From The Vaults: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wall
Defender
Whenever Wall of Mana blocks, you may put a mana counter on it.
{t}: Add X amount of green mana to your mana pool, where X is the number of mana counters on Wall of Mana.
0/3
 U 
Artifact
{2}, {t}, Discard a card: Search your library for a card that has the same converted mana cost as the discarded card, reveal it, and put it into your hand. Then shuffle your library. You gain 1 life.
 U 
Land – Swamp Mountain
{2}{t}: Add {b}{r} to your mana pool.
{r}{t}: Add {b} to your mana pool and all Goblins gain +1/+0 until end of turn.
{b}{t}: Add {r} to your mana pool and all Zombies gain deathtouch until end of turn.
 U 
Creature – Human Soldier
{x}, {t}: Target card with converted mana cost of {x} or less deals no damage this turn.
1/3
 C 
Enchantment
Whenever a creature enters the battlefield, destroy target land.
{1}{w}{w}
 
 C 
Creature – Thrull
Whenever Lumite attacks and isn't blocked, you may sacrifice it. If you do, tap target creature. It doesn't untap as normal during its controller's untap phase.
2/2
{1}{g}{g}
 
 C 
Creature – Treefolk
Whenever Arbite attacks and isn't blocked, you may sacrifice it. If you do, put 3 1/1 Green Treefolk tokens on the field.
2/2
 C 
Creature – Goblin Soldier
Haste
When Armored Goblin enters the battlefield, target creature that shares a creature type with Armored Goblin gains first strike until end of turn.
2/1
 C 
Creature – Shaman
When Targan Shaman enters the battlefield, add {g} to its controller's mana pool.
The Shamans of Targan can hear even the trees growing.
2/2
 C 
Enchantment – Aura
Enchant land

At the beginning of the upkeep of enchanted land's controller, that player loses 1 life.
 C 
Creature – Cleric
When Haddragh Cleric enters the battlefield, its controller loses 1 life and target opponent gains 1 life.
The Clerics of Haddragh used self-mutilation in rituals honoring their god.
2/2
 C 
Instant
You gain 7 life.
 C 
Creature – Beast Walker
Sacrifice Otherworldly Shaman: You may play target Beast in your hand for {0}
1/1
 C 
Creature – Human Wizard
{1}{u}, {t}: Tap target creature.
His enemies were hypnotized, spellbound by the illusion.
1/1
Forest
 
 B 
Basic Land – Forest

Wall of Mana (rare)
Transmutation Machine (uncommon)
Blazing Bog (uncommon)
Barrier Erecter (uncommon)
Energy Drain (common)
Lumite (common)
Arbite (common)
Armored Goblin (common)
Targan Shaman (common)
Withering Expanse (common)
Haddragh Cleric (common)
Blessing of Elesh Norn (common)
Otherworldly Shaman (common)
Neural Illusionist (common)
Forest (basic)