LibraryPlane: Virtual Booster
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| Mechanics | Skeleton | Underpinning Theme | expensive stuff matters theme | About LibraryPlane |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample, haste
At the beginning of your end step, you lose the game. 10/4
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: Reveal the top card of your library. Play with that card revealed for as long as it's the top card of your library.
: If the top card of your library is revealed, return target creature card from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.2/2
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Flying
Whenever Pipe Gadfly attacks, each player puts the top two cards of his or her library into his graveyard. The Telosians had sought to work their reason pure by challenging its every presumption. Though this sentiment is long forgotten, the practice remains.
1/1
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: Reveal the top card of your library. Play with that card revealed for as long it's the top card of your library.
: If the top card of your library is revealed, put it into your hand. Use this ability only any time you could cast a sorcery.2/2
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Defender
: Target player puts the top two cards of his or her library into his or her graveyard.Catharsis is forever out of the reach of the Aonian Council, for doubt is quick to topple their every confidence.
2/4
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Target creature gains flying until end of turn. Draw a card, then discard a card.
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Enchant Creature.
When Atemporalize enters the battlefield, tap enchanted creature. Enchanted creature does not untap during its controller's untap step. Enchanted creature is indestructible. |
Return target permanent to its owner's hand. Each player draws a card.
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Enchant creature.
Enchanted creature is black in addition to its other colours. Enchanted creature gets +X/+X, where X is equal to the number of black permanents on the battlefield. |
Flash
When Aonian Courier enters the battlefield, prevent all combat damage that would be dealt to and dealt by target creature until end of turn. In any given Aonian moment, one alliance is made, two more dissolve, and above all, nothing gets done.
1/2
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Solipsistic Metaphysic (Whenever this permanent becomes the target of a spell or ability for the first time in a turn, target player loses 1 life and you gain 1 life.)
My consciousness is a fact. But yours, as far as I can tell, is only a claim.
1/1
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Until the end of target player's next turn, the next time he or she would draw a card, you draw a card instead.
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: target creature gets -2/-0 until end of turn."Oratory is simple. All it takes is a laundry list of fallacies. That and volume. And if you can, try to foam at the mouth."
2/2
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Atomistic Metaphysic (Whenever this permanent becomes the target of a spell or ability for the first time in a turn, untap target permanent.)
1/1
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Swampwalk.
2/1
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Endbringer Hellion
(rare)
Erudite Necromancer
(uncommon)
Pipe Gadfly
(uncommon)
Epistemage
(uncommon)
Unwavering Skeptic
(common)
Fume-Induced Trance
(common)
Atemporalize
(common)
Chase Beginnings
(common)
Enveloping Dream
(common)
Aonian Courier
(common)
Somnambulist
(common)
Sophistry
(common)
Shrieking Politician
(common)
Swarm of Monads
(common)
Affectless Mope
(common)



: Reveal the top card of your library. Play with that card revealed for as long as it's the top card of your library.

