Fall of the Magnolia: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Merfolk Wizard
Whenever you Brandish, you may cast the revealed cards without paying their mana cost until end of turn.
4/3
 U 
Artifact – Essence
When Wildling Essence enters the battlefield, draw a card.

{g} ,Sacrifice Wildling Essence, Brandish X (reveal X non-creature spells from your hand) : Put 1 +1/+1 counter on up to X creatures you control.
 U 
Creature – Elemental
Whenever you Brandish, you may have Blitzbolt Elemental deal 1 damage to target creature or player for each card revealed this way.
2/3
 U 
Creature – Elf Sage
Unity – (When Battleground Sage attacks, reveal the top card of your library, if it has unity, put it into your hand)

When Battleground Sage attacks, if another attacking creature has unity, draw a card.
2/2
 C 
Artifact Creature – Construct
Unity – (When Manufactured Loyalty attacks, reveal the top card of your library, if it has unity, put it into your hand)

When Manufactured Loyalty attacks, if another attacking creature has unity, if Manufactured Loyalty dies this turn, draw a card.
2/1
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has -2/-2 and whenever enchanted creature attacks or blocks, its controller loses 2 life.
Illus. Ben Wootten
 C 
Creature – Human Soldier
When Timri Tactician enters the battlefield, tap or untap target creature.
3/4
 C 
Instant
When you cast Send Away, you may Brandish 1 (reveal 1 non-land card from your hand), if you do Scry 1.

Return target creature to its owner's hand
 C 
Creature – Human Scout
Unity – (When Prideland Patrol attacks, reveal the top card of your library, if it has unity, put it into your hand)

When Timri Foot Soldier attacks, if another attacking creature has unity, prevent all combat damage that would be dealt to Prideland Patrol this turn.
2/1
 C 
Sorcery
Reveal the top card of your library, if it is a non-creature spell, put it into your hand. If it isn't, put on the bottom of your library and repeat this process.
 C 
Creature – Human Cleric
Whenever Hopeful Stalwart blocks, you may Brandish 1, if you do gain 1 life.
1/4
 C 
Creature – Human Beserker
Haste
Charging Insurgent attacks each turn if able.
2/2
 C 
Creature – Beast
Trample
4/5
 C 
Creature – Elemental
Whenever another creature you control attacks, deal 1 damage to target player.
6/4
Plains
 
 B 
Basic Land – Plains

Mage Priest of Jhiva (rare)
Wildling Essence (uncommon)
Blitzbolt Elemental (uncommon)
Battleground Sage (uncommon)
Manufactured Loyalty (common)
Grevious Wound (common)
Timri Tactician (common)
Send Away (common)
Prideland Patrol (common)
Consult the Tomes (common)
Hopeful Stalwart (common)
Charging Insurgent (common)
Roaring Primadon (common)
Siege Elemental (common)
Plains (basic)