Labyrinth: Virtual Booster
| Labyrinth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Concepts, Themes, Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Frightmare gets -X/-X where X is the number of cards in your hand.
7/7
|
Flying
When Wailing Banshee enters the battlefield, each player puts the top four cards of his or her library into his or her graveyard. 3/3
|
At the beginning of your upkeep, you gain 1 life for each creature card in your graveyard.
1/1
|
Counter target spell. Its controller draws cards equal to the countered spell's mana cost.
Draw a card. |
When Grrr deals combat damage to a player, you may exile three cards from your graveyard. If you do, Grrr deals 2 damage to target creature or player.
1/1
|
|
Target player puts the top five cards of his or her library into his or her graveyard.
|
Hellbent – Hellbent Wurm gets +3/+3 and has trample as long as you have no cards in hand.
4/4
|
Each player draws three cards, then discards three cards at random.
|
Each player's maximum hand size is reduced by two.
4/3
|
Enchant creature
Discard a card: Exile the enchanted creature. Any player may activate this ability. |
|
Deathtouch
2/1
|
Each player draws two cards.
Madness ![]()
When you cast Induced Learning, if its madness cost was paid, each player draws three cards instead. |
Flying
Unearth ![]() 1/1
|
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs
less to cast for each card exiled this way.)
Haste 2/2
|
|
Frightmare
(rare)
Wailing Banshee
(uncommon)
Mourning Spirit
(uncommon)
Impede
(uncommon)
Grrr
(common)
Tome Scour
(common)
Hellbent Wurm
(common)
Burning Inquiry
(common)
Scary Horror
(common)
Oblivion Seal
(common)
Caverncrawler Basilisk
(common)
Induced Learning
(common)
Entombed Spirit
(common)
Leadfoot Dwarrow
(common)
Swamp
(basic)



