From The Vaults: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Search your library for target Legendary card, then put it into your hand and shuffle your library.
The people still speak of an old legend...
1/1
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Protection from Enchantments
Venerable as a thousand tales.
3/3
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You may play this card only on target opponent's turn. Tap target creature you control and target creature opponent controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)
Flashbackâ1, Discard a card. |
Enchant creature
Whenever enchanted creature attacks, the player it is attacking loses 1 life. |
Enchant Tappable Permanent
When Shrine of Despair comes into play, your opponent may pay 2 life. If they do, tap target tappable permanent. If not, destroy target tappable permanent. It does not untap during the untap phase. If it does become untapped, destroy Shrine of Despair. Flashback-- |
When Energy Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.
Golem creatures you control have ": Add to your mana pool." 1/1
|
: Angry Elves gains +1/+1. You may only use this ability once per turn.
: Deal 1 damage to target creature. 1/1
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Haste
When Armored Goblin enters the battlefield, target creature that shares a creature type with Armored Goblin gains first strike until end of turn. 2/1
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Whenever Lumite attacks and isn't blocked, you may sacrifice it. If you do, tap target creature. It doesn't untap as normal during its controller's untap phase.
2/2
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Return two target permanents to their owners' hands.
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Haste
: +1/+0. 2/2
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Each player may search his or her library for up to one basic land card and put it into the battlefield. Each player who searched his or her library this way shuffles it.
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Target creature gains +1/+1 for as long as Argent Priest is on the battlefield.
The sermons of the Priests of Argentia could make stout the heart of any man.
2/2
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Deathtouch
Whenever Defender of Power destroys a creature, Defender of Power gets +1/+1. 1/1
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Folklorist
(rare)
Forged from Light
(uncommon)
Delirious Fight
(uncommon)
Odiferous Miasma
(uncommon)
Shrine of Despair
(common)
Energy Splicer
(common)
Angry Elves
(common)
Armored Goblin
(common)
Lumite
(common)
Reversal
(common)
Warden of the Flame
(common)
Sudden Bloom
(common)
Argent Priest
(common)
Defender of Power
(common)
Swamp
(basic)