Labyrinth: Virtual Booster
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| Mechanics | Concepts, Themes, Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) 2/1
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Flying
Whenever Nightmare Dragon deals damage to a player, each player discards his or her hand and draws that many cards. , Discard a card: Nightmare Dragon deals 1 damage to target creature or player.5/5
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Enchant creature
At the beginning of your upkeep, but a -1/-1 counter on enchanted creature. ![]() : Enchant (![]() : Attach to target creature you control.) |
Draw a card for each Forest you control.
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2/2
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Flying
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) 3/2
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Flying
Unearth ![]() 1/1
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Your maximum hand size is reduced by one.
2/2
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Deathtouch
2/1
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Flying
Unearth ![]() ![]() ![]() 3/3
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Hellbent – Deepcave Giant gets +3/+3 and has haste as long as you have no cards in hand.
3/3
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Look at the top three cards of your library. Choose two cards at random. Put one of those cards into your hand and the other on top of your library. Put the remaining card on the bottom of your library.
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Each player's maximum hand size is reduced by two.
4/3
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Each player draws two cards.
Madness ![]()
When you cast Induced Learning, if its madness cost was paid, each player draws three cards instead. |
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Screeching Bat
(common, foil)
Nightmare Dragon
(mythic)
Wasting Sickness
(uncommon)
Woodland Lore
(uncommon)
Deep One
(uncommon)
Drake
(common)
Entombed Spirit
(common)
Dementia Ghoul
(common)
Caverncrawler Basilisk
(common)
Ashborn Phoenix
(common)
Deepcave Giant
(common)
Impulsive Nerve
(common)
Scary Horror
(common)
Induced Learning
(common)
Island
(basic)






