Labyrinth: Virtual Booster

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Mechanics | Concepts, Themes, Mechanics
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Creature – Treefolk
You may cast Reblooming Tree from your graveyard.
1/3
 C 
Creature – Wurm
Hellbent – Hellbent Wurm gets +3/+3 and has trample as long as you have no cards in hand.
4/4
 U 
Instant
Target opponent draws seven cards.
Draw a card.
"Try not to think too hard."
 C 
Creature – Horror
Each player's maximum hand size is reduced by two.
4/3
 R 
Creature – Angel
Flying

Hellbent – Righteous Fury is indestructable and has protection from black and red.
5/5
 C 
Creature – Spirit
Flying

Unearth {w}
1/1
{1}{u}
 
 U 
Instant
Counter target spell. Its controller draws cards equal to the countered spell's mana cost.

Draw a card.
 U 
Creature – Ooze
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)

At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Mordant Tar.
1/1
 U 
Creature – Dwarf Wizard
Hellbent{t}: Insane Fireslinger deals 2 damage to target creature or player. Activate this ability only if you have no cards in hand.
1/1
 R 
Sorcery
Target player exiles the top six cards of his or her library, then draws six cards. You lose 6 life.

A curse to some, a blessing to others.
 C 
Creature – Faerie
Flying

Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
1/1
 C 
Creature – Skeleton Horror
Madness {1}{b}

When Skeleton enters the battlefield, if it's madness cost was paid, it enters the battlefield with a +1/+1 counter on it.
1/1
 C 
Creature – Phoenix
Flying

Unearth {4}{r}{r}
3/3
 U 
Creature – Wurm
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)

When Tunneling Wurm attacks, destroy target land.
6/6
 R 
Creature – Lhurgoyf
Nihilgoyf's power and toughness are equal to the number of card's in exile.
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Reblooming Tree (common)
Hellbent Wurm (common)
Mental Deluge (uncommon)
Scary Horror (common)
Righteous Fury (rare)
Entombed Spirit (common)
Impede (uncommon)
Mordant Tar (uncommon)
Insane Fireslinger (uncommon)
Devil's Hex (rare)
Thought Pincher (common)
Skeleton (common)
Ashborn Phoenix (common)
Tunneling Wurm (uncommon)
Nihilgoyf (rare)