Labyrinth: Virtual Booster

Labyrinth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Concepts, Themes, Mechanics
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 R 
Land – Island Mountain
({t}: Add {u} or {r} to your mana pool.)
As Boiling Gyser enters the battlefield, you may return an island or mountain you control to its owner's hand. If you don't, Boiling Gyser enters the battlefield tapped instead.

 C 
Instant
Return target creature to it's owners hand.

Draw a card.
 R 
Creature – Nightmare Horse
Frightmare gets -X/-X where X is the number of cards in your hand.
7/7
 R 
Creature – Nightmare Demon
Flying, trample

Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
7/7
 R 
Creature – Lhurgoyf
Nihilgoyf's power and toughness are equal to the number of card's in exile.
*/*
 U 
Creature – Ogre Mercenary Warrior
At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Ogre Mercenary.
4/3
{1}{u}
 
 U 
Instant
Counter target spell. Its controller draws cards equal to the countered spell's mana cost.

Draw a card.
 C 
Creature – Ape
Elder Silverback gets +2/+2 as long as there are no cards in your graveyard.
1/1
 C 
Creature – Giant
Hellbent – Deepcave Giant gets +3/+3 and has haste as long as you have no cards in hand.
3/3
 M 
Creature – Nightmare Dragon
Flying
Whenever Nightmare Dragon deals damage to a player, each player discards his or her hand and draws that many cards.
{r}, Discard a card: Nightmare Dragon deals 1 damage to target creature or player.
5/5
 C 
Instant
Fireshock deals 1 damage to target creature or player.

Hellbent – Fireshock deals 3 damage to that creature or player instead if you have no cards in hand.
 U 
Enchantment – Aura
Enchant creature

Discard two cards: Gain control of enchanted creature. Any player may activate the ability.
 R 
Sorcery
Each player draws a card for each creature card in his or her graveyard.
 C 
Creature – Bat
Flying

Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
2/1
 U 
Creature – Ooze
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)

At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Mordant Tar.
1/1

Boiling Gyser (rare)
CantripBounce (common)
Frightmare (rare)
Dementia Demon (rare)
Nihilgoyf (rare)
Ogre Mercenary (uncommon)
Impede (uncommon)
Elder Silverback (common)
Deepcave Giant (common)
Nightmare Dragon (mythic)
Fireshock (common)
Mind Control (uncommon)
Nature's Resurgence (rare)
Screeching Bat (common)
Mordant Tar (uncommon)