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Mechanics |
CardName: Knight of the White Sun Cost: 2W Type: Creature - Cat Knight Pow/Tgh: 2/2 Rules Text: Vigilance As long as you control a green permanent, Knight of the White Sun gets +1/+1 and has trample. As long as you control a blue permanent, Knight of the White Sun gets +1/+1 and has flying. Flavour Text: Set/Rarity: Link's Unplaced Cards Rare |
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I don't like that you need blue to make it fly when white has flying by itself.
What would you rather blue contribute to the cycle?
Technically, green can supply Vigilance and blue can supply Hexproof. Of course, then people will say that they don't like Green granting vigilance, because white can supply it itself. :p
The cycle is this, Watcher of Clouded Skies, Priest of Demonkind, Warrior of the Scorching Sun, and Shaman of Nature's Path. I tried to find abilities that were more common in the color granting them, but weren't unheard of in the color receiving them from its neighbors. I wasn't entirely successful.