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CardName: Elixir Cost: Type: Token Artifact Pow/Tgh: / Rules Text: {T}, Sacrifice Elixir: Prevent the next 1 damage that would be dealt to any target. You gain 1 life Flavour Text: Set/Rarity: [MISC] Draconica Token

Elixir
 T 
Token Artifact
{t}, Sacrifice Elixir: Prevent the next 1 damage that would be dealt to any target. You gain 1 life
Updated on 16 Jul 2018 by Froggychum

History: [-]

2018-07-10 23:11:07: Froggychum created the card Elixir

A source is where something comes from. Damage has a source. Calling the thing that is/would be dealt damage a source as well is extremely confusing.

Why does this say "that much life" rather than "1 life"? You want this a delayed replacment? That's ugly.

As mentioned elsewhere the fact that you yourself as a player may get the life gain and the damage prevention is weird.

I would avoid damage prevention with a replacement effect if you want to create these tokens at common. That kind of stuff is itself worth a red flag for complexity.

Alright. well what kind of replacement effect?

I'll do some changes for the other comments

2018-07-16 20:38:27: Froggychum edited Elixir

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