LibraryPlane: Virtual Booster
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| Mechanics | Skeleton | Underpinning Theme | expensive stuff matters theme | About LibraryPlane |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample, haste
At the beginning of your end step, you lose the game. 10/4
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Defender, flying
During each player's upkeep, tap target permanent that player controls. "There are twelve obstacles on the path to the Architectonic. The serpents are the first. I am the last."
-Thalys, Protector of the Architectonic 5/5
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Flying
Whenever Tome Ferret deals damage to an opponent, each player draws a card. 1/1
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Counter target permanent spell. If that spell is countered this way, instead of putting it into its owner's graveyard, put it onto the battlefield, then put it into its owner's graveyard.
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Defender
The library gardens were designed according to one very simple yet effective aesthetic criterion: beauty is big.
5/5
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Enchant land.
Enchanted land is a swamp. |
Defender
: Target player puts the top two cards of his or her library into his or her graveyard.Catharsis is forever out of the reach of the Aonian Council, for doubt is quick to topple their every confidence.
2/4
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As an additional cost to play Disambiguate, discard a card.
Draw two cards. |
Swampwalk.
2/1
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Defender, flying
Whenever Stacks Phantom blocks, fateseal 1. All Telosians are lost, whether it be in the labyrinth of the bookcases, or in the inscrutability of their texts.
0/3
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As an additional cost to play Amphiboly, return a creature you control to its owner's hand.
Counter target non-creature spell. A few Aonians could not stomach the rhetoric bandied about by the Speakers of the Council. They abandoned the plateau in favour of the Library itself.
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Enchant Creature
Enchanted creature gains Atomistic Metaphysic (Whenever this permanent becomes the target of a spell or ability for the first time in a turn, untap target permanent.) and " : Target creature is colourless until end of turn." |
Return target permanent to its owner's hand. Each player draws a card.
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Target creature gains flying until end of turn. Draw a card, then discard a card.
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Atomistic Metaphysic (Whenever this permanent becomes the target of a spell or ability for the first time in a turn, untap target permanent.)
1/1
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Endbringer Hellion
(rare)
Telosian Wire
(uncommon)
Tome Ferret
(uncommon)
Beg the Question
(uncommon)
Khosian Creepers
(common)
Evil Presence
(common)
Unwavering Skeptic
(common)
Disambiguate
(common)
Affectless Mope
(common)
Stacks Phantom
(common)
Amphiboly
(common)
Reductionist Outlook
(common)
Chase Beginnings
(common)
Fume-Induced Trance
(common)
Swarm of Monads
(common)







: Target player puts the top two cards of his or her library into his or her graveyard.