Goblin Artisans M13: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Skeleton

CardName: Divine Favor Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature gets +1/+3. When Divine Favor enter the battlefield, gain 3 life. Flavour Text: Set/Rarity: Goblin Artisans M13 Common

Divine Favor
{1}{w}
 
 C 
Enchantment – Aura
Enchanted creature gets +1/+3.
When Divine Favor enter the battlefield, gain 3 life.
Updated on 13 Sep 2011 by Alex

Code: CW05

Active?: false

History: [-]

2011-08-24 00:22:15: Jay Treat created the card Divine Favor
2011-08-24 00:22:24: Jay Treat edited Divine Favor
2011-09-07 00:33:34: Jay Treat edited Divine Favor
2011-09-13 13:31:16: Alex edited Divine Favor:

Add mana cost

What was the thinking behind adding this Favor and its opposite to the Goblin's Lair (2013) core set? Those two seemed like incidental inclusions in M12, and their inclusion here seems arbitrary as well.

Note that magic 2012 had a somewhat strong Aura subtheme running through it. Will Goblin's Lair?

Divine Favor has proven more popular than Holy Strength. Given that we need to have something like this, why not the one people like?

Add your comments:


(formatting help)
Enter mana symbols like this: {2}{U}{U/R}{PR}, {T} becomes {2}{u}{u/r}{pr}, {t}
You can use Markdown such as _italic_, **bold**, ## headings ##
Link to [[[Official Magic card]]] or (((Card in Multiverse)))
Include [[image of official card]] or ((image or mockup of card in Multiverse))
Make hyperlinks like this: [text to show](destination url)
How much damage does this card deal? Lightning Blast
(Signed-in users don't get captchas and can edit their comments)