Rileria: Virtual Booster
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| Mechanics | Skeleton | Card numbers atm |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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The Mist-Cloak Isles enters the battlefield tapped unless you control a Turtle
: Add or to your mana pool
![]() ![]() ![]() : Target creature you control gains +0/+2 and guard until end of turn |
Enchant creature
As long as enchanted creature is tapped, creatures you control get +1/+1 |
After target instant or sorcery spell has resolved, return it to it's owners hand.
Although physical health is important in war, we must mind their mental health
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If a spell you control would be countered by a spell or ability you don't control, you may pay
to ignore that effect. |
As an additional cost to cast Rushed Resources, exile a card from your graveyard
Look at the top 3 cards of your library, put one of them into your hand exile the rest. |
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Grizzled Guardian has deathtouch as long as it entered the battlefield this turn
Ancestry ![]() (Whenever another creature you control with Ancestry attacks, you may pay ![]() . If you do, return this creature from the graveyard to the battlefield tapped and attacking, except it's a Remnant in addition to it's other types and gains "Sacrifice this creature at the beginning of the next end step")3/2
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When Battlefront Chef enters the battlefield it deals 1 damage to target creature or player.
Intimidate Everyone loves a nice hot soup.
3/1
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![]() : Regenerate another target creatureYou see? He's completely harmless. Just don't piss him off or you'll be the armless one.
5/5
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Initiative— Audacious Scout has haste as long as there are 6 or less cards in your graveyard
We tried to calm him down but we figured we should let our enemies try
2/1
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Reinforce (As an additional cost to cast this spell, you may exile a card from your hand that shares a colour with it. If you do, this spell and any permanent it becomes, becomes reinforced. At the beginning of your next upkeep, you may cast the exiled card. ), Vigilance
As long as Ark-Gate Guard is reinforced, it gets +0/+1 2/2
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Return target creature to it's owners hand if it has 6 or more cards in it.
Initiative- If you have 6 or less cards in your graveyard, return that creature to its owners hand |
Reinforce (As an additional cost to cast this spell, you may exile a card from your hand that shares a colour with it. If you do, this spell and any permanent it becomes, becomes reinforced. At the beginning of your next upkeep, you may cast the exiled card. )
Remove target creature from combat and untap it If Sound the Retreat was reinforced, you may target up to two creatures |
Ambush
![]() (After blocks are declared, you may pay ![]() and return target blocking creature with ambush you control to it's owners hand. If you do, put this card onto the battlefield from your hand blocking all creatures that creature was blocking)
When Frontline Scout enters the battlefield you may look at the top 4 cards of your library and reveal a land card. If you do, put it into your hand 1/2
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Reach, Guard (
: Prevent the next X damage that target creature would deal this turn where X is this creatures toughness. Activate this ability only if this creature is not blocking)
Vigilant Skyguard may block while tapped 2/4
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The Mist-Cloak Isles
(rare)
Leader's Guise
(uncommon)
Mindful Restoration
(uncommon)
Insistance
(uncommon)
Rushed Resources
(common)
Grizzled Guardian
(common)
Battlefront Chef
(common)
Loyal Monstrosity
(common)
Audacious Scout
(common)
Ark-Gate Guard
(common)
Dispersal Coup
(common)
Sound the Retreat
(common)
Frontline Scout
(common)
Vigilant Skyguard
(common)
Swamp
(basic)
: Add
or
to your mana pool




to ignore that effect.
