Labyrinth: Virtual Booster

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Mechanics | Concepts, Themes, Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Angel
Flying

Hellbent – Righteous Fury is indestructable and has protection from black and red.
5/5
 U 
Enchantment – Aura
Enchant creature

At the beginning of your upkeep, but a -1/-1 counter on enchanted creature.

{1}{b}: Enchant ({1}{b}: Attach to target creature you control.)
{g}
 
 U 
Creature – Insect Shaman
{t}: Add one mana of any color to your mana pool. Activate this ability only if you control no permanents of that color.
1/1
 U 
Creature – Spirit
Flying

When Wailing Banshee enters the battlefield, each player puts the top four cards of his or her library into his or her graveyard.
3/3
 C 
Sorcery
Target player puts the top five cards of his or her library into his or her graveyard.
 C 
Creature – Wurm
Hellbent – Hellbent Wurm gets +3/+3 and has trample as long as you have no cards in hand.
4/4
 C 
Creature – Spirit
Flying

Unearth {w}
1/1
 C 
Sorcery
Each player draws two cards.

Madness {2}{u}

When you cast Induced Learning, if its madness cost was paid, each player draws three cards instead.
 C 
Creature – Phoenix
Flying

Unearth {4}{r}{r}
3/3
 C 
Creature – Skeleton Horror
Madness {1}{b}

When Skeleton enters the battlefield, if it's madness cost was paid, it enters the battlefield with a +1/+1 counter on it.
1/1
 C 
Creature – Horror
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
5/4
 C 
Sorcery
Target opponent draws three cards.

Draw a card.
 C 
Creature – Dwarf Warrior
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)

Haste
2/2
 C 
Instant
Fireshock deals 1 damage to target creature or player.

Hellbent – Fireshock deals 3 damage to that creature or player instead if you have no cards in hand.
Plains
 
 B 
Basic Land – Plains

Righteous Fury (rare)
Wasting Sickness (uncommon)
Shaman (uncommon)
Wailing Banshee (uncommon)
Tome Scour (common)
Hellbent Wurm (common)
Entombed Spirit (common)
Induced Learning (common)
Ashborn Phoenix (common)
Skeleton (common)
Unthinkable Horror (common)
Ancestral Brainstorm (common)
Leadfoot Dwarrow (common)
Fireshock (common)
Plains (basic)