CardName: Sanguine Helix
Cost: {WB}{RB}
Type: Instant
Pow/Tgh: /
Rules Text: ({BW} can be paid with either {B} or {W}. This card's mana
cost can be paid with either {B}{B}, {W}{B}, {B}{R}, or
{W}{R}.)
Sanguine Helix deals 2 damage to target creature. You gain 2
life.
Flavour Text:
Set/Rarity: [Theory] Color Pie Discussion Uncommon
Sanguine Helix
U
Instant
( can be paid with either or . This card's mana cost can be paid with either , , , or .) Sanguine Helix deals 2 damage to target creature. You gain 2 life.
This sort of works. Except I feel like, as I said over at Jor Kadeen's Emissary, "I don't want you to be able to drain life for or : it's either or , okay?"
Death Grasp seems to leave something to be desired. Because there are multiple kinds of burn effects and derived drain effects.
The difference is distinguishing between whether saying an effect is "in pie" means to you "not a color pie break" or "a comfortable fit for a commonly used effect".
This sort of works. Except I feel like, as I said over at Jor Kadeen's Emissary, "I don't want you to be able to drain life for or : it's either or , okay?"
I think draining life for is a classic effect... See Debt to the Deathless.
Death Grasp seems to leave something to be desired. Because there are multiple kinds of burn effects and derived drain effects.
The difference is distinguishing between whether saying an effect is "in pie" means to you "not a color pie break" or "a comfortable fit for a commonly used effect".