Labyrinth: Virtual Booster
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| Mechanics | Concepts, Themes, Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Immolate can't be countered by spells or abilities and the damage can't be prevented.
Delve Immolate deals X damage to target creature or player. A creature dealt damage this way can't be regenerated. If a creature dealt damage this way would be put into a graveyard this turn, exile it instead. |
At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Ogre Mercenary.
4/3
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Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Mordant Tar. 1/1
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Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs
less to cast for each card exiled this way.)
When Tunneling Wurm attacks, destroy target land. 6/6
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Each player draws two cards.
Madness ![]()
When you cast Induced Learning, if its madness cost was paid, each player draws three cards instead. |
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Flying
Unearth ![]() 1/1
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: Draw a card, then discard a card at random. Fire Reader deals 1 damage to you.1/1
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Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs
less to cast for each card exiled this way.)
Haste 2/2
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Deathtouch
2/1
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Flying
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) 2/1
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Target player puts the top five cards of his or her library into his or her graveyard.
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Each player draws three cards, then discards three cards at random.
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As long as you have seven or more cards in hand, Mystic gets +2/+2.
1/1
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Flying
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) 1/1
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Immolate
(rare)
Ogre Mercenary
(uncommon)
Mordant Tar
(uncommon)
Tunneling Wurm
(uncommon)
Induced Learning
(common)
Entombed Spirit
(common)
Fire Reader
(common)
Leadfoot Dwarrow
(common)
Caverncrawler Basilisk
(common)
Screeching Bat
(common)
Tome Scour
(common)
Burning Inquiry
(common)
Mystic
(common)
Thought Pincher
(common)
Swamp
(basic)




less to cast for each card exiled this way.)
: Draw a card, then discard a card at random. Fire Reader deals 1 damage to you.