[Duel Deck] Orcs vs. Humans: Virtual Booster
[Duel Deck] Orcs vs. Humans: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Creative/World Building | Map | Card Wishlist | Orc Horde Decklist | Human Kingdom Decklist |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
At the beginning of each opponent's end step, if you have lost no life this turn, put a +1/+1 counter on King Llane, Liege of Stormwind.
, Remove two +1/+1 counters from King Llane: Draw two cards. King Llane has found that the Orcs, though incredibly strong and vicious, were seldom well-trained in combat, and always disorganized.
3/3
|
Return target creature card from your graveyard to your hand.
Illus. Jeff A. Menges
|
Menace (This creature can't be blocked except by two or more creatures.)
Red Ridge Daemon can't block. 6/6
|
If a creature you control would die this turn, exile it instead. At the beginning of the next end step, return all cards exiled this way to the battlefield under their owners' control.
|
If you control a Cleric or Shaman, you may cast Shadow Spear as though it has flash.
Target creature gets -3/-3 until end of turn.
Illus. Markus Erdt
|
Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.
Fireball costs more to cast for each target beyond the first. |
Create two 1/2 green Spider creature tokens with reach.
|
Menace (This creature can't be blocked except by two or more creatures.)
Raid — At the beginning of your end step, sacrifice a creature unless you attacked with a creature this turn. 6/6
|
Enchant creature
Enchanted creature has ": This creature gets +1/+1 until end of turn." When enchanted creature dies, return it to the battlefield tapped under its owner's control. |
Rain of Light deals 2 damage to each attacking creature.
Illus. source: Fate/Stay Night
|
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Vigilance (Attacking doesn't cause this creature to tap.) 2/3
|
: Add to your mana pool. Spend this mana only on Human spells.
1/1
|
Trained for close combat, these soldiers make excellent fodder for wading through Human forces. Use of the axe and shield is their specialty, and they are hearty fighters with a taste for blood.
Illus. Luc Salcedo
1/2
|
Scry 2, then draw a card.
You lose 2 life unless you control a Cleric or Shaman. |
Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library and scry 1.
|
Reach (This creature can block creatures with flying.)
1/2
|
King Llane, Liege of Stormwind
(rare)
Raise Dead
(common)
Red Ridge Daemon
(uncommon)
Healer's Presence
(uncommon)
Shadow Spear
(common)
Fireball
(uncommon)
Cluster of Spiders
(common)
Black Morass Daemon
(rare)
Unholy Armor
(common)
Rain of Light
(uncommon)
Knight of Stormwind
(common)
Elwynn Peasant
(common)
Blackhand Grunt
(common)
Dark Vision
(common)
Farseeing
(common)
Spider
(token)