Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash, First Strike
: Target creature gains flying and first strike until end of turn.2/2
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Defender
Each creature you control with defender has, " : This creature deals 2 damage to target attacking creature."2/5
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Equipped creature gets +3/+0 and has first strike.
Equip ![]() |
Put two 1/1 blue Merfolk creature tokens onto the battlefield.
Draw two cards. |
If two or more creatures without flying are attacking you, you may pay
![]() rather than pay Quicksand Trap's mana cost.
Each attacking creature without flying gets -1/-2 until end of turn. |
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Flash, defender
When Valiant Shield-Bearer enters the battlefield, target creature with defender gets +1/+1 until end of turn. 1/3
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Roilthrasher Serpent enters the battlefield tapped and doesn't untap during your untap step.
Landfall— Whenever a land enters the battlefield under your control, you may pay . If you do, untap Roilthrasher Serpent.6/6
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Whenever Weathered Wanderers or another Ally enters the battlefield under your control, if you control an untapped land, put a +1/+1 counter on Weathered Wanderers.
0/1
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Kicker
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Target creature gets +2/+2 until end of turn. If Animist's Invocation was kicked, put two +1/+1 counters on that creature. |
Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike. |
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Landfall— Whenever a land enters the battlefield under your control, tap up to one target non-Island land.
3/2
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Haste
Kazuul's Berserker attacks each turn if able. Kazuul demands a tribute from all who come to Murasa, and those who do not pay do not pass.
4/3
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Menace
Otherworldly— Whenever a player casts a spell that's one or more colors, that player discards a card. 10/8
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Makindi Trenches enters the battlefield tapped.
When Makindi Trenches enters the battlefield, target creature gains flying until end of turn. : Add to your mana pool. |
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Makindi Cliffleaper
(rare)
Battle Engineer
(uncommon)
Stoneforged Axe
(uncommon)
Sea Gate Ambush
(uncommon)
Quicksand Trap
(common)
Valiant Shield-Bearer
(common)
Roilthrasher Serpent
(common)
Weathered Wanderers
(common)
Animist's Invocation
(common)
Claws of Valakut
(common)
Tideforce Elemental
(common)
Kazuul's Berserker
(common)
Mindbreaker Monstrosity
(common)
Makindi Trenches
(common)
Mountain
(basic)



: This creature deals 2 damage to target attacking creature."


