Flames of Ardor: Virtual Booster
Flames of Ardor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | The Copperspine | Fall Of The Grandfather |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
As an additional cost to cast Growth Mutation Sacrifice a land.
search your library for X number of basic lands where X is the number of lands that shares a name with the sacrificed land in your graveyard, and put them onto the battlefield tapped. " If you are patient enough you can see how the Anabaya jungle moves slowly towards the west. "
|
At the beginning of your upkeep put a Destiny counter on Divine Ascension.
If Divine Ascension has 5 or more Destiny counters on it, Enchanted creature gets +5/+5 Lifelink and flying, and becomes indestructible. If a spell or ability an opponent controls causes you to discard Divine Ascension, put it onto the battlefield with three destiny counters on it instead of putting it into your graveyard. |
: Tap Enchanted creature.
"When enchanted creature dies, draw a card" " Why does he just stand there?
- I haven't told him to do anything else.. Reginald, Advisor of the Prince" |
Flash, Shroud.
" Did you smell something? – Marble Arch guard."
2/2
|
+1 Reveal the top card of your library if it's a red card Bryce, Of The Iron Throne deals 2 damage to target player, then shuffle your library.
-1 Bryce, Of The Iron Throne deals damage to target creature equal to the number of creatures in play who shares a name with it. -5 Reveal the top 7 cards of your library, Bryce, Of The Iron Throne deals damage to target creature or player equal to the converted mana cost of all thoose cards together. 3
|
Search your library for a creature card and put it onto the battlefield tapped. Then choose a creature you control and search your library for up to three cards with the same name as that creature, reveal those cards, shuffle your library and put them on top of it.
|
Vigilance
Whenever Lightbinder Paladin attacks creatures you control becomes indestructible until end of turn. 2/2
|
Reverb (When this spell resolves exile it instead of putting it in your graveyard. At the start of your next mainphase you may play this spell again unless an opponent pays the Reverb cost.)
Target player Draws a card then discards a card. |
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
When Fate Generator Enters the battlefield scry 2 then draw a card. : Scry 1. |
Whenever a card is put into an opponents graveyard from anywhere you may put a +1/+1 counter on equipped creature.
When equipped creature deals combat damage to a player you may choose to prevent that damage and have that player put that many cards from the top of his or her library into his or her graveyard. Equip |
Curse of the Forefather deals X damage to target creature and all creatures that shares a name with it. You gain life equal to the damage dealt this way.
" They where doomed before taking their first breath. "
|
Destroy target attacking creature and exile any equipment attached to it.
|
Man hunters can only attack if an opponent controls a tapped creature.
" Wicked creature, all they desire to hunt and kill are their living relatives. – Marsh lore"
3/4
|
Target creature gets +2/+2 and flying.
Whenever Enchanted creature is put into a graveyard draw a card. |
Target player discards a card. If that player then have 2 or less cards in his or her hand, he discard another card.
|
Growth Mutation
(uncommon)
Divine Ascension
(rare)
Mental Prison
(common)
Greykin Spy
(common)
Bryce, Of The Iron Throne
(mythic)
Ferocious Culling
(rare)
Lightbinder Paladin
(rare)
Inceptive Thinking
(uncommon)
Fate Generator
(uncommon)
Mindculling Blade
(rare)
Curse of the Forefather
(uncommon)
Mysterize
(common)
Man hunters
(common)
Form Of The Sky God
(uncommon)
Mindshatter
(common)