Labyrinth: Virtual Booster
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| Mechanics | Concepts, Themes, Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Nihilgoyf's power and toughness are equal to the number of card's in exile.
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Hellbent –
: Insane Fireslinger deals 2 damage to target creature or player. Activate this ability only if you have no cards in hand.1/1
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: Target player puts the top three cards of his or her library into his or her graveyard unless he or she has Book Burner deal 2 damage to him.1/1
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Reveal the top card of target player's library. You gain life equal to that card's converted mana cost.
Draw a card. |
Flying
Unearth ![]() ![]() ![]() 3/3
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At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.
1/1
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As long as you have seven or more cards in hand, Mystic gets +2/+2.
1/1
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Target player discards two cards.
Discard two cards: Return Mind Putrefaction from your graveyard to your hand. |
Hellbent – Hellbent Wurm gets +3/+3 and has trample as long as you have no cards in hand.
4/4
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Fireshock deals 1 damage to target creature or player.
Hellbent – Fireshock deals 3 damage to that creature or player instead if you have no cards in hand. |
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Dream Haunter is unblockable
3/2
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Flying
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) 1/1
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Deathtouch
2/1
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Madness
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When Skeleton enters the battlefield, if it's madness cost was paid, it enters the battlefield with a +1/+1 counter on it. 1/1
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Nihilgoyf
(rare)
Insane Fireslinger
(uncommon)
Book Burner
(uncommon)
Illume
(uncommon)
Ashborn Phoenix
(common)
Enlightened Guy
(common)
Mystic
(common)
Mind Putrefaction
(common)
Hellbent Wurm
(common)
Fireshock
(common)
Dream Haunter
(common)
Thought Pincher
(common)
Caverncrawler Basilisk
(common)
Skeleton
(common)
Plains
(basic)



: Insane Fireslinger deals 2 damage to target creature or player. Activate this ability only if you have no cards in hand.


