From The Vaults: Virtual Booster

From The Vaults: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Players must pay {1} to untap non-land permanents during their untap phase.
 U 
Creature – Human Assassin
{2}, {t}: Put a -1/-1 counter on target creature.
1/2
 U 
Artifact Creature
Deathtouch, Lifelink
When Living Generator enters the graveyard from the battlefield, you may search your library for a card with the same name as that card and play it on the battlefield. Then shuffle your library.
5/5
 U 
Artifact – Equipment
Equipped creature gains +2/+2 and has defender.
{t}: Unequip Magnetic Armor. Gain control of target Equipment.
Attach {1}
 C 
Sorcery
Tap X number of artifacts.
 C 
Enchantment – Aura
Enchant land

At the beginning of the upkeep of enchanted land's controller, that player loses 1 life.
 C 
Creature – Human Soldier
Reach
Watchman of Wisdom gains +1/+1 for each creature with flying target opponent controls.
2/2
 C 
Creature – Human Soldier
First Strike
Cycling--{2}{w}
When Quick Marauder is cycled, target creature gains First Strike until end of turn.
2/2
 C 
Creature – Human Artificer
When Energy Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.

Golem creatures you control have "{t}: Add {g} to your mana pool."
1/1
 C 
Enchantment
Enchant Tappable Permanent
When Shrine of Despair comes into play, your opponent may pay 2 life. If they do, tap target tappable permanent. If not, destroy target tappable permanent. It does not untap during the untap phase. If it does become untapped, destroy Shrine of Despair.
Flashback--{w}{w}{b}{b}
 C 
Creature – Worm
Sacrifice an artifact: Regenerate Cruncher.
{r}: +1/+0
The lords and ladies of Uthden wondered why their vaults kept winding up half empty.
2/2
 C 
Creature – Human Wizard
{1}{u}, {t}: Tap target creature.
His enemies were hypnotized, spellbound by the illusion.
1/1
 C 
Creature – Human Soldier
Vigilance
Whenever Guardian of Honor is untapped, it gains +1/+1.
2/2
 C 
Creature – Human Soldier
Deathtouch
Whenever Defender of Power destroys a creature, Defender of Power gets +1/+1.
1/1
Swamp
 
 B 
Basic Land – Swamp

Gravity Orb (rare)
Silent Stalker (uncommon)
Living Generator (uncommon)
Magnetic Armor (uncommon)
Deteriorate (common)
Withering Expanse (common)
Watchman of Wisdom (common)
Quick Marauder (common)
Energy Splicer (common)
Shrine of Despair (common)
Cruncher (common)
Neural Illusionist (common)
Guardian of Honor (common)
Defender of Power (common)
Swamp (basic)