Labyrinth: Virtual Booster

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Mechanics | Concepts, Themes, Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Nightmare Illusion
Waking Nightmare is unblockable.
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
"To sleep, perchance to dream! Ah, what a wondrous privilege."
3/3
 
 R 
Sorcery
Name a card. Reveal cards from the top of your library until you reveal the named card. Put that card into your hand and the rest into your graveyard. You lose X life where X is the number of cards in your graveyard.
 U 
Creature – Dwarf Wizard
{t}: Target player puts the top three cards of his or her library into his or her graveyard unless he or she has Book Burner deal 2 damage to him.
1/1
 U 
Artifact
At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard.
 U 
Instant
Target opponent draws seven cards.
Draw a card.
"Try not to think too hard."
 C 
Creature – Nightmare Zombie
Your maximum hand size is reduced by one.
2/2
 C 
Creature – Horror
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
5/4
 C 
Creature – Treefolk
You may cast Reblooming Tree from your graveyard.
1/3
 C 
Instant
Look at the top three cards of your library. Choose two cards at random. Put one of those cards into your hand and the other on top of your library. Put the remaining card on the bottom of your library.
 C 
Instant
Return target creature to it's owners hand.

Draw a card.
 C 
Creature – Horror
Each player's maximum hand size is reduced by two.
4/3
{w}
 
 C 
Creature – Human
As long as you have seven or more cards in hand, Mystic gets +2/+2.
1/1
 C 
Instant
Fireshock deals 1 damage to target creature or player.

Hellbent – Fireshock deals 3 damage to that creature or player instead if you have no cards in hand.
 C 
Sorcery
Each player draws two cards.

Madness {2}{u}

When you cast Induced Learning, if its madness cost was paid, each player draws three cards instead.
Plains
 
 B 
Basic Land – Plains

Waking Nightmare (uncommon, foil)
Demented Tutor (rare)
Book Burner (uncommon)
Grotesque Idol (uncommon)
Mental Deluge (uncommon)
Dementia Ghoul (common)
Unthinkable Horror (common)
Reblooming Tree (common)
Impulsive Nerve (common)
CantripBounce (common)
Scary Horror (common)
Mystic (common)
Fireshock (common)
Induced Learning (common)
Plains (basic)