Labyrinth: Virtual Booster

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Mechanics | Concepts, Themes, Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)
Prevent all combat damage that attacking creatures would deal this turn. Draw cards equal to the damage prevented this way.
 U 
Creature – Spirit
At the beginning of your upkeep, you gain 1 life for each creature card in your graveyard.
1/1
 U 
Artifact
At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard.
 U 
Creature – Ooze
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)

At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Mordant Tar.
1/1
 C 
Sorcery
Each player draws three cards, then discards three cards at random.
 C 
Instant
Look at the top three cards of your library. Choose two cards at random. Put one of those cards into your hand and the other on top of your library. Put the remaining card on the bottom of your library.
{2}{r}
 
 C 
Creature – Elemental
When Grrr deals combat damage to a player, you may exile three cards from your graveyard. If you do, Grrr deals 2 damage to target creature or player.
1/1
 C 
Sorcery
Reveal the top four cards of your library. Put all instant and sorcery cards revealed this way into your hand and the rest into your graveyard.
 C 
Creature – Skeleton Horror
Madness {1}{b}

When Skeleton enters the battlefield, if it's madness cost was paid, it enters the battlefield with a +1/+1 counter on it.
1/1
 C 
Creature – Spirit
Flying

Unearth {w}
1/1
 C 
Creature – Wurm
Hellbent – Hellbent Wurm gets +3/+3 and has trample as long as you have no cards in hand.
4/4
 C 
Sorcery
Target player discards two cards.

Discard two cards: Return Mind Putrefaction from your graveyard to your hand.
 C 
Instant
Return target creature to it's owners hand.

Draw a card.
{2}{u}
 
 C 
Creature – Drake
Flying

Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
3/2
Mountain
 
 B 
Basic Land – Mountain

Underworld Sun (rare)
Mourning Spirit (uncommon)
Grotesque Idol (uncommon)
Mordant Tar (uncommon)
Burning Inquiry (common)
Impulsive Nerve (common)
Grrr (common)
Tedious Study (common)
Skeleton (common)
Entombed Spirit (common)
Hellbent Wurm (common)
Mind Putrefaction (common)
CantripBounce (common)
Drake (common)
Mountain (basic)