Pemberly Revised: Comments

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Mechanics | Skeleton | Archetypes | Creature Types

This set is meant to replace my original Pemberly set. The concepts will remain largely the same, but the mechanical execution will be completely reworked. Grandeur will remain, and possibly Glory and Privilege. Glory will likely be relegated to noncreature spells only.

WB, BG, and RW strategies relatively unchanged from my original set. Most UR designs should translate to this set well. GU will require some major changes.

Also; probly gonna add an activate-only-as-sorcery rider to all grandeur and pseudo-grandeur abilities

I might simplify glory to care about tokens, rather than different ranges of CMC

Somehow every faction mechanic ended up being an ability word.

lol neat.

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