Labyrinth: Virtual Booster

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Mechanics | Concepts, Themes, Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)
Prevent all combat damage that attacking creatures would deal this turn. Draw cards equal to the damage prevented this way.
 U 
Sorcery
Discard your hand.

Draw a card.
{g}
 
 U 
Creature – Insect Shaman
{t}: Add one mana of any color to your mana pool. Activate this ability only if you control no permanents of that color.
1/1
 U 
Creature – Hydra
Hydra Whelp enters the battlefield with a +1/+1 counter on it.

{g}{g}: Double the number of +1/+1 counter on Hydra Whelp. If this ability has been activated three or more times this turn, sacrifice Hydra Whelp.
0/0
 C 
Creature – Treefolk
You may cast Reblooming Tree from your graveyard.
1/3
 C 
Creature – Nightmare Zombie
Your maximum hand size is reduced by one.
2/2
 C 
Instant
Fireshock deals 1 damage to target creature or player.

Hellbent – Fireshock deals 3 damage to that creature or player instead if you have no cards in hand.
 C 
Creature – Horror
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
5/4
 C 
 
Trample

Hellbent – Return AngryPlant? from your graveyard to your hand. Use this ability only if you have no cards in hand.
5/2
 C 
Instant
Return target creature to it's owners hand.

Draw a card.
 C 
Sorcery
Reveal the top four cards of your library. Put all instant and sorcery cards revealed this way into your hand and the rest into your graveyard.
 C 
Enchantment – Aura
Enchant creature

Discard a card: Exile the enchanted creature. Any player may activate this ability.
 C 
Creature – Spirit
Flying

Unearth {w}
1/1
 C 
Creature – Bat
Flying

Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
2/1
Plains
 
 B 
Basic Land – Plains

Underworld Sun (rare)
Induced Insanity (uncommon)
Shaman (uncommon)
Hydra Whelp (uncommon)
Reblooming Tree (common)
Dementia Ghoul (common)
Fireshock (common)
Unthinkable Horror (common)
AngryPlant? (common)
CantripBounce (common)
Tedious Study (common)
Oblivion Seal (common)
Entombed Spirit (common)
Screeching Bat (common)
Plains (basic)