Labyrinth: Virtual Booster

Labyrinth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Concepts, Themes, Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Each player draws a card for each creature card in his or her graveyard.
 U 
Enchantment – Aura
Enchant creature

Discard two cards: Gain control of enchanted creature. Any player may activate the ability.
 U 
Enchantment – Aura
Enchant creature

At the beginning of your upkeep, but a -1/-1 counter on enchanted creature.

{1}{b}: Enchant ({1}{b}: Attach to target creature you control.)
 U 
Creature – Ogre Mercenary Warrior
At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Ogre Mercenary.
4/3
 C 
Instant
Look at the top three cards of your library. Choose two cards at random. Put one of those cards into your hand and the other on top of your library. Put the remaining card on the bottom of your library.
 C 
Creature – Giant
Hellbent – Deepcave Giant gets +3/+3 and has haste as long as you have no cards in hand.
3/3
 C 
Creature – Spirit
Flying

Unearth {w}
1/1
 C 
Sorcery
Target player discards two cards.

Discard two cards: Return Mind Putrefaction from your graveyard to your hand.
 C 
Sorcery
Reveal the top four cards of your library. Put all instant and sorcery cards revealed this way into your hand and the rest into your graveyard.
{2}{r}
 
 C 
Creature – Elemental
When Grrr deals combat damage to a player, you may exile three cards from your graveyard. If you do, Grrr deals 2 damage to target creature or player.
1/1
 C 
Creature – Nightmare Illusion
Dream Haunter is unblockable
3/2
 C 
Creature – Bat
Flying

Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
2/1
 C 
Sorcery
Target opponent draws three cards.

Draw a card.
 C 
Creature – Treefolk
You may cast Reblooming Tree from your graveyard.
1/3
Swamp
 
 B 
Basic Land – Swamp

Nature's Resurgence (rare)
Mind Control (uncommon)
Wasting Sickness (uncommon)
Ogre Mercenary (uncommon)
Impulsive Nerve (common)
Deepcave Giant (common)
Entombed Spirit (common)
Mind Putrefaction (common)
Tedious Study (common)
Grrr (common)
Dream Haunter (common)
Screeching Bat (common)
Ancestral Brainstorm (common)
Reblooming Tree (common)
Swamp (basic)