Labyrinth
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Showing 10 of 10 White cards
Go to section: Colourless (1) White (10) Blue (18) Black (19) Red (14) Green (11) Artifact (1) Land (1)
Show rarities: C U R
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.
1/1
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Flying
Unearth
Unearth
1/1
Reveal the top card of target player's library. You gain life equal to that card's converted mana cost.
Draw a card.
Draw a card.
Flying
Defender
Defender
3/5
At the beginning of your upkeep, you gain 1 life for each creature card in your graveyard.
1/1
As long as you have seven or more cards in hand, Mystic gets +2/+2.
1/1
Obligoyf's power and toughness are equal to the number of cards in exile.
*/*
Enchant creature
Discard a card: Exile the enchanted creature. Any player may activate this ability.
Discard a card: Exile the enchanted creature. Any player may activate this ability.
Flying
Hellbent – Righteous Fury is indestructable and has protection from black and red.
Hellbent – Righteous Fury is indestructable and has protection from black and red.
5/5
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs less to cast for each card exiled this way.)
Prevent all combat damage that attacking creatures would deal this turn. Draw cards equal to the damage prevented this way.
Prevent all combat damage that attacking creatures would deal this turn. Draw cards equal to the damage prevented this way.
Go to section: Colourless (1) White (10) Blue (18) Black (19) Red (14) Green (11) Artifact (1) Land (1)
Show rarities: C U R
Labyrinth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Concepts, Themes, Mechanics |