Labyrinth: Virtual Booster

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Mechanics | Concepts, Themes, Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Island Mountain
({t}: Add {u} or {r} to your mana pool.)
As Boiling Gyser enters the battlefield, you may return an island or mountain you control to its owner's hand. If you don't, Boiling Gyser enters the battlefield tapped instead.

 U 
Creature – Nightmare Illusion
Waking Nightmare is unblockable.
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
"To sleep, perchance to dream! Ah, what a wondrous privilege."
3/3
 U 
Creature – Dwarf Wizard
Hellbent – {t}: Insane Fireslinger deals 2 damage to target creature or player. Activate this ability only if you have no cards in hand.
1/1
{1}{w}
 
 U 
Instant
Reveal the top card of target player's library. You gain life equal to that card's converted mana cost.
Draw a card.
{2}{r}
 
 C 
Creature – Elemental
When Grrr deals combat damage to a player, you may exile three cards from your graveyard. If you do, Grrr deals 2 damage to target creature or player.
1/1
 C 
Sorcery
Reveal the top four cards of your library. Put all instant and sorcery cards revealed this way into your hand and the rest into your graveyard.
 C 
Creature – Phoenix
Flying

Unearth {4}{r}{r}
3/3
 C 
Creature – Spirit
Flying

Unearth {w}
1/1
 C 
Instant
Look at the top three cards of your library. Choose two cards at random. Put one of those cards into your hand and the other on top of your library. Put the remaining card on the bottom of your library.
 C 
Sorcery
Each player draws two cards.

Madness {2}{u}

When you cast Induced Learning, if its madness cost was paid, each player draws three cards instead.
 C 
Creature – Nightmare Zombie
Your maximum hand size is reduced by one.
2/2
 C 
Creature – Wurm
Hellbent – Hellbent Wurm gets +3/+3 and has trample as long as you have no cards in hand.
4/4
 C 
Creature – Bat
Flying

Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
2/1
 C 
Enchantment – Aura
Enchant creature

Discard a card: Exile the enchanted creature. Any player may activate this ability.
Forest
 
 B 
Basic Land – Forest

Boiling Gyser (rare)
Waking Nightmare (uncommon)
Insane Fireslinger (uncommon)
Illume (uncommon)
Grrr (common)
Tedious Study (common)
Ashborn Phoenix (common)
Entombed Spirit (common)
Impulsive Nerve (common)
Induced Learning (common)
Dementia Ghoul (common)
Hellbent Wurm (common)
Screeching Bat (common)
Oblivion Seal (common)
Forest (basic)