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CardName: Aimless Thinker Cost: {3}{B} Type: Creature - Zombie Pow/Tgh: 3/3 Rules Text: All permanents are black in addition to their other colours. Flavour Text: 'There is a province in our thinking that we elect, by only the feeblest convention, never to enter. Those who neglect its borders are irreversibly changed.' -Doctrine of the Aonian Council Set/Rarity: LibraryPlane Common

Aimless Thinker
{3}{b}
 
 C 
Creature – Zombie
All permanents are black in addition to their other colours.
'There is a province in our thinking that we elect, by only the feeblest convention, never to enter. Those who neglect its borders are irreversibly changed.'
-Doctrine of the Aonian Council
3/3
Updated on 18 Feb 2016 by Putnam

Code: CB06

History: [-]

2011-04-13 00:17:55: Putnam created the card Aimless Thinker
2011-04-13 00:19:45: Putnam edited Aimless Thinker

I was worried about this kind of rules complexity at common, but then I came upon Cerulean Wisps. The purpose of this mechanic is to showcase Black solipsism.

I haven't yet devised a clever way for other cards to take advantage of this effect. I'll have to keep in mind that the use of this card frustrates doom blade, ostensibly a drawback.

2011-05-22 03:32:50: Putnam edited Aimless Thinker

This is a good ability for common... possibly a cycle. It's just screaming to be a part of a 'color matters' block. In normal magic, though, it's a bit of a waste of space. Without heavy support, I assume this card would be the butt of a few snarky comments by frustrated players.

Maybe your set could have a 'black makes things black' theme? Add an enchant creature that gives a bonus and happens to make a creature black as well, and a creature that taps to make another creature black and gives intimidate perhaps? Throw in 7 cards in block that care about whether a creature is black or not and voila: minor mechanic.

I like the idea of a colour-matters block. But the plan for this set is to focus on Black alone (like you said, a 'black makes things black' minor mechanic). The purpose of the mechanic is to represent an aspect of Black's solipsism. I'm reusing evil presence and a lot of swampwalk for the same reason.

I'm planning on making a crowd of cinders aura at common. Adding a 'this creature is black' clause to that aura seems like a great idea. Now I just need to think up a name for it.

2011-05-23 23:14:18: Putnam edited Aimless Thinker

This is reminiscent of Darkest Hour. There's no reason for that to be rare these days.

See also Sinister Strength and Singe for some "incidental" turning things black.

Wow, singe is a cute card. I'm not sure I mean that in a good way.

In its set, it did a few things; like it could frustrate an attempt to cast Fleetfoot Panther to save a white 3/3, for example. Similarly the Niveous Wisps cycle were put in a set with lots of "colour-matters" cards.

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