Labyrinth: Virtual Booster
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Mechanics | Concepts, Themes, Mechanics |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Ogre Mercenary.
4/3
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Your maximum hand size is reduced by one.
2/2
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Trample
Hellbent – Return AngryPlant? from your graveyard to your hand. Use this ability only if you have no cards in hand. 5/2
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Dream Haunter is unblockable
3/2
|
Each player draws two cards.
Madness When you cast Induced Learning, if its madness cost was paid, each player draws three cards instead. |
Each player draws a card for each creature card in his or her graveyard.
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Waking Nightmare is unblockable.
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) "To sleep, perchance to dream! Ah, what a wondrous privilege."
3/3
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Reveal the top four cards of your library. Put all instant and sorcery cards revealed this way into your hand and the rest into your graveyard.
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Hydra Whelp enters the battlefield with a +1/+1 counter on it.
: Double the number of +1/+1 counter on Hydra Whelp. If this ability has been activated three or more times this turn, sacrifice Hydra Whelp. 0/0
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Deathtouch
2/1
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Enchant creature
At the beginning of your upkeep, but a -1/-1 counter on enchanted creature. : Enchant (: Attach to target creature you control.) |
Flying
Defender 3/5
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Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her graveyard.
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Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs less to cast for each card exiled this way.)
Cavern Slime enters the battlefield with X +1/+1 counters on it. 1/1
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Flying
Unearth 3/3
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Ogre Mercenary
(uncommon)
Dementia Ghoul
(common)
AngryPlant?
(common)
Dream Haunter
(common)
Induced Learning
(common)
Nature's Resurgence
(rare)
Waking Nightmare
(uncommon)
Tedious Study
(common)
Hydra Whelp
(uncommon)
Caverncrawler Basilisk
(common)
Wasting Sickness
(uncommon)
Marble Gargoyle
(common)
Card10159
(rare)
Cavern Slime
(uncommon)
Ashborn Phoenix
(common)