Labyrinth: Virtual Booster
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| Mechanics | Concepts, Themes, Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, trample
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) 7/7
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Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Mordant Tar. 1/1
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2/2
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Draw a card for each Forest you control.
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Return target creature to it's owners hand.
Draw a card. |
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Each player draws three cards, then discards three cards at random.
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Fireshock deals 1 damage to target creature or player.
Hellbent – Fireshock deals 3 damage to that creature or player instead if you have no cards in hand. |
Hellbent – Hellbent Wurm gets +3/+3 and has trample as long as you have no cards in hand.
4/4
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At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.
1/1
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Madness
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When Skeleton enters the battlefield, if it's madness cost was paid, it enters the battlefield with a +1/+1 counter on it. 1/1
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Look at the top three cards of your library. Choose two cards at random. Put one of those cards into your hand and the other on top of your library. Put the remaining card on the bottom of your library.
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Flying
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) 1/1
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Each player draws two cards.
Madness ![]()
When you cast Induced Learning, if its madness cost was paid, each player draws three cards instead. |
Target player puts the top five cards of his or her library into his or her graveyard.
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Dementia Demon
(rare)
Mordant Tar
(uncommon)
Deep One
(uncommon)
Woodland Lore
(uncommon)
CantripBounce
(common)
Burning Inquiry
(common)
Fireshock
(common)
Hellbent Wurm
(common)
Enlightened Guy
(common)
Skeleton
(common)
Impulsive Nerve
(common)
Thought Pincher
(common)
Induced Learning
(common)
Tome Scour
(common)
Forest
(basic)





