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CardName: Protector of the Spawn Cost: {1}{G}{B} Type: Creature - Frog Guardian Pow/Tgh: 2/3 Rules Text: {T}Inflate 1 (Put 1 +1/+1 counter on target creature that entered the battlefield this turn) Each creature you control with a +1/+1 counter on it has Menace. Flavour Text: Set/Rarity: Rileria Uncommon |
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Idk about the name. I guess that frogs inflate in cartoons but it's a bit silly. However, the mechanic is solid. It's like Oran-Rief or its ruins.
The only problem I can see is that there's no downside beside tapping a creature. Maybe add a mana cost to it. Or tap down the target. What would be perfect is if you had to put a -1/-1 counter on THIS creature when you did it. Thats quite black, +1 counters are green. Perfect synergy. ALSO, it means that if you inflate a creature for a bunch, then you can inflate other creatures later and the -1 counters just remove his ones.
@Izaac The downside is that you lose a blocker for a turn for only a little upside and if you're using the ability over and over again your opponents get to get in a pile of damage. A mana cost could work, but then the mechanic might be too weak for limited.
Tapping the target could work.
I don't like putting a -1/-1 counter on this creature, the ability can also go on non-creature things so it wouldn't work to have the ability in reminder text. Also having -1/-1 counters and +1/+1 counters in the same set can get confusing.
It only works on creatures that entered the battlefield this turn, so there's no way you could get rid of the -1/-1 counters with Inflate later.
The creatures having to enter the battlefield this turn makes this mechanic fair but it also makes this mechanic feel like a green blue mechanic a lot more than a green black one, which coincidentally suits frogs XD.