From The Vaults: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
When a creature is put into an opponent's graveyard from the battlefield, if Gravebiter is in your graveyard, exile that creature instead.
2/2
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Protection from Artifacts
Primal as a thousand homes.
3/3
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Haste
Flickering Flames is unblockable. Flames are as fast as lightning.
1/1
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Deathtouch, Lifelink
When Living Generator enters the graveyard from the battlefield, you may search your library for a card with the same name as that card and play it on the battlefield. Then shuffle your library. 5/5
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Return two target permanents to their owners' hands.
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Whenever Lumite attacks and isn't blocked, you may sacrifice it. If you do, tap target creature. It doesn't untap as normal during its controller's untap phase.
2/2
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If Rolling Beast dies, destroy target land, and all creatures get -1/-1 until end of turn.
4/4
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Enchant land
At the beginning of the upkeep of enchanted land's controller, that player loses 1 life. |
Dancing Sparks deals 1 damage to target creature or player.
Cycling ![]() |
When Energy Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.
Golem creatures you control have " ![]() ![]() 1/1
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Haste
![]() 2/2
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When Chronomancer enters the battlefield, look at the top four cards of your library, then put one on top and the rest on the bottom in any order.
1/1
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Enchant Tappable Permanent
When Shrine of Despair comes into play, your opponent may pay 2 life. If they do, tap target tappable permanent. If not, destroy target tappable permanent. It does not untap during the untap phase. If it does become untapped, destroy Shrine of Despair. Flashback-- ![]() ![]() ![]() ![]() |
Whenever an opponent takes damage, you may add that amount of mana of any color to your mana pool. Whenever you take damage, abandon this scheme.
"More pain, more gain."
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Gravebiter
(rare)
Crafted by Nature
(uncommon)
Flickering Flames
(uncommon)
Living Generator
(uncommon)
Reversal
(common)
Lumite
(common)
Rolling Beast
(common)
Withering Expanse
(common)
Dancing Sparks
(common)
Energy Splicer
(common)
Warden of the Flame
(common)
Chronomancer
(common)
Shrine of Despair
(common)
Reap the Rewards
(common)
Island
(basic)