Titanica Redux

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Mechanics | Skeleton | Titanic Mechanics

Showing 21 of 21 White cards

Go to section: White (21) Blue (19) Black (19) Red (18) Green (17) Multicolour (14) Artifact (12) Land (12)

Show rarities: C U R M

 U 
Creature – Insect Knight
First Strike
Heroic—Whenever you cast a spell that targets Akt'cha Master, it gets +2/+2 until end of turn.
"Strike fast, strike fierce, live."—Second Oath of Akt
1/2
 C 
Enchantment
Artifact and enchantment spells your opponents cast cost {2} more to cast.
Sacrifice Aura of Silence: Destroy target artifact or enchantment.
 C 
Enchantment – Aura
 C 
Creature – Human Wizard
When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
Counterparts to the scholarly Archeomancers, Auramancers are flighty, naive pacifists.
 C 
Creature – Bird Warrior
Flying
Outlast {2} ({2}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
He can see a 3.16 vxm hexaform rotatable surface compression unit from a mile in the sky.
2/3
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature has Double Strike.
 C 
Creature
 C 
Creature
 C 
Creature
Outlast {w} ({w}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
When Food Trader outlasts, target opponent gains 5 life.
Kill the monsters, sell the meat, buy munitions, so you can kill the monsters, sell the meat...
2/3
 C 
Creature – Wall
Defender
{w}, sacrifice Imposing Saguaro: Destroy target creature blocked by Imposing Saguaro.
You ever get so mad you beat a motherfucker with a cactus?
0/4
 C 
 
 C 
Instant
 U 
Creature – Insect Warrior
First Strike
Heroic—Whenever you cast a spell that targets Kreen Akt'cha, it gains a +1/+1 counter and you gain 1 life.
"This one's clutch is all, and all are this one's clutch."—First Oath of the Akt'cha
2/1
 M 
Legendary Creature – Angel
Flying, Vigilance
Heroic – Whenever Marcus, Bard of Time is targeted by a spell you control, creatures you control get +2/+2 and gain Indestructible until end of turn.
6/6
 C 
Creature – Warrior
Outlast {w} ({w}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Just pick it up and move and you're dandy.
0/3
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature can't attack, block, or use activated abilities.
At the beginning of their upkeep, enchanted creature's controller adds {w} to their mana pool.
Weft Street is where you go for a fresh start, and the locals plan to keep it that way.
 C 
Creature – Golem
Disaster {2}{w} (You may cast this card for its Disaster cost when you draw it if it's the first card you drew this turn. If you do, change its text by replacing all instances of 'target' with 'each'.)
When Signal Golem enter the battlefield, target player creates a 3/3 white Golem creature token.
0/3
 C 
 
 U 
Enchantment
Forbidden
As long as you control at least eight creatures, you may cast Tombs of Kerag from exile.
At the beginning of your upkeep, put a Waking counter on Tombs of Kerag, then create a 3/3 white Golem creature token for each Waking counter on Tombs of Kerag.
 R 
Sorcery
Disaster {3}{w}{w}
Target player may destroy a land you control. For each player who does, create a 5/5 colorless Titan artifact creature token with Annihilator 1.

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Show rarities: C U R M


Titanica Redux: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Titanic Mechanics