Labyrinth: Virtual Booster

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Mechanics | Concepts, Themes, Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Target player exiles the top six cards of his or her library, then draws six cards. You lose 6 life.

A curse to some, a blessing to others.
 U 
Instant
Target opponent draws seven cards.
Draw a card.
"Try not to think too hard."
 U 
Creature – Ooze
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)

Cavern Slime enters the battlefield with X +1/+1 counters on it.
1/1
 U 
Enchantment – Aura
Enchant creature

At the beginning of your upkeep, but a -1/-1 counter on enchanted creature.

{1}{b}: Enchant ({1}{b}: Attach to target creature you control.)
 C 
Enchantment – Aura
Enchant creature

Discard a card: Exile the enchanted creature. Any player may activate this ability.
 C 
Creature – Dwarf Warrior
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)

Haste
2/2
 C 
Creature – Treefolk
You may cast Reblooming Tree from your graveyard.
1/3
 C 
Creature – Human Shaman
{t}: Draw a card, then discard a card at random. Fire Reader deals 1 damage to you.
1/1
 C 
Instant
Discard a card, draw a card.
 C 
Creature – Spirit
Flying

Unearth {w}
1/1
 C 
Creature – Horror
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
5/4
 C 
Creature – Horror
Each player's maximum hand size is reduced by two.
4/3
 C 
Instant
Target creature is unblockable this turn.

Madness {2}{u}
 C 
Sorcery
Each player draws two cards.

Madness {2}{u}

When you cast Induced Learning, if its madness cost was paid, each player draws three cards instead.
Forest
 
 B 
Basic Land – Forest

Devil's Hex (rare)
Mental Deluge (uncommon)
Cavern Slime (uncommon)
Wasting Sickness (uncommon)
Oblivion Seal (common)
Leadfoot Dwarrow (common)
Reblooming Tree (common)
Fire Reader (common)
ForgetStuff (common)
Entombed Spirit (common)
Unthinkable Horror (common)
Scary Horror (common)
Phantom Guise (common)
Induced Learning (common)
Forest (basic)