Turmoil on Vryn: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
Compass of Possibility enters the battlefield tapped.
{t}: Add {u} or {g} to your mana pool. Target opponent may scry 1.
It points where you will be
 
 R 
Colour indicator G Instant
(Nonexistent mana costs can't be paid.)
This spell cannot be countered by spells or abilities.
When this spell resolves, draw a card.
Splice onto Creature {1}{g}
Not even the power of the mage-rings can hold back nature.
 U 
Sorcery
Destroy target creature.
Splice onto Instant {2}{b}{b} (As you cast an Instant spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
One strike will do the trick
 
 
No more uncommons
 
 
No more uncommons
 C 
Land
{t}: Add {c} to your mana pool.
{1}{t}, Sacrifice Shrouded Pond: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.
 C 
Creature – Human Rogue
2/1
 C 
Instant
As an additional cost to cast Warp Aether, tap an untapped permanent you control.
Return target nonland permanent to its owner's hand.
 C 
Instant
Scry 2
Splice onto Sorcery {1}{u} (As you cast a Sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
No harm in double checking
 C 
Enchantment – Aura
Enchant Creature

Tap a permanent you control: Tap enchanted creature.
 C 
Artifact
Compass of Impulse enters the battlefield tapped.
{t}: Add {u} or {r} to your mana pool. Target opponent may scry 1.
It points wherever it chooses
 C 
Sorcery
Exile the top two cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)
Splice onto Instant {r}{r} (As you cast an Instant spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
 C 
Artifact
Compass of Decay enters the battlefield tapped.
{t}: Add {b} or {g} to your mana pool. Target opponent may scry 1.
It points where you once were
 C 
Artifact
Compass of Valiance enters the battlefield tapped.
{t}: Add {w} or {r} to your mana pool. Target opponent may scry 1.
It points where you are needed
Forest
 
 B 
Basic Land – Forest

Compass of Possibility (common, foil)
Wild Rebellion (rare)
Cut Once (uncommon)
Shrouded Pond (common)
Mage-Ring Explorer (common)
Warp Aether (common)
Measure Twice (common)
Lock to the Mage-Rings (common)
Compass of Impulse (common)
Rushed Afterthought (common)
Compass of Decay (common)
Compass of Valiance (common)
Forest (basic)