The Dragon Reborn: Card List

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# Name Colour Rarity Cost Type P T Code Card text Comments Recent comment
1 Child of the Light White Common 2{1}{w} Creature – Human Soldier 2 1 CW02 Vigilance 0
2 Harden Air White Common 2{1}{w} Enchantment – Aura CW11 Flash
Tie the Weave {1}{w} (If you don't pay the Tie the Weave cost when you cast this spell, sacrifice this enchantment at the beginning of the next end step.)
Enchant creature.
Enchanted creature can't attack or block and its activated abilities can't be activated.
3 1489377497 on 13 Mar 2017 by dude1818
3 Lopinginny White Common 1{w} Creature – Bird 1 1 CW01 Flying 0
4 Novice of the Tower White Common 2{1}{w} Creature – Human Channeler 1 2 CW03 When Novice of the Tower enters the battlefield, you gain 2 life. 0
5 Parry White Common 1{w} Instant CW13 Parry deals 3 damage to target attacking or blocking creature. 0
6 Sheath the Sword White Uncommon 1{w} Instant UW10 As an additional cost to cast Sheath the Sword, sacrifice a creature.

Destroy target creature blocking or being blocked by the sacrificed creature.
0
7 Shield of Air White Common 1{w} Instant CW10 Prevent all damage target attacking creature would do this turn. 0
8 Unweave White Common 1{w} Instant CW12 Destroy target enchantment. 0
9 Air Blast Blue Common 1{u} Instant CU09 Return target creature to its owner's hand. 0
10 Compulsion Blue Uncommon 4{2}{u}{u} Enchantment – Aura UU05 Tie the Weave {b} (If you don't pay the Tie the Weave cost when you cast this spell, sacrifice this enchantment at the beginning of the next end step.)
Enchant creature.
You control enchanted creature.
0
11 Cut the Weave Blue Common 2{1}{u} Instant CU08 Counter target non-creature spell. 0
12 Distract Blue Common 2{1}{u} Instant CU10 Counter target spell unless its controller pays {2}. 0
13 Mindful Practice Blue Common 3{2}{u} Sorcery CU06 Draw two cards. 0
14 Mirror of Mists Blue None 2{1}{u} Enchantment – Aura CU07 Tie the Weave {1}{u}{u} (If you don't pay the Tie the Weave cost when you cast this spell, sacrifice this enchantment at the beginning of the next end step.)
Enchant creature you control.
Enchanted creature becomes a copy of another target creature.
0
15 Seafolk Trader Blue Common 2{1}{u} Creature – Human Nomad 1 1 CU03 {t}: Draw a card, then discard a card. 0
16 Seanchan War Galley Blue Common 5{3}{u}{u} Creature – Human Soldier 5 5 CU05 Islandwalk

Seanchan War Galley can't attack unless there are 5 or more Islands on the battlefield.
0
17 Betrayed by Darkfriends Black Common 2{1}{b} Instant CB08 Destroy target non-black creature. 0
18 Dark One's Raven Black Common 2{1}{b} Creature – Bird 1 1 CB03 Flying
When Dark One's Raven enters the battlefield, target player discards a card.
0
19 Darkfriend Black Uncommon 2{1}{b} Creature – Human Rogue 1 1 UB01 When Darkfriend enters the battlefield, gets -2/-2 until end of turn.
Sacrifice Darkfriend: Regenerate target black creature.
0
20 Hunting Trolloc Black Common 1{b} Creature – Shadowspawn Warrior 1 1 CB01 Haste 0
21 Semirhage Black Rare 5{2}{b}{b}{b} Legendary Creature – Human Channeler 4 4 RB01 {b}. {t}: Put two -1/-1 counters on target creature.
Whenever a creature blocks Semirhage, put a -1/-1 counter on that creature.
0
22 Tainted Rats Black Common 2{1}{b} Creature – Rat 1 1 CB04 Deathtouch 0
23 Tracking Trolloc Black Common 2{1}{b} Creature – Shadowspawn Scout 2 1 CB02 Swampwalk 0
24 Weave Pain Black Common 1{b} Enchantment – Aura CB09 Tie the Weave {b} (If you don't pay the Tie the Weave cost when you cast this spell, sacrifice this enchantment at the beginning of the next end step.)
Enchant creature
Enchanted creature gets -2/-2.
0
25 Asha'man Soldier Red Common 4{3}{r} Creature – Human Channeler 3 2 CR05 {r}, {t}: Asha'man Soldier deals 1 damage to target creature or player. 0
26 Fire Ball Red Common 1{r} Instant CR08 Fire Ball deals 2 damage to target creature or player. 0
27 Fire Blossom Red Uncommon 3{1}{r}{r} Enchantment – Aura UR07 Tie the Weave Weave {r}{r}
Enchant target player.
When Fire Blossom enters the battlefield and at the beginning of each upkeep Fire Blossom deals 2 damage to enchanted player and 2 damage each creature that player controls.
0
28 Pillage the Countryside Red Common 3{2}{r} Sorcery CR09 Destroy target land. 0
29 Bird-of-Delight Green None 2{1}{g} Creature – Bird 0 2 RG01 Flying
{t}: Add one mana of any color to your mana pool.
0
30 Dhallin Spider Green Common 4{3}{g} Creature – Spider 2 5 CG06 Reach 0
31 Dream of Need Green Common 2{1}{g} Sorcery CG09 Search your library for a basic land card and put it into the battlefield tapped. 0
32 Two Rivers Archer Green Common 3{2}{g} Creature – Human Archer 3 2 CG05 Reach 0
33 Water Seeker Green Common 2{1}{g} Creature – Human Scout 1 1 CG03 When Water Seeker enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. 0
34 Wolf of the Dream Green Common 2{1}{g} Creature – Wolf 1 1 CG02 Dreamwalk {1}{g}{g} (Exile this permanent. Return it to the battlefield under its owner's control at the beginning of the next end step.)

When Wolf of the Dream enters the battlefield, target creature gains forestwalk until end of turn.
0
35 Wolf of the Wood Green Common 1{g} Creature – Wolf 2 1 CG01 Forestwalk 0
36 Elayne Trakand Multicolour None 4{2}{w}{u} Legendary Creature – Human Channeler 2 3 RZ19 {2}{u}, {t}: Put a token onto the battlefield that is a copy of target angreal or ter'angreal you control. If the token has Equip, you may attach it to a Soldier you control. 0
37 Tower Accepted Multicolour Common 2{w}{u} Creature – Human Channeler 1 2 CZ01 {t}: Tap target creature. 0
38 Graendal Multicolour Rare 5{2}{u}{b}{b} Legendary Creature – Human Channeler 3 5 RZ07 {u}{b}, {t}: Gain control of target creature with power 2 or less.
Sacrifice a creature: Return Graendal to its owner's hand.
0
39 Rahvin Multicolour Rare 5{2}{u}{b}{b} Legendary Creature – Human Channeler 6 5 RZ02 When Rahvin enters the battlefield, gain control of target creature for as long as you control Rahvin. 0
40 Demandred Multicolour Rare 5{2}{b}{b}{r} Legendary Creature – Human Channeler 6 5 RZ04 {b}{r}, {t}: Demandred deals damage equal to his power divided as you choose among any number of to target creatures or players. 0
41 Hungry Trolloc Multicolour Common 2{b}{r} Creature – Shadowspawn Warrior 1 1 CZ03 Haste
Sacrifice another creature: Regenerate Hungry Trolloc.
0
42 Brother of the Eagle Multicolour Common 4{2}{g}{w} Creature – Human Warrior 3 3 CZ05 Flash 0
43 Lanfear Multicolour Rare 5{2}{w}{b}{b} Legendary Creature – Human Channeler 5 3 RZ06 Dreamwalk {w}{w} (Exile this permanent. Return it to the battlefield under its owner's control at the beginning of the next end step.)
When Lanfear enters the battlefield, you may exile another target permanent. When Lanfear leaves the battlefield, return the exiled card to the battlefield under its owner's control.
0
44 Samael Multicolour Rare 5{2}{w}{b}{b} Legendary Creature – Human Channeler 4 6 RZ01 Soldiers you control get +1/+1.
{1}{w}{b}, {t}: Put a 1/1 white and black Soldier creature token with Vigilance onto the battlefield.
0
45 Aginor Multicolour Rare 5{2}{b}{b}{g} Legendary Creature – Human Channeler 4 5 RZ05 {b}{g}: Regenerate Aginor.
{1}{b}{g}, {t}: Exile a creature card from a graveyard. Put a 1/1 black Shadowspawn creature token with deathtouch onto the battlefield under your control.
0
46 Bloodsnake Multicolour Common 4{2}{b}{g} Creature – Snake 3 2 CZ08 Deathtouch 0
47 Darkhound Multicolour Uncommon 4{2}{b}{g} Creature – Shadowspawn Wolf 3 3 UZ09 Deathtouch, Undying 0
48 Moghedien Multicolour Rare 5{2}{b}{b}{g} Legendary Creature – Human Channeler 2 5 RZ10 Dreamwalk {1}{g} (Exile this permanent. Return it to the battlefield under its owner's control at the beginning of the next end step.)
When Moghedien enters the battlefield, destroy target non-creature permanent.
0
49 Mazrim Taim (M'Hael) Multicolour Rare 4 {2}{r}{u} Legendary Creature – Human Channeler
‑‑‑‑
Legendary Creature – Human Channeler
3
‑‑‑‑
5
4
‑‑‑‑
4
RZ09 {r}{u}, {t}: Draw a card and reveal it. Target channeler you control gets +X/+0, where X is the revealed cards converted mana cost.
When you cast a black non-creature spell, transform Mazrim Taim at the beginning of the next upkeep.
‑‑‑‑
{b}{r}{u}: Gain control of target creature you don't control.
0
50 Balefire Multicolour Rare 3{x}{x}{r}{w}{b} Sorcery RZ21 As an additional cost to cast Balefire, exile X cards from your graveyard.
Exile X target creatures or artifacts. Return all creatures and artifacts sent to the graveyard from the battlefield this turn to play under their owner's control.
0
51 The Crystal Throne Artifact Rare 4{4} Artifact – Ter'angreal RA01 Equipped creature gains +1/+1 and menace.

Equip {4}
0
The Dragon Reborn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton