Battle for Zendikar: Virtual Booster
| Battle for Zendikar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Haste
When Tuktuk Chargers enters the battlefield, put a 1/1 red Goblin creature token onto the battlefield. 2/2
|
Landfall— Whenever a land enters the battlefield under your control, put two 1/1 white Kor creature tokens onto the battlefield.
1/1
|
Menace
Whenever Ravaging Null becomes blocked by a creature, that creature gets -1/-1 until end of turn. 2/2
|
Target player discards two cards unless that player discards a nonland, nonartifact colorless card.
|
Landfall— Whenever a land enters the battlefield under your control, draw a card.
2/5
|
|
Enchant creature
Enchanted creature gets +2/+3 and has flying and vigilance. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
, Sacrifice Pile of Embers: Pile of Embers deals 2 damage to target creature or player."Survival rule 502: Every hunk of rock is trying to kill you."
—Zurdi, goblin shortcutter |
Equipped creature gets +3/+1 and attacks each turn if able.
Equip ![]() |
Deathtouch
Landfall— Whenever a land enters the battlefield under your control, you may sacrifice Bala Ged Scorpion. If you do, target player loses 2 life. 1/1
|
Trample
The Lavastep goblins are industrious, and their knowledge of the volcanic activity of Akoum was not easily obtained.
6/4
|
|
Defender
Whenever Kabira Mystic blocks, you gain 3 life. 3/3
|
As an additional cost to cast Magma Rift, sacrifice a land.
Magma Rift deals 5 damage to target creature. The magma rifts of Akoum can roast an unsuspecting explorer in the day as quickly as the rocky ground can freeze one at night.
|
Target creature gains flying until end of turn.
Draw a card. Often, violent gales and storms are attributed to the Roil, but the merfolk of Tazeem believe them to be the meddling of Cosi, the god of trickery.
|
Landfall— Whenever a land enters the battlefield under your control, you may sacrifice Unstable Faults. If you do, it deals 4 damage to target creature without flying.
|
|
Tuktuk Chargers
(uncommon, foil)
Nomad Captain
(rare)
Ravaging Null
(uncommon)
Otherworldly Terror
(uncommon)
Sea Gate Mystic
(uncommon)
Griffin Umbra
(common)
Pile of Embers
(common)
Bloodstained Cudgel
(common)
Guul Draz Scorpion
(common)
Akoum Ridgetreader
(common)
Kabira Mystic
(common)
Magma Rift
(common)
Sudden Gale
(common)
Unstable Faults
(common)
Island
(basic)







