Labyrinth: Virtual Booster

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Mechanics | Concepts, Themes, Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Angel
Flying

Hellbent – Righteous Fury is indestructable and has protection from black and red.
5/5
 U 
Creature – Faerie Spellshaper
Flying

{u}, {t}, Discard a card: Put a 2/2 blue Illusion creature token onto the battlefield. It has "When this permanent becomes the target of a spell or ability, sacrifice it."
1/1
 U 
Enchantment – Aura
Enchant creature

Discard two cards: Gain control of enchanted creature. Any player may activate the ability.
 U 
Artifact
At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard.
{w}
 
 C 
Creature – Human
As long as you have seven or more cards in hand, Mystic gets +2/+2.
1/1
 C 
Creature – Phoenix
Flying

Unearth {4}{r}{r}
3/3
 C 
Creature – Wurm
Hellbent – Hellbent Wurm gets +3/+3 and has trample as long as you have no cards in hand.
4/4
 C 
Creature – Dwarf Warrior
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)

Haste
2/2
 C 
Creature – Nightmare Zombie
Your maximum hand size is reduced by one.
2/2
 C 
Sorcery
Each player draws two cards.

Madness {2}{u}

When you cast Induced Learning, if its madness cost was paid, each player draws three cards instead.
 C 
Instant
Fireshock deals 1 damage to target creature or player.

Hellbent – Fireshock deals 3 damage to that creature or player instead if you have no cards in hand.
 C 
Creature – Horror
Each player's maximum hand size is reduced by two.
4/3
 C 
Sorcery
Reveal the top four cards of your library. Put all instant and sorcery cards revealed this way into your hand and the rest into your graveyard.
 C 
Creature – Spirit Cleric
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.
1/1
Forest
 
 B 
Basic Land – Forest

Righteous Fury (rare)
Mistformer Apprentice (uncommon)
Mind Control (uncommon)
Grotesque Idol (uncommon)
Mystic (common)
Ashborn Phoenix (common)
Hellbent Wurm (common)
Leadfoot Dwarrow (common)
Dementia Ghoul (common)
Induced Learning (common)
Fireshock (common)
Scary Horror (common)
Tedious Study (common)
Enlightened Guy (common)
Forest (basic)