LibraryPlane: Virtual Booster

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Mechanics | Skeleton | Underpinning Theme | expensive stuff matters theme | About LibraryPlane
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Hellion
Trample, haste
At the beginning of your end step, you lose the game.
10/4
 U 
Creature – Imp
Flying
Whenever Tome Ferret deals damage to an opponent, each player draws a card.
1/1
 U 
Creature – Elf Wizard
{t}: Reveal the top card of your library. Play with that card revealed for as long as it's the top card of your library.
{t}: If the top card of your library is revealed, return target creature card from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.
2/2
 U 
Creature – Spirit Wizard
{t}: Reveal the top card of your library. Play with that card revealed for as long it's the top card of your library.
{t}: If the top card of your library is revealed, put it into your hand. Use this ability only any time you could cast a sorcery.
2/2
 C 
Creature – Imp
Whenever you draw a card, Buzzing Curator gains flying until end of turn.
"The creatures of the library are particularly anxious to preserve the books. Of course, this makes reading something of a challenge."
-Polta, Aonian Researcher
2/1
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gains Atomistic Metaphysic (Whenever this permanent becomes the target of a spell or ability for the first time in a turn, untap target permanent.) and "{t}: Target creature is colourless until end of turn."
 C 
Creature – Spirit
Defender, flying
Whenever Stacks Phantom blocks, fateseal 1.
All Telosians are lost, whether it be in the labyrinth of the bookcases, or in the inscrutability of their texts.
0/3
 C 
Creature – Zombie
All permanents are black in addition to their other colours.
'There is a province in our thinking that we elect, by only the feeblest convention, never to enter. Those who neglect its borders are irreversibly changed.'
-Doctrine of the Aonian Council
3/3
 C 
Creature – Elf Wizard
Defender
{t}: Target player puts the top two cards of his or her library into his or her graveyard.
Catharsis is forever out of the reach of the Aonian Council, for doubt is quick to topple their every confidence.
2/4
 C 
Enchantment – Aura
Enchant land.

Enchanted land is a swamp.
 C 
Creature – Elf Advisor
Flash
When Aonian Courier enters the battlefield, prevent all combat damage that would be dealt to and dealt by target creature until end of turn.
In any given Aonian moment, one alliance is made, two more dissolve, and above all, nothing gets done.
1/2
 C 
Instant
Return target permanent to its owner's hand. Each player draws a card.
 C 
Creature – Plant
Defender
The library gardens were designed according to one very simple yet effective aesthetic criterion: beauty is big.
5/5
 C 
Instant
Target creature gains flying until end of turn. Draw a card, then discard a card.
 C 
Creature – Spirit
The thing is what it is not and is not what it is.
-Telosian mantra, memorized phonetically
4/3

Endbringer Hellion (rare)
Tome Ferret (uncommon)
Erudite Necromancer (uncommon)
Epistemage (uncommon)
Buzzing Curator (common)
Reductionist Outlook (common)
Stacks Phantom (common)
Aimless Thinker (common)
Unwavering Skeptic (common)
Evil Presence (common)
Aonian Courier (common)
Chase Beginnings (common)
Khosian Creepers (common)
Fume-Induced Trance (common)
Telosian Chimera (common)