[MISC] Draconica: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Base Elements | The Story |
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[MISC] Draconica: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Base Elements | The Story |
History: [-] |
A source is where something comes from. Damage has a source. Calling the thing that is/would be dealt damage a source as well is extremely confusing.
Why does this say "that much life" rather than "1 life"? You want this a delayed replacment? That's ugly.
As mentioned elsewhere the fact that you yourself as a player may get the life gain and the damage prevention is weird.
I would avoid damage prevention with a replacement effect if you want to create these tokens at common. That kind of stuff is itself worth a red flag for complexity.
Alright. well what kind of replacement effect?
I'll do some changes for the other comments