Fall of the Magnolia: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Golem
Spells cost {1} more.
3/3
 U 
Artifact – Essence
When Forethought Essence enters the battlefield, draw a card.

{u} ,Sacrifice Forethought Essence, Brandish X (reveal X non-creature spells from your hand) : Scry X, if X is 3 or greater, draw a card.
 U 
Creature – Beast Human Warrior
Unity – (When People's Champion attacks, reveal the top card of your library, if it has unity, put it into your hand)

When People's Champion attacks, it gets +2/+2 until end of turn for each attacking creature with unity.
1/2
 U 
Creature – Human Cleric
Whenever you gain life, each opponent loses 1 life.

At the end of each turn, if you have gained 5 or more life that turn, draw a card.
1/5
 C 
Creature – Elemental
Lifelink

When Guiding Light dies, Scry 1
1/1
 C 
Sorcery
Target creature you control gets +2/+0 until end of turn. It fights target creature an opponent controls.
 C 
Creature – Human Wizard
Brandish 1 (reveal 1 non-creature spell from your hand) {t} Tap target creature.
1/1
 C 
Creature – Human Wizard
Whenever Magi Rioter deals damage to a player, you may Brandish 1 (reveal 1 non-creature spell from your hand), if you do Scry 1.



2/1
 C 
Instant
When you cast Ignition, you may Brandish 1 (reveal 1 non-creature spell from your hand), if you do Scry 1.

Deal 3 damage to target creature or player.
 C 
Creature – Faerie Scout
Flying

When Sienna's Lookout enters the battlefield, if you have The Initiative, target opponent reveals their hand. (You have the Initiative if you control the most untapped creatures)
"Watch for Magnolian Loyalists and cloaked witches"
- Queen Sienna's orders
2/1
 C 
Creature – Human Soldier
Defender
0/3
 C 
Artifact – Equipment
Equipped creature has Brandish 1 (reveal 1 non-creature spell from your hand) : equipped creature gets +2/+2 until end of turn. You can only activate this ability once each turn.

Equip {2}
 C 
Sorcery
Deal damage to target creature equal to the number of creatures you control with unity.
 C 
Creature – Human Warrior
Lifelink
2/4
Swamp
 
 B 
Basic Land – Swamp

Manaforged Disruptor (rare)
Forethought Essence (uncommon)
People's Champion (uncommon)
Punishing Cleric (uncommon)
Guiding Light (common)
Primal Roar (common)
Uncanny Warden (common)
Magi Rioter (common)
Ignition (common)
Sienna's Lookout (common)
Humbled Shield-Bearer (common)
Improvised Weapon (common)
Band Together (common)
Thriving Outlander (common)
Swamp (basic)