Aura Set: Skeleton

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Skeleton


About Set Skeletons

A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.

To read more about skeletons, read Mark Rosewater's article "Design Skeletons".

About Set Skeletons In Multiverse

In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax. Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.

Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).

Generate codes for:
White cards (also blue,
black, red and green cards)
commons, uncommons, rares and mythics (0 total)
Artifact cards commons, uncommons, rares and mythics (0 total)
Land cards commons, uncommons, rares and mythics (0 total)
For a total of 0 commons, 0 uncommons, 0 rares and 0 mythics (0 cards total).
(Note: This just generates the lines of the skeleton table. You can edit the table before you create any cards.)

Show frames: W U B R G

Show rarities: C U R M

Code Slot Notes
creature small, flying, enchantable
creature small, first strike, enchantable
creature small, flying
creature small, enchantable, flash
creature small, etb destroy enchantment
instant token making
creature medium, vigilance
creature medium, etb lifegain, enchantable
creature medium, etb team boosting
enchantment aura, flash, power/toughness boosting
enchantment aura, tap creatures when attacks, cantrip
enchantment aura, pacify effect
creature small, flying, hexproof
creature small, enchantable hexproof
creature small, etb bounce
creature medium, flying
creature large, can't attack unless blank
instant card draw
instant hard counter
instant soft counter
instant
enchantment aura, flash, power/toughness boosting
enchantment aura, gains flying, cantrip
enchantment aura, claustriphobia
creature small, lifelink
creature small, deathtouch
creature small, enchantable
creature small, aura synergy
creature medium, flying
creature medium, enchantable
creature medium, bestow
instant destroy a creature
instant return creature from graveyard to hand
enchantment aura, flash, power/toughness boosting
enchantment aura, activated ablilty, cantrip
enchantment aura, -X/-X
creature small, enchantable, first strike
creature small, prowess
creature small
creature medium, haste, etb cant block
creature medium, aura synergy
creature medium, enchantable
instant single target damage
instant act of treason
sorcery power boosting, trample
enchantment aura, flash, first strike
enchantment aura, gains haste, cantrip
enchantment aura, etb damage
creature small, hexproof
creature small, trample
creature small, enchantable
creature medium, etb land search
creature medium, reach
creature medium, etb artifact/enchantment removal
creature medium, enchantable vigilance
creature large, trample
instant fog
enchantment aura, flash, power/toughness boosting
enchantment aura, gains trample/hexproof, cantrip
enchantment aura