Labyrinth: Virtual Booster

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Mechanics | Concepts, Themes, Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Faerie Spellshaper
Flying

{2}{u}{u}, {t}, Discard a card: Put a 4/4 blue Dragon Illusion creature token with flying onto the battlefield. It has, "When this permanent becomes the target of a spell or ability, sacrifice it."
2/2
 U 
Creature – Salamander Mutant
2/2
 U 
Creature – Faerie Spellshaper
Flying

{u}, {t}, Discard a card: Put a 2/2 blue Illusion creature token onto the battlefield. It has "When this permanent becomes the target of a spell or ability, sacrifice it."
1/1
 U 
Creature – Dwarf Wizard
{t}: Target player puts the top three cards of his or her library into his or her graveyard unless he or she has Book Burner deal 2 damage to him.
1/1
 C 
Sorcery
Target player puts the top five cards of his or her library into his or her graveyard.
 C 
Creature – Wurm
Hellbent – Hellbent Wurm gets +3/+3 and has trample as long as you have no cards in hand.
4/4
 C 
Creature – Nightmare Zombie
Your maximum hand size is reduced by one.
2/2
 C 
Creature – Bat
Flying

Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
2/1
 C 
Creature – Phoenix
Flying

Unearth {4}{r}{r}
3/3
 C 
Creature – Human Shaman
{t}: Draw a card, then discard a card at random. Fire Reader deals 1 damage to you.
1/1
{2}{u}
 
 C 
Creature – Drake
Flying

Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
3/2
 C 
Sorcery
Target opponent draws three cards.

Draw a card.
{w}
 
 C 
Creature – Human
As long as you have seven or more cards in hand, Mystic gets +2/+2.
1/1
 C 
Instant
Look at the top three cards of your library. Choose two cards at random. Put one of those cards into your hand and the other on top of your library. Put the remaining card on the bottom of your library.
Mountain
 
 B 
Basic Land – Mountain

Mistshaper Master (rare)
Deep One (uncommon)
Mistformer Apprentice (uncommon)
Book Burner (uncommon)
Tome Scour (common)
Hellbent Wurm (common)
Dementia Ghoul (common)
Screeching Bat (common)
Ashborn Phoenix (common)
Fire Reader (common)
Drake (common)
Ancestral Brainstorm (common)
Mystic (common)
Impulsive Nerve (common)
Mountain (basic)