Labyrinth: Virtual Booster

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Mechanics | Concepts, Themes, Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Island Mountain
({t}: Add {u} or {r} to your mana pool.)
As Boiling Gyser enters the battlefield, you may return an island or mountain you control to its owner's hand. If you don't, Boiling Gyser enters the battlefield tapped instead.

 U 
Creature – Nightmare Illusion
Waking Nightmare is unblockable.
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
"To sleep, perchance to dream! Ah, what a wondrous privilege."
3/3
 U 
Sorcery
Draw a card for each Forest you control.
 U 
Creature – Spirit
At the beginning of your upkeep, you gain 1 life for each creature card in your graveyard.
1/1
{2}{r}
 
 C 
Creature – Elemental
When Grrr deals combat damage to a player, you may exile three cards from your graveyard. If you do, Grrr deals 2 damage to target creature or player.
1/1
 C 
Instant
Look at the top three cards of your library. Choose two cards at random. Put one of those cards into your hand and the other on top of your library. Put the remaining card on the bottom of your library.
 C 
Instant
Target creature is unblockable this turn.

Madness {2}{u}
 C 
Sorcery
Target player discards two cards.

Discard two cards: Return Mind Putrefaction from your graveyard to your hand.
 C 
Sorcery
Target opponent draws three cards.

Draw a card.
 C 
Sorcery
Each player draws two cards.

Madness {2}{u}

When you cast Induced Learning, if its madness cost was paid, each player draws three cards instead.
 C 
Creature – Treefolk
You may cast Reblooming Tree from your graveyard.
1/3
 C 
Sorcery
Each player draws three cards, then discards three cards at random.
 C 
Creature – Spirit Cleric
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.
1/1
 C 
Creature – Bat
Flying

Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
2/1
Mountain
 
 B 
Basic Land – Mountain

Boiling Gyser (rare)
Waking Nightmare (uncommon)
Woodland Lore (uncommon)
Mourning Spirit (uncommon)
Grrr (common)
Impulsive Nerve (common)
Phantom Guise (common)
Mind Putrefaction (common)
Ancestral Brainstorm (common)
Induced Learning (common)
Reblooming Tree (common)
Burning Inquiry (common)
Enlightened Guy (common)
Screeching Bat (common)
Mountain (basic)