Labyrinth: Virtual Booster
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| Mechanics | Concepts, Themes, Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Immolate can't be countered by spells or abilities and the damage can't be prevented.
Delve Immolate deals X damage to target creature or player. A creature dealt damage this way can't be regenerated. If a creature dealt damage this way would be put into a graveyard this turn, exile it instead. |
At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard.
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Draw a card for each Forest you control.
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Hellbent –
: Insane Fireslinger deals 2 damage to target creature or player. Activate this ability only if you have no cards in hand.1/1
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At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.
1/1
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Target opponent draws three cards.
Draw a card. |
Each player draws two cards.
Madness ![]()
When you cast Induced Learning, if its madness cost was paid, each player draws three cards instead. |
Target player discards two cards.
Discard two cards: Return Mind Putrefaction from your graveyard to your hand. |
Flying
Unearth ![]() ![]() ![]() 3/3
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Fireshock deals 1 damage to target creature or player.
Hellbent – Fireshock deals 3 damage to that creature or player instead if you have no cards in hand. |
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Flying
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) 1/1
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Elder Silverback gets +2/+2 as long as there are no cards in your graveyard.
1/1
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Flying
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) 2/1
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Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs
less to cast for each card exiled this way.)
Haste 2/2
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Immolate
(rare)
Grotesque Idol
(uncommon)
Woodland Lore
(uncommon)
Insane Fireslinger
(uncommon)
Enlightened Guy
(common)
Ancestral Brainstorm
(common)
Induced Learning
(common)
Mind Putrefaction
(common)
Ashborn Phoenix
(common)
Fireshock
(common)
Thought Pincher
(common)
Elder Silverback
(common)
Screeching Bat
(common)
Leadfoot Dwarrow
(common)
Plains
(basic)


: Insane Fireslinger deals 2 damage to target creature or player. Activate this ability only if you have no cards in hand.


