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Mechanics

Showing 9 of 9 Black cards

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Show rarities: C U R M

 U 
Enchantment
At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {b}{b}.
At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield.
 C 
Creature – Scorpion
Stealth {4}{b}{b} (You may cast this at any time you could cast an instant for its stealth cost.)
Deathtouch
Its poison leaves its victim wondering how they died.
1/3
 U 
Creature – Thrull Cleric
{2}{g}, Exile a creature in a graveyard: Put two 1/1 green Saproling creature tokens onto the battlefield.
{2}{w}, Discard a card: Put a 2/2 white Spirit creature token with flying onto the battlefield.
2/2
 C 
Creature – Insect
Intimidate
Green spells and white spells you cast cost {1} less to cast.
1/1
 U 
Creature – Human Assassin
Stealth {1}{b} (You may cast this at any time you could cast an instant for its stealth cost.)
When Guerrilla Stalker enters the battlefield, destroy target nonartifact, nonblack creature.
If Guerrilla Stalker's stealth cost was paid, sacrifice it when it enters the battlefield.
2/1
2 comments
last 2012-06-05 01:59:58 by alwaysplayer2
 M 
Planeswalker – Ogar
+1: Each player sacrifices a creature.
-3: All creatures get -3/-3 until end of turn.
-8: You get an emblem with "At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control."
3
4 comments
last 2012-01-29 01:20:55 by alwaysplayer2
 R 
Creature – Zombie
Whenever Sacrificial Pawn dies, you may search your library for a card named Sacrificial Pawn and put it onto the battlefield.
A deck can have any number of cards named Sacrificial Pawn.
0/1
 R 
Creature – Demon
Flying, trample
Tribute (You may sacrifice any number of creature cards as you play this spell. It costs {1} less for each creature sacrificed this way.)
6/6
 U 
Sorcery
Search your library for two cards and reveal them. An opponent chooses one of the cards. Put the chosen card into your hand and exile the other, then shuffle your library.

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Show rarities: C U R M


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Mechanics