Turmoil on Vryn: Virtual Booster
| Turmoil on Vryn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(Nonexistent mana costs can't be paid.)
This spell cannot be countered by spells or abilities. When this spell resolves, draw a card. Splice onto Creature ![]() ![]() Not even the power of the mage-rings can hold back nature.
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Destroy target creature.
Splice onto Instant ![]() ![]() (As you cast an Instant spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)One strike will do the trick
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No more uncommons
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No more uncommons
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: Add to your mana pool.
![]() , Sacrifice Shrouded Pond: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library. |
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Flash
3/6
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Compass of Valiance enters the battlefield tapped.
: Add or to your mana pool. Target opponent may scry 1.It points where you are needed
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Compass of Decadence enters the battlefield tapped.
: Add or to your mana pool. Target opponent may scry 1.It points where you desire
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Enchant Creature
Tap a permanent you control: Tap enchanted creature. |
Counter target spell. If any cards were spliced onto the countered spell, the spell's controller discards all of those cards.
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Mage-Ring Bully attacks each turn if able. Beleren? Let's make up for lost time!
2/2
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Trample, Menace
I recall he mentioned trouble surveying the Rings in quadrant C. Something about ringworm. I do hope he is feeling better.
9/8
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Compass of Impulse enters the battlefield tapped.
: Add or to your mana pool. Target opponent may scry 1.It points wherever it chooses
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Target creature gets +2/+2 until end of turn. If that creature is untapped, it gets +4/+4 instead.
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Wild Rebellion
(rare)
Cut Once
(uncommon)
Shrouded Pond
(common)
Suddenly Guy
(common)
Compass of Valiance
(common)
Compass of Decadence
(common)
Lock to the Mage-Rings
(common)
Deny in Entirety
(common)
Mage-Ring Bully
(common)
Mage-Ring Proprietor
(common)
Compass of Impulse
(common)
Prepared Parry
(common)
Swamp
(basic)
Instant




: Add
to your mana pool.

or
to your mana pool. Target opponent may scry 1.