Labyrinth: Virtual Booster
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| Mechanics | Concepts, Themes, Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Obligoyf's power and toughness are equal to the number of cards in exile.
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At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard.
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At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Ogre Mercenary.
4/3
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Hellbent –
: Insane Fireslinger deals 2 damage to target creature or player. Activate this ability only if you have no cards in hand.1/1
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Target player discards two cards.
Discard two cards: Return Mind Putrefaction from your graveyard to your hand. |
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Fireshock deals 1 damage to target creature or player.
Hellbent – Fireshock deals 3 damage to that creature or player instead if you have no cards in hand. |
Trample
Hellbent – Return AngryPlant? from your graveyard to your hand. Use this ability only if you have no cards in hand. 5/2
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Madness
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When Skeleton enters the battlefield, if it's madness cost was paid, it enters the battlefield with a +1/+1 counter on it. 1/1
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Return target creature to it's owners hand.
Draw a card. |
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.
1/1
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Flying
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) 3/2
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Hellbent – Deepcave Giant gets +3/+3 and has haste as long as you have no cards in hand.
3/3
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You may cast Reblooming Tree from your graveyard.
1/3
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Flying
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) 1/1
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Obligoyf
(rare)
Grotesque Idol
(uncommon)
Ogre Mercenary
(uncommon)
Insane Fireslinger
(uncommon)
Mind Putrefaction
(common)
Fireshock
(common)
AngryPlant?
(common)
Skeleton
(common)
CantripBounce
(common)
Enlightened Guy
(common)
Drake
(common)
Deepcave Giant
(common)
Reblooming Tree
(common)
Thought Pincher
(common)
Island
(basic)


: Insane Fireslinger deals 2 damage to target creature or player. Activate this ability only if you have no cards in hand.