LibraryPlane: Virtual Booster

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Mechanics | Skeleton | Underpinning Theme | expensive stuff matters theme | About LibraryPlane
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of each player's upkeep, if he or she has three or fewer cards in hand, that player puts the top seven cards of his or her library into his or her graveyard.
 U 
Creature – Spirit Wizard
{t}: Reveal the top card of your library. Play with that card revealed for as long it's the top card of your library.
{t}: If the top card of your library is revealed, put it into your hand. Use this ability only any time you could cast a sorcery.
2/2
 U 
Creature – Serpent
Defender, flying
During each player's upkeep, tap target permanent that player controls.
"There are twelve obstacles on the path to the Architectonic. The serpents are the first. I am the last."
-Thalys, Protector of the Architectonic
5/5
 U 
Instant
Counter target permanent spell. If that spell is countered this way, instead of putting it into its owner's graveyard, put it onto the battlefield, then put it into its owner's graveyard.
 C 
Creature – Imp
Whenever you draw a card, Buzzing Curator gains flying until end of turn.
"The creatures of the library are particularly anxious to preserve the books. Of course, this makes reading something of a challenge."
-Polta, Aonian Researcher
2/1
 C 
Enchantment – Aura
Enchant land.

Enchanted land is a swamp.
 C 
Instant
Return target permanent to its owner's hand. Each player draws a card.
 C 
Creature – Elf Advisor
Flash
When Aonian Courier enters the battlefield, prevent all combat damage that would be dealt to and dealt by target creature until end of turn.
In any given Aonian moment, one alliance is made, two more dissolve, and above all, nothing gets done.
1/2
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gains Atomistic Metaphysic (Whenever this permanent becomes the target of a spell or ability for the first time in a turn, untap target permanent.) and "{t}: Target creature is colourless until end of turn."
 C 
Creature – Elf Wizard
Defender
{t}: Target player puts the top two cards of his or her library into his or her graveyard.
Catharsis is forever out of the reach of the Aonian Council, for doubt is quick to topple their every confidence.
2/4
 C 
Creature – Bird
Flying
Each morning, the jackdaws fly from the Telosian balconies to the fountains of Aonia, and then to the Khosian gardens. By nightfall, they have returned to the library stacks, and settled in their nests amongst the books.
3/2
 C 
Instant
Target creature gains flying until end of turn. Draw a card, then discard a card.
 C 
Creature – Zombie
All permanents are black in addition to their other colours.
'There is a province in our thinking that we elect, by only the feeblest convention, never to enter. Those who neglect its borders are irreversibly changed.'
-Doctrine of the Aonian Council
3/3
 C 
Creature – Spirit Beast
The material fetters on our will are finite. Past a specific threshold, these bonds are exhausted, and our volitional attitudes spill over the top like viscous toxin, with which we may recast the world so as to reflect our wishes.
-"On the Violence of Reason," Appendix to the Architectonic
6/6
 C 
Sorcery
Until the end of target player's next turn, the next time he or she would draw a card, you draw a card instead.

Cognitive Strain (rare)
Epistemage (uncommon)
Telosian Wire (uncommon)
Beg the Question (uncommon)
Buzzing Curator (common)
Evil Presence (common)
Chase Beginnings (common)
Aonian Courier (common)
Reductionist Outlook (common)
Unwavering Skeptic (common)
Torrent of Jackdaws (common)
Fume-Induced Trance (common)
Aimless Thinker (common)
King Will (common)
Sophistry (common)