From The Vaults: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever Wrathful Exiler is exiled, Wrathful Exiler deals 4 damage to target creature or player. Creatures damaged this way can't be regenerated this turn. This damage can't be prevented.
Pay 5 life: any number of target creatures with toughness 3 or less get +4/+0 until end of turn. Whenever you lose life, Wrathful Exiler deals 2 damage to target attacking or blocking creature. 2/2
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When Death Grip enters the battlefield, put 3 Death counters on it. When Death Grip has 0 Death counters on it, sacrifice it.
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When Captain of the Ranks attacks, at the end of combat, untap all other white creatures that attacked.
2/2
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Multiply
![]() ![]() 1/1
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Haste
When Armored Goblin enters the battlefield, target creature that shares a creature type with Armored Goblin gains first strike until end of turn. 2/1
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Each player may search his or her library for up to one basic land card and put it into the battlefield. Each player who searched his or her library this way shuffles it.
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Vigilance
Whenever Guardian of Honor is untapped, it gains +1/+1. 2/2
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When Urk Monk enters the battlefield, target creature that its owner controls takes 1 damage.
The Monks of Urk don't care what they hit, as long as they connect.
2/2
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Discard a card: Thought Eater gets +1/+1.
0/1
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Whenever an opponent's creature dies due to combat damage, Farrnhal's Grower gains +1/+1.
1/1
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Deathtouch
Whenever Defender of Power destroys a creature, Defender of Power gets +1/+1. 1/1
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Whenever a creature enters the battlefield, destroy target land.
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When Chronomancer enters the battlefield, look at the top four cards of your library, then put one on top and the rest on the bottom in any order.
1/1
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Whenever Aquite attacks and isn't blocked, you may sacrifice it. If you do, return target permanent to it's owner's hand.
2/2
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Wrathful Exiler
(rare)
Death Grip
(uncommon)
Captain of the Ranks
(uncommon)
Neural Illusionist
(uncommon)
Armored Goblin
(common)
Sudden Bloom
(common)
Guardian of Honor
(common)
Urk Monk
(common)
Thought Eater
(common)
Farrnhal's Grower
(common)
Defender of Power
(common)
Energy Drain
(common)
Chronomancer
(common)
Aquite
(common)
Mountain
(basic)