CardName: Grove of Mysteries
Cost:
Type: Land
Pow/Tgh: /
Rules Text: Grove of Mysteries enters the battlefield tapped.
{T}: Add {G} or {U} to your mana pool.
{3}{G}{U}: Grove of Mysteries becomes a 4/4 green and blue
Elemental creature with flying and hexproof until end of
turn. It's still a land.
Flavour Text:
Set/Rarity: Battle for Zendikar Rare
Grove of Mysteries
R
Land
Grove of Mysteries enters the battlefield tapped.
: Add or to your mana pool.
: Grove of Mysteries becomes a 4/4 green and blue Elemental creature with flying and hexproof until end of turn. It's still a land.