From The Vaults: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
As an additional cost to play Distortion Blast, discard a card at random.
Choose one--Target creature gains +X/+0, where X is the converted mana cost of the discarded card; or target creature or player takes X damage, where X is the converted mana cost of the discarded card.
 U 
Artifact
{3}, {t}: Choose a color and shuffle your deck, then draw a card. If it is the same color as the one you chose, put it in your hand and add 1 mana of the color you chose; otherwise, put it on the bottom of your deck. (Multicolor and hybrid cards count as all colors in their mana costs. Colorless is not a color. Lands are colorless.)
 U 
Artifact Creature
Deathtouch, Lifelink
When Living Generator enters the graveyard from the battlefield, you may search your library for a card with the same name as that card and play it on the battlefield. Then shuffle your library.
5/5
 U 
Creature – Elemental
Protection from Enchantments
Venerable as a thousand tales.
3/3
 C 
Sorcery
Return two target permanents to their owners' hands.
{w}{u}
 
 C 
Enchantment
Enchant creature

The next time enchanted creature would take damage, instead, destroy Mirage.
{1}{r}{r}
 
 C 
Creature – Thrull
Whenever Pyrite attacks and isn't blocked, you may sacrifice it. If you do, target creature takes X amount of damage, where X is Pyrite's power.
2/2
 C 
Enchantment
Enchant Tappable Permanent
When Shrine of Despair comes into play, your opponent may pay 2 life. If they do, tap target tappable permanent. If not, destroy target tappable permanent. It does not untap during the untap phase. If it does become untapped, destroy Shrine of Despair.
Flashback--{w}{w}{b}{b}
 C 
Enchantment – Aura
Enchant land

At the beginning of the upkeep of enchanted land's controller, that player loses 1 life.
 C 
Creature – Priest
Target creature gains +1/+1 for as long as Argent Priest is on the battlefield.
The sermons of the Priests of Argentia could make stout the heart of any man.
2/2
{3}{w}
 
 C 
 
target creature gets +0/+3 and is white until end of turn.
 C 
Creature – Human Soldier
Haste
{r}: +1/+0.
2/2
 C 
Creature – Beast Walker
Sacrifice Otherworldly Shaman: You may play target Beast in your hand for {0}
1/1
{1}{u}{u}
 
 C 
Creature – Thrull
Whenever Aquite attacks and isn't blocked, you may sacrifice it. If you do, return target permanent to it's owner's hand.
2/2
Swamp
 
 B 
Basic Land – Swamp

Distortion Blast (rare)
Mana Magnet (uncommon)
Living Generator (uncommon)
Forged from Light (uncommon)
Reversal (common)
Mirage (common)
Pyrite (common)
Shrine of Despair (common)
Withering Expanse (common)
Argent Priest (common)
Honor (common)
Warden of the Flame (common)
Otherworldly Shaman (common)
Aquite (common)
Swamp (basic)