Turmoil on Vryn: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target creature.
Splice onto Instant ![]() ![]() (As you cast an Instant spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)One strike will do the trick
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Attunement – If you control an equal number of tapped and untapped permanents, exile all artifacts, creatures, and enchantments.
Enough!
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Destroy target creature.
Splice onto Instant ![]() ![]() (As you cast an Instant spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)One strike will do the trick
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No more uncommons
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No more uncommons
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Trample, Menace
I recall he mentioned trouble surveying the Rings in quadrant C. Something about ringworm. I do hope he is feeling better.
9/8
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Enchant Creature
Tap a permanent you control: Tap enchanted creature. |
: Add to your mana pool.
![]() , Sacrifice Shrouded Pond: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library. |
As an additional cost to cast Warp Aether, tap an untapped permanent you control.
Return target nonland permanent to its owner's hand. |
Compass of Decay enters the battlefield tapped.
: Add or to your mana pool. Target opponent may scry 1.It points where you once were
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Exile the top two cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)
Splice onto Instant ![]() (As you cast an Instant spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
Flash
3/6
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Target creature gets +2/+2 until end of turn. If that creature is untapped, it gets +4/+4 instead.
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Compass of Possibility enters the battlefield tapped.
: Add or to your mana pool. Target opponent may scry 1.It points where you will be
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Cut Once
(uncommon, foil)
Clean Slate
(mythic)
Cut Once
(uncommon)
Mage-Ring Proprietor
(common)
Lock to the Mage-Rings
(common)
Shrouded Pond
(common)
Warp Aether
(common)
Compass of Decay
(common)
Rushed Afterthought
(common)
Suddenly Guy
(common)
Prepared Parry
(common)
Compass of Possibility
(common)
Plains
(basic)






: Add
to your mana pool.