Labyrinth: Virtual Booster
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| Mechanics | Concepts, Themes, Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.
1/1
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Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
Mindboil deals 10 damage to target player. |
Counter target spell. Its controller draws cards equal to the countered spell's mana cost.
Draw a card. |
2/2
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Enchant creature
At the beginning of your upkeep, but a -1/-1 counter on enchanted creature. ![]() : Enchant (![]() : Attach to target creature you control.) |
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Target player puts the top five cards of his or her library into his or her graveyard.
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Trample
Hellbent – Return AngryPlant? from your graveyard to your hand. Use this ability only if you have no cards in hand. 5/2
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Elder Silverback gets +2/+2 as long as there are no cards in your graveyard.
1/1
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Enchant creature
Discard a card: Exile the enchanted creature. Any player may activate this ability. |
Deathtouch
2/1
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Flying
Defender 3/5
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Each player draws three cards, then discards three cards at random.
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Each player draws two cards.
Madness ![]()
When you cast Induced Learning, if its madness cost was paid, each player draws three cards instead. |
Discard a card, draw a card.
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Enlightened Guy
(common, foil)
Mindboil
(rare)
Impede
(uncommon)
Deep One
(uncommon)
Wasting Sickness
(uncommon)
Tome Scour
(common)
AngryPlant?
(common)
Elder Silverback
(common)
Oblivion Seal
(common)
Caverncrawler Basilisk
(common)
Marble Gargoyle
(common)
Burning Inquiry
(common)
Induced Learning
(common)
ForgetStuff
(common)
Plains
(basic)


