LibraryPlane: Virtual Booster

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Mechanics | Skeleton | Underpinning Theme | expensive stuff matters theme | About LibraryPlane
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Hellion
Trample, haste
At the beginning of your end step, you lose the game.
10/4
 U 
Creature – Imp
Flying
Whenever Tome Ferret deals damage to an opponent, each player draws a card.
1/1
 U 
Enchantment – Aura
Enchant Creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
 U 
Instant
Counter target permanent spell. If that spell is countered this way, instead of putting it into its owner's graveyard, put it onto the battlefield, then put it into its owner's graveyard.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gains Atomistic Metaphysic (Whenever this permanent becomes the target of a spell or ability for the first time in a turn, untap target permanent.) and "{t}: Target creature is colourless until end of turn."
 C 
Creature – Spirit
The thing is what it is not and is not what it is.
-Telosian mantra, memorized phonetically
4/3
 C 
Sorcery
Until the end of target player's next turn, the next time he or she would draw a card, you draw a card instead.
 C 
Creature – Plant
Defender
The library gardens were designed according to one very simple yet effective aesthetic criterion: beauty is big.
5/5
{u}
 
 C 
Creature – Elemental
When Mote enter the battlefield, tap or untap target permanent.
Existence is binary.
0/1
 C 
Instant
As an additional cost to play Amphiboly, return a creature you control to its owner's hand.
Counter target non-creature spell.
A few Aonians could not stomach the rhetoric bandied about by the Speakers of the Council. They abandoned the plateau in favour of the Library itself.
 C 
Creature – Imp
Whenever you draw a card, Buzzing Curator gains flying until end of turn.
"The creatures of the library are particularly anxious to preserve the books. Of course, this makes reading something of a challenge."
-Polta, Aonian Researcher
2/1
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature is black in addition to its other colours.
Enchanted creature gets +X/+X, where X is equal to the number of black permanents on the battlefield.
 C 
Creature – Elf Advisor
{t}: target creature gets -2/-0 until end of turn.
"Oratory is simple. All it takes is a laundry list of fallacies. That and volume. And if you can, try to foam at the mouth."
2/2
 C 
Creature – Zombie
Swampwalk.
2/1
 C 
Instant
Return target permanent to its owner's hand. Each player draws a card.

Endbringer Hellion (rare)
Tome Ferret (uncommon)
Curiosity (uncommon)
Beg the Question (uncommon)
Reductionist Outlook (common)
Telosian Chimera (common)
Sophistry (common)
Khosian Creepers (common)
Mote (common)
Amphiboly (common)
Buzzing Curator (common)
Enveloping Dream (common)
Shrieking Politician (common)
Affectless Mope (common)
Chase Beginnings (common)