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Labyrinth: Virtual Booster

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Mechanics | Concepts, Themes, Mechanics
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Creature – Ooze
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)

Cavern Slime enters the battlefield with X +1/+1 counters on it.
1/1
 R 
Creature – Nightmare Horse
Frightmare gets -X/-X where X is the number of cards in your hand.
7/7
 C 
Instant
Target creature is unblockable this turn.

Madness {2}{u}
 U 
Enchantment – Aura
Enchant creature

At the beginning of your upkeep, but a -1/-1 counter on enchanted creature.

{1}{b}: Enchant ({1}{b}: Attach to target creature you control.)
 U 
Creature – Ooze
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)

At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Mordant Tar.
1/1
 U 
Creature – Nightmare Illusion
Waking Nightmare is unblockable.
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
"To sleep, perchance to dream! Ah, what a wondrous privilege."
3/3
{1}{u}
 
 U 
Instant
Counter target spell. Its controller draws cards equal to the countered spell's mana cost.

Draw a card.
 C 
Creature – Skeleton Horror
Madness {1}{b}

When Skeleton enters the battlefield, if it's madness cost was paid, it enters the battlefield with a +1/+1 counter on it.
1/1
 U 
Creature – Faerie Spellshaper
Flying

{u}, {t}, Discard a card: Put a 2/2 blue Illusion creature token onto the battlefield. It has "When this permanent becomes the target of a spell or ability, sacrifice it."
1/1
 R 
Land – Island Mountain
({t}: Add {u} or {r} to your mana pool.)
As Boiling Gyser enters the battlefield, you may return an island or mountain you control to its owner's hand. If you don't, Boiling Gyser enters the battlefield tapped instead.

 M 
Creature – Nightmare Dragon
Flying
Whenever Nightmare Dragon deals damage to a player, each player discards his or her hand and draws that many cards.
{r}, Discard a card: Nightmare Dragon deals 1 damage to target creature or player.
5/5
 R 
Sorcery
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)

Mindboil deals 10 damage to target player.
 C 
Creature – Ape
Elder Silverback gets +2/+2 as long as there are no cards in your graveyard.
1/1
 R 
Sorcery
Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her graveyard.
 U 
Creature – Zombie Wizard
Cards in graveyards lose all abilities.
2/1

Cavern Slime (uncommon)
Frightmare (rare)
Phantom Guise (common)
Wasting Sickness (uncommon)
Mordant Tar (uncommon)
Waking Nightmare (uncommon)
Impede (uncommon)
Skeleton (common)
Mistformer Apprentice (uncommon)
Boiling Gyser (rare)
Nightmare Dragon (mythic)
Mindboil (rare)
Elder Silverback (common)
Card10159 (rare)
Yixlid Jailer (uncommon)