Labyrinth: Virtual Booster
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| Mechanics | Concepts, Themes, Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs
less to cast for each card exiled this way.)
Prevent all combat damage that attacking creatures would deal this turn. Draw cards equal to the damage prevented this way. |
Waking Nightmare is unblockable.
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) "To sleep, perchance to dream! Ah, what a wondrous privilege."
3/3
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Discard your hand.
Draw a card. |
Reveal the top card of target player's library. You gain life equal to that card's converted mana cost.
Draw a card. |
: Draw a card, then discard a card at random. Fire Reader deals 1 damage to you.1/1
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Hellbent – Hellbent Wurm gets +3/+3 and has trample as long as you have no cards in hand.
4/4
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Flying
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) 3/2
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Each player draws three cards, then discards three cards at random.
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Flying
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) 2/1
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Flying
Defender 3/5
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Target opponent draws three cards.
Draw a card. |
Flying
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) 1/1
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Target player discards two cards.
Discard two cards: Return Mind Putrefaction from your graveyard to your hand. |
Look at the top three cards of your library. Choose two cards at random. Put one of those cards into your hand and the other on top of your library. Put the remaining card on the bottom of your library.
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Underworld Sun
(rare)
Waking Nightmare
(uncommon)
Induced Insanity
(uncommon)
Illume
(uncommon)
Fire Reader
(common)
Hellbent Wurm
(common)
Drake
(common)
Burning Inquiry
(common)
Screeching Bat
(common)
Marble Gargoyle
(common)
Ancestral Brainstorm
(common)
Thought Pincher
(common)
Mind Putrefaction
(common)
Impulsive Nerve
(common)
Mountain
(basic)


less to cast for each card exiled this way.)

: Draw a card, then discard a card at random. Fire Reader deals 1 damage to you.

