Time Spiral 2: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Back to Waste Colourless Rare 3{2}{c} Creature – Eldrazi 3 3 Nonbasic lands don't untap during their controllers' untap steps. 0
2 Servo Swarm Colourless Uncommon 2{2} Sorcery Improvise
Buyback 3
Create a 1/1 colourless artifact Servo creature token.
0
3 Azorius mix n match Blue Common 5{4}{u} Creature – Human Knight 3 3 Flying
Forecast — {2}{w}, Reveal Azorius mix n match from your hand: Detain target creature. (Activate this ability only during your upkeep and only once each turn.)
0
4 Fblthp Blue Rare 2{1}{u} Legendary Creature – Homunculus 1 1 You may exile Fblthp any time you could cast an instant. If you do, you may return it to the battlefield phased out any time you could cast an instant. 2 1504424854 on 03 Sep 2017 by jmgariepy
5 Gushdrifter Blue Uncommon 5{4}{u} Creature – Elemental Flying
When Gushdrifter enters the battlefield, draw two cards.
Evoke – Return two Islands you control to their owner's hand. (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1 1501753857 on 03 Aug 2017 by Tahazzar
6 Just You Wait Blue Rare 3{1}{u}{u} Enchantment – Aura Flash
Enchant spell
{1}: Put a resonance counter on enchanted spell, then it phases out.
When enchanted spell resolves, its controller may copy it for each resonance counter on it. They may choose new targets for the copies.
5 1501733424 on 03 Aug 2017 by DrugsForRobots
7 Pleasure Cruise Blue Common 8{7}{u} Sorcery Convoke
Draw three cards
0
8 Card83639 Black Uncommon 1{b} Sorcery Target player discards a card.
Cycling {1}{u}
Madness {1}{b}
1 1502362824 on 10 Aug 2017 by Tahazzar
9 Dimir mix n match Black Common 3{2}{b} Sorcery Put a -1/-1 counter on target creature.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Transmute {1}{u}{u}
0
10 Gobhobbler Hatchling Black Common 2{1}{b} Creature – Dragon Rat 1 1 Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Hellbent — As long as you have no cards in hand, Gobhobbler Hatchling gets +1/+0 and has "{r}: Gobhobbler Hatchling gains double strike until end of turn."
0
11 Grave Worshipper Black Common 2{1}{b} Creature – Human Cleric 2 1 Exalted

Threshold — Grave Worshipper has exalted as long as there are 7 or more cards in your graveyard.
0
12 Lingering Soul Black Uncommon 1{b} Creature – Spirit 1 1 Haunt
When the creature Lingering Soul haunts dies, you may return Lingering Soul to the battlefield.
2 1491977670 on 12 Apr 2017 by KeresAcheron
13 Nefarox 2.0 Black Rare 6{4}{b}{b} Creature – Demon 5 5 At the beginning of your upkeep, tap Nefarox 2.0 unless you sacrifice a creature.
Exalted abilities can trigger from your graveyard.
Black creature cards in your graveyard have exalted.
2 1503423651 on 22 Aug 2017 by SecretInfiltrator
14 Arc of Undeath Red Uncommon 2{1}{r} Instant Arc of Undeath deals 2 damage to target creature or player. If Arc of Undeath was cast from your graveyard, exile it with three time counters and it gains suspend.

Flashback {4}{r}{r} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
5 1504507343 on 04 Sep 2017 by SecretInfiltrator
15 Boggart Lancers Red Common 4{2}{r}{r} Creature – Goblin Knight 3 3 Menace
Flanking
0
16 Card78851 Red Common 4{2}{r}{r} Creature – Elemental 2 2 When ~ enters the battlefield, it deals 1 damage to target creature or player.
Evoke {r}
Unearth {1}{r}
0
17 Delve Bolt Red Common 3{2}{r} Instant Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Delve Bolt deals 3 damage to target creature or player.
0
18 Firebreak Daredevil Red None 5{3}{r}{r} Creature – Human Pilot 3 2 Whenever Firebreak Daredevil crews a vehicle, it deals X damage to target creature or player, where X is its power.
{r}: Firebreak Daredevil gets +1/+0 until end of Turn.
0
19 Foul Mouthed Askari Red Uncommon 2{1}{r} Creature – Human Knight 1 1 Provoke, Flanking 0
20 Urabrask's Butcher Red Uncommon 3{1}{r}{r} Creature 1 1 Double strike (This creature deals both first-strike and regular combat damage.)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
0
21 Card83642 Green Common 6{5}{g} Creature – Spirit 3 4 Soulshift 5
Evoke {2}{g}
0
22 Champion of the Wilds Green Uncommon 6{4}{g}{g} Creature – Human Shaman 4 4 Trample
Champion a creature with 4 or more power
Champion of the Wilds gets +X/+Y, where X is the exiled creature card's power and Y is its toughness.
0
23 Goldenhide Wolf Green Common 3{1}{g}{g} Enchantment Creature – Wolf 2 2 Constellation — Whenever Goldenhide Wolf or another enchantment enters the battlefield under your control, you may create a 1/1 green Snake creature token. 0
24 Gruul mix n match Green Common 3{2}{g} Creature – Beast 2 1 Bloodthirst 2
Bloodrush {1}{r} — Target attacking creature gets +2/+1 until end of turn. If an opponent was dealt damage this turn, that creature gets an additional +2/+2 until end of turn.
0
25 Sprout Storm Green Uncommon 2{1}{g} Sorcery Create a 1/1 green Saproling creature token.
Landstorm
2 1635648158 on 31 Oct 2021 by zzo38
26 Card83640 Multicolour Uncommon 3{1}{u}{b} Creature – Cleric 1 1 When ~ enters the battlefield, proliferate.
Undying
0
27 Card83647 Multicolour Uncommon 2{r}{b} Creature – Minotaur Wizard 3 1 You may exert ~ as it attacks.
When you exert ~, you may discard a nonland card. If you do, search your library for a card with the same converted mana cost as that card, reveal it, put it into your hand, then shuffle your library.
0
28 Card78854 Multicolour Common 2{r}{g} Creature 0 0 Graft 2
Unearth {r}{g}
0
29 Population Vizier Multicolour Rare 5{3}{g}{w} Creature – Human Druid 3 3 At the beginning of your end step, populate.
Embalm 5GW
2 1503433002 on 22 Aug 2017 by Alex
30 Selesnya mix n match Multicolour Common 5{3}{g}{w} Sorcery Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Create a 2/2 white Knight creature token with vigilance, then populate.
0
31 Orzhov mix n match Multicolour Common 3{1}{w}{b} Creature – Vampire Cleric 2 2 Extort, Haunt
The creature Orzhov mix n match haunts has extort.
0
32 Righteous Raider Multicolour Rare 2{w}{b} Creature – Human Cleric Pirate 2 1 Whenever a creature you control attacks alone, create a colorless Treasure artifact token with "{t}, Sacrifice this artifact: Add one mana of any color to your mana pool."

Treasures you control have exalted.
0
33 Card84419 Multicolour Rare 7{5}{b}{g} Sorcery Search your library for two cards and put them into your hand. Then shuffle your library.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
0
34 Golgari mix n match Multicolour Common 2{b}{g} Creature – Insect 2 1 Dredge 2
Scavenge {2}{b}{g}
0
35 Boon Ooze Multicolour Uncommon 3{1}{u}{g} Enchantment Creature – Ooze 0 0 Flash
Bestow {3}{u}{g} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Graft 2
Enchanted creature gets +1/+1 for each +1/+1 counter on Boon Ooze.
0
36 Persistent Evolution Multicolour Uncommon 3{1}{u}{g} Creature – Elephant Crab 2 2 Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2 1504423317 on 03 Sep 2017 by SecretInfiltrator
37 Simic mix n match Multicolour Common 5{3}{u}{g} Creature – Cat Frog 0 0 Graft 3
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
0
38 Sinewplax Hydra Multicolour Rare 3{x}{u}{g}{g} Creature – Bird Hydra 0 0 Graft X
Creatures you control get +1/+1 for each +1/+1 counter on them.
0
39 Izzet mix n match Multicolour Common 3{?}{u}{r} Overload ?
Replicate ?
0
40 Boros mix n match Multicolour Common 4{2}{w}{r} Creature – Minotaur Soldier 3 3 Radiance Battalion — Whenever Boros mix n match and at least two other creatures attack, prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn. 0
41 Great // Eat Split Rare 2 {1}{g} // {2}{b} Sorcery // Sorcery Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
Megafuse (When you cast this from your hand, you may combine any number of front and back halves.) // You may sacrifice a creature. If you do, target opponent loses life equal to that creature's power and you gain life equal to its toughness.
Megafuse (When you cast this from your hand, you may combine any number of front and back halves.)
1 1504463280 on 03 Sep 2017 by WOM Devign Team
42 Grow // Shrink Split Rare 1 {g} // {1}{b} Instant // Instant Put a +1/+1 counter on target creature.
Megafuse (When you cast this from your hand, you may combine any number of front and back halves.) // Put a -1/-1 counter on target creature.
Megafuse (When you cast this from your hand, you may combine any number of front and back halves.)
1 1504477200 on 03 Sep 2017 by WOM Devign Team
43 Spread // Flourish Split Rare 2 {1}{u} // {w} Instant // Instant Proliferate.
Megafuse (When you cast this from your hand, you may combine any number of front and back halves.) // Gain 1 life for each counter on the battlefield.
Megafuse (When you cast this from your hand, you may combine any number of front and back halves.)
1 1504477125 on 03 Sep 2017 by WOM Devign Team
44 Take // Make Split Rare 3 {2}{r} // {1}{u} Sorcery // Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Megafuse (When you cast this from your hand, you may combine any number of front and back halves.) // Create a token that's a copy of a creature you control. Exile that token at the beginning of the next end step.
Megafuse (When you cast this from your hand, you may combine any number of front and back halves.)
2 1504463352 on 03 Sep 2017 by WOM Devign Team
45 Card78852 Artifact Rare 0 Artifact Enchantment – Equipment Aura 0
46 Delirium land Land Uncommon 0 Land {t}: Add {c} to your mana pool.
Delirium — {t}: Add {g} or {w} to your mana pool. Activate this ability only if there are four or more card types among cards in your graveyard.
3 1504569467 on 04 Sep 2017 by WOM Devign Team
47 Fateful hour land Land Uncommon 0 Land {t}: Add {c} to your mana pool.
Fateful Hour — {t}: Add {w}{b} to your mana pool. Activate this ability only if you have 5 or less life.
1 1504571016 on 05 Sep 2017 by WOM Devign Team
48 Ferocious land Land Uncommon 0 Land {t}: Add {c} to your mana pool.
Ferocious — {t}: Add {r} or {g} to your mana pool. Activate this ability only if you control a creature with power 4 or greater.
1 1504570872 on 05 Sep 2017 by WOM Devign Team
49 Godshimmer Glade Land Uncommon 0 Enchantment Land Bestow {3}{g}
Godshimmer Glade enters the battlefield tapped.
{t}: Add {g} to your mana pool.
Enchanted creature has "{t}: Add {g} to your mana pool. "
1 1504481848 on 03 Sep 2017 by WOM Devign Team
50 Hellbent land Land Uncommon 0 Land {t}: Add {c} to your mana pool.
Hellbent — {t}: Add {b}{r} to your mana pool. Activate this ability only if you have no cards in hand.
1 1504571091 on 05 Sep 2017 by WOM Devign Team
51 Krosan Wilds Land Uncommon 0 Land {1},{t}, Sac: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Unearth {5}
0
52 Landfall land Land Uncommon 0 Land {t}: Add {c} to your mana pool.
Landfall — {t}: Add {u} or {g} to your mana pool. Activate this ability only if a land entered the battlefield under your control this turn.
1 1504570777 on 05 Sep 2017 by WOM Devign Team
53 Metalcraft land Land Uncommon 0 Land {t}: Add {c} to your mana pool.
Metalcraft — {t}: Add {w} or {u} to your mana pool. Activate this ability only if you control three or more artifacts.
1 1504569561 on 04 Sep 2017 by WOM Devign Team
54 Ninja's Cove Land Uncommon 0 Land Ninja's Cove enters the battlefield tapped.
{t}: Add {u} or {g} to your mana pool.
Ninjutsu {u}{g}
2 1504568770 on 04 Sep 2017 by WOM Devign Team
55 Raid land Land Uncommon 0 Land {t}: Add {c} to your mana pool.

Raid — {t}: Add {r} or {w} to your mana pool. Activate this ability only if you attacked with a creature this turn.
0
56 Spell mastery land Land Uncommon 0 Land {t}: Add {c} to your mana pool.
Spell Mastery — {t}: Add {u} or {r} to your mana pool. Activate this ability only if there are two or more instant and/or sorcery cards in your graveyard.
0
57 Threshold land Land Uncommon 0 Land {t}: Add {c} to your mana pool.
Threshold — {t}: Add {u} or {b} to your mana pool. Activate this ability only if there are seven or more cards in your graveyard.
1 1504570721 on 05 Sep 2017 by WOM Devign Team
58 morbid land Land Uncommon 0 Land {t}: Add {c} to your mana pool.
Morbid — {t}: Add {b} or {g} to your mana pool. Activate this ability only if a creature died this turn.
1 1504569343 on 04 Sep 2017 by WOM Devign Team
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