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CardName: Long John Pilfer Cost: 1u Type: Creature - Merfolk Rogue Pow/Tgh: 2/1 Rules Text: Mindlink 1 (Whenever this deals damage to an opponent, draw one cards.) {2}: Long John Pilfer loses mindlink until end of turn. Any player may activate this ability. Flavour Text: Are you thinking what I'm thinking? Set/Rarity: [Racial Profile] -- Merfolk Uncommon

Long John Pilfer
{1}{u}
 
 U 
Creature – Merfolk Rogue
Mindlink 1 (Whenever this deals damage to an opponent, draw one cards.)

{2}: Long John Pilfer loses mindlink until end of turn. Any player may activate this ability.
Are you thinking what I'm thinking?
2/1
Updated on 12 Feb 2020 by amuseum

History: [-]

2018-02-01 09:17:15: amuseum created the card Long John Pilfer

That ability isn't worth keywording since it can't be used with high enough of a frequency at common. Generating card advantage is an automatic red-flag there after all.

This is an interesting card mechanically. However, rhystic abilities aren't that popular since the other player has to essentially 'allow' you to get something out of them and it seems (polling data indicates) that many players don't find that interaction enjoyable.

I really do like this card, but those concerns are very valid and show a good understanding of play design.

Should this be a Legendary?

2020-02-12 19:12:23: amuseum edited Long John Pilfer

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What is this card's power? Hollowhenge Beast
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