Labyrinth: Virtual Booster
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Mechanics | Concepts, Themes, Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her graveyard.
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Flying
When Wailing Banshee enters the battlefield, each player puts the top four cards of his or her library into his or her graveyard. 3/3
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Flying
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At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.
1/1
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Discard a card, draw a card.
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Madness
![]() ![]() When Skeleton enters the battlefield, if it's madness cost was paid, it enters the battlefield with a +1/+1 counter on it. 1/1
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Reveal the top four cards of your library. Put all instant and sorcery cards revealed this way into your hand and the rest into your graveyard.
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You may cast Reblooming Tree from your graveyard.
1/3
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Dream Haunter is unblockable
3/2
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Deathtouch
2/1
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Each player draws three cards, then discards three cards at random.
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As long as you have seven or more cards in hand, Mystic gets +2/+2.
1/1
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Card10159
(rare)
Shaman
(uncommon)
Wailing Banshee
(uncommon)
Mistformer Apprentice
(uncommon)
Enlightened Guy
(common)
ForgetStuff
(common)
Skeleton
(common)
Tedious Study
(common)
Reblooming Tree
(common)
Fire Reader
(common)
Dream Haunter
(common)
Caverncrawler Basilisk
(common)
Burning Inquiry
(common)
Mystic
(common)
Island
(basic)