Labyrinth: Virtual Booster

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Mechanics | Concepts, Themes, Mechanics
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Creature – Skeleton Horror
{t}, Exile a creature card from a graveyard: Put a +1/+1 counter on Skeletal Mass.

Sacrifice two creatures: Return Skeletal Mass from the graveyard to the battlefield tapped.
1/1
 C 
Creature – Nightmare Zombie
Your maximum hand size is reduced by one.
2/2
 C 
Creature – Nightmare Illusion
Dream Haunter is unblockable
3/2
 U 
Artifact
At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard.
 C 
Enchantment – Aura
Enchant creature

Discard a card: Exile the enchanted creature. Any player may activate this ability.
 U 
Creature – Ooze
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)

At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Mordant Tar.
1/1
 C 
Sorcery
Each player draws three cards, then discards three cards at random.
 C 
Creature – Basilisk
Deathtouch
2/1
 U 
Creature – Dwarf Wizard
{t}: Target player puts the top three cards of his or her library into his or her graveyard unless he or she has Book Burner deal 2 damage to him.
1/1
 R 
Creature – Faerie Spellshaper
Flying

{2}{u}{u}, {t}, Discard a card: Put a 4/4 blue Dragon Illusion creature token with flying onto the battlefield. It has, "When this permanent becomes the target of a spell or ability, sacrifice it."
2/2
 R 
Creature – Lhurgoyf
Nihilgoyf's power and toughness are equal to the number of card's in exile.
*/*
 R 
Instant
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)
Prevent all combat damage that attacking creatures would deal this turn. Draw cards equal to the damage prevented this way.
 U 
Creature – Ogre Mercenary Warrior
At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Ogre Mercenary.
4/3
 R 
Sorcery
Name a card. Reveal cards from the top of your library until you reveal the named card. Put that card into your hand and the rest into your graveyard. You lose X life where X is the number of cards in your graveyard.
 R 
Sorcery
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)

Mindboil deals 10 damage to target player.

Skeletal Mass (uncommon)
Dementia Ghoul (common)
Dream Haunter (common)
Grotesque Idol (uncommon)
Oblivion Seal (common)
Mordant Tar (uncommon)
Burning Inquiry (common)
Caverncrawler Basilisk (common)
Book Burner (uncommon)
Mistshaper Master (rare)
Nihilgoyf (rare)
Underworld Sun (rare)
Ogre Mercenary (uncommon)
Demented Tutor (rare)
Mindboil (rare)