Labyrinth: Virtual Booster

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Mechanics | Concepts, Themes, Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Each player draws a card for each creature card in his or her graveyard.
 U 
Enchantment – Aura
Enchant creature

Discard two cards: Gain control of enchanted creature. Any player may activate the ability.
 U 
Creature – Nightmare Illusion
Waking Nightmare is unblockable.
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
"To sleep, perchance to dream! Ah, what a wondrous privilege."
3/3
 U 
Creature – Spirit
Flying

When Wailing Banshee enters the battlefield, each player puts the top four cards of his or her library into his or her graveyard.
3/3
 C 
Creature – Phoenix
Flying

Unearth {4}{r}{r}
3/3
 C 
Creature – Faerie
Flying

Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
1/1
 C 
Creature – Wurm
Hellbent – Hellbent Wurm gets +3/+3 and has trample as long as you have no cards in hand.
4/4
 C 
Instant
Look at the top three cards of your library. Choose two cards at random. Put one of those cards into your hand and the other on top of your library. Put the remaining card on the bottom of your library.
 C 
Creature – Nightmare Zombie
Your maximum hand size is reduced by one.
2/2
 C 
Creature – Spirit Cleric
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.
1/1
 C 
Creature – Horror
Each player's maximum hand size is reduced by two.
4/3
 C 
Sorcery
Each player draws two cards.

Madness {2}{u}

When you cast Induced Learning, if its madness cost was paid, each player draws three cards instead.
 C 
Instant
Fireshock deals 1 damage to target creature or player.

Hellbent – Fireshock deals 3 damage to that creature or player instead if you have no cards in hand.
 C 
Instant
Return target creature to it's owners hand.

Draw a card.
Plains
 
 B 
Basic Land – Plains

Nature's Resurgence (rare)
Mind Control (uncommon)
Waking Nightmare (uncommon)
Wailing Banshee (uncommon)
Ashborn Phoenix (common)
Thought Pincher (common)
Hellbent Wurm (common)
Impulsive Nerve (common)
Dementia Ghoul (common)
Enlightened Guy (common)
Scary Horror (common)
Induced Learning (common)
Fireshock (common)
CantripBounce (common)
Plains (basic)