LibraryPlane: Virtual Booster
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| Mechanics | Skeleton | Underpinning Theme | expensive stuff matters theme | About LibraryPlane |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Defender, flying
Whenever Stacks Phantom blocks, fateseal 1. All Telosians are lost, whether it be in the labyrinth of the bookcases, or in the inscrutability of their texts.
0/3
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Tap target permanent.
Return target permanent to its owner's hand. Put target permanent on top of its owner's library. |
Enchant Creature
During your upkeep, gain control of enchanted creature. If enchanted creature becomes tapped, return it to its owner's control. |
: Reveal the top card of your library. Play with that card revealed for as long as it's the top card of your library.
: If the top card of your library is revealed, return target creature card from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.2/2
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Defender
Whenever Spectral Bookcase leaves the battlefield, draw a card. "The Heralitians look at the Library and see only one thing: fuel for their fires. But there's always one book that survives. It is enough."
Anamixand, Heralitian firescout 1/1
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Enchant Creature.
When Atemporalize enters the battlefield, tap enchanted creature. Enchanted creature does not untap during its controller's untap step. Enchanted creature is indestructible. |
Atomistic Metaphysic (Whenever this permanent becomes the target of a spell or ability for the first time in a turn, untap target permanent.)
1/1
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Defender
The library gardens were designed according to one very simple yet effective aesthetic criterion: beauty is big.
5/5
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Counter target spell. Discard a card, then draw a card if a card was discarded this way.
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All permanents are black in addition to their other colours.
'There is a province in our thinking that we elect, by only the feeblest convention, never to enter. Those who neglect its borders are irreversibly changed.'
-Doctrine of the Aonian Council 3/3
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Until the end of target player's next turn, the next time he or she would draw a card, you draw a card instead.
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The material fetters on our will are finite. Past a specific threshold, these bonds are exhausted, and our volitional attitudes spill over the top like viscous toxin, with which we may recast the world so as to reflect our wishes.
-"On the Violence of Reason," Appendix to the Architectonic 6/6
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The thing is what it is not and is not what it is.
-Telosian mantra, memorized phonetically 4/3
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When Mote enter the battlefield, tap or untap target permanent.
Existence is binary.
0/1
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Return target permanent to its owner's hand. Each player draws a card.
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Stacks Phantom
(common, foil)
Misinstantiate
(rare)
Noumenal Pull
(uncommon)
Erudite Necromancer
(uncommon)
Spectral Bookcase
(uncommon)
Atemporalize
(common)
Swarm of Monads
(common)
Khosian Creepers
(common)
Deny Axiom
(common)
Aimless Thinker
(common)
Sophistry
(common)
King Will
(common)
Telosian Chimera
(common)
Mote
(common)
Chase Beginnings
(common)



: Reveal the top card of your library. Play with that card revealed for as long as it's the top card of your library.


