Labyrinth: Virtual Booster

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Mechanics | Concepts, Themes, Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Immolate can't be countered by spells or abilities and the damage can't be prevented.
Delve
Immolate deals X damage to target creature or player. A creature dealt damage this way can't be regenerated. If a creature dealt damage this way would be put into a graveyard this turn, exile it instead.
 U 
Creature – Wurm
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)

When Tunneling Wurm attacks, destroy target land.
6/6
 U 
Creature – Dwarf Wizard
{t}: Target player puts the top three cards of his or her library into his or her graveyard unless he or she has Book Burner deal 2 damage to him.
1/1
 U 
Enchantment – Aura
Enchant creature

Discard two cards: Gain control of enchanted creature. Any player may activate the ability.
 C 
Creature – Spirit
Flying

Unearth {w}
1/1
 C 
Creature – Skeleton Horror
Madness {1}{b}

When Skeleton enters the battlefield, if it's madness cost was paid, it enters the battlefield with a +1/+1 counter on it.
1/1
 C 
Sorcery
Target player puts the top five cards of his or her library into his or her graveyard.
 C 
Sorcery
Each player draws three cards, then discards three cards at random.
 C 
Creature – Giant
Hellbent – Deepcave Giant gets +3/+3 and has haste as long as you have no cards in hand.
3/3
{2}{r}
 
 C 
Creature – Elemental
When Grrr deals combat damage to a player, you may exile three cards from your graveyard. If you do, Grrr deals 2 damage to target creature or player.
1/1
 C 
Instant
Return target creature to it's owners hand.

Draw a card.
 C 
Creature – Basilisk
Deathtouch
2/1
 C 
Creature – Nightmare Zombie
Your maximum hand size is reduced by one.
2/2
 C 
Creature – Ape
Elder Silverback gets +2/+2 as long as there are no cards in your graveyard.
1/1
Plains
 
 B 
Basic Land – Plains

Immolate (rare)
Tunneling Wurm (uncommon)
Book Burner (uncommon)
Mind Control (uncommon)
Entombed Spirit (common)
Skeleton (common)
Tome Scour (common)
Burning Inquiry (common)
Deepcave Giant (common)
Grrr (common)
CantripBounce (common)
Caverncrawler Basilisk (common)
Dementia Ghoul (common)
Elder Silverback (common)
Plains (basic)