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CardName: Farrah, Duchess of Gallasthene Cost: 4Rw Type: Legendary Creature - Cat Noble Pow/Tgh: 4/2 Rules Text: Vigilance, Haste When Farrah attacks or blocks, choose one - - Other creatures you control get +2/+1 until end of turn. - Farrah deals 4 damage to target creature. Flavour Text: Set/Rarity: Pemberly Revised Mythic

Farrah, Duchess of Gallasthene
{4}{r}{w}
 
 M 
Legendary Creature – Cat Noble
Vigilance, Haste
When Farrah attacks or blocks, choose one -
- Other creatures you control get +2/+1 until end of turn.
- Farrah deals 4 damage to target creature.
4/2
Updated on 04 Jan 2020 by continuumg

Code: MZ08

History: [-]

2016-03-28 14:50:35: continuumg created the card Farrah, Duchess of Gallasthene

Maybe just the first mode

Is this just way too strong?

2016-06-19 16:32:33: continuumg edited Farrah, Duchess of Gallasthene:

Had Vigilance and Haste

2016-06-20 02:58:54: continuumg edited Farrah, Duchess of Gallasthene:

Removed first strike, re-added Vigilance Haste

2017-09-22 02:41:55: continuumg moved the card Farrah, Duchess of Gallasthene from Pemberly into Pemberly Revised

Remove haste and it would be fine.

How much would I have to nerf it to keep haste? +1/+1 and 2 damage?

Summon Feedback Request
Hmmm; with haste it's kinda an 8 damage sorcery; with additionally an alt-mode of being a finisher for a token swarm. That's not an amount of damage we've had as a flat-cast, so somewhat hard to cost. Especially on a mythic, which tend to be ridiculously cheap for their effect.

I dunno. It isn't a guaranteed game win. So I can't justify costing it higher than 7. 6+gold is only very slightly less than 7; it's probably ok.

Still; if power is a concern; maybe drop the ETB effect? It's cleaner if it only gets to activate one a turn anyway.

I think the solution is to drop the ETB if you want to keep haste... My only concern with this is that it activates twice on the first turn... which is pretty good... But also, kind of not what it does the rest of the time... It feels lopsided imo.

Also, being a 4/2 means it will probably die right away anyway... I'd just square those stats so it can at least survive a lightning bolt.

Dies right away to blocks only if your opponent has 2 power up... and since this may surprise your opponent and clear the field of blockers... that's not a given.

I find it difficult to give a fair assessment of Mythic creatures printed in 2020. I see this, and I think "Well, that's sure one heck of an upgrade to Inferno Titan." But I'm not sure if Inferno Titan is the gold standard for powerful Mythic anymore.

Still, 8 damage split two ways the round you cast this is rough. Heck, creatures you control getting +4/+2, and a bonus hasty 4/2 token on the round you cast that spell makes for a reasonable Overrun variant.

I'm thinking 3 damage and +2/+0 might put you on target. But maybe not. Here's another way of looking at this card. If you had to make the cut, would you rather run this or Palladia-Mors, The Ruiner? Presuming you sometimes had the ability to produce green, but the green in its cost does matter. Because if you would always want to cast Farrah over Palladia, then I'm guessing that Farrah may be too strong.

2019-09-30 04:33:48: continuumg edited Farrah, Duchess of Gallasthene:

Can’t use the same mode twice in a turn; Now a Noble

I just think take away the ETB trigger. It already has haste so you're going to get one anyway. If you took away the ETB trigger, you wpuld also have to rrmove the "hasn't been chosen" rule.

But I like triggering it twice :(

I think the great weakness of this design is that the trigger conditions actually don't really mesh well with getting two triggers and the effects only partly support it.

How cool would a variant of this be with a condition that is more easily triggered multiple times a turn (cast a spell) and more modes?

I think, a neat aspect would be to have to remove vigilance and add a "untap creatures you control" mode - maybe reducing the pump in the process? I'm thinking of an outright Seize the Day as an option as well - which would both allow this to get an additional attack or make it a great support for some big dumb flier to get a second swing in.

There is potential in here in the multiple once-per-turn modes, but the card doesn't really make the best use of that potential.

2019-10-10 20:54:04: continuumg edited Farrah, Duchess of Gallasthene:

Removed the not been chosen condition, removed vigilance. Dropped cost by 1. Traded Haste for pseudo-dash. Otherwise sticking to my guns, here

2019-10-10 20:54:34: continuumg edited Farrah, Duchess of Gallasthene

The pseudo-dash actually makes this more powerful, in some ways. If you're willing to pay the mana, you get two removal spells every turn.

I’m aware I’ve increased the power, but the aesthetics seemed to be causing the most problems. I’ll probably bump this back up to six mana, though.

If the power level ends up seeming way too high, I could always put her on top of the library, instead. Or shuffle her in if that, even, is too good.

2020-01-04 14:12:51: continuumg edited Farrah, Duchess of Gallasthene:

Re-added vigilance and haste. Triggers on attack/block instead of ETB/attack. 3RW -> 4RW

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