Fall of the Magnolia: Virtual Booster
| Fall of the Magnolia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you Brandish, you may cast the revealed cards without paying their mana cost until end of turn.
4/3
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Whenever you gain life, each opponent loses 1 life.
At the end of each turn, if you have gained 5 or more life that turn, draw a card. 1/5
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Flash
When Cardname enters the battlefield, creatures you control gain first strike until end of turn. 2/2
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You may have Hollow Twin enter the battlefield as a copy of any creature on the battlefield, except it has -1/-1 and Menace.
0/0
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As you cast Woven Nightmares, you may Brandish 2 (reveal 2 non-creature spells from your hand)
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. Then, if you brandished, each opponent discards a card. |
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Destroy target creature with power 4 or less.
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Flying
3/4
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add one mana of any colour to your mana pool.1/1
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When you cast Ignition, you may Brandish 1 (reveal 1 non-creature spell from your hand), if you do Scry 1.
Deal 3 damage to target creature or player. |
Unity – (When Throne Room Liberator attacks, reveal the top card of your library, if it has unity, put it into your hand)
When Throne Room Liberator attacks, if another attacking creature has unity, return target card from your graveyard to your hand. 1/2
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As you cast Wildling Purge, you may Brandish 2 (Reveal 2 non-creature spells from your hand)
Destroy target artifact or enchantment. If you brandished, destroy target artifact and target enchantment instead. |
Enchant creature
Enchanted creature has -2/-2 and whenever enchanted creature attacks or blocks, its controller loses 2 life.
Illus. Ben Wootten
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Whenever Hopeful Stalwart blocks, you may Brandish 1, if you do gain 1 life.
1/4
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Unity – (When Timri Foot Soldier attacks, reveal the top card of your library, if it has unity, put it into your hand)
When Timri Foot Soldier attacks, if another attacking creature has unity, untap target creature you control. First Strike 2/1
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Mage Priest of Jhiva
(rare)
Punishing Cleric
(uncommon)
Magnolian Revolter
(uncommon)
Hollow Twin
(uncommon)
Woven Nightmares
(common)
Cruel Masterstroke
(common)
Aven Windracer
(common)
Magnolian Herbologist
(common)
Ignition
(common)
Throne Room Liberator
(common)
Wildling Purge
(common)
Grevious Wound
(common)
Hopeful Stalwart
(common)
Timri Foot Soldier
(common)
Swamp
(basic)






add one mana of any colour to your mana pool.