, but a mechanic decided to attach a fireball launcher to test the result. They never found his body.
1/1
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Trample
Salvage – When Conqueror Tank enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on Conqueror Tank. 5/5
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Flash
Flying When Angel of Salvation enters the battlefield, target Human creature you control gains indestructible until end of turn. 3/3
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Salvage – When Lightweight Glider enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Lightweight Glider.
: Lightweight Glider gains flying until end of turn.2/1
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Target player draws two cards, then discards one at random.
As long as you found what you were looking for, the ancient scroll you accidentally destroyed doesn't really matter so much.
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Destroy target artifact. You may search your library for a basic land card and put that card onto the battlefield tapped, then shuffle your library.
Terra Nova insurgents bombed the American embassy in London. A hundred trees grew up to replace it the next day.
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, Sacrifice Army Wardmage: Prevent all damage that would be dealt this turn."I do not care about the politics that put us here. I only care to help stem the bleeding of my fellow countrymen."
1/1
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Enchant creature
Enchanted creature doesn't untap during its controller's untap step. : Untap enchanted creature. |
Prevent all damage that would be dealt to Armored Car as long as it's attacking.
Built in the days before the mana surge, its once effective safeguards are now mostly obsolete.
2/2
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, , Sacrifice Smoke Canister: Up to two target creatures can't block this turn. Draw a card."They can't fight if they can't see."
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Hexproof (This creature can't be the target of spells or abilities your opponents control.)
No one knows if the mana surge awakened creatures long thought to be mythical, or if it simply brought them into existence.
4/4
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Flying, lifelink
The dark alleyways of the city are home to things other than just thieves and thugs.
3/2
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Target player draws two cards.
"Why bother with schools if we can put knowledge directly into students' minds?"
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Rabid Manaplasm
(rare)
Flameburst Brawler
(uncommon)
Conqueror Tank
(uncommon)
Angel of Salvation
(uncommon)
Lightweight Glider
(common)
Careless Perusal
(common)
Nature's Reclamation
(common)
Army Wardmage
(common)
Telekinetic Manipulation
(common)
Armored Car
(common)
Smoke Canister
(common)
Forest Sasquatch
(common)
Malicious Ghost
(common)
Learn
(common)
Island
(basic)


: Flameburst Brawler deals 1 damage to target player.


, Sacrifice Smoke Canister: Up to two target creatures can't block this turn. Draw a card.