Titanica Redux: Virtual Booster

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Mechanics | Skeleton | Titanic Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
"I hate that term. I mean, when are they not angry?" – Skitchk, Ratman Warlock, just before the above depicted event
 U 
Sorcery
Put a number of time counters on target exiled spell you own equal to its converted mana cost.
At the beginning of your upkeep, remove a time counter from target permanent. When the last is removed, cast it without paying its mana cost. It has haste.
 U 
Artifact – Equipment
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip {1}
 U 
Artifact – Equipment
Whenever equipped creature becomes blocked by a creature, you may draw two cards.
Equip {1}
Modern artificers are still working out how to recreate some of the simplest, most effective pieces of ancient technology.
 C 
Creature – Human Wizard
When Archeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Counterparts to the compassionate Auramancers, Archeomancers are cold and aloof elitists.
1/2
 C 
Artifact Creature – Djinni Vessel
Flying
{3}{u}: Scry 2 (To scry 2, look at the top 2 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
An ancient scholar and philosopher locked for all time in a body of steel and wire.
2/2
 C 
Creature – Human Wizard
When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
Counterparts to the scholarly Archeomancers, Auramancers are flighty, naive pacifists.
 C 
Creature – Wall
Defender
{w}, sacrifice Imposing Saguaro: Destroy target creature blocked by Imposing Saguaro.
You ever get so mad you beat a motherfucker with a cactus?
0/4
 C 
Creature – Drow Rogue
{t}: Target creature can't block this turn.
Whenever a creature dies, untap Riverboat Mastermind.
The drinks pay for the bribes, which pay for the decor, which bring in so many more drinks.
1/3
 C 
 
 C 
Artifact Creature – Titan
Flying
Disaster {3}{u} (You may cast this card for its Disaster cost when you draw it if it's the first card you drew this turn. If you do, change its text by replacing all instances of 'target' with 'each'.)
When Storm Citadel enters the battlefield, return target creature with Flying to its owners hand.
3/4
 C 
Creature – Elephant
Alkon Lox can only be blocked by one creature at a time.
Whenever Alkon Lox blocks or is blocked by a creature, it gains +3/+3 until end of turn.
4/4
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Artifact Creature – Titan
Trample
Annihilator 1 (Whenever this creature attacks, defending player sacrifices 1 permanents.)
5/5

Anger of the Gods (rare)
Set in Motion (uncommon)
Explorer's Scope (uncommon)
Infiltration Lens (uncommon)
Archeomancer (common)
Creature, medium, Vote (common)
Bound Sage (common)
Auramancer (common)
Imposing Saguaro (common)
Riverboat Mastermind (common)
Sorcery, exile draw (common)
Storm Citadel (common)
Creature, medium, power pump (common)
Alkon Lox (common)
Mountain (basic)
Titan (token)