Labyrinth: Virtual Booster
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| Mechanics | Concepts, Themes, Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Immolate can't be countered by spells or abilities and the damage can't be prevented.
Delve Immolate deals X damage to target creature or player. A creature dealt damage this way can't be regenerated. If a creature dealt damage this way would be put into a graveyard this turn, exile it instead. |
Target opponent draws seven cards.
Draw a card. "Try not to think too hard."
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Waking Nightmare is unblockable.
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) "To sleep, perchance to dream! Ah, what a wondrous privilege."
3/3
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Flying
When Wailing Banshee enters the battlefield, each player puts the top four cards of his or her library into his or her graveyard. 3/3
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Discard a card, draw a card.
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Flying
Unearth ![]() ![]() ![]() 3/3
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Hellbent – Hellbent Wurm gets +3/+3 and has trample as long as you have no cards in hand.
4/4
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Flying
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) 2/1
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Each player draws two cards.
Madness ![]()
When you cast Induced Learning, if its madness cost was paid, each player draws three cards instead. |
When Grrr deals combat damage to a player, you may exile three cards from your graveyard. If you do, Grrr deals 2 damage to target creature or player.
1/1
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As long as you have seven or more cards in hand, Mystic gets +2/+2.
1/1
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Look at the top three cards of your library. Choose two cards at random. Put one of those cards into your hand and the other on top of your library. Put the remaining card on the bottom of your library.
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Target opponent draws three cards.
Draw a card. |
Flying
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) 1/1
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Immolate
(rare)
Mental Deluge
(uncommon)
Waking Nightmare
(uncommon)
Wailing Banshee
(uncommon)
ForgetStuff
(common)
Ashborn Phoenix
(common)
Hellbent Wurm
(common)
Screeching Bat
(common)
Induced Learning
(common)
Grrr
(common)
Mystic
(common)
Impulsive Nerve
(common)
Ancestral Brainstorm
(common)
Thought Pincher
(common)
Forest
(basic)





