From The Vaults: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1 Discard a card, then draw a card.
0 You may return target card in your graveyard to your hand. -X You may play a creature with converted mana cost X. 1
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Protection from Land
Archaic as a thousand tinkerers.
3/3
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Target creature gains -0/-X, where X is the number of tapped lands its controller owns.
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Discard a card: Deal damage to target creature or player equal to that card's converted mana cost.
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Sacrifice any number of lands. target opponent loses that much life.
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Dancing Sparks deals 1 damage to target creature or player.
Cycling ![]() |
When Energy Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.
Golem creatures you control have " : Add to your mana pool."1/1
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Enchant creature
The next time enchanted creature would take damage, instead, destroy Mirage. |
Vigilance
Whenever Guardian of Honor is untapped, it gains +1/+1. 2/2
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Whenever a creature enters the battlefield, destroy target land.
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Haste
: +1/+0.2/2
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: Angry Elves gains +1/+1. You may only use this ability once per turn.
: Deal 1 damage to target creature.1/1
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Whenever Aquite attacks and isn't blocked, you may sacrifice it. If you do, return target permanent to it's owner's hand.
2/2
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When Chronomancer enters the battlefield, look at the top four cards of your library, then put one on top and the rest on the bottom in any order.
1/1
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Sel'nath, the Hidden One
(rare)
Created by Artifice
(uncommon)
Pathway to Doom
(uncommon)
Recoil
(uncommon)
Crumbling Aura
(common)
Dancing Sparks
(common)
Energy Splicer
(common)
Mirage
(common)
Guardian of Honor
(common)
Energy Drain
(common)
Warden of the Flame
(common)
Angry Elves
(common)
Aquite
(common)
Chronomancer
(common)
Forest
(basic)
P
P 
: Add 



