Labyrinth: Virtual Booster
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| Mechanics | Concepts, Themes, Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) 3/2
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(
: Add or to your mana pool.)
As Boiling Gyser enters the battlefield, you may return an island or mountain you control to its owner's hand. If you don't, Boiling Gyser enters the battlefield tapped instead. |
Target opponent draws seven cards.
Draw a card. "Try not to think too hard."
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Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs
less to cast for each card exiled this way.)
Cavern Slime enters the battlefield with X +1/+1 counters on it. 1/1
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At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Ogre Mercenary.
4/3
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Your maximum hand size is reduced by one.
2/2
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Each player draws three cards, then discards three cards at random.
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Each player draws two cards.
Madness ![]()
When you cast Induced Learning, if its madness cost was paid, each player draws three cards instead. |
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.
1/1
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Target opponent draws three cards.
Draw a card. |
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Hellbent – Deepcave Giant gets +3/+3 and has haste as long as you have no cards in hand.
3/3
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Target player discards two cards.
Discard two cards: Return Mind Putrefaction from your graveyard to your hand. |
Hellbent – Hellbent Wurm gets +3/+3 and has trample as long as you have no cards in hand.
4/4
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Look at the top three cards of your library. Choose two cards at random. Put one of those cards into your hand and the other on top of your library. Put the remaining card on the bottom of your library.
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Drake
(common, foil)
Boiling Gyser
(rare)
Mental Deluge
(uncommon)
Cavern Slime
(uncommon)
Ogre Mercenary
(uncommon)
Dementia Ghoul
(common)
Burning Inquiry
(common)
Induced Learning
(common)
Enlightened Guy
(common)
Ancestral Brainstorm
(common)
Deepcave Giant
(common)
Mind Putrefaction
(common)
Hellbent Wurm
(common)
Impulsive Nerve
(common)
Swamp
(basic)

: Add
to your mana pool.)



