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Mechanics | Skeleton |
CardName: Djinn of the Edge Cost: U/GU/R Type: Enchantment Creature - Djinn Pow/Tgh: 2/1 Rules Text: Indestructible Whenever Djinn of the Edge is a target of a spell or ability an opponent controls, return it to its owner's hand. {1}{U/G}{U/R}: Djinn of the Edge gets +2/+2 until the end of turn. If only blue mana was spent to activate this ability, it also gains flying until the end of turn. Flavour Text: "Nekheb was a curse and Syah was a burden. I'm glad Isfet finally came for them." Set/Rarity: Ma'at Breached 2.0 Uncommon Indestructible
Whenever Djinn of the Edge is a target of a spell or ability an opponent controls, return it to its owner's hand. ![]() ![]() ![]() "Nekheb was a curse and Syah was a burden. I'm glad Isfet finally came for them."
2/1
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Code: UZ17 History: [-] Add your comments: |
Even with that drawback, a 2/1 indestructible with flying for two mana is pretty crazy, especially in mono blue!
The activated ability requires targeting a triggered ability to activate, even if you're not spending blue. As for what Link said, a 2/1 indestructible flyer in blue is really good, but even less allowed in red/green.