Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature gets +2/+2 and gains flying and first strike until end of turn.
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Each player who controls a creature that's one or more colors loses 4 life, then destroy each creature that's one or more colors.
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Target creature gets +2/+2 and gains flying and first strike until end of turn.
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Flash
Whenever Halimar Stalwart blocks or becomes blocked by a creature, put a 1/1 blue Merfolk creature token onto the battlefield and Halimar Stalwart deals 1 damage to that creature. 1/3
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Landfall— Whenever a land enters the battlefield under your control, tap target creature.
2/5
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Haste
Whenever Affa Piker or another Ally enters the battlefield under your control, target Ally creature gets +1/+0 until end of turn. 1/1
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Landfall— Whenever a land enters the battlefield under your control, tap up to one target non-Island land.
3/2
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Makindi Trenches enters the battlefield tapped.
When Makindi Trenches enters the battlefield, target creature gains flying until end of turn. : Add to your mana pool. |
First strike, defender
Fort Keff, a camp with its back to the wall of a great canyon, was the safest haven in all of Akoum until it was destroyed by the brood of Emrakul.
3/2
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Search your library for a basic Plains card and put it into your hand. If you control an untapped land, you gain 2 life.
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Trample
The needlelike Skyfang Mountains are inhabited by all manner of ravenous beasts, making them perilous for explorers and Eldrazi alike.
5/5
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Kicker
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When Halimar Squadron enters the battlefield, if it was kicked, put two 1/1 blue Merfolk creature tokens onto the battlefield. 2/2
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As an additional cost to cast Magma Rift, sacrifice a land.
Magma Rift deals 5 damage to target creature. The magma rifts of Akoum can roast an unsuspecting explorer in the day as quickly as the rocky ground can freeze one at night.
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Kicker
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When Joraga Elder enters the battlefield, you may destroy target artifact or enchantment. 2/2
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Courageous Leap
(uncommon, foil)
Titan's Wrath
(rare)
Courageous Leap
(uncommon)
Halimar Stalwart
(uncommon)
Sea Gate Elemental
(uncommon)
Affa Piker
(common)
Tideforce Elemental
(common)
Makindi Trenches
(common)
Guardian of Fort Keff
(common)
Nomad's Journey
(common)
Skyfang Baloth
(common)
Halimar Squadron
(common)
Magma Rift
(common)
Joraga Elder
(common)
Forest
(basic)





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