Aura Set: Virtual Booster
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| Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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Enchant creature
If you control enchanted creature, it gets +1/+1. If an opponent controls enchanted creature, it can't attack or block. |
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Enchant creature
Flash Enchanted creature gets +0/+3 and can block an additional creature each combat. |
Flash
When Auraslayer enters the battlefield, you may destroy target enchantment. 2/2
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Enchant creature
When Utmost Supperiority enters the battlefield, draw a card. Whenever enchanted creature attacks, tap target creature. |
Bestow 5W
Flying Enchanted creature gets +2/+3 and has flying. 2/3
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Create a 1/1 white Elemental creature token with "Enchantable – If this creature is enchanted, it gets +1/+1."
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First Strike
When Soldier Trainer enters the battlefield, if you control an aura, creatures you control get +1/+1 until end of turn. 4/4
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Bestow 4W
Vigilance Enchanted creature gets +2/+4 and has vigilance. 2/4
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Enchantable – If Wingman Patrol is enchanted, it has flying.
2/2
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When Soldier Person enters the battlefield, you gain 2 life.
Enchantable – At the beggining of your upkeep, if Soldier Person is enchanted, you gain 2 life. 4/4
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Enchantable – If Master Lancer is enchanted, it has first strike.
3/1
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Shackle of Conviction
(common)
Unexpected Aegis
(common)
Auraslayer
(common)
Utmost Supperiority
(common)
Aerial Acrobat
(common)
Elementaling
(common)
Soldier Trainer
(common)
Great Soldier
(common)
Wingman Patrol
(common)
Soldier Person
(common)
Master Lancer
(common)


