Fall of the Magnolia

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Skeleton

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 R 
Enchantment
When Chains of Faith enters the battlefield, put 1 Faith counter on Chains of Faith.

If a source would deal X damage to you, where X is the number of faith counters on Chains of Faith, prevent that damage and put a faith counter on Chains of Faith.
 C 
Instant
Tap target creature.

Target creature gets +1/+1 until end of turn.
 R 
Sorcery
You may only cast Encircle if you have The Initiative (you have The Initiative if you control the most untapped creatures).

Destroy all tapped creatures
 C 
Sorcery
As you cast For Magnolia, you may Brandish 1 (reveal 1 non-creature spell from your hand), if you do, For Magnolia gains Flash.

Creatures you control gaint +2/+1 until end of turn.
 C 
Creature – Elemental
Lifelink

When Guiding Light dies, Scry 1
1/1
1 comment
2017-08-28 13:04:17 by Tahazzar
 U 
Enchantment
Creatures you control have +1/+0.

If you have The Initiative, creatures you control have vigilance. (You have The Initiative if you control the most untapped creatures)
 M 
Legendary Planeswalker – Gunther
+1 If there are more than 5 creatures on the battlefield, gain 4 life.
-3 Each player chooses a number of creatures he or she controls equal to the number of creatures controlled by the player who controls the fewest, then sacrifices the rest.
-7 Put 10 1/1 soldier creature tokens onto the battlefield under your control.
4
 C 
Creature – Human Cleric
Whenever Hopeful Stalwart blocks, you may Brandish 1, if you do gain 1 life.
1/4
 C 
Creature – Human Soldier
Defender
0/3
1 comment
2017-09-06 07:19:12 by SecretInfiltrator
 U 
Creature – Human Soldier
Flash

When Cardname enters the battlefield, creatures you control gain first strike until end of turn.
2/2
 R 
Enchantment
When Mystic Armistice enters the battlefield, name X nonland cards.

The named cards can't be played.
1 comment
2017-09-06 01:56:30 by Link
 C 
Sorcery
Create two 1/1 Soldier Creature tokens with Unity (When it attacks, reveal the top card of your library, if it has unity, put it into your hand)
 C 
Creature – Human Scout
Unity – (When Prideland Patrol attacks, reveal the top card of your library, if it has unity, put it into your hand)

When Timri Foot Soldier attacks, if another attacking creature has unity, prevent all combat damage that would be dealt to Prideland Patrol this turn.
2/1
 R 
Creature – Human Soldier
When Rallier of the Hopeful enters the battlefield, search your library for another creature with Unity and put it into your hand.

Unity – (When Rallier of the Hopeful attacks, reveal the top card of your library, if it has unity, put it into your hand)

First Strike
1/1
 C 
Instant
As you cast Retaliation Pulse, you may Brandish 2 (reveal 2 non-creature spells from your hand)

Target player sacrifices an attacking or blocking creature. If you brandished, destroy target attacking or blocking creature instead.
 C 
Creature – Human Soldier
Unity – (When Timri Foot Soldier attacks, reveal the top card of your library, if it has unity, put it into your hand)

When Timri Foot Soldier attacks, if another attacking creature has unity, untap target creature you control.

First Strike
2/1
 C 
Creature – Human Cleric
{w}, {t} Regenerate target creature.
3/3
 C 
Creature – Human Soldier
When Timri Tactician enters the battlefield, tap or untap target creature.
3/4
 C 
Creature – Human Wizard
Brandish 1 (reveal 1 non-creature spell from your hand) {t} Tap target creature.
1/1
1 comment
2017-08-23 12:26:20 by SecretInfiltrator
 C 
Creature – Angel Soldier
Unity – (When Winged Defier attacks, reveal the top card of your library, if it has unity, put it into your hand)

When Winged Defier attacks, if another attacking creature has unity, gain 1 life for each attacking creature with unity.

Flying
Illus. Victor Adame
2/2
 C 
Creature – Aven Warrior
Flying
3/4
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has -2/0 and doesn't untap during it's controller's untap step.
 C 
Sorcery
Reveal the top card of your library, if it is a non-creature spell, put it into your hand. If it isn't, put on the bottom of your library and repeat this process.
 U 
Creature – Merfolk Artificer
When Essence Bottler enters the battlefield search your library for a Essence and put into onto the battlefield.
1/4
 R 
Creature – Merfolk Wizard
Whenever you Brandish, you may cast the revealed cards without paying their mana cost until end of turn.
4/3
 C 
Creature – Human Wizard
Whenever Magi Rioter deals damage to a player, you may Brandish 1 (reveal 1 non-creature spell from your hand), if you do Scry 1.



2/1
 R 
Enchantment
When Magical Display enters the battlefield, you put any number of debate counters on Magical Display.

At the beginning of your upkeep, each player may Brandish X where X is the amount of debate counters on Magical Display (Reveal X non-creature spells from your hand). Each player who brandished draws a card.
3 comments
last 2017-09-04 21:34:44 by mace20
 U 
Creature – Elemental Monk
Prowess

Whenever Manablood Mentor, deals combat damage to a player, you may Brandish 2 (reveal 2 non-creature spells from your hand) , if you do, draw a card.
1/2
 C 
Creature – Merfolk Rogue
When Military Opportunist dies, if you have The Initiative, draw a card. (You have The Initiative if you control the most untapped creatures)
1/1
 R 
Enchantment – Aura
Enchant creature

Enchanted creature has Sacrifice enchanted creature: counter target spell.

When enchanted creature dies, Scry 2.
 C 
Creature – Human Wizard
{t} draw a card, then discard a card.
0/2
 R 
Sorcery
Draw cards equal to the number of untapped creatures you control.
When she said she was queen, they listened. After that, it was easy to get them to do anything.
 R 
Instant
Draw a card.

At the end of each turn, if you cast 3 or more non-creature spells this turn, return Recurring Thought to your hand.
 C 
Instant
When you cast Send Away, you may Brandish 1 (reveal 1 non-land card from your hand), if you do Scry 1.

Return target creature to its owner's hand
 U 
Instant
As an additional cost to cast Show of Wit, Brandish 1 (reveal 1 non-creature spell from your hand).

Counter target spell.
 C 
Creature – Faerie Scout
Flying

When Sienna's Lookout enters the battlefield, if you have The Initiative, target opponent reveals their hand. (You have the Initiative if you control the most untapped creatures)
"Watch for Magnolian Loyalists and cloaked witches"
- Queen Sienna's orders
2/1
2 comments
last 2017-09-05 11:35:00 by mace20
 C 
Creature – Merfolk Wizard
Whenever Studious Stalwart blocks, you may Brandish 1, if you do, Scry 1.
2/3
 R 
Creature – Human Wizard
Pay X life {t} Target creature gets -X/-X until end of turn.
1/2
 U 
Enchantment
At the end of your turn, if you have The Initiative, destroy target creature. (You have the Initiative if you control the most untapped creatures).
 C 
Instant
Destroy target creature with power 4 or less.
 C 
Creature – Human Wizard
Whenever Cruel Stalwart blocks, you may Brandish 1, if you do, each player sacrifices a creature.
2/3
 M 
Legendary Planeswalker – Fierella
+1 You may sacrifice a creature, if you do, draw a card, if you don't, lose 2 life.
-2 Each player discards a card.
-X Deal X damage to target creature or player and gain X life
2
 C 
Creature – Imp
Deathtouch

{b} Flailing Imp gains flying until end of turn.
1/1
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has -2/-2 and whenever enchanted creature attacks or blocks, its controller loses 2 life.
Illus. Ben Wootten
 U 
Instant
Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn
1 comment
2017-08-23 12:28:00 by SecretInfiltrator
 U 
Sorcery
Destroy target creature with Unity
{b}{b}
 
 R 
Instant
Target opponent may draw 2 cards, if they do, draw 3 cards, if they don't, you may destroy target creature or planeswalker.
"A little girl wanted power, I made her the queen, now is time for her to pay my price"
- Fierella
 C 
Creature – Human Warrior
Lifelink
2/4
 C 
Enchantment – Aura
Enchant Creature

Enchanted creature gets +1/+0 and has deathtouch and lifelink.
As the ink slithered its way into Zhun's skin, the agony caressed him. He smiled.
 C 
Sorcery
As you cast Woven Nightmares, you may Brandish 2 (reveal 2 non-creature spells from your hand)

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. Then, if you brandished, each opponent discards a card.
 R 
Legendary Creature – Human Rogue
Menace

Whenever Zhun deals combat damage to a player, you may sacrifice it, if you do, draw a card and put a loyalty counter on each Planeswalker you control.

Whenever a planeswalker enters the battlefield under your control, return Zhun from the graveyard to the battlefield.
1/1
 C 
Sorcery
Deal damage to target creature equal to the number of creatures you control with unity.
3 comments
last 2017-09-18 03:12:40 by jmgariepy
 C 
Creature – Human Beserker
Haste
Charging Insurgent attacks each turn if able.
2/2
1 comment
2017-08-22 20:54:14 by SecretInfiltrator
 U 
Sorcery
Destroy target tapped land.
1 comment
2017-08-22 07:21:29 by SecretInfiltrator
 U 
Creature – Giant
Prevent all combat damage Gentle Giant deals to creatures.
4/4
 C 
Creature – Goblin Soldier
Unity – (When Goblin Militia attacks, reveal the top card of your library, if it has unity, put it into your hand)

When Goblin Militia attacks, if another attacking creature has unity, Goblin Militia deals 1 damage to target creature or player.

Haste
1/1
 C 
Instant
When you cast Ignition, you may Brandish 1 (reveal 1 non-creature spell from your hand), if you do Scry 1.

Deal 3 damage to target creature or player.
 C 
Creature – Elemental
Whenever another creature you control attacks, deal 1 damage to target player.
6/4
 C 
Creature – Dwarf Warrior
Whenever Vicious Stalwart blocks, you may Brandish 1, if you do, deal 1 damage to target player.
2/3
 U 
Creature – Elf Sage
Unity – (When Battleground Sage attacks, reveal the top card of your library, if it has unity, put it into your hand)

When Battleground Sage attacks, if another attacking creature has unity, draw a card.
2/2
 R 
Sorcery
Creature spells you control cost {2} less until end of turn. At the end of turn, if you cast 3 or more creatures this turn, draw a card.
 C 
Creature – Spider
Deathtouch, Reach
2/3
 M 
Sorcery
Each player reveals cards from the top of his or her library until he or she reveals three creature cards, then puts all creature cards revealed this way onto the battlefield and the rest on the bottom of his or her library in a random order
3 comments
last 2017-09-16 02:23:18 by WOM Devign Team
 C 
Creature – Human Druid
{t} add one mana of any colour to your mana pool.
1/1
 U 
Enchantment
Return Molting Skin to its owner's hand: Regenerate target creature.
 R 
Creature – Beast Human Scout
Flash

If you have The Initiative, you may cast creature cards as though they have flash. (You have The Initiative if you control the most untapped creatures)
4/3
 U 
Creature – Beast Human Warrior
Unity – (When People's Champion attacks, reveal the top card of your library, if it has unity, put it into your hand)

When People's Champion attacks, it gets +2/+2 until end of turn for each attacking creature with unity.
1/2
 C 
Sorcery
Target creature you control gets +2/+0 until end of turn. It fights target creature an opponent controls.
 C 
Creature – Beast
Trample
4/5
 C 
Creature – Elemental Druid
Whenever Tending Stalwart blocks, you may Brandish 1, if you do, deal untap target permanent you control.
1/4
 C 
Creature – Human Scout
Unity – (When Throne Room Liberator attacks, reveal the top card of your library, if it has unity, put it into your hand)

When Throne Room Liberator attacks, if another attacking creature has unity, return target card from your graveyard to your hand.
1/2
 C 
Sorcery
When you cast Uncovered Bounty you may Brandish 2, if you do, draw a card.

Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Illus. Ben Wootten
 R 
Enchantment
Whenever a land enters the battlefield under your control, put a 1/1 elemental onto the battlefield.
 C 
Creature – Beast Human Scout
3/3
 C 
Sorcery
As you cast Wildling Purge, you may Brandish 2 (Reveal 2 non-creature spells from your hand)

Destroy target artifact or enchantment. If you brandished, destroy target artifact and target enchantment instead.
 U 
Creature – Shapeshifter
You may have Hollow Twin enter the battlefield as a copy of any creature on the battlefield, except it has -1/-1 and Menace.
0/0
2 comments
last 2017-08-25 13:15:23 by Tahazzar
 U 
Creature – Elf Soldier
Unity – (When Magnolian Honour Guard attacks, reveal the top card of your library, if it has unity, put it into your hand)

When Magnolian Honour Guard attacks, if another attacking creature has unity, put a +1/+1 counter on Magnolian Honour Guard.

Lifelink
2/3
 U 
Creature – Human Cleric
Whenever you gain life, each opponent loses 1 life.

At the end of each turn, if you have gained 5 or more life that turn, draw a card.
1/5
1 comment
2017-08-23 12:33:41 by SecretInfiltrator
 U 
Creature – Elemental
Bound Realmtiller's power and toughness are each equal to the number of creature cards in your graveyard.

Bound Realmtiller can't attack unless its power is 5 or greater.

{1}{b}{g}: Reveal the top card of your library, if it is a creature, put it in your graveyard and gain 2 life.
*/*
 U 
Creature – Elemental
Whenever you Brandish, you may have Blitzbolt Elemental deal 1 damage to target creature or player for each card revealed this way.
2/3
 U 
Creature – Human Soldier
First Strike

If you control 4 or more creatures, creatures you control gain double strike.
2/1
 U 
Artifact – Essence
When Cruelty Essence enters the battlefield, draw a card.

{b} ,Sacrifice Cruelty Essence, Brandish X (reveal X non-creature spells from your hand) : target player lose X life and you gain life equal to the life lost this way.
 U 
Artifact – Essence
When Forethought Essence enters the battlefield, draw a card.

{u} ,Sacrifice Forethought Essence, Brandish X (reveal X non-creature spells from your hand) : Scry X, if X is 3 or greater, draw a card.
 C 
Artifact – Equipment
Equipped creature has Brandish 1 (reveal 1 non-creature spell from your hand) : equipped creature gets +2/+2 until end of turn. You can only activate this ability once each turn.

Equip {2}
 R 
Artifact
{t}: Add to your mana pool one mana of any type that a land you control could produce.

{6}{t}: Creatures you control gain +1/+1 until end of turn.
 R 
Artifact Creature – Golem
Spells cost {1} more.
3/3
 C 
Artifact Creature – Construct
Unity – (When Manufactured Loyalty attacks, reveal the top card of your library, if it has unity, put it into your hand)

When Manufactured Loyalty attacks, if another attacking creature has unity, if Manufactured Loyalty dies this turn, draw a card.
2/1
4 comments
last 2017-08-20 13:30:45 by dude1818
 U 
Artifact – Essence
When Mustering Essence enters the battlefield, draw a card.

{w} ,Sacrifice Mustering Essence, Brandish X (reveal X non-creature spells from your hand) : put X 1/1 soldier creature tokens onto the battlefield.
 U 
Artifact – Essence
When Pure Flame Essence enters the battlefield, draw a card.

{r}, Sacrifice Pure Flame Essence, Brandish X (reveal X non-creature spells from your hand) : deal X damage to target creature or player.
 U 
Artifact – Essence
When Wildling Essence enters the battlefield, draw a card.

{g} ,Sacrifice Wildling Essence, Brandish X (reveal X non-creature spells from your hand) : Put 1 +1/+1 counter on up to X creatures you control.
 R 
Land
{t} Add one mana of any colour to your mana pool

Sacrifice a Creature: Destroy Naomi's Garden. Any player may activate this ability.

Show frames: W U B R G M A L

Show rarities: C U R M

Or view by sections


Fall of the Magnolia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Skeleton