From The Vaults: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Sorcery
Target creature gains -0/-X, where X is the number of tapped lands its controller owns.
 
 R 
Creature – Horror
All other Horrors on the field get +1/+1.
You may play Horrors from the graveyard.
Sacrifice target Horror: Target player discards X/2 cards, where X is the Horror's converted mana cost.
5/5
 U 
Artifact – Equipment
Equipped creature gains +2/+2 and has defender.
{t}: Unequip Magnetic Armor. Gain control of target Equipment.
Attach {1}
 U 
Creature – Human Rogue
{1}, {t}: Look at a card in target opponent's hand at random. You may have them put it on the bottom of their library. If you do, they draw a card.
1/2
 U 
Sorcery
Target creature gains -0/-X, where X is the number of tapped lands its controller owns.
 C 
Sorcery
Return two target permanents to their owners' hands.
 C 
Enchantment
Enchant Tappable Permanent
When Shrine of Despair comes into play, your opponent may pay 2 life. If they do, tap target tappable permanent. If not, destroy target tappable permanent. It does not untap during the untap phase. If it does become untapped, destroy Shrine of Despair.
Flashback--{w}{w}{b}{b}
 C 
Creature – Human Soldier
Sentinel of Thoughts is unblockable.
Whenever Sentinel of Thoughts is attacking, it gains +1/+1.
1/1
 C 
Creature – Vampire
Morbid--When Bloodthirsty Scions enters the battlefield, if a creature died this turn, target creature or player takes 2 damage.
2/1
 C 
Creature – Human Artificer
When Energy Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.

Golem creatures you control have "{t}: Add {g} to your mana pool."
1/1
 C 
Creature – Human Soldier
First Strike
Cycling--{2}{w}
When Quick Marauder is cycled, target creature gains First Strike until end of turn.
2/2
 C 
Ongoing Ongoing Ongoing Scheme
Whenever an opponent takes damage, you may add that amount of mana of any color to your mana pool. Whenever you take damage, abandon this scheme.
"More pain, more gain."
 C 
Creature – Human Soldier
Haste
{r}: +1/+0.
2/2
{w}{u}
 
 C 
Enchantment
Enchant creature

The next time enchanted creature would take damage, instead, destroy Mirage.
Mountain
 
 B 
Basic Land – Mountain

Pathway to Doom (uncommon, foil)
Ravager of Body and Soul (rare)
Magnetic Armor (uncommon)
Sinister Spy (uncommon)
Pathway to Doom (uncommon)
Reversal (common)
Shrine of Despair (common)
Sentinel of Thoughts (common)
Bloodthirsty Scions (common)
Energy Splicer (common)
Quick Marauder (common)
Reap the Rewards (common)
Warden of the Flame (common)
Mirage (common)
Mountain (basic)