LibraryPlane: Virtual Booster
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| Mechanics | Skeleton | Underpinning Theme | expensive stuff matters theme | About LibraryPlane |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Tap target permanent.
Return target permanent to its owner's hand. Put target permanent on top of its owner's library. |
Enchant Creature
Whenever enchanted creature deals damage to an opponent, you may draw a card. |
Defender
Whenever Spectral Bookcase leaves the battlefield, draw a card. "The Heralitians look at the Library and see only one thing: fuel for their fires. But there's always one book that survives. It is enough."
Anamixand, Heralitian firescout 1/1
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Flying
Whenever Pipe Gadfly attacks, each player puts the top two cards of his or her library into his graveyard. The Telosians had sought to work their reason pure by challenging its every presumption. Though this sentiment is long forgotten, the practice remains.
1/1
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Swampwalk.
2/1
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When Mote enter the battlefield, tap or untap target permanent.
Existence is binary.
0/1
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Solipsistic Metaphysic (Whenever this permanent becomes the target of a spell or ability for the first time in a turn, target player loses 1 life and you gain 1 life.)
My consciousness is a fact. But yours, as far as I can tell, is only a claim.
1/1
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Return target permanent to its owner's hand. Each player draws a card.
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Flash
When Aonian Courier enters the battlefield, prevent all combat damage that would be dealt to and dealt by target creature until end of turn. In any given Aonian moment, one alliance is made, two more dissolve, and above all, nothing gets done.
1/2
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Flying
Each morning, the jackdaws fly from the Telosian balconies to the fountains of Aonia, and then to the Khosian gardens. By nightfall, they have returned to the library stacks, and settled in their nests amongst the books.
3/2
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Atomistic Metaphysic (Whenever this permanent becomes the target of a spell or ability for the first time in a turn, untap target permanent.)
1/1
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Enchant Creature
Enchanted creature gains Atomistic Metaphysic (Whenever this permanent becomes the target of a spell or ability for the first time in a turn, untap target permanent.) and " : Target creature is colourless until end of turn." |
The material fetters on our will are finite. Past a specific threshold, these bonds are exhausted, and our volitional attitudes spill over the top like viscous toxin, with which we may recast the world so as to reflect our wishes.
-"On the Violence of Reason," Appendix to the Architectonic 6/6
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Counter target spell. Discard a card, then draw a card if a card was discarded this way.
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Until the end of target player's next turn, the next time he or she would draw a card, you draw a card instead.
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Misinstantiate
(rare)
Curiosity
(uncommon)
Spectral Bookcase
(uncommon)
Pipe Gadfly
(uncommon)
Affectless Mope
(common)
Mote
(common)
Somnambulist
(common)
Chase Beginnings
(common)
Aonian Courier
(common)
Torrent of Jackdaws
(common)
Swarm of Monads
(common)
Reductionist Outlook
(common)
King Will
(common)
Deny Axiom
(common)
Sophistry
(common)





: Target creature is colourless until end of turn."