Labyrinth: Virtual Booster

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Mechanics | Concepts, Themes, Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Each player draws a card for each creature card in his or her graveyard.
 U 
Creature – Faerie Spellshaper
Flying

{u}, {t}, Discard a card: Put a 2/2 blue Illusion creature token onto the battlefield. It has "When this permanent becomes the target of a spell or ability, sacrifice it."
1/1
 U 
Creature – Zombie Wizard
Cards in graveyards lose all abilities.
2/1
 U 
Creature – Skeleton Horror
{t}, Exile a creature card from a graveyard: Put a +1/+1 counter on Skeletal Mass.

Sacrifice two creatures: Return Skeletal Mass from the graveyard to the battlefield tapped.
1/1
 C 
Sorcery
Reveal the top four cards of your library. Put all instant and sorcery cards revealed this way into your hand and the rest into your graveyard.
 C 
Creature – Spirit Cleric
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.
1/1
 C 
Creature – Ape
Elder Silverback gets +2/+2 as long as there are no cards in your graveyard.
1/1
 C 
 
Trample

Hellbent – Return AngryPlant? from your graveyard to your hand. Use this ability only if you have no cards in hand.
5/2
 C 
Sorcery
Target opponent draws three cards.

Draw a card.
 C 
Creature – Bat
Flying

Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
2/1
{2}{u}
 
 C 
Creature – Drake
Flying

Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
3/2
 C 
Sorcery
Each player draws three cards, then discards three cards at random.
 C 
Sorcery
Target player discards two cards.

Discard two cards: Return Mind Putrefaction from your graveyard to your hand.
{2}{r}
 
 C 
Creature – Elemental
When Grrr deals combat damage to a player, you may exile three cards from your graveyard. If you do, Grrr deals 2 damage to target creature or player.
1/1
Island
 
 B 
Basic Land – Island

Nature's Resurgence (rare)
Mistformer Apprentice (uncommon)
Yixlid Jailer (uncommon)
Skeletal Mass (uncommon)
Tedious Study (common)
Enlightened Guy (common)
Elder Silverback (common)
AngryPlant? (common)
Ancestral Brainstorm (common)
Screeching Bat (common)
Drake (common)
Burning Inquiry (common)
Mind Putrefaction (common)
Grrr (common)
Island (basic)