Multiverse Design Challenge

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Showing 50 of 466 Red cards

Go to section: Colourless (139) White (392) Blue (434) Black (312) Red (466) Green (349) Multicolour (566) Hybrid (141) Split (38) Artifact (241) Land (182) Scheme (17) Plane (11)

Show rarities: N C U R M

 R 
Enchantment
When Form of the Head enters the battlefield, it deals 6 damage to target creature or player, and your life total becomes 12.
Whenever a creature attacks, spells you cast cost {1} less to cast until end of turn.
Instant
Formal Challenge deals 2 damage to target creature. That creature attacks this turn if able.
 U 
Creature – Wurm
Erupt 2RR (You may cast this for its erupt cost. It gains haste. Sacrifice it at the beginning of the end step.)
When Foundation Shaker erupts, you may destroy target artifact.
4/4
Instant
Destroy target artifact. If it's a creature, it deals damage equal to its power to you.
Creature – Human Warrior
Spear 1 (This enters the battlefield with a +1/+1 counter on. Remove a +1/+1 counter from it, deal 1 damage to target attacking or blocking creature.)
0/0
Sorcery
Each player exiles the top two cards of their library. Until the beginning of your next turn, the player whose turn it is can cast those cards.
"Get the best stuff off-plane before it shifts, last one is left behind."
– Gudrul, mob boss, last words.
 U 
Creature – Fish
Islandwalk
Hunt {r} (Whenever an opponent is dealt damage, you may pay {r}. If you do, put Frenzied Shark onto the battlefield tapped.)
2/2
 R 
Creature – Elemental Cat
Furrious Hellkitten enters the battefield tapped.
At the beginning of your end step, lose the game.
12/6
 U 
Battlefield
(Creatures enter the most recent battlefield played. Creatures can't block creatures on different battlefields.)
Creature on Fury Grounds get +3/+0.
Terrain
Whenever a creature blocks in Garden of Surprise, its controller sacrifices it, then reveals cards from the top of their library until they reveal a creature card. They put that card onto the battlefield blocking the same creatures, and the rest on the bottom of their library in any order.
 R 
Legendary Creature – Horse Human
After combat, if General Feng dealt combat damage to a player, reduce that players life to a maximum of 10.
For Pony!
— Richard (Warlock)
2/4
 R 
Creature – Human Wizard
{t}: Add {r} to your mana pool. If that mana is spent on an instant or sorcery spell, it can't be countered or exiled from the stack.
2/1
Planeswalker – Gideon
+2 During target opponent's next turn, creatures that player controls attack Gideon of Jura if able.
0 Deal damage six damage to target tapped creature. It deals damage equal to its power to Gideon.
0 Until end of turn, Gideon of Jura becomes a 6/1 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
6
Creature – Satyr
Gild Runner attacks each turn if able.
Whenever Gild Runner attacks, add {r} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
1/1
 U 
Creature – Goblin
Haste
Whenever another goblin enters the battlefield under your control, put a +1/+1 counter on Goblin Adolescent if it doesn't have one already.
1/1
 U 
Creature – Frog
Provoke
{r}: Goblin Battletoad gains flying until end of turn.
When you attack with Goblin Battletoad, if it has flying, target Goblin you control gains flying until end of turn.
2/2
Creature – Goblin Warrior
Deathmorph (you may play this facedown as a 2/2 creature for {3})
When Goblin Boomsmuggler dies, you may pay {r}. If you do, it deals 2 damage to each creature which dealt damage to it this turn.
2/1
 C 
Creature – Goblin Pirate
When Goblin Digger enters the battlefield, dig 3 for a Treasure card with converted mana cost 3 or less. (Look at the top 3 cards of your library. You may reveal a Treasure card from among them with converted mana cost 3 or less, put it onto the hand and the rest onto the bottom of your library.)
1/1
 U 
Creature – Goblin Shaman
Whenever you cast an instant goblins you control get +1/+0 until end of turn.
1/1
 U 
Creature – Goblin Advisor
When Goblin Gameshow Host enters the battlefield, it deals 4 damage to target player chosen at random.
When Goblin Gameshow Host leaves the battlefield, target player chosen at random draws two cards.
2/2
 U 
Creature – Goblin
When Goblin Jailer enters the battlefield, you may exile target creature an opponent controls. Return it to the battlefield under its owner's control at the beginning of the next end step.
2/2
 U 
Enchantment – Aura
Enchanted creature is a goblin.
Eww! It's... sticky!
 U 
Goblin – Shaman
{1}{r}, {t}: Goblin Mortitian deals 1 damage to target creature. Goblin Mortitian If the target creature is a Zombie, Goblin Mortitian deals 2 damage instead.

Goblin embalming techniques are useful on both the living and the undead.
2/2
 R 
Creature – Goblin
{t}: Exile the top card of your library. Any player may cast it by paying {x} where X is its converted mana cost. (The active player has the first chance.)
0/3
 U 
Creature – Goblin Warrior
Involve (Whenever this would deal combat damage to a player, choose a non-attacking creature you control. That creature deals combat damage equal to its power to that player.)
1/1
 C 
Creature – Goblin Pirate
Islandwalk
When Goblin Vikings deals combat damage to a player, you may draw a card, then discard a card.
2/1
 M 
Creature – Goblin Shaman
Multikicker – Sacrifice a land. (You may sacrifice a land any number of times when you cast this spell.)
Haste
When Goblin Wakemaker enters the battlefield, each opponent sacrifices a number of nonbasic lands equal to the amount of times Goblin Wakemaker was kicked.
2/2
Creature – Goblin Shaman
Whenever Goblin-Go Boonthief attacks, if you control six or more enchantments you may attach a random aura to Goblin-Go Boonthief.
2/3
Creature – Goblin Warrior
If you control 6 or more creatures when Goblin-Go Charger attacks, Goblin-Go Charger gets +3/+0 and gains menace until end of turn.
2/3
Creature – Goblin Advisor
When Goblin-Go Gangmaker attacks, if you control six or more planeswalkers, you may activate a loyalty ability of each of those planeswalkers an additional time before blockers are decklared.
2/3
Creature – Goblin Shaman
When Goblin-Go Lorekeeper attacks, if you have six or more instants or sorceries in your graveyard you may cast one of them. Exile all spells cast this way.
2/3
Creature – Goblin Artificer
When Goblin-Go Mechanic attacks, if you control six or more artifacts you may tap target artifact you control. If you do that artifact deals X damage to target creature, where X is its converted mana cost.
2/3
Creature – Goblin Shaman
When Goblin-Go Necromancer attacks, if you have six or more creatures in your graveyard you may create a 1/1 red goblin token tapped and attacking.
2/3
Creature – Goblin Shaman
When Goblin-Go Strategist attacks, if you have 6 or more cards in your hand, deal 3 damage to any target.
2/3
Colour indicator R Legendary Artifact Creature – Mecha
When any combination of six creatures named Goblin-Go Charger, Goblin-Go Lorekeeper, Goblin-Go Mechanic, Goblin-Go Boonthief, Goblin-Go Necromancer, Goblin-Go Strategist, Goblin-Go Gangmaker, or Goblin-Go Voidmaker attack you may put Goblin-Go Ultramech onto the battlefield from outside the game tapped and attacking and exile all other creatures you control.

Trample, menace, haste, doublestrike
12/6
Creature – Goblin Shaman
When Goblin-Go Voidbringer attacks, if you have six or more cards in exile you may exile the top card of your library and cast it as if it had flash for 3 less.
2/3
Creature – Orc Warrior
When Goblinoid Warchief enters the battlefield, gain control of target creature until end of turn. It becomes a conscript until end of turn.
Other Orc, Goblin, and Conscript creatures you control get +1/+1 and have haste.
4/2
 U 
Instant
Cast Gorilla Tactics only during your combat step after blockers are declared.
Switch an attacking creature with a non-attacking creature. (If the creature that was attacking was blocked, the new attacking creature is blocked by all creatures that blocked the original creature.)
 R 
Creature – Mustelid
Haste
Whenever Greased Weasel becomes the target of a spell or ability, you may return it to its owner's hand.
2/1
 R 
Creature – Human Warrior Mercenary
Haste, protection from white
Sacrifice a creature, discard a card, pay 1 life, or pay {1}: Gain control of Greedy Mercenary and put a +1/+1 counter on it. Any player may activate this ability but only outside combat.
1/1
 C 
Creature – Gremlin Pirate
{2}{r}: Heckle target player.
2/2
 U 
Creature – Bear Artisan
{r}: Grizzled Barber gets +1/+0 until end of turn.
{2}{r}: Perfect. (Return Grizzled Barber from the graveyard to the battlefield transformed. Activate this ability only any time you could cast a sorcery.)
2/2
Unther, God of Scorn
 
 U 
Colour indicator R Legendary Enchantment – God
{r}: Target creature gets +1/+0 until end of turn.
If Unther, God of Scorn would leave the battlefield, exile it.
 C 
Creature – Ogre Warrior
When Gruumsh Simpleton enters the battlefield, it deals 1 damage to each player for each land they control.
Sacrifice a land: Gruumsh Simpleton gets +1/+1 until end of turn.
2/2
 C 
 
Trample
Whenever another creature you control dies, you may transform Guard Dragon.
2/2
Enraged Dragon
 
 C 
Colour indicator R  
Flying
5/4
Creature – Sphinx
Flying
When Guardian Sphinx attacks, defending player chooses one:
- Exile the top card of your library. You may cast it this turn.
- Guardian Sphinx deals 1 damage to each creature without flying.
4/4
 R 
Sorcery
Each player chooses a card type, the reveals the top card of his or her library. Each player who reveals a card of the type chosen this way puts it into his or her hand. Guessing Game deals 2 damage to each other player. If no player put a card into their hand, repeat this process.
Creature
{2}{r}: The next time Gullveig dies this turn, return it to the battlefield with one more +1/+1 counter on than before.
{u},{t}: Draw a card for each +1/+1 counter on Gullveig.
1/1
 C 
Creature – Human Werewolf
At the beginning of each upkeep, if an opponent lost life last turn, transform Hanweir Skulk.
Prowl {r} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Human or a Werewolf.)
2/2
Hanweir Ravager
 
 C 
Colour indicator R Creature – Werewolf
At the beginning of each upkeep, if no player lost life last turn, transform Hanweir Ravager.
4/2
 U 
Instant
Deal X damage to target creature or player, where X is the number of cards in your graveyard.
Yes, it is.
Creature – Human Pharoah
Tap an untapped creature you control: target creature can't block Her with Many Servants this turn.
Embalm – When Her with Many Servants dies, you may pay {2}. If you do, exile it, then exile a card from the top of your library for each embalmed creature you control. You may cast those cards this turn.
3/3

Go to section: Colourless (139) White (392) Blue (434) Black (312) Red (466) Green (349) Multicolour (566) Hybrid (141) Split (38) Artifact (241) Land (182) Scheme (17) Plane (11)

Show rarities: N C U R M