LibraryPlane: Virtual Booster
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| Mechanics | Skeleton | Underpinning Theme | expensive stuff matters theme | About LibraryPlane |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of each player's upkeep, if he or she has three or fewer cards in hand, that player puts the top seven cards of his or her library into his or her graveyard.
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Defender
Whenever Spectral Bookcase leaves the battlefield, draw a card. "The Heralitians look at the Library and see only one thing: fuel for their fires. But there's always one book that survives. It is enough."
Anamixand, Heralitian firescout 1/1
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: Reveal the top card of your library. Play with that card revealed for as long as it's the top card of your library.
: If the top card of your library is revealed, return target creature card from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.2/2
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Counter target permanent spell. If that spell is countered this way, instead of putting it into its owner's graveyard, put it onto the battlefield, then put it into its owner's graveyard.
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The material fetters on our will are finite. Past a specific threshold, these bonds are exhausted, and our volitional attitudes spill over the top like viscous toxin, with which we may recast the world so as to reflect our wishes.
-"On the Violence of Reason," Appendix to the Architectonic 6/6
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All permanents are black in addition to their other colours.
'There is a province in our thinking that we elect, by only the feeblest convention, never to enter. Those who neglect its borders are irreversibly changed.'
-Doctrine of the Aonian Council 3/3
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Enchant Creature.
When Atemporalize enters the battlefield, tap enchanted creature. Enchanted creature does not untap during its controller's untap step. Enchanted creature is indestructible. |
Enchant land.
Enchanted land is a swamp. |
Defender
: Target player puts the top two cards of his or her library into his or her graveyard.Catharsis is forever out of the reach of the Aonian Council, for doubt is quick to topple their every confidence.
2/4
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Solipsistic Metaphysic (Whenever this permanent becomes the target of a spell or ability for the first time in a turn, target player loses 1 life and you gain 1 life.)
My consciousness is a fact. But yours, as far as I can tell, is only a claim.
1/1
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Enchant Creature
Enchanted creature gains Atomistic Metaphysic (Whenever this permanent becomes the target of a spell or ability for the first time in a turn, untap target permanent.) and " : Target creature is colourless until end of turn." |
Defender, flying
Whenever Stacks Phantom blocks, fateseal 1. All Telosians are lost, whether it be in the labyrinth of the bookcases, or in the inscrutability of their texts.
0/3
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Atomistic Metaphysic (Whenever this permanent becomes the target of a spell or ability for the first time in a turn, untap target permanent.)
1/1
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Return target permanent to its owner's hand. Each player draws a card.
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When Mote enter the battlefield, tap or untap target permanent.
Existence is binary.
0/1
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Cognitive Strain
(rare)
Spectral Bookcase
(uncommon)
Erudite Necromancer
(uncommon)
Beg the Question
(uncommon)
King Will
(common)
Aimless Thinker
(common)
Atemporalize
(common)
Evil Presence
(common)
Unwavering Skeptic
(common)
Somnambulist
(common)
Reductionist Outlook
(common)
Stacks Phantom
(common)
Swarm of Monads
(common)
Chase Beginnings
(common)
Mote
(common)


: Reveal the top card of your library. Play with that card revealed for as long as it's the top card of your library.

