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Mechanics | Skeleton

Showing 33 of 33 Blue cards

Go to section: White (39) Blue (33)

Show rarities: C U R M

 M 
Artifact Creature – Sphinx
Flash, flying
You may cast Always Sphinx from exile.
If Always Sphinx is would be put into your graveyard, exile it instead.
5/6
 C 
Creature – Human
Infiltrate {2}{u} ({2}{u}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Hexproof
Whenever Backdoor Operative deals combat damage to an opponent, untap it.
3/2
{2}{u}
 
 C 
Instant
Counter target enchantment or artifact spell.
 C 
Artifact Creature – Construct
5/6
 U 
Artifact Creature – Human Solider
When Detain Bot enters the battlefield, tap target creature an opponent controls. It doesn't untap while you control Detain Bot.
2/2
 C 
Enchantment Artifact
Flash
When Disruptor Circuit enters the battlefield, tap target creature.
{1}{u}
 
 C 
Instant
Counter target spell unless its controller pays {x}, where X is the number of enchantments you control.
 R 
Enchantment Artifact
Whenever you cast a spell you may pay {1}. If you do, draw a card.
 C 
Enchantment Creature – Wizard
{t}: Draw a card, then discard a card.
2/2
 R 
Instant
Counter target spell.
Final Word can't be countered.
Other spells you cast this turn can't be countered.
"He is in control here" – Code King Quiet to Jace Beleren
 U 
Instant
Up to three target creatures you control get +0/+3 until end of turn. If they deal damage to a creature this turn, those creatures don't untap during their controllers next untap step.
 M 
Planeswalker – Jace
+1 Scry 1. Then reveal the top card of your library. If it's an enchantment card, you may add it to your hand.
0 Until the start of your next turn, whenever a nonenchantment creature attacks Jace, System Explorer, it gets -1/-0 until end of turn.
-6 You get an emblem with "At the beginning of your upkeep reveal the top card of your library. Target player puts the top X cards of their library into their graveyard where X is the converted mana cost of the revealed card."
3
 C 
Artifact Creature – Soldier
Flying
2/2
 C 
Enchantment Artifact – Augment
Augment (This card enters the battlefield attached to a creature you control. If the augmented creature would leave the battlefield you may pay this cards casting cost. If you do attach it to another creature you control. Otherwise put this card into your graveyard.)
Whenever augmented creature deals combat damage to a player, draw a card.
 C 
Artifact Creature – Human
Infiltrate {1}{u} ({1}{u}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Knowledge Extractor deals combat damage to a player, that player puts the top two cards of their library into their graveyard.
2/2
 U 
Artifact Creature – Human
Infiltrate {1}{u} ({1}{u}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Knowledge Thief deals combat damage to an opponent, draw a card.
2/2
 C 
Artifact Creature – Human
Prowess
0/1
 R 
Enchantment Creature – Wizard
Flash
Whenever you target Mirror Program with a spell, if this creature isn't a token, create a token that's a copy of Mirror Program.
1/3
 U 
Instant
Draw two cards, scry 2.
Bond – If an enchantment entered the battlefield this turn, you may draw three cards instead.
 R 
Instant
Draw four cards.
Bond – If an enchantment entered the battlefield this turn, Quiet's Revelation can't be countered.
"This is the truth of the system" – Code King Quiet
{u}{u}
 
 C 
Sorcery
Draw two cards. Then discard two cards.
Bond – If an enchantment entered the battlefield this turn, discard one card instead.
 U 
Artifact Creature – Human Advisor
{t}: Add {c} to your mana pool. Use this mana only to cast artifact spells.
1/1
 R 
Artifact Creature – Assassin
Infiltrate {2/u} ({2/u}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Revitalise Mech deals combat damage to an opponent, untap all artifacts you control
1/4
 U 
Sorcery
As an additional cost to Revolutionary Blueprints, sacrifice an artifact you control.
Put an artifact from your hand onto the battlefield tapped.
 R 
Artifact Creature – Assassin
Infiltrate {u} ({u}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Setup Operator deals combat damage to an opponent, you may search your library for a card with infiltrate, reveal it and put it into your hand.
1/2
 U 
Enchantment Artifact
Other artifacts you control gain hexproof.
 U 
Instant
Target creature gets +0/+2 and hexproof until end of turn.
 U 
Enchantment Creature – Illusion
Hexproof
Sight Seer can't be blocked.
1/1
 C 
Sorcery
Target creature can't be blocked this turn.
If that creature is an artifact creature, it also gets +1/+0 until end of turn.
{1}{u}
 
 C 
Artifact Creature – Human Soldier
Spyborg can't be blocked by creatures with 2 power or less.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -4/-0.
 U 
Artifact Creature – Homunculus
Defender
Bond – If an enchantment entered the battlefield this turn, System Barrier may attack this turn as though it didn't have defender.
0/4
 U 
Enchantment Creature – Incarnation
Prowess
When Tempo Program enters the battlefield, draw a card.
2/3

Go to section: White (39) Blue (33)

Show rarities: C U R M


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Mechanics | Skeleton