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Mechanics | Skeleton | Underpinning Theme | expensive stuff matters theme | About LibraryPlane
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Mage
When Thalys, Protector of the Architectonic comes into play, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Defender
Whenever Thalys leaves the battlefield, put Thalys on top of your library.
2/2
 U 
Creature – Elf Wizard
{t}: Reveal the top card of your library. Play with that card revealed for as long as it's the top card of your library.
{t}: If the top card of your library is revealed, return target creature card from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.
2/2
 U 
Creature – Serpent
Defender, flying
During each player's upkeep, tap target permanent that player controls.
"There are twelve obstacles on the path to the Architectonic. The serpents are the first. I am the last."
-Thalys, Protector of the Architectonic
5/5
 U 
Creature – Spirit
Defender
Whenever Spectral Bookcase leaves the battlefield, draw a card.
"The Heralitians look at the Library and see only one thing: fuel for their fires. But there's always one book that survives. It is enough."
Anamixand, Heralitian firescout
1/1
 C 
Sorcery
Until the end of target player's next turn, the next time he or she would draw a card, you draw a card instead.
 C 
Creature – Elemental
Atomistic Metaphysic (Whenever this permanent becomes the target of a spell or ability for the first time in a turn, untap target permanent.)
1/1
 C 
Creature – Elf Advisor
Flash
When Aonian Courier enters the battlefield, prevent all combat damage that would be dealt to and dealt by target creature until end of turn.
In any given Aonian moment, one alliance is made, two more dissolve, and above all, nothing gets done.
1/2
 C 
Enchantment – Aura
Enchant Creature.
When Atemporalize enters the battlefield, tap enchanted creature.
Enchanted creature does not untap during its controller's untap step.
Enchanted creature is indestructible.
 C 
Creature – Spirit Beast
The material fetters on our will are finite. Past a specific threshold, these bonds are exhausted, and our volitional attitudes spill over the top like viscous toxin, with which we may recast the world so as to reflect our wishes.
-"On the Violence of Reason," Appendix to the Architectonic
6/6
 C 
Enchantment – Aura
Enchant land.

Enchanted land is a swamp.
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature is black in addition to its other colours.
Enchanted creature gets +X/+X, where X is equal to the number of black permanents on the battlefield.
 C 
Instant
Counter target spell. Discard a card, then draw a card if a card was discarded this way.
 C 
Creature – Elf Advisor
{t}: target creature gets -2/-0 until end of turn.
"Oratory is simple. All it takes is a laundry list of fallacies. That and volume. And if you can, try to foam at the mouth."
2/2
 C 
Creature – Zombie
Swampwalk.
2/1
 C 
Instant
Target creature gains flying until end of turn. Draw a card, then discard a card.

Thalys, Protector of the Architectonic (rare)
Erudite Necromancer (uncommon)
Telosian Wire (uncommon)
Spectral Bookcase (uncommon)
Sophistry (common)
Swarm of Monads (common)
Aonian Courier (common)
Atemporalize (common)
King Will (common)
Evil Presence (common)
Enveloping Dream (common)
Deny Axiom (common)
Shrieking Politician (common)
Affectless Mope (common)
Fume-Induced Trance (common)