Shifting Sands: Virtual Booster

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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Knight
When Shafir, King of Jahar enters the battlefield, you may return target card with converted mana cost 3 or less from your graveyard to your hand.
If Shafir would die, shuffle it back into your library instead.
2/2
 U 
Land
Defiled Oasis enters the battlefield tapped unless you control two or more other lands.
{t}: Add {b} to your mana pool.
{t}, Sacrifice Defiled Oasis: Add {b}{b} to your mana pool.
Illus. Bogbygenaleacia at deviantART
 U 
Creature – Human Soldier
Defender
{2}{w}: Untap Jahari Border Guard. Activate this ability only if you are being attacked by one or more creatures.
2/4
 U 
Artifact
{t}: Add {g} to your mana pool.
{2}{g}, {t}: Add {g} to your mana pool for each non-token creature you control.
 C 
Instant
Arrow of Light deals 3 damage to target attacking or blocking creature.
 C 
Creature – Wolf
{g}: Target creature gets +1/+1 until end of turn. Activate this ability no more than once per turn.
1/1
 C 
Creature – Devil
{b}: Target creature gets First Strike until end of turn. Activate this ability no more than once per turn.
1/1
 C 
Creature – Badger
Burrow (This can't be blocked by creatures with Flying.)
Their claws can cut through the hardest rock and stone as though it were regular earth.
2/2
 C 
Creature – Skeleton Warrior
Whenever Blazing Bones blocks or is blocked by a creature it deals 1 damage to that creature.
The hatred they feel for all life burns so hot that they literally burst into flames.
1/1
 C 
Creature – Elemental Spirit
{u}: Target creature gets -2/-0 until end of turn. Activate this ability no more than once per turn.
1/1
{2}
 
 C 
Artifact – Equipment
Equipped creature gets +1/+1
Creatures dealt combat damage by equipped creature don't untap during their controller's next step.
Equip {2}
 C 
Creature – Human Wizard
At the beginning of your upkeep reveal the top card of your library. If the revealed card is an Instant or Sorcery put it into your hand,otherwise put the revealed card into your graveyard.
1/1
 C 
Creature – Zombie Soldier
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Dessicated by the harsh desert winds of Azmæt, the husks of defeated foes make excellent fodder for its legions of undead.
2/2
 C 
Creature – Jackal
{r}: Target creature can't be regenerated this turn. Activate this ability no more than once per turn.
1/1
 C 
Creature – Wurm
Burrow (This can't be blocked by creatures with Flying.)
Cavern wurm attacks are often mistaken for ground tremors ... at first.
5/4
 T 
Creature – Zombie
2/2

Shafir, King of Jahar (rare)
Defiled Oasis (uncommon)
Jahari Border Guard (uncommon)
Private Menagerie (uncommon)
Arrow of Light (common)
Wyluli Packrunner (common)
Pestering Devils (common)
Stoneclaw Badger (common)
Blazing Bones (common)
Scirocco Spirit (common)
Khopesh (common)
Sandscryer (common)
Withered Husk (common)
Opportunistic Jackal (common)
Cavern Wurm (common)
ZOMBIE (token)