Labyrinth: Virtual Booster

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Mechanics | Concepts, Themes, Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Island Mountain
({t}: Add {u} or {r} to your mana pool.)
As Boiling Gyser enters the battlefield, you may return an island or mountain you control to its owner's hand. If you don't, Boiling Gyser enters the battlefield tapped instead.

 U 
Sorcery
Draw a card for each Forest you control.
 U 
Creature – Ooze
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)

At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Mordant Tar.
1/1
 U 
Creature – Faerie Spellshaper
Flying

{u}, {t}, Discard a card: Put a 2/2 blue Illusion creature token onto the battlefield. It has "When this permanent becomes the target of a spell or ability, sacrifice it."
1/1
 C 
Instant
Target creature is unblockable this turn.

Madness {2}{u}
 C 
Creature – Wurm
Hellbent – Hellbent Wurm gets +3/+3 and has trample as long as you have no cards in hand.
4/4
 C 
Instant
Fireshock deals 1 damage to target creature or player.

Hellbent – Fireshock deals 3 damage to that creature or player instead if you have no cards in hand.
 C 
Creature – Gargoyle
Flying

Defender
3/5
 C 
Creature – Skeleton Horror
Madness {1}{b}

When Skeleton enters the battlefield, if it's madness cost was paid, it enters the battlefield with a +1/+1 counter on it.
1/1
 C 
Sorcery
Target player discards two cards.

Discard two cards: Return Mind Putrefaction from your graveyard to your hand.
 C 
Sorcery
Each player draws two cards.

Madness {2}{u}

When you cast Induced Learning, if its madness cost was paid, each player draws three cards instead.
 C 
 
Trample

Hellbent – Return AngryPlant? from your graveyard to your hand. Use this ability only if you have no cards in hand.
5/2
 C 
Enchantment – Aura
Enchant creature

Discard a card: Exile the enchanted creature. Any player may activate this ability.
 C 
Creature – Horror
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
5/4
Swamp
 
 B 
Basic Land – Swamp

Boiling Gyser (rare)
Woodland Lore (uncommon)
Mordant Tar (uncommon)
Mistformer Apprentice (uncommon)
Phantom Guise (common)
Hellbent Wurm (common)
Fireshock (common)
Marble Gargoyle (common)
Skeleton (common)
Mind Putrefaction (common)
Induced Learning (common)
AngryPlant? (common)
Oblivion Seal (common)
Unthinkable Horror (common)
Swamp (basic)