From The Vaults: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Players must pay {1} to untap non-land permanents during their untap phase.
 U 
Creature – Human Wizard
{t}, Sacrifice Banishing Mage: Exile target permanent. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
2/2
{2}P
 
 U 
Enchantment
Discard a card: Deal damage to target creature or player equal to that card's converted mana cost.
 U 
Creature – Dwarf
Discard a card: Corrupted Dwarf gains +1/+1 until end of turn.
{1}{b}: Return target card from your graveyard to the top of your deck.
3/3
 C 
Creature – Monk
When Urk Monk enters the battlefield, target creature that its owner controls takes 1 damage.
The Monks of Urk don't care what they hit, as long as they connect.
2/2
 C 
Instant
Dancing Sparks deals 1 damage to target creature or player.

Cycling {1}
 C 
Creature – Human Wizard
{1}{u}, {t}: Tap target creature.
His enemies were hypnotized, spellbound by the illusion.
1/1
 C 
Creature – Human Wizard
Sacrifice a non-enchantment permanent: Draw a card.
Banished from the Ertek Sciocracy for heretical ideas, he now works alone.
1/1
{3}{w}
 
 C 
 
target creature gets +0/+3 and is white until end of turn.
 C 
Creature – Human Soldier
Reach
Watchman of Wisdom gains +1/+1 for each creature with flying target opponent controls.
2/2
 C 
Sorcery
Target creature or player takes 2 damage for each artifact you control.
"If you think your reflexes are so good, can you catch this?"
 C 
Sorcery
Sacrifice any number of lands. target opponent loses that much life.
 C 
Creature
Whenever an opponent's creature dies due to combat damage, Farrnhal's Grower gains +1/+1.
1/1
 C 
Ongoing Ongoing Ongoing Scheme
Whenever an opponent takes damage, you may add that amount of mana of any color to your mana pool. Whenever you take damage, abandon this scheme.
"More pain, more gain."
Island
 
 B 
Basic Land – Island

Gravity Orb (rare)
Banishing Mage (uncommon)
Recoil (uncommon)
Corrupted Dwarf (uncommon)
Urk Monk (common)
Dancing Sparks (common)
Neural Illusionist (common)
Ignoble Theoretician (common)
Honor (common)
Watchman of Wisdom (common)
Junk Hurling (common)
Crumbling Aura (common)
Farrnhal's Grower (common)
Reap the Rewards (common)
Island (basic)