Labyrinth: Virtual Booster
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| Mechanics | Concepts, Themes, Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, trample
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) 7/7
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: Add one mana of any color to your mana pool. Activate this ability only if you control no permanents of that color.1/1
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2/2
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At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Ogre Mercenary.
4/3
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Trample
Hellbent – Return AngryPlant? from your graveyard to your hand. Use this ability only if you have no cards in hand. 5/2
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Flying
Unearth ![]() ![]() ![]() 3/3
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Flying
Defender 3/5
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Flying
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) 3/2
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Target creature is unblockable this turn.
Madness ![]() ![]() |
Elder Silverback gets +2/+2 as long as there are no cards in your graveyard.
1/1
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Return target creature to it's owners hand.
Draw a card. |
Your maximum hand size is reduced by one.
2/2
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Each player's maximum hand size is reduced by two.
4/3
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Fireshock deals 1 damage to target creature or player.
Hellbent – Fireshock deals 3 damage to that creature or player instead if you have no cards in hand. |
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Dementia Demon
(rare)
Shaman
(uncommon)
Deep One
(uncommon)
Ogre Mercenary
(uncommon)
AngryPlant?
(common)
Ashborn Phoenix
(common)
Marble Gargoyle
(common)
Drake
(common)
Phantom Guise
(common)
Elder Silverback
(common)
CantripBounce
(common)
Dementia Ghoul
(common)
Scary Horror
(common)
Fireshock
(common)
Island
(basic)


: Add one mana of any color to your mana pool. Activate this ability only if you control no permanents of that color.


