Goblin Artisans M13: Skeleton

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Skeleton


About Set Skeletons

A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.

To read more about skeletons, read Mark Rosewater's article "Design Skeletons".

About Set Skeletons In Multiverse

In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax. Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.

Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).

Generate codes for:
White cards (also blue,
black, red and green cards)
commons, uncommons, rares and mythics (0 total)
Artifact cards commons, uncommons, rares and mythics (0 total)
Land cards commons, uncommons, rares and mythics (0 total)
For a total of 0 commons, 0 uncommons, 0 rares and 0 mythics (0 cards total).
(Note: This just generates the lines of the skeleton table. You can edit the table before you create any cards.)

Show frames: W U B R G A L

Show rarities: C U R M

Code Slot Card name
life gain
creature tapper
first strike flyer
3cc flyer
boon aura
team combat trick
instant creature protection
big butt
two drop
enchantment removal
one drop, life gain
cheap aggro flyer
creature removal
aggro support
dedicated blocker
tempo?
card advantage
misc creature
medium flyer?
combat trick?
boon aura
Enemy Color Hoser
cheap aggro
angel
enchantment removal
knight?
wants to chump guy?
troublesome guy?
attacker removal?
angel
mass removal
team pump
knight
defensive enchantment
control
big crazy something
misc creature
planewalker
angel
tournament staple
Mid-power Flyer
Aggro Flyer
High-power Flyer?
Small Vanilla
Defensive Vanilla
Filter or Looter Crit
Illusion Crit
Serpent
ETB Bounce?
Thief or Peek
Mill
Instant Bounce
Card Selection Cantrip
Card Draw
Hard Counter
Soft/Conditional counter
Counter Only Spells
Land Conversion? Mill?
Removal Aura
Grant Flying? Tapdown?
Control Creature
Enemy Color Hoser
Force Attack
Big Flyer
Defensive Crit
Random Good Creature
Card Draw
Instant/Sorcery Related
Peek? Team Flight? Tapdown? Shrink?
Copy a Creature
Big Flyer With Card Advantage
Tribal Lord
Big Card Draw
Mass Mill
Copy/Redirect Spells
Tricky Enchantment
Splashy Big Creature
Planeswalker
Tournament Staple
Time Manipulation
Shade
Raise Dead Creature
Pinpoint Discard
Raise Dead Effect
Medium Aggressive Creature
Creature Removal
Small Flyer
Evasive Creature
Creature Eater
Boon Aura
Removal Aura
3/2
1cc Removal (-X/-1)
Bulk Discard
Steal Life Effect
Small Troublesome Creature
Vampire
Medium-Large Creature
Conditional Removal
Card Draw with a Cost
Knight / Efficient 2cc
Resilient Skeleton
Build-Around (Rats)
Drain Life Effect
Medium Flyer
Tutor Effect
Enemy Color Hoser
Enchantment
Resurrection Effect
Tribal Lord
Splashy Sorcery
Assassin
Card Advantage
Big Monster
Massive Discard
Enchantment
Misc
Planeswalker
Demon (or Vampire)
Tournament Staple
Threaten
Cheap Creature w/ Drawback
4/4
Direct Damage-C+P
Small Firebreather
2/2 Vanilla
Expensive LD Plus
Small Wacky Creature
Small Vanilla Creature
Boon Aura
Boon Aura?
Medium Virtual Vanilla Creature
Direct Damage-P
Haste Creature w/ High Power
Artifact Removal
1cc Direct Damage
Combat Trick
Can't Block effect
Small creature with 1x Direct Damage
Misc
Attack Deterrent
Medium Aggro Flier
X-spell Direct Damage
Misc Creature
Enemy Color Hoser
Evasion effect
Pinger
Chaotic Super-Pinger
Minor Global Damage
Mess with Spell
Splashy Mass Damage
Tribal Lord
Phoenix
Aggro Enchantment
Dragon
Misc Creature or Super-Pinger
Splashy Chaotic Effect
Tournament Staple
Planeswalker
Dragon
Bear
Life Gain
Middling Fatty
Fatty
Efficient 2-3cc Creature
Regenerator
Anti-Flying
Elf Lord
Small Utility Creature
Small/Medium Utility Creature
Limited Evasion
Bad Creature Removal
Fog Effect
Growth Effect
Reach Blocker (Spider)
Acceleration (Elf)
Shroudy Creature
Artifact/Enchantment Destruction
Boon Aura
Acceleration/Fixing
Noncreature Removal
Huge Fatty
(Creature?) Card Advantage
Enemy Color Hoser
Raise Permanent Effect
Team Combat Trick
Lure Effect
Fringe Trick
Misc (Anti-flying?)
Big Creature w/ upside
Fragile Undercosted Fatty
Mana Accel+Fixing
Spike/Johnny
Hate Creature
Timmy's Fatty
Johnny Enchantment
Misc
Planeswalker
Hydra
Tournament Staple
Mana Accel/Fixing
n00b cycle
n00b cycle
n00b cycle
n00b cycle
n00b cycle
Situational utility
Protective/Evasive equipment
Offensive equipment
Offensive creature w/ drawback
Defensive creature w/ drawkback
Theme Support
Vanilla creature
Misc
Misc
Control
Card advantage
”Lord” effect
Incremental advantage
Equipment
Johnny
Constructed Release Valve
Medium flyer w/ huge upside
Color Fixing
Dual Land
Dual Land
Dual Land
Dual Land
Dual Land