Armageddon: Virtual Booster

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Background | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Human Soldier
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Whenever Scorched Earth Squadron or another Soldier creature enters the battlefield under your control, tap target land an opponent controls. That land doesn't untap during its controller's next untap step.
3/4
 
 R 
Creature – Eye
Flying
Orbital Surveyor can only block creatures with flying.
Players play with the top card of their libraries revealed. As long as the top card of your library has a converted mana cost higher than the top card of each opponent's library, other creatures you control get +1/+1.
{2}: Scry 1.
5/5
 U 
Creature – Illusion Horror
Flying
At the beginning of your upkeep, put the top five cards of your library into your graveyard.
4/3
 U 
Artifact Creature – Vehicle
Trample
Salvage – When Conqueror Tank enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on Conqueror Tank.
5/5
 U 
Creature – Angel
Flash
Flying
When Angel of Salvation enters the battlefield, target Human creature you control gains indestructible until end of turn.
3/3
 C 
Artifact Creature – Vehicle
Salvage – When Adapted Steamroller enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Adapted Steamroller.
{g}: Adapted Steamroller gains trample until end of turn.
4/4
 C 
Artifact Creature – Vehicle
When Frontier Scouter enters the battlefield, if you control a Forest, you may search your library for a land card, reveal it, and put it into your hand. If you do, shuffle your library.
3/3
 C 
Sorcery
Destroy target artifact or land.
Two months to build, half a second to destroy.
 C 
Artifact
When Stim-Pack enters the battlefield, target creature gets +1/+1 until end of turn.
Sacrifice Stim-Pack: Target creature gets +1/+1 until end of turn.
 C 
Creature – Human Soldier
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Haste
Fervent Recruits attacks each turn if able.
They don't know what they're fighting for. They don't care.
3/3
 C 
Creature – Yeti
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
No one knows if the mana surge awakened creatures long thought to be mythical, or if it simply brought them into existence.
4/4
 C 
Creature – Whale
{u}: Killer Whale gains flying until end of turn.
It doesn't matter what it is; it's never a good idea to mess with something that weighs over 6 tons.
Illus. National Geographic
3/5
 C 
Instant
Target creature gets +2/+2 and can't be dealt damage by artifacts until end of turn.
On the front lines, any alternative to heavy plate vests as armor was met with warm gratitude.
 C 
Creature – Human Rogue
When Insurgent Ransacker enters the battlefield or dies, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Everything is fuel for the cause.
2/1
 
 B 
Basic Land – Forest

Scorched Earth Squadron (uncommon, foil)
Orbital Surveyor (rare)
Delirium Fiend (uncommon)
Conqueror Tank (uncommon)
Angel of Salvation (uncommon)
Adapted Steamroller (common)
Frontier Scouter (common)
Demolish (common)
Stim-Pack (common)
Fervent Recruits (common)
Forest Sasquatch (common)
Killer Whale (common)
Defensive Ward (common)
Insurgent Ransacker (common)
Forest (basic)