Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose two—
• Search your library for up to two basic land cards and put those cards onto the battlefield tapped, then shuffle your library. • Put four +1/+1 counters on target creature. • Put two 1/1 green Elf creature tokens onto the battlefield. • Creatures you control get +2/+2 and gain trample until end of turn. |
: Add to your mana pool.
: Add one mana of any color to your mana pool. Spend this mana only to cast Ally spells or activate abilities of Allies. |
Search your library for up to three land cards and reveal them. Put all basic land cards revealed this way onto the battlefield tapped and put the rest into your hand, then shuffle your library.
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Landfall— Whenever a land enters the battlefield under your control, Irikal Swiftclaw gets +1/+1 and gains lifelink until end of turn.
2/2
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Kicker
Mountainwalk When Kor Cliffwalker enters the battlefield, if it was kicked, put a 1/1 white Kor creature token with mountainwalk onto the battlefield. 1/1
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Flying
When Hedron-Field Abomination enters the battlefield, choose one— • Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add to your mana pool."
• Target player discards a card. 2/3
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Kicker
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Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. |
Landfall— Whenever a land enters the battlefield under your control, you may tap or untap target basic land.
1/2
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Kicker
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When Joraga Elder enters the battlefield, you may destroy target artifact or enchantment. 2/2
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Whenever Tajuru Ranger or another Ally enters the battlefield under your control, add
to your mana pool.1/3
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Target creature gains flying until end of turn.
Draw a card. Often, violent gales and storms are attributed to the Roil, but the merfolk of Tazeem believe them to be the meddling of Cosi, the god of trickery.
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Equipped creature gets +1/+2. As long as equipped creature is an Ally, it has first strike and vigilance.
Equip ![]() |
Kicker
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Exile target artifact or creature. Its controller gains 5 life unless Dawnglare Ray was kicked. |
Enchant creature
Enchanted creature gets +2/+2 and has, "At the beginning of your upkeep, this creature deals 1 damage to you." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
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Command the Wilds
(rare)
Kazandu Fortress
(uncommon)
Scout the Wilds
(uncommon)
Irikal Swiftclaw
(uncommon)
Kor Cliffwalker
(common)
Hedron-Field Abomination
(common)
Vampire's Bite
(common)
Hedron Manipulator
(common)
Joraga Elder
(common)
Tajuru Ranger
(common)
Sudden Gale
(common)
Sturdy Blade
(common)
Dawnglare Ray
(common)
Hound Umbra
(common)
Mountain
(basic)


: Add
to your mana pool.


