Labyrinth: Virtual Booster

Labyrinth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Concepts, Themes, Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Island Mountain
({t}: Add {u} or {r} to your mana pool.)
As Boiling Gyser enters the battlefield, you may return an island or mountain you control to its owner's hand. If you don't, Boiling Gyser enters the battlefield tapped instead.

 U 
Creature – Ogre Mercenary Warrior
At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Ogre Mercenary.
4/3
 U 
Enchantment – Aura
Enchant creature

At the beginning of your upkeep, but a -1/-1 counter on enchanted creature.

{1}{b}: Enchant ({1}{b}: Attach to target creature you control.)
 U 
Sorcery
Draw a card for each Forest you control.
 C 
Creature – Wurm
Hellbent – Hellbent Wurm gets +3/+3 and has trample as long as you have no cards in hand.
4/4
 C 
Sorcery
Reveal the top four cards of your library. Put all instant and sorcery cards revealed this way into your hand and the rest into your graveyard.
 C 
Instant
Discard a card, draw a card.
 C 
Creature – Giant
Hellbent – Deepcave Giant gets +3/+3 and has haste as long as you have no cards in hand.
3/3
{2}{u}
 
 C 
Creature – Drake
Flying

Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
3/2
 C 
Creature – Horror
Each player's maximum hand size is reduced by two.
4/3
{2}{r}
 
 C 
Creature – Elemental
When Grrr deals combat damage to a player, you may exile three cards from your graveyard. If you do, Grrr deals 2 damage to target creature or player.
1/1
 C 
 
Trample

Hellbent – Return AngryPlant? from your graveyard to your hand. Use this ability only if you have no cards in hand.
5/2
 C 
Creature – Spirit Cleric
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.
1/1
 C 
Sorcery
Target opponent draws three cards.

Draw a card.
Forest
 
 B 
Basic Land – Forest

Boiling Gyser (rare)
Ogre Mercenary (uncommon)
Wasting Sickness (uncommon)
Woodland Lore (uncommon)
Hellbent Wurm (common)
Tedious Study (common)
ForgetStuff (common)
Deepcave Giant (common)
Drake (common)
Scary Horror (common)
Grrr (common)
AngryPlant? (common)
Enlightened Guy (common)
Ancestral Brainstorm (common)
Forest (basic)