From The Vaults: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Haddragh Cleric enters the battlefield, its controller loses 1 life and target opponent gains 1 life.
The Clerics of Haddragh used self-mutilation in rituals honoring their god.
2/2
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Each player reveals the top five cards of his or her library, puts all creature cards revealed this way onto the battlefield tapped, and exiles the rest.
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Enchant creature
Whenever enchanted creature attacks, the player it is attacking loses 1 life. |
You may return an Island you control to its owner's hand rather than pay Dazzlemind's casting cost.
Target player exiles the top four cards of his or her library unless its controller pays per card. If two or more of those cards have the same name, repeat this process. |
When Captain of the Ranks attacks, at the end of combat, untap all other white creatures that attacked.
2/2
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When Chronomancer enters the battlefield, look at the top four cards of your library, then put one on top and the rest on the bottom in any order.
1/1
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Enchant Tappable Permanent
When Shrine of Despair comes into play, your opponent may pay 2 life. If they do, tap target tappable permanent. If not, destroy target tappable permanent. It does not untap during the untap phase. If it does become untapped, destroy Shrine of Despair. Flashback-- ![]() ![]() ![]() ![]() |
: Angry Elves gains +1/+1. You may only use this ability once per turn.
: Deal 1 damage to target creature.1/1
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Target creature gains +1/+1 for as long as Argent Priest is on the battlefield.
The sermons of the Priests of Argentia could make stout the heart of any man.
2/2
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Sentinel of Thoughts is unblockable.
Whenever Sentinel of Thoughts is attacking, it gains +1/+1. 1/1
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Equipped creature has hexproof and gains -1/+1.
Equip ![]() |
When Urk Monk enters the battlefield, target creature that its owner controls takes 1 damage.
The Monks of Urk don't care what they hit, as long as they connect.
2/2
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Fertilizer 2
2/2
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Sacrifice a non-enchantment permanent: Draw a card.
Banished from the Ertek Sciocracy for heretical ideas, he now works alone.
1/1
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Haddragh Cleric
(common, foil)
Hasty Summoning
(rare)
Odiferous Miasma
(uncommon)
Dazzlemind
(uncommon)
Captain of the Ranks
(uncommon)
Chronomancer
(common)
Shrine of Despair
(common)
Angry Elves
(common)
Argent Priest
(common)
Sentinel of Thoughts
(common)
Heavy Armor
(common)
Urk Monk
(common)
Energy Grizzly
(common)
Ignoble Theoretician
(common)
Island
(basic)


per card. If two or more of those cards have the same name, repeat this process.
: Angry Elves gains +1/+1. You may only use this ability once per turn.