Armageddon: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flash They strike and retreat with expert precision, leaving only the corpses to testify to their deeds.
3/3
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: Creatures you control get +1/+0 until end of turn.
, , Sacrifice a creature: Apostle of Flame deals damage to target creature or player equal to the power of the sacrificed creature. 1/1
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Other Soldiers you control get +1/+1.
Despite his semblance of leadership, he merely follows orders from above.
2/2
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Ammunition Cases enters the battlefield with three charge counters on it.
, , Remove a charge counter from Ammunition Cases: Target creature gets +2/+0 until end of turn. When the last charge counter is removed, sacrifice Ammunition Cases. |
Trample
Don't provoke it, unless you want to find your guts splattered underneath its legs.
4/3
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Salvage – When Lightweight Glider enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Lightweight Glider.
: Lightweight Glider gains flying until end of turn. 2/1
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Untap all creatures you control.
Draw a card. "Discipline is one of the most important characteristics an army can have. Without it, all you have is a large group of people who happen to be carrying weapons."
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Target player draws two cards, then discards one at random.
As long as you found what you were looking for, the ancient scroll you accidentally destroyed doesn't really matter so much.
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When Siege Blaster enters the battlefield, if you control a Mountain, Siege Blaster deals 2 damage to each opponent.
Explosions rarely have natural causes.
3/2
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Hexproof (This creature can't be the target of spells or abilities your opponents control.)
No one knows if the mana surge awakened creatures long thought to be mythical, or if it simply brought them into existence.
4/4
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Salvage – As an additional cost to play Electrical Burst, you may exile an artifact card from your graveyard.
Electrical Burst deals 2 damage to target creature. If the additional cost was paid, it deals 4 damage instead. "You'll find the voltage doesn't matter quite as much as much as the current. Here, let me demonstrate."
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, : Put a 1/1 white Soldier creature token into play.
He walks the city streets, sending men off to meet their heroic deaths.
2/2
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When Insurgent Ransacker enters the battlefield or dies, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Everything is fuel for the cause.
2/1
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Prevent all damage that would be dealt to Armored Car as long as it's attacking.
Built in the days before the mana surge, its once effective safeguards are now mostly obsolete.
2/2
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Ambush Squadron
(common, foil)
Apostle of Flame
(rare)
Novice Lieutenant
(uncommon)
Ammunition Cases
(uncommon)
Wild Boar
(uncommon)
Lightweight Glider
(common)
Stand at Attention
(common)
Careless Perusal
(common)
Siege Blaster
(common)
Forest Sasquatch
(common)
Electrical Burst
(common)
Soviet Army Recruiter
(common)
Insurgent Ransacker
(common)
Armored Car
(common)
Forest
(basic)