I have and still am considering making the tribes all variations on their type. For instance making the Otters into "Ottari" or something shallow like that.
I mean, Leonin Arbiter is a cool card but would it be cool if he was called, "Lion Arbiter"?
Well the whole idea is that we care about the subtype. They are bears just like how Eagles are birds but if you list it as that then they can go get other bears from other sets and make things weird.
And you're right. This was one of the early Ancestry cards. It'd probably be better just being Vanilla with Ancestry.
Half of Negate's utility with cantrip? Honestly, I don't think this is a problem for common. I might not put it in common anyway because it's too narrow however. The average draft deck contains what? Maybe three or five instants and sorceries? Your chance of hitting one at the right time isn't terribly high.
As an aside: I'm pretty sure this can cost since it's not a hard counter, and the power level of the base spell is somewhere between Dispel and Negate. It's a nice card to splash for any color, too, if a player is depending on instants/sorceries too much.
White doesn't often get unprovoked-creature-kill. But yeah, sometimes. I'd be very surprised to see it at common (and happily snag 5 to stick in a limited deck).
Unsummon doesn't need to be powered down to this extent.
Changed the card. Still bounces but now has a restriction. Initiative removes the restriction.
Made the bounce unreliable without initiative
I have and still am considering making the tribes all variations on their type. For instance making the Otters into "Ottari" or something shallow like that.
I mean, Leonin Arbiter is a cool card but would it be cool if he was called, "Lion Arbiter"?
Well the whole idea is that we care about the subtype. They are bears just like how Eagles are birds but if you list it as that then they can go get other bears from other sets and make things weird.
And you're right. This was one of the early Ancestry cards. It'd probably be better just being Vanilla with Ancestry.
This is the sort of variant on a mechanic that you would rather put at a higher rarity rather than common.
Also pandas are bears, so why not make this a Bear?
Scatter Arc is strictly better in multiple ways, and was fine at common -- in fact it was unplayable. There are absolutely no power concerns here.
Half of Negate's utility with cantrip? Honestly, I don't think this is a problem for common. I might not put it in common anyway because it's too narrow however. The average draft deck contains what? Maybe three or five instants and sorceries? Your chance of hitting one at the right time isn't terribly high.
As an aside: I'm pretty sure this can cost since it's not a hard counter, and the power level of the base spell is somewhere between Dispel and Negate. It's a nice card to splash for any color, too, if a player is depending on instants/sorceries too much.
Yeah; likely to be very distorting of the environment if it's common.
I know that counter-draw spells are good so I'm not sure if this is too good for common.
Topple actually exiles. That's super strong. It's weaker than topple because of that but it seems like it is in a cool place now.
Reduced cost
Ah, it's Topple. I think 3 mana was fine. I'd also think it's better to allow you to target a creature with joint-highest power, like Topple does.
See also Fell the Mighty, which is kinda like the reverse: destroy all the big things.
I want to make the etb trigger here stronger. Like maybe 2 counters or buffing yuang and the creature.
Tried something different. It'd only help if you're outgunned but in that situation itll be great so I increased the cost.
See also: Wave of Reckoning. For what it's worth, I never liked the Wave. Too swingy for my tastes.
White doesn't often get unprovoked-creature-kill. But yeah, sometimes. I'd be very surprised to see it at common (and happily snag 5 to stick in a limited deck).
Huh, repentance looks cool. We could totally reprint that.
Well, but also Repentance and Kiku's Shadow.