Aura Set

Aura Set by Henry

61 cards in Multiverse

1 with no rarity, 59 commons, 1 rare

12 white, 12 blue, 12 black, 12 red, 13 green

4 comments total

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Enchantment – Aura
Enchant creature
When Expanded Evolution enters the battlefield, put two +1/+1 counters on enchanted creature.
3G: Return Expanded Evolution to its owner's hand.
Enchantment – Aura
Enchant creature
Enchanted creature has hexproof and reach.
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3.
Prevent all combat damage that would be dealt by creatures other than target creature this turn.
Creature – Beast
When Forest Caller enters the battlefield, search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.

Recent comments: (all recent activity)
On Aerial Pursuer:

This seems awefully pushed for a common - even Phantom Monster is not something we see outside of very pushed supplemental products.

On Menacing Bolt:

It's Galvanic Arc! Which was awesome in its set. Even more so if you managed to pick up a couple of Drake Familiar, but plenty first-pickable on its own.

Menace is probably a little bit worse than first strike, so down to 2 mana is probably okay.

On Instant Evaporation:

Holy Macaroni! That's crazy strong.

The closest variants currently are Sage's Dousing, Runeboggle, Spell Contortion, and Complicate.

On Claustrophobia:
(All recent activity)
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