Ant: Virtual Booster
Ant: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Planning |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Haste
When Angler Hellion enters the battlefield, gain control of target creature for as long as you control Angler Hellion and untap it. It has Haste and Squadron as long as you control it. Angler Hellion and that creatue attack in a band together each combat if able. 3/5
|
Deathtouch
Horror spells you cast cost less to cast. 2/2
|
Enchant Creature
When Sleep Paralysis enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
Trample
Burrow (Whenever this attacks, you may exile it. If you do, return it to the battlefield tapped and attacking on your next turn's combat phase. It can't be blocked during that combat.) 5/4
|
When Tabitha enters the battlefield, return up to one target Aura card and up to one target Equipment card from your graveyard to the battlefield and attach them to her.
2/2
|
Equipped creature gets +3/+1.
Equipped creature has Trample if it's a Dwarf. Equip |
Menace
3/2
|
Flash, Haste
: The next spell you cast this turn may be cast as though it had Flash 2/3
|
Vigilance
Burrow (Whenever this attacks, you may exile it. If you do, return it to the battlefield attacking on your next turn's combat phase. It can't be blocked during that combat.) 1/3
|
Equipped creature has Burrow (Whenever that creature attacks, you may exile it. If you do, return it to the battlefield tapped and attacking on your next turn's combat phase. It can't be blocked during that combat.)
Equip |
Burrow
When Dwarven Goldseeker enters the battlefield, create a Treasure token. (It's an artifact with "Sacrifice this: Add one mana of any colour.") 2/3
|
Enchant creature
Enchanted creature’s activated abilities can’t be activated and it’s triggered abilities don’t trigger. |
Whenever a burrowed creature card you own would be put onto the battlefield, put that card into your graveyard instead and create a 7/7 green Wurm creature token tapped and attacking.
Wurm creatures you control have Trample. 10/10
|
Deathtouch, Haste, Menace
Whenever another Goblin you control dies, put a +1/+1 counter on Bloodmad Undergoblin 1/1
|
Menace
When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. 4/4
|
, Sacrifice this artifact: Add one mana of any colour.
|
Angler Hellion
(rare)
Deathbringer
(uncommon)
Sleep Paralysis
(common)
Tunnelcrush Wurm
(common)
Tabitha v3
(none)
Berserker's Hammer
(common)
Cavern Brute
(common)
Steampops the Jitterwizard
(mythic)
Opalescent Lithovore
(common)
Mithril Pickaxe
(common)
Dwarven Goldseeker
(rare)
Talent Hex
(uncommon)
Vulthor, Deepest One
(mythic)
Bloodmad Undergoblin
(rare)
Goblin Dark-Dwellers
(rare)
Treasure
(token)