Rileria: Virtual Booster
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Mechanics | Skeleton | Card numbers atm |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Deathtouch, Blend (Cast this spell facedown. At any time they have priority, an opponent may permanently reveal an unrevealed card from their hand. If they do, turn this card face up.)
2/1
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![]() ![]() ![]() ![]() ![]() ![]() It may be hard to see but at least we can still fight!
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Haste
Battleforged 1 (Whenever this creature is dealt damage, put 1 +1/+1 counter on it.) 2/2
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After target instant or sorcery spell has resolved, return it to it's owners hand.
Although physical health is important in war, we must mind their mental health
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Swathe of demolition deals X damage divided as you choose between any number of target creatures and players.
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Reinforce (As an additional cost to cast this spell, you may exile a card from your hand that shares a colour with it. If you do, this spell and any permanent it becomes, becomes reinforced. At the beginning of your next upkeep, you may cast the exiled card. )
Remove target creature from combat and untap it If Sound the Retreat was reinforced, you may target up to two creatures |
Whenever another creature enters the battlefield, Silt Searcher gains deathtouch till end of turn
1/2
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Reinforce (As an additional cost to cast this spell, you may exile a card from your hand that shares a colour with it. If you do, this spell and any permanent it becomes, becomes reinforced. At the beginning of your next upkeep, you may cast the exiled card. ), Vigilance
As long as Ark-Gate Guard is reinforced, it gets +0/+1 2/2
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Scrounge
![]() ![]() ![]() ![]() 3/4
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Initiative— Audacious Scout has haste as long as there are 6 or less cards in your graveyard
We tried to calm him down but we figured we should let our enemies try
2/1
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Flash
When Crusader of Johanna enters the battlefield tap or untap target non-land permanent. 2/1
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Target creature you control gains Ambush until end of turn
Draw a card |
Enchant creature
Enchanted creature gets +1/+3. |
When Wise Leatherback enters the battlefield put any number of instant or sorcery cards from your graveyard on top of your library in any order.
Guard 0/2
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Mina-Gey Infiltrator
(common, foil)
Enfogged Woodlands
(rare)
Infantry Vanguard
(uncommon)
Mindful Restoration
(uncommon)
Swathe of demolition
(uncommon)
Sound the Retreat
(common)
Silt Searcher
(common)
Ark-Gate Guard
(common)
Mina-Gey Edgewarden
(common)
Audacious Scout
(common)
Crusader of Johanna
(common)
Fleeting Distraction
(common)
Steady Bulwark
(common)
Wise Leatherback
(common)
Island
(basic)