From The Vaults: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Planeswalker
+1 Discard a card, then draw a card.
0 You may return target card in your graveyard to your hand.
-X You may play a creature with converted mana cost X.
1
 U 
Artifact Creature
Protection from Land
Archaic as a thousand tinkerers.
3/3
 U 
Sorcery
Target creature gains -0/-X, where X is the number of tapped lands its controller owns.
{2}P
 
 U 
Enchantment
Discard a card: Deal damage to target creature or player equal to that card's converted mana cost.
 C 
Sorcery
Sacrifice any number of lands. target opponent loses that much life.
 C 
Instant
Dancing Sparks deals 1 damage to target creature or player.

Cycling {1}
 C 
Creature – Human Artificer
When Energy Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.

Golem creatures you control have "{t}: Add {g} to your mana pool."
1/1
{w}{u}
 
 C 
Enchantment
Enchant creature

The next time enchanted creature would take damage, instead, destroy Mirage.
 C 
Creature – Human Soldier
Vigilance
Whenever Guardian of Honor is untapped, it gains +1/+1.
2/2
 C 
Enchantment
Whenever a creature enters the battlefield, destroy target land.
 C 
Creature – Human Soldier
Haste
{r}: +1/+0.
2/2
 C 
Creature – Elves
{g}: Angry Elves gains +1/+1. You may only use this ability once per turn.
{r}: Deal 1 damage to target creature.
1/1
{1}{u}{u}
 
 C 
Creature – Thrull
Whenever Aquite attacks and isn't blocked, you may sacrifice it. If you do, return target permanent to it's owner's hand.
2/2
 C 
Creature – Human Wizard
When Chronomancer enters the battlefield, look at the top four cards of your library, then put one on top and the rest on the bottom in any order.
1/1
Forest
 
 B 
Basic Land – Forest

Sel'nath, the Hidden One (rare)
Created by Artifice (uncommon)
Pathway to Doom (uncommon)
Recoil (uncommon)
Crumbling Aura (common)
Dancing Sparks (common)
Energy Splicer (common)
Mirage (common)
Guardian of Honor (common)
Energy Drain (common)
Warden of the Flame (common)
Angry Elves (common)
Aquite (common)
Chronomancer (common)
Forest (basic)