Fall of the Magnolia: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Beast Human Scout
Flash

If you have The Initiative, you may cast creature cards as though they have flash. (You have The Initiative if you control the most untapped creatures)
4/3
 U 
Artifact – Essence
When Cruelty Essence enters the battlefield, draw a card.

{b} ,Sacrifice Cruelty Essence, Brandish X (reveal X non-creature spells from your hand) : target player lose X life and you gain life equal to the life lost this way.
 U 
Creature – Elf Soldier
Unity – (When Magnolian Honour Guard attacks, reveal the top card of your library, if it has unity, put it into your hand)

When Magnolian Honour Guard attacks, if another attacking creature has unity, put a +1/+1 counter on Magnolian Honour Guard.

Lifelink
2/3
 U 
Artifact – Essence
When Mustering Essence enters the battlefield, draw a card.

{w} ,Sacrifice Mustering Essence, Brandish X (reveal X non-creature spells from your hand) : put X 1/1 soldier creature tokens onto the battlefield.
 C 
Instant
Destroy target creature with power 4 or less.
 C 
Enchantment – Aura
Enchant Creature

Enchanted creature gets +1/+0 and has deathtouch and lifelink.
As the ink slithered its way into Zhun's skin, the agony caressed him. He smiled.
 C 
Creature – Human Warrior
Lifelink
2/4
 C 
Creature – Elemental
Whenever another creature you control attacks, deal 1 damage to target player.
6/4
 C 
Sorcery
As you cast For Magnolia, you may Brandish 1 (reveal 1 non-creature spell from your hand), if you do, For Magnolia gains Flash.

Creatures you control gaint +2/+1 until end of turn.
 C 
Creature – Merfolk Rogue
When Military Opportunist dies, if you have The Initiative, draw a card. (You have The Initiative if you control the most untapped creatures)
1/1
 C 
Artifact – Equipment
Equipped creature has Brandish 1 (reveal 1 non-creature spell from your hand) : equipped creature gets +2/+2 until end of turn. You can only activate this ability once each turn.

Equip {2}
 C 
Creature – Elemental Druid
Whenever Tending Stalwart blocks, you may Brandish 1, if you do, deal untap target permanent you control.
1/4
 C 
Creature – Aven Warrior
Flying
3/4
 C 
Creature – Human Scout
Unity – (When Prideland Patrol attacks, reveal the top card of your library, if it has unity, put it into your hand)

When Timri Foot Soldier attacks, if another attacking creature has unity, prevent all combat damage that would be dealt to Prideland Patrol this turn.
2/1
Mountain
 
 B 
Basic Land – Mountain

Oak Tribe Ambusher (rare)
Cruelty Essence (uncommon)
Magnolian Honour Guard (uncommon)
Mustering Essence (uncommon)
Cruel Masterstroke (common)
Whisperer's Mark (common)
Thriving Outlander (common)
Siege Elemental (common)
For Magnolia (common)
Military Opportunist (common)
Improvised Weapon (common)
Tending Stalwart (common)
Aven Windracer (common)
Prideland Patrol (common)
Mountain (basic)