[Duel Deck] Orcs vs. Humans

[Duel Deck] Orcs vs. Humans by SecretInfiltrator

38 cards in Multiverse

15 commons, 13 uncommons, 6 rares, 4 tokens

1 token hybrid blackred, 1 token multicolour, 1 token white, 1 token green, 8 white, 3 blue,
10 black, 4 red, 3 green, 4 multicolour, 1 hybrid, 1 artifact

61 comments total

So, I noticed that no Warcraft-themed set ever made it to completion. I think the average RTS is just a good target for a Duel Deck approach.

[Duel Deck] Orcs vs. Humans: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Creative/World Building | Map | Card Wishlist | Orc Horde Decklist | Human Kingdom Decklist

Duel Deck: Orc vs. Humans

This product is based on the Real-Time Strategy game Warcraft: Orcs & Humans. The game has two factions: Orcs and Humans. These would later be expanded until they form the Horde and the Alliance respectively in World of Warcraft. This set will concentrate on elements of the game series and franchise already present in the original game though allusions to themes introduced later on are not out of question.

See also:

Cardset comments (8) | Add a comment on this cardset

The set creator would like to draw your attention to these comments:

On [Duel Deck] Orcs vs. Humans (reply):

Buildings might end up in the decks as dual lands since the mana is a little wonky right now.

TODOs:

  • add still more illustrations
  • add buildings/lands
On [Duel Deck] Orcs vs. Humans (reply):

I am considering to support an (optional) variant format of 60/59+1 card commander with this since I have already some legendaries slotted in.

Recently active cards: (all recent activity)

 U 
Instant
Rain of Light deals 2 damage to each attacking creature.
Illus. source: Fate/Stay Night
2 comments
last 2020-10-19 09:40:24 by SecretInfiltrator
 C 
Creature – Orc Worker
When Horde Peon enters the battlefield, add {r/g}. Spend this mana only on Orc spells.
Illus. Ricky Ryan
1/1
2 comments
last 2017-08-25 12:31:46 by SecretInfiltrator
 C 
Sorcery
Return target creature card from your graveyard to your hand.
Illus. Jeff A. Menges
1 comment
2017-08-14 18:29:11 by SecretInfiltrator
 R 
Creature – Demon
Menace (This creature can't be blocked except by two or more creatures.)
Raid — At the beginning of your end step, sacrifice a creature unless you attacked with a creature this turn.
6/6
4 comments
last 2020-10-12 21:11:03 by Vitenka
 U 
Instant
If a creature you control would die this turn, exile it instead. At the beginning of the next end step, return all cards exiled this way to the battlefield under their owners' control.
1 comment
2019-07-19 09:21:51 by SecretInfiltrator

Recent comments: (all recent activity)
On Rain of Light:
On Rain of Light:
On Black Morass Daemon:

6/6 menace, must attack each turn, for 5 mana? Not too tempting, I guess.

On Black Morass Daemon:

I do not get the appeal of this card, unless one is playing a deck with a sacrifice theme.

On Black Morass Daemon:
On Healer's Presence:

Playtest result: Undercost.

On [Duel Deck] Orcs vs. Humans:

Buildings might end up in the decks as dual lands since the mana is a little wonky right now.

TODOs:

  • add still more illustrations
  • add buildings/lands
On Rockard Spearman:

­Blackhand Grunt used to be a 1/1 and traded often with a blocker on the first attack making the ping irrelevant. But changing the other card to a vanilla 1/2 made this card more relevant, killing of wounded Alliance Footman as well as sniping Scorpion are useful tricks.

On [Duel Deck] Orcs vs. Humans:

It has been pointed out to me that the Orc deck during playtesting used an old list that contained almost no instants/sorceries.

The error has been rectified.

On Shadow Spear:

This and Poison Cloud both give -3/-3. I think at least one of the two should be able to clear out Great Sea Elemental.

(All recent activity)
See other cardsets