LibraryPlane: Virtual Booster

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Mechanics | Skeleton | Underpinning Theme | expensive stuff matters theme | About LibraryPlane
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Tap target permanent.
Return target permanent to its owner's hand.
Put target permanent on top of its owner's library.
 U 
Creature – Imp
Flying
Whenever Pipe Gadfly attacks, each player puts the top two cards of his or her library into his graveyard.
The Telosians had sought to work their reason pure by challenging its every presumption. Though this sentiment is long forgotten, the practice remains.
1/1
 U 
Creature – Spirit Wizard
{t}: Reveal the top card of your library. Play with that card revealed for as long it's the top card of your library.
{t}: If the top card of your library is revealed, put it into your hand. Use this ability only any time you could cast a sorcery.
2/2
 U 
Instant
Counter target permanent spell. If that spell is countered this way, instead of putting it into its owner's graveyard, put it onto the battlefield, then put it into its owner's graveyard.
{u}
 
 C 
Creature – Elemental
When Mote enter the battlefield, tap or untap target permanent.
Existence is binary.
0/1
 C 
Creature – Elf Wizard
Defender
{t}: Target player puts the top two cards of his or her library into his or her graveyard.
Catharsis is forever out of the reach of the Aonian Council, for doubt is quick to topple their every confidence.
2/4
 C 
Creature – Spirit
Defender, flying
Whenever Stacks Phantom blocks, fateseal 1.
All Telosians are lost, whether it be in the labyrinth of the bookcases, or in the inscrutability of their texts.
0/3
 C 
Instant
Return target permanent to its owner's hand. Each player draws a card.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gains Atomistic Metaphysic (Whenever this permanent becomes the target of a spell or ability for the first time in a turn, untap target permanent.) and "{t}: Target creature is colourless until end of turn."
 C 
Creature – Spirit Beast
The material fetters on our will are finite. Past a specific threshold, these bonds are exhausted, and our volitional attitudes spill over the top like viscous toxin, with which we may recast the world so as to reflect our wishes.
-"On the Violence of Reason," Appendix to the Architectonic
6/6
 C 
Creature – Plant
Defender
The library gardens were designed according to one very simple yet effective aesthetic criterion: beauty is big.
5/5
 C 
Instant
As an additional cost to play Amphiboly, return a creature you control to its owner's hand.
Counter target non-creature spell.
A few Aonians could not stomach the rhetoric bandied about by the Speakers of the Council. They abandoned the plateau in favour of the Library itself.
 C 
Creature – Spirit
The thing is what it is not and is not what it is.
-Telosian mantra, memorized phonetically
4/3
 C 
Creature – Imp
Whenever you draw a card, Buzzing Curator gains flying until end of turn.
"The creatures of the library are particularly anxious to preserve the books. Of course, this makes reading something of a challenge."
-Polta, Aonian Researcher
2/1
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature is black in addition to its other colours.
Enchanted creature gets +X/+X, where X is equal to the number of black permanents on the battlefield.

Misinstantiate (rare)
Pipe Gadfly (uncommon)
Epistemage (uncommon)
Beg the Question (uncommon)
Mote (common)
Unwavering Skeptic (common)
Stacks Phantom (common)
Chase Beginnings (common)
Reductionist Outlook (common)
King Will (common)
Khosian Creepers (common)
Amphiboly (common)
Telosian Chimera (common)
Buzzing Curator (common)
Enveloping Dream (common)