Rileria: Virtual Booster

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Mechanics | Skeleton | Card numbers atm
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
When Tomb of Consul's Past enters the battlefield, choose a colour

{t}, Pay 1 life: Add one mana of the chosen color. If this mana is spent on a spell, that spell costs {2} more to target.
 U 
Creature – Otter Soldier
Prowess
Initiative – Gullible Hardhead has flying as long as there are 6 or less cards in your graveyard.
The otters were the first to create siege warfare.
2/2
 U 
Enchantment – Aura
Enchant creature

As long as enchanted creature is tapped, creatures you control get +1/+1
 U 
Enchantment
{2}, Target opponent gains control of Accordance of the Mind: Draw a card.
 C 
Creature – Otter Scout
Initiative— Audacious Scout has haste as long as there are 6 or less cards in your graveyard
We tried to calm him down but we figured we should let our enemies try
2/1
 C 
Enchantment
At the beginning of each end step inflate 2.
 C 
Instant
Counter target spell unless it's controller pays {1}. If a creature attacked this turn, counter target spell instead.
"I did not want war. I did not want death but your transgressions can no longer be overlooked Otter!" -Jurkivo
 C 
Creature – Panda Warrior
Grizzled Guardian has deathtouch as long as it entered the battlefield this turn
Ancestry {2}{b} (Whenever another creature you control with Ancestry attacks, you may pay {2}{b}. If you do, return this creature from the graveyard to the battlefield tapped and attacking, except it's a Remnant in addition to it's other types and gains "Sacrifice this creature at the beginning of the next end step")
3/2
 C 
Creature – Panda Monk
Defender, Lifelink

Sacrifice Blissful Spellcrusher: Destroy target enchantment
The time to act has not yet come. I can wait.
1/4
 C 
Creature – Eagle Scout
First Strike, Reinforce (As an additional cost to cast this spell, you may exile a card from your hand that shares a colour with it. If you do, this spell and any permanent it becomes, becomes reinforced. At the beginning of your next upkeep, you may cast the exiled card. )
If Entrapment Guerilla was reinforced then it may be cast as though it had flash.
2/2
 C 
Creature – Insect
Whenever another creature enters the battlefield, Silt Searcher gains deathtouch till end of turn
1/2
 C 
Sorcery
Destroy target creature with the greatest power amongst creatures in play.
The exiled warrior appeared from nowhere and, blades flourishing, he downed the monstrous Turtle.
 C 
Creature – Falcon Soldier
[Reiterate]

If you do Flightless Footman was reinforced, it enters the battlefield with an additional +1/+1 counter and gains haste. At the beginning of your next upkeep you may cast the card exiled by this effect.
3/1
 C 
Sorcery
As an additional cost to cast this spell, exile X cards from your graveyard
Exhaustive Assault deals X damage to target creature
Plains
 
 B 
Basic Land – Plains

Tomb of Consul's Past (rare)
Gullible Hardhead (uncommon)
Leader's Guise (uncommon)
Accordance of the Mind (uncommon)
Audacious Scout (common)
Croak of the Hoard (common)
Rigid Refusal (common)
Grizzled Guardian (common)
Blissful Spellcrusher (common)
Entrapment Guerilla (common)
Silt Searcher (common)
Xiang-Xi's Arrival (common)
Flightless Footman (common)
Exhaustive Assault (common)
Plains (basic)