LibraryPlane: Virtual Booster

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Mechanics | Skeleton | Underpinning Theme | expensive stuff matters theme | About LibraryPlane
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of each player's upkeep, if he or she has three or fewer cards in hand, that player puts the top seven cards of his or her library into his or her graveyard.
 U 
Creature – Elf Wizard
{t}: Reveal the top card of your library. Play with that card revealed for as long as it's the top card of your library.
{t}: If the top card of your library is revealed, return target creature card from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.
2/2
 U 
Enchantment – Aura
Enchant Creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
 U 
Creature – Spirit Wizard
{t}: Reveal the top card of your library. Play with that card revealed for as long it's the top card of your library.
{t}: If the top card of your library is revealed, put it into your hand. Use this ability only any time you could cast a sorcery.
2/2
 C 
Creature – Plant
Defender
The library gardens were designed according to one very simple yet effective aesthetic criterion: beauty is big.
5/5
 C 
Creature – Spirit
Defender, flying
Whenever Stacks Phantom blocks, fateseal 1.
All Telosians are lost, whether it be in the labyrinth of the bookcases, or in the inscrutability of their texts.
0/3
 C 
Instant
Counter target spell. Discard a card, then draw a card if a card was discarded this way.
 C 
Creature – Zombie
All permanents are black in addition to their other colours.
'There is a province in our thinking that we elect, by only the feeblest convention, never to enter. Those who neglect its borders are irreversibly changed.'
-Doctrine of the Aonian Council
3/3
 C 
Enchantment – Aura
Enchant land.

Enchanted land is a swamp.
{u}
 
 C 
Creature – Elemental
When Mote enter the battlefield, tap or untap target permanent.
Existence is binary.
0/1
 C 
Enchantment – Aura
Enchant Creature.
When Atemporalize enters the battlefield, tap enchanted creature.
Enchanted creature does not untap during its controller's untap step.
Enchanted creature is indestructible.
 C 
Creature – Elf Advisor
Flash
When Aonian Courier enters the battlefield, prevent all combat damage that would be dealt to and dealt by target creature until end of turn.
In any given Aonian moment, one alliance is made, two more dissolve, and above all, nothing gets done.
1/2
 C 
Creature – Spirit
The thing is what it is not and is not what it is.
-Telosian mantra, memorized phonetically
4/3
 C 
Creature – Elf Wizard
Defender
{t}: Target player puts the top two cards of his or her library into his or her graveyard.
Catharsis is forever out of the reach of the Aonian Council, for doubt is quick to topple their every confidence.
2/4
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gains Atomistic Metaphysic (Whenever this permanent becomes the target of a spell or ability for the first time in a turn, untap target permanent.) and "{t}: Target creature is colourless until end of turn."

Cognitive Strain (rare)
Erudite Necromancer (uncommon)
Curiosity (uncommon)
Epistemage (uncommon)
Khosian Creepers (common)
Stacks Phantom (common)
Deny Axiom (common)
Aimless Thinker (common)
Evil Presence (common)
Mote (common)
Atemporalize (common)
Aonian Courier (common)
Telosian Chimera (common)
Unwavering Skeptic (common)
Reductionist Outlook (common)