From The Vaults: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each opponent loses 6 life and you gain that much life.
Transmute: Discard a card, Pay 2 life (Discard a card, Pay 2 life: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) |
Enchant creature
Whenever enchanted creature attacks, the player it is attacking loses 1 life. |
Slaughter the Defenses deals 1 damage to each blocking creature.
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Equipped creature gains +2/+2 and has defender.
: Unequip Magnetic Armor. Gain control of target Equipment.
Attach ![]() |
Each player may search his or her library for up to one basic land card and put it into the battlefield. Each player who searched his or her library this way shuffles it.
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Target creature or player takes 2 damage for each artifact you control.
"If you think your reflexes are so good, can you catch this?"
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target creature gets +0/+3 and is white until end of turn.
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Discard a card: Thought Eater gets +1/+1.
0/1
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Haste
When Armored Goblin enters the battlefield, target creature that shares a creature type with Armored Goblin gains first strike until end of turn. 2/1
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Sentinel of Thoughts is unblockable.
Whenever Sentinel of Thoughts is attacking, it gains +1/+1. 1/1
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![]() , : Tap target creature.His enemies were hypnotized, spellbound by the illusion.
1/1
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You gain 7 life.
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When Urk Monk enters the battlefield, target creature that its owner controls takes 1 damage.
The Monks of Urk don't care what they hit, as long as they connect.
2/2
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Whenever an opponent's creature dies due to combat damage, Farrnhal's Grower gains +1/+1.
1/1
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Crush Soul
(rare)
Odiferous Miasma
(uncommon)
Slaughter the Defenses
(uncommon)
Magnetic Armor
(uncommon)
Sudden Bloom
(common)
Junk Hurling
(common)
Honor
(common)
Thought Eater
(common)
Armored Goblin
(common)
Sentinel of Thoughts
(common)
Neural Illusionist
(common)
Blessing of Elesh Norn
(common)
Urk Monk
(common)
Farrnhal's Grower
(common)
Swamp
(basic)


: Unequip Magnetic Armor. Gain control of target Equipment.



