Fall of the Magnolia: Virtual Booster
Fall of the Magnolia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever a land enters the battlefield under your control, put a 1/1 elemental onto the battlefield.
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Flash
When Cardname enters the battlefield, creatures you control gain first strike until end of turn. 2/2
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Whenever you gain life, each opponent loses 1 life.
At the end of each turn, if you have gained 5 or more life that turn, draw a card. 1/5
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As an additional cost to cast Show of Wit, Brandish 1 (reveal 1 non-creature spell from your hand).
Counter target spell. |
Whenever Hopeful Stalwart blocks, you may Brandish 1, if you do gain 1 life.
1/4
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Enchant creature
Enchanted creature has -2/0 and doesn't untap during it's controller's untap step. |
3/3
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Destroy target creature with power 4 or less.
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Unity – (When Winged Defier attacks, reveal the top card of your library, if it has unity, put it into your hand)
When Winged Defier attacks, if another attacking creature has unity, gain 1 life for each attacking creature with unity. Flying
Illus. Victor Adame
2/2
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As you cast Retaliation Pulse, you may Brandish 2 (reveal 2 non-creature spells from your hand)
Target player sacrifices an attacking or blocking creature. If you brandished, destroy target attacking or blocking creature instead. |
Enchant creature
Enchanted creature has -2/-2 and whenever enchanted creature attacks or blocks, its controller loses 2 life.
Illus. Ben Wootten
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Whenever Vicious Stalwart blocks, you may Brandish 1, if you do, deal 1 damage to target player.
2/3
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As you cast Woven Nightmares, you may Brandish 2 (reveal 2 non-creature spells from your hand)
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. Then, if you brandished, each opponent discards a card. |
Trample
4/5
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Weaponise the Garden
(rare)
Magnolian Revolter
(uncommon)
Punishing Cleric
(uncommon)
Show of Wit
(uncommon)
Hopeful Stalwart
(common)
Combat Fatigue
(common)
Wildling Freeroamer
(common)
Cruel Masterstroke
(common)
Winged Defier
(common)
Retaliation Pulse
(common)
Grevious Wound
(common)
Vicious Stalwart
(common)
Woven Nightmares
(common)
Roaring Primadon
(common)
Mountain
(basic)