Labyrinth: Virtual Booster
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| Mechanics | Concepts, Themes, Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
![]() ![]() , , Discard a card: Put a 4/4 blue Dragon Illusion creature token with flying onto the battlefield. It has, "When this permanent becomes the target of a spell or ability, sacrifice it."2/2
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Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs
less to cast for each card exiled this way.)
Cavern Slime enters the battlefield with X +1/+1 counters on it. 1/1
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Hellbent –
: Insane Fireslinger deals 2 damage to target creature or player. Activate this ability only if you have no cards in hand.1/1
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Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Mordant Tar. 1/1
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Your maximum hand size is reduced by one.
2/2
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Dream Haunter is unblockable
3/2
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Target player puts the top five cards of his or her library into his or her graveyard.
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Flying
Unearth ![]() 1/1
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Target opponent draws three cards.
Draw a card. |
Flying
Unearth ![]() ![]() ![]() 3/3
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Look at the top three cards of your library. Choose two cards at random. Put one of those cards into your hand and the other on top of your library. Put the remaining card on the bottom of your library.
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Madness
![]()
When Skeleton enters the battlefield, if it's madness cost was paid, it enters the battlefield with a +1/+1 counter on it. 1/1
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Reveal the top four cards of your library. Put all instant and sorcery cards revealed this way into your hand and the rest into your graveyard.
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Hellbent – Hellbent Wurm gets +3/+3 and has trample as long as you have no cards in hand.
4/4
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Mistshaper Master
(rare)
Cavern Slime
(uncommon)
Insane Fireslinger
(uncommon)
Mordant Tar
(uncommon)
Dementia Ghoul
(common)
Dream Haunter
(common)
Tome Scour
(common)
Entombed Spirit
(common)
Ancestral Brainstorm
(common)
Ashborn Phoenix
(common)
Impulsive Nerve
(common)
Skeleton
(common)
Tedious Study
(common)
Hellbent Wurm
(common)
Swamp
(basic)


, Discard a card: Put a 4/4 blue Dragon Illusion creature token with flying onto the battlefield. It has, "When this permanent becomes the target of a spell or ability, sacrifice it."
less to cast for each card exiled this way.)

