Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deathtouch
Whenever another nontoken creature dies, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield unless any player sacrifices a permanent. That creature has "Sacrifice this creature: Add to your mana pool."2/4
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Landfall— Whenever a land enters the battlefield under your control, scry 1, then draw a card.
2/4
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Flying
Steppe Drake can only block creatures with flying. 3/3
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If you control a Kor creature, you may pay
![]() ![]() rather than pay Skyfisher's Trap's mana cost.
Tap each creature target player controls. Put a 1/1 white Kor creature token onto the battlefield. |
Deathtouch
Whenever another nontoken creature dies, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield unless any player sacrifices a permanent. That creature has "Sacrifice this creature: Add to your mana pool."2/4
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Landfall— Whenever a land enters the battlefield under your control, you may sacrifice Unstable Faults. If you do, it deals 4 damage to target creature without flying.
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Enchant creature
Enchanted creature gets +2/+3 and has flying and vigilance. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Landfall— Whenever a land enters the battlefield under your control, you may put a quest counter on Turntimber Expedition.
Remove three quest counters from Turntimber Expedition and sacrifice it: Put four +1/+1 counters on target creature. If a land entered the battlefield under your control this turn, put an additional +1/+1 counter on that creature. |
Landfall— Whenever a land enters the battlefield under your control, you may put a quest counter on Guum Wilds Expedition.
Remove two quest counters from Guum Wilds Expedition and sacrifice it: Return up to one target creature or land card from your graveyard to your hand. |
Whenever you cast an instant or sorcery spell, Disciple of Cosi gets +1/+1 until end of turn.
2/2
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Equipped creature gets +1/+0 and has flying.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Destroy target nonblack creature. Its controller loses 2 life.
Legends still tell of the day explorers found murdered kor strewn about Thunder Gap, many hanging from their own hooked ropes.
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Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike. |
Target creature gains flying until end of turn.
Draw a card. Often, violent gales and storms are attributed to the Roil, but the merfolk of Tazeem believe them to be the meddling of Cosi, the god of trickery.
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Deathwake Drone
(uncommon, foil)
Jori En, Hedron Researcher
(rare)
Steppe Drake
(uncommon)
Skyfisher's Trap
(uncommon)
Deathwake Drone
(uncommon)
Unstable Faults
(common)
Griffin Umbra
(common)
Turntimber Expedition
(common)
Guum Wilds Expedition
(common)
Disciple of Cosi
(common)
Kitesail
(common)
Hideous End
(common)
Claws of Valakut
(common)
Sudden Gale
(common)
Island
(basic)

to your mana pool."

