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CardName: Mass Melting Cost: xrr Type: Snow Sorcery Pow/Tgh: / Rules Text: Destroy X target artifacts. Flavour Text: Set/Rarity: Polaria Uncommon

Mass Melting
{x}{r}{r}
 
 U 
Snow Sorcery
Destroy X target artifacts.
Updated on 24 May 2019 by Froggychum

History: [-]

2018-06-12 14:14:14: Froggychum created the card Mass Melting
2018-06-29 15:21:49: Froggychum edited Mass Melting

Did you mean Smelt? It would be pretty strange to have this exist with another card that is in all ways the same except for one letter in its name. Strangely there is no card called 'Melt' yet - Melting and Meltdown do exist however.

No. but you are right. Will change

2018-06-29 15:48:55: Froggychum edited Mass Melting

This is quite of a powerhouse right now. It's looks to be strictly better than Shattering Spree and By Force. Spree happens to be considered one of the better artifact removal cards ever printed.

EDIT: This actually isn't a strictly better Spree because you can't destroy an artifact with it by just paying a single {r}.

Huh. This is pushed. But maybe acceptably so. I wouldn't do it at common; mainly because "How many times in a game do you really need to blow up all of your opopnents artifacts?" Once will usually do it.

My main problem with this is that it can be as efficient as Shatter; so why would you ever use that old standby? Maybe upcost by one more red? Shatterstorm is a wonderful old card they should reprint more often.

Shatter isn't the hallmark of efficiency, in fact smelt is strictly better. Shatterstorm looks very nice.

This does not need an upcost, the up to might be flexible, so this will go to uncommon. But it's still quite close to By Force, and not to mention you said shattering spree was better, so this would still be fine because it hasnt reached there yet

2018-06-29 16:01:47: Froggychum edited Mass Melting

­Smelt already exists so Shatter is pretty meh. It's noteworthy that this hasn't stopped Shatter from being reprinted - far from it actually.

It being a strict update over By Force is my main issue with the card, but I guess whatever.

I do understand, I just feel it wouldn't be enough to put up an additional mana? I mean, Soul's Attendant one-upped another well known card Soul Warden and it is still 1 mana?

I feel like flexibility on the micro may not need to effect efficiency? That's just from this though, so it may not be universal at all

Giving a card flash is a lot more impactful than making a beneficial effect optional. That kind of a change might be more about practicality really. I think making the ability mandatory makes it so that players can forget about the trigger/ability freely without getting any infractions in competitive play. Not sure about that though.

Oh man! I totally didn't realize By Force was a sorcery!

This should definitely be a sorcery, both flavor and balance demands it! Sorry for my misudnerstanding

2018-06-29 16:24:06: Froggychum edited Mass Melting
2018-07-01 23:12:54: Froggychum edited Mass Melting
2019-05-24 12:45:36: Froggychum edited Mass Melting

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