Labyrinth: Virtual Booster

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Mechanics | Concepts, Themes, Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Zombie Wizard
Cards in graveyards lose all abilities.
2/1
 
 R 
Sorcery
Name a card. Reveal cards from the top of your library until you reveal the named card. Put that card into your hand and the rest into your graveyard. You lose X life where X is the number of cards in your graveyard.
 U 
Creature – Hydra
Hydra Whelp enters the battlefield with a +1/+1 counter on it.

{g}{g}: Double the number of +1/+1 counter on Hydra Whelp. If this ability has been activated three or more times this turn, sacrifice Hydra Whelp.
0/0
{g}
 
 U 
Creature – Insect Shaman
{t}: Add one mana of any color to your mana pool. Activate this ability only if you control no permanents of that color.
1/1
 U 
Creature – Spirit
Flying

When Wailing Banshee enters the battlefield, each player puts the top four cards of his or her library into his or her graveyard.
3/3
 C 
Sorcery
Target player discards two cards.

Discard two cards: Return Mind Putrefaction from your graveyard to your hand.
 C 
Creature – Skeleton Horror
Madness {1}{b}

When Skeleton enters the battlefield, if it's madness cost was paid, it enters the battlefield with a +1/+1 counter on it.
1/1
 C 
Creature – Nightmare Zombie
Your maximum hand size is reduced by one.
2/2
{2}{u}
 
 C 
Creature – Drake
Flying

Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
3/2
 C 
Creature – Gargoyle
Flying

Defender
3/5
 C 
Instant
Look at the top three cards of your library. Choose two cards at random. Put one of those cards into your hand and the other on top of your library. Put the remaining card on the bottom of your library.
 C 
Creature – Wurm
Hellbent – Hellbent Wurm gets +3/+3 and has trample as long as you have no cards in hand.
4/4
 C 
Instant
Return target creature to it's owners hand.

Draw a card.
 C 
Creature – Giant
Hellbent – Deepcave Giant gets +3/+3 and has haste as long as you have no cards in hand.
3/3
Swamp
 
 B 
Basic Land – Swamp

Yixlid Jailer (uncommon, foil)
Demented Tutor (rare)
Hydra Whelp (uncommon)
Shaman (uncommon)
Wailing Banshee (uncommon)
Mind Putrefaction (common)
Skeleton (common)
Dementia Ghoul (common)
Drake (common)
Marble Gargoyle (common)
Impulsive Nerve (common)
Hellbent Wurm (common)
CantripBounce (common)
Deepcave Giant (common)
Swamp (basic)