The Dragon Reborn: Card List
The Dragon Reborn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
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# | Name | Colour | Rarity | Cost | Type | P | T | Code | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | Child of the Light | White | Common | Creature – Human Soldier | 2 | 1 | CW02 | Vigilance | 0 | ||
2 | Harden Air | White | Common | Enchantment – Aura | CW11 |
Flash
Tie the Weave (If you don't pay the Tie the Weave cost when you cast this spell, sacrifice this enchantment at the beginning of the next end step.) Enchant creature. Enchanted creature can't attack or block and its activated abilities can't be activated. |
3 | on 13 Mar 2017 by dude1818 | |||
3 | Lopinginny | White | Common | Creature – Bird | 1 | 1 | CW01 | Flying | 0 | ||
4 | Novice of the Tower | White | Common | Creature – Human Channeler | 1 | 2 | CW03 | When Novice of the Tower enters the battlefield, you gain 2 life. | 0 | ||
5 | Parry | White | Common | Instant | CW13 | Parry deals 3 damage to target attacking or blocking creature. | 0 | ||||
6 | Sheath the Sword | White | Uncommon | Instant | UW10 |
As an additional cost to cast Sheath the Sword, sacrifice a creature.
Destroy target creature blocking or being blocked by the sacrificed creature. |
0 | ||||
7 | Shield of Air | White | Common | Instant | CW10 | Prevent all damage target attacking creature would do this turn. | 0 | ||||
8 | Unweave | White | Common | Instant | CW12 | Destroy target enchantment. | 0 | ||||
9 | Air Blast | Blue | Common | Instant | CU09 | Return target creature to its owner's hand. | 0 | ||||
10 | Compulsion | Blue | Uncommon | Enchantment – Aura | UU05 |
Tie the Weave (If you don't pay the Tie the Weave cost when you cast this spell, sacrifice this enchantment at the beginning of the next end step.)
Enchant creature. You control enchanted creature. |
0 | ||||
11 | Cut the Weave | Blue | Common | Instant | CU08 | Counter target non-creature spell. | 0 | ||||
12 | Distract | Blue | Common | Instant | CU10 | Counter target spell unless its controller pays . | 0 | ||||
13 | Mindful Practice | Blue | Common | Sorcery | CU06 | Draw two cards. | 0 | ||||
14 | Mirror of Mists | Blue | None | Enchantment – Aura | CU07 |
Tie the Weave (If you don't pay the Tie the Weave cost when you cast this spell, sacrifice this enchantment at the beginning of the next end step.)
Enchant creature you control. Enchanted creature becomes a copy of another target creature. |
0 | ||||
15 | Seafolk Trader | Blue | Common | Creature – Human Nomad | 1 | 1 | CU03 | : Draw a card, then discard a card. | 0 | ||
16 | Seanchan War Galley | Blue | Common | Creature – Human Soldier | 5 | 5 | CU05 |
Islandwalk
Seanchan War Galley can't attack unless there are 5 or more Islands on the battlefield. |
0 | ||
17 | Betrayed by Darkfriends | Black | Common | Instant | CB08 | Destroy target non-black creature. | 0 | ||||
18 | Dark One's Raven | Black | Common | Creature – Bird | 1 | 1 | CB03 |
Flying
When Dark One's Raven enters the battlefield, target player discards a card. |
0 | ||
19 | Darkfriend | Black | Uncommon | Creature – Human Rogue | 1 | 1 | UB01 |
When Darkfriend enters the battlefield, gets -2/-2 until end of turn.
Sacrifice Darkfriend: Regenerate target black creature. |
0 | ||
20 | Hunting Trolloc | Black | Common | Creature – Shadowspawn Warrior | 1 | 1 | CB01 | Haste | 0 | ||
21 | Semirhage | Black | Rare | Legendary Creature – Human Channeler | 4 | 4 | RB01 |
. : Put two -1/-1 counters on target creature.
Whenever a creature blocks Semirhage, put a -1/-1 counter on that creature. |
0 | ||
22 | Tainted Rats | Black | Common | Creature – Rat | 1 | 1 | CB04 | Deathtouch | 0 | ||
23 | Tracking Trolloc | Black | Common | Creature – Shadowspawn Scout | 2 | 1 | CB02 | Swampwalk | 0 | ||
24 | Weave Pain | Black | Common | Enchantment – Aura | CB09 |
Tie the Weave (If you don't pay the Tie the Weave cost when you cast this spell, sacrifice this enchantment at the beginning of the next end step.)
Enchant creature Enchanted creature gets -2/-2. |
0 | ||||
25 | Asha'man Soldier | Red | Common | Creature – Human Channeler | 3 | 2 | CR05 | , : Asha'man Soldier deals 1 damage to target creature or player. | 0 | ||
26 | Fire Ball | Red | Common | Instant | CR08 | Fire Ball deals 2 damage to target creature or player. | 0 | ||||
27 | Fire Blossom | Red | Uncommon | Enchantment – Aura | UR07 |
Tie the Weave Weave
Enchant target player. When Fire Blossom enters the battlefield and at the beginning of each upkeep Fire Blossom deals 2 damage to enchanted player and 2 damage each creature that player controls. |
0 | ||||
28 | Pillage the Countryside | Red | Common | Sorcery | CR09 | Destroy target land. | 0 | ||||
29 | Bird-of-Delight | Green | None | Creature – Bird | 0 | 2 | RG01 |
Flying
: Add one mana of any color to your mana pool. |
0 | ||
30 | Dhallin Spider | Green | Common | Creature – Spider | 2 | 5 | CG06 | Reach | 0 | ||
31 | Dream of Need | Green | Common | Sorcery | CG09 | Search your library for a basic land card and put it into the battlefield tapped. | 0 | ||||
32 | Two Rivers Archer | Green | Common | Creature – Human Archer | 3 | 2 | CG05 | Reach | 0 | ||
33 | Water Seeker | Green | Common | Creature – Human Scout | 1 | 1 | CG03 | When Water Seeker enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. | 0 | ||
34 | Wolf of the Dream | Green | Common | Creature – Wolf | 1 | 1 | CG02 |
Dreamwalk (Exile this permanent. Return it to the battlefield under its owner's control at the beginning of the next end step.)
When Wolf of the Dream enters the battlefield, target creature gains forestwalk until end of turn. |
0 | ||
35 | Wolf of the Wood | Green | Common | Creature – Wolf | 2 | 1 | CG01 | Forestwalk | 0 | ||
36 | Elayne Trakand | Multicolour | None | Legendary Creature – Human Channeler | 2 | 3 | RZ19 | , : Put a token onto the battlefield that is a copy of target angreal or ter'angreal you control. If the token has Equip, you may attach it to a Soldier you control. | 0 | ||
37 | Tower Accepted | Multicolour | Common | Creature – Human Channeler | 1 | 2 | CZ01 | : Tap target creature. | 0 | ||
38 | Graendal | Multicolour | Rare | Legendary Creature – Human Channeler | 3 | 5 | RZ07 |
, : Gain control of target creature with power 2 or less.
Sacrifice a creature: Return Graendal to its owner's hand. |
0 | ||
39 | Rahvin | Multicolour | Rare | Legendary Creature – Human Channeler | 6 | 5 | RZ02 | When Rahvin enters the battlefield, gain control of target creature for as long as you control Rahvin. | 0 | ||
40 | Demandred | Multicolour | Rare | Legendary Creature – Human Channeler | 6 | 5 | RZ04 | , : Demandred deals damage equal to his power divided as you choose among any number of to target creatures or players. | 0 | ||
41 | Hungry Trolloc | Multicolour | Common | Creature – Shadowspawn Warrior | 1 | 1 | CZ03 |
Haste
Sacrifice another creature: Regenerate Hungry Trolloc. |
0 | ||
42 | Brother of the Eagle | Multicolour | Common | Creature – Human Warrior | 3 | 3 | CZ05 | Flash | 0 | ||
43 | Lanfear | Multicolour | Rare | Legendary Creature – Human Channeler | 5 | 3 | RZ06 |
Dreamwalk (Exile this permanent. Return it to the battlefield under its owner's control at the beginning of the next end step.)
When Lanfear enters the battlefield, you may exile another target permanent. When Lanfear leaves the battlefield, return the exiled card to the battlefield under its owner's control. |
0 | ||
44 | Samael | Multicolour | Rare | Legendary Creature – Human Channeler | 4 | 6 | RZ01 |
Soldiers you control get +1/+1.
, : Put a 1/1 white and black Soldier creature token with Vigilance onto the battlefield. |
0 | ||
45 | Aginor | Multicolour | Rare | Legendary Creature – Human Channeler | 4 | 5 | RZ05 |
: Regenerate Aginor.
, : Exile a creature card from a graveyard. Put a 1/1 black Shadowspawn creature token with deathtouch onto the battlefield under your control. |
0 | ||
46 | Bloodsnake | Multicolour | Common | Creature – Snake | 3 | 2 | CZ08 | Deathtouch | 0 | ||
47 | Darkhound | Multicolour | Uncommon | Creature – Shadowspawn Wolf | 3 | 3 | UZ09 | Deathtouch, Undying | 0 | ||
48 | Moghedien | Multicolour | Rare | Legendary Creature – Human Channeler | 2 | 5 | RZ10 |
Dreamwalk (Exile this permanent. Return it to the battlefield under its owner's control at the beginning of the next end step.)
When Moghedien enters the battlefield, destroy target non-creature permanent. |
0 | ||
49 | Mazrim Taim (M'Hael) | Multicolour | Rare | Legendary Creature – Human Channeler ‑‑‑‑ Legendary Creature – Human Channeler |
3 ‑‑‑‑ 5 |
4 ‑‑‑‑ 4 |
RZ09 |
, : Draw a card and reveal it. Target channeler you control gets +X/+0, where X is the revealed cards converted mana cost.
When you cast a black non-creature spell, transform Mazrim Taim at the beginning of the next upkeep. ‑‑‑‑ : Gain control of target creature you don't control. |
0 | ||
50 | Balefire | Multicolour | Rare | Sorcery | RZ21 |
As an additional cost to cast Balefire, exile X cards from your graveyard.
Exile X target creatures or artifacts. Return all creatures and artifacts sent to the graveyard from the battlefield this turn to play under their owner's control. |
0 | ||||
51 | The Crystal Throne | Artifact | Rare | Artifact – Ter'angreal | RA01 |
Equipped creature gains +1/+1 and menace.
Equip |
0 |
The Dragon Reborn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |