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CardName: Arena Walls Cost: 1WB Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, lose 1 life. At the beginning of each opponent's upkeep, they may choose to skip their draw phase this turn. If they do not, you can not be attacked except by creatures with flying until end of turn. Flavour Text: Set/Rarity: Mashup: the Gathering Workbench Rare

Arena Walls
{1}{w}{b}
 
 R 
Enchantment
At the beginning of your upkeep, lose 1 life.
At the beginning of each opponent's upkeep, they may choose to skip their draw phase this turn. If they do not, you can not be attacked except by creatures with flying until end of turn.
Updated on 23 Jul 2011 by jmgariepy

History: [-]

2011-07-22 12:42:06: jmgariepy created the card Arena Walls
2011-07-22 12:42:15: jmgariepy edited Arena Walls

Random Card Generator spat back Island Sanctuary and Phyrexian Arena. Nice. Since the cards are at odds with each other, I flipped it and gave the decision to your opponent. I don't like multi-colored cards, when I can avoid it, but there are too many black elements (life loss as a cost, skipping draw steps) and white elements (deciding who attacks and who doesn't, favoring flyers), that I guess I have to. Could be argued as a White-Black Hybrid card, I suppose. I may need to go back later and see what I want to do about all these gold cards...

Careful of multiplayer. Should this be "ATBO each opponent's upkeep"? Probably.

I think you could make a monowhite version of this without the life loss (or even with it, evoking Glacial Chasm or some such).

2011-07-23 00:30:51: jmgariepy edited Arena Walls

Mmm. edited the first thing, and making a mental note of the second part. I like the very minor loss of 1 life per turn. It puts a clock, albeit a slow one, on the defensive player. It tells them they can't just sit behind this card forever. That being the case, sometimes good ideas have to be dropped for set consistency. Since I'm far from finalizing the set, it can keep it for now, but I'm keeping this one in mind.

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