LibraryPlane: Virtual Booster

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Mechanics | Skeleton | Underpinning Theme | expensive stuff matters theme | About LibraryPlane
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of each player's upkeep, if he or she has three or fewer cards in hand, that player puts the top seven cards of his or her library into his or her graveyard.
 U 
Enchantment – Aura
Enchant Creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
 U 
Creature – Imp
Flying
Whenever Tome Ferret deals damage to an opponent, each player draws a card.
1/1
 U 
Creature – Elf Wizard
{t}: Reveal the top card of your library. Play with that card revealed for as long as it's the top card of your library.
{t}: If the top card of your library is revealed, return target creature card from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.
2/2
 C 
Sorcery
Until the end of target player's next turn, the next time he or she would draw a card, you draw a card instead.
 C 
Creature – Plant
Defender
The library gardens were designed according to one very simple yet effective aesthetic criterion: beauty is big.
5/5
 C 
Creature – Spirit Beast
The material fetters on our will are finite. Past a specific threshold, these bonds are exhausted, and our volitional attitudes spill over the top like viscous toxin, with which we may recast the world so as to reflect our wishes.
-"On the Violence of Reason," Appendix to the Architectonic
6/6
 C 
Sorcery
As an additional cost to play Disambiguate, discard a card.
Draw two cards.
 C 
Instant
Target creature gains flying until end of turn. Draw a card, then discard a card.
 C 
Creature – Zombie
All permanents are black in addition to their other colours.
'There is a province in our thinking that we elect, by only the feeblest convention, never to enter. Those who neglect its borders are irreversibly changed.'
-Doctrine of the Aonian Council
3/3
 C 
Instant
Return target permanent to its owner's hand. Each player draws a card.
 C 
Creature – Elf Advisor
{t}: target creature gets -2/-0 until end of turn.
"Oratory is simple. All it takes is a laundry list of fallacies. That and volume. And if you can, try to foam at the mouth."
2/2
 C 
Creature – Elf Advisor
Flash
When Aonian Courier enters the battlefield, prevent all combat damage that would be dealt to and dealt by target creature until end of turn.
In any given Aonian moment, one alliance is made, two more dissolve, and above all, nothing gets done.
1/2
 C 
Creature – Bird
Flying
Each morning, the jackdaws fly from the Telosian balconies to the fountains of Aonia, and then to the Khosian gardens. By nightfall, they have returned to the library stacks, and settled in their nests amongst the books.
3/2
 C 
Creature – Elemental
Atomistic Metaphysic (Whenever this permanent becomes the target of a spell or ability for the first time in a turn, untap target permanent.)
1/1

Cognitive Strain (rare)
Curiosity (uncommon)
Tome Ferret (uncommon)
Erudite Necromancer (uncommon)
Sophistry (common)
Khosian Creepers (common)
King Will (common)
Disambiguate (common)
Fume-Induced Trance (common)
Aimless Thinker (common)
Chase Beginnings (common)
Shrieking Politician (common)
Aonian Courier (common)
Torrent of Jackdaws (common)
Swarm of Monads (common)