Magic 20XD6: Virtual Booster
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Mechanics | Skeleton |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Triple Bear's cost is reduced by for each card in your hand. (Triple Bear counts as being in your hand when determining its cost.)
Put three 2/2 green Bear tokens into play. Hellbent – Then, if you have no cards in your hand, put two 2/2 green Bear tokens into play for each Bear in play. |
Pearled Charger is also named Pearled Unicorn.
The eyes, circled by this sad and beautiful darkness, were so sorrowful, lonely, gentle and nobly tragic, that they killed all other emotions except love.
-T.H. White, The Once and Future King 3/4
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Put 3 blue token instants in your hand with a casting cost of named "Shush", which reads "Counter target spell unless its controller pays .
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You gain Protection from the color of your choice until end of turn.
You may reveal a card named Pearled Unicorn from outside the game and put it in your hand. |
Flying
6/6
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When Endless Knight enters the battlefield, exile a card from your hand. When Endless Knight leaves the battlefield, return the exiled card to your hand.
First strike : Endless Knight gains Protection from each of the exiled card's colors. 2/2
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, , Discard a card: Destroy target artifact.
, , Discard a card: Destroy target enchantment. 3/3
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Target creature gets +X/+0, where X is equal to that creature's toughness.
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Sacrifice a permanent: Gain control of Vortex of Falsehood. Any player may play this ability, but only if Vortex of Falsehood is on the stack.
Draw 3 cards. All your opponents lose life equal to the number of permanents sacrificed this turn. |
Vigilance, lifelink
At the beginning of your upkeep, return two permanents you control to their owner's hand. Swelling Army gets +1/+1 for each card in your hand. 0/4
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When Blazing Bantam goes to the graveyard from anywhere, it deals 1 damage to target creature or player.
4/1
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Flying.
All activation costs on this artifact are reduced by . This effect cannot reduce the amount of mana an ability costs to activate to less than . Fasten (: Attach to target artifact you control. That artifact simultaneously gains all abilities except this one and this widget loses all abilities except this one until unattached. Fasten only as a sorcery.) |
First strike
At the beginning of your upkeep, return a creature you control to its owner's hand. 4/4
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Whenever you would reveal and put a card into your hand from outside the game, you may instead reveal and put Djinn Engine into your hand from outside the game.
5/5
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Enchant Creature
Enchanted creature gets +1/+2 and is an artifact in addition to it's other types. |
Prevent the next one damage to target creature or player.
(If Soothe leaves your hand or the stack for any reason, remove it from the game.) |
Triple Bear
(uncommon)
Pearled Charger
(basic)
Mumbling Waters
(uncommon)
Promise of Peace
(common)
Angelic Host
(common)
Endless Knight
(uncommon)
Welltapper Willow
(uncommon)
Shield Bash
(uncommon)
Vortex of Falsehood
(rare)
Swelling Army
(rare)
Blazing Bantam
(common)
Whirlygig Temporal-Bore
(uncommon)
Gathered Militia
(uncommon)
Djinn Engine
(common)
Filigree Latice
(common)
Soothe
(token)