Fall of the Magnolia: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Cleric
Whenever Hopeful Stalwart blocks, you may Brandish 1, if you do gain 1 life.
1/4
 
 R 
Artifact
{t}: Add to your mana pool one mana of any type that a land you control could produce.

{6}{t}: Creatures you control gain +1/+1 until end of turn.
 U 
Instant
As an additional cost to cast Show of Wit, Brandish 1 (reveal 1 non-creature spell from your hand).

Counter target spell.
 U 
Enchantment
Creatures you control have +1/+0.

If you have The Initiative, creatures you control have vigilance. (You have The Initiative if you control the most untapped creatures)
 U 
Creature – Human Soldier
Flash

When Cardname enters the battlefield, creatures you control gain first strike until end of turn.
2/2
 C 
Sorcery
When you cast Uncovered Bounty you may Brandish 2, if you do, draw a card.

Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Illus. Ben Wootten
 C 
Creature – Beast
Trample
4/5
 C 
Creature – Human Scout
Unity – (When Prideland Patrol attacks, reveal the top card of your library, if it has unity, put it into your hand)

When Timri Foot Soldier attacks, if another attacking creature has unity, prevent all combat damage that would be dealt to Prideland Patrol this turn.
2/1
 C 
Creature – Dwarf Warrior
Whenever Vicious Stalwart blocks, you may Brandish 1, if you do, deal 1 damage to target player.
2/3
 C 
Creature – Angel Soldier
Unity – (When Winged Defier attacks, reveal the top card of your library, if it has unity, put it into your hand)

When Winged Defier attacks, if another attacking creature has unity, gain 1 life for each attacking creature with unity.

Flying
Illus. Victor Adame
2/2
 C 
Creature – Elemental
Lifelink

When Guiding Light dies, Scry 1
1/1
 C 
Creature – Faerie Scout
Flying

When Sienna's Lookout enters the battlefield, if you have The Initiative, target opponent reveals their hand. (You have the Initiative if you control the most untapped creatures)
"Watch for Magnolian Loyalists and cloaked witches"
- Queen Sienna's orders
2/1
 C 
Sorcery
As you cast Woven Nightmares, you may Brandish 2 (reveal 2 non-creature spells from your hand)

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. Then, if you brandished, each opponent discards a card.
 C 
Artifact – Equipment
Equipped creature has Brandish 1 (reveal 1 non-creature spell from your hand) : equipped creature gets +2/+2 until end of turn. You can only activate this ability once each turn.

Equip {2}
Island
 
 B 
Basic Land – Island

Hopeful Stalwart (common, foil)
Magnolian Crest (rare)
Show of Wit (uncommon)
Gunther's Strategem (uncommon)
Magnolian Revolter (uncommon)
Uncovered Bounty (common)
Roaring Primadon (common)
Prideland Patrol (common)
Vicious Stalwart (common)
Winged Defier (common)
Guiding Light (common)
Sienna's Lookout (common)
Woven Nightmares (common)
Improvised Weapon (common)
Island (basic)