Labyrinth: Virtual Booster
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| Mechanics | Concepts, Themes, Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
Mindboil deals 10 damage to target player. |
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Mordant Tar. 1/1
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Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs
less to cast for each card exiled this way.)
When Tunneling Wurm attacks, destroy target land. 6/6
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Hellbent –
: Insane Fireslinger deals 2 damage to target creature or player. Activate this ability only if you have no cards in hand.1/1
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Each player's maximum hand size is reduced by two.
4/3
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: Draw a card, then discard a card at random. Fire Reader deals 1 damage to you.1/1
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Each player draws two cards.
Madness ![]()
When you cast Induced Learning, if its madness cost was paid, each player draws three cards instead. |
Flying
Unearth ![]() 1/1
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Reveal the top four cards of your library. Put all instant and sorcery cards revealed this way into your hand and the rest into your graveyard.
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Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs
less to cast for each card exiled this way.)
Haste 2/2
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You may cast Reblooming Tree from your graveyard.
1/3
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Return target creature to it's owners hand.
Draw a card. |
Target player discards two cards.
Discard two cards: Return Mind Putrefaction from your graveyard to your hand. |
Flying
Unearth ![]() ![]() ![]() 3/3
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Mindboil
(rare)
Mordant Tar
(uncommon)
Tunneling Wurm
(uncommon)
Insane Fireslinger
(uncommon)
Scary Horror
(common)
Fire Reader
(common)
Induced Learning
(common)
Entombed Spirit
(common)
Tedious Study
(common)
Leadfoot Dwarrow
(common)
Reblooming Tree
(common)
CantripBounce
(common)
Mind Putrefaction
(common)
Ashborn Phoenix
(common)
Swamp
(basic)



less to cast for each card exiled this way.)
: Insane Fireslinger deals 2 damage to target creature or player. Activate this ability only if you have no cards in hand.
