Fall of the Magnolia: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
When Chains of Faith enters the battlefield, put 1 Faith counter on Chains of Faith.

If a source would deal X damage to you, where X is the number of faith counters on Chains of Faith, prevent that damage and put a faith counter on Chains of Faith.
 U 
Artifact – Essence
When Pure Flame Essence enters the battlefield, draw a card.

{r}, Sacrifice Pure Flame Essence, Brandish X (reveal X non-creature spells from your hand) : deal X damage to target creature or player.
 U 
Enchantment
Creatures you control have +1/+0.

If you have The Initiative, creatures you control have vigilance. (You have The Initiative if you control the most untapped creatures)
 U 
Instant
As an additional cost to cast Show of Wit, Brandish 1 (reveal 1 non-creature spell from your hand).

Counter target spell.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has -2/-2 and whenever enchanted creature attacks or blocks, its controller loses 2 life.
Illus. Ben Wootten
 C 
Sorcery
Create two 1/1 Soldier Creature tokens with Unity (When it attacks, reveal the top card of your library, if it has unity, put it into your hand)
 C 
Creature – Elemental Druid
Whenever Tending Stalwart blocks, you may Brandish 1, if you do, deal untap target permanent you control.
1/4
 C 
Instant
When you cast Ignition, you may Brandish 1 (reveal 1 non-creature spell from your hand), if you do Scry 1.

Deal 3 damage to target creature or player.
 C 
Instant
When you cast Send Away, you may Brandish 1 (reveal 1 non-land card from your hand), if you do Scry 1.

Return target creature to its owner's hand
 C 
Artifact – Equipment
Equipped creature has Brandish 1 (reveal 1 non-creature spell from your hand) : equipped creature gets +2/+2 until end of turn. You can only activate this ability once each turn.

Equip {2}
 C 
Creature – Human Beserker
Haste
Charging Insurgent attacks each turn if able.
2/2
 C 
Creature – Human Cleric
Whenever Hopeful Stalwart blocks, you may Brandish 1, if you do gain 1 life.
1/4
 C 
Creature – Angel Soldier
Unity – (When Winged Defier attacks, reveal the top card of your library, if it has unity, put it into your hand)

When Winged Defier attacks, if another attacking creature has unity, gain 1 life for each attacking creature with unity.

Flying
Illus. Victor Adame
2/2
 C 
Creature – Human Wizard
Whenever Magi Rioter deals damage to a player, you may Brandish 1 (reveal 1 non-creature spell from your hand), if you do Scry 1.



2/1
Mountain
 
 B 
Basic Land – Mountain

Chains of Faith (rare)
Pure Flame Essence (uncommon)
Gunther's Strategem (uncommon)
Show of Wit (uncommon)
Grevious Wound (common)
Prepare the Militia (common)
Tending Stalwart (common)
Ignition (common)
Send Away (common)
Improvised Weapon (common)
Charging Insurgent (common)
Hopeful Stalwart (common)
Winged Defier (common)
Magi Rioter (common)
Mountain (basic)