Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Tap up to two target creatures.
, : Guloth, Guardian of Magosi deals 2 damage to target creature.
Whenever a player casts a spell, untap Guloth. 4/3
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Destroy target land. Monstrosity's Wake deals 3 damage to that land's controller.
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When Vent Elemental enters the battlefield, it deals 1 damage to each creature without flying.
4/2
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Whenever Makindi Lieutenant deals combat damage to a creature, put a 1/1 white Soldier creature token onto the battlefield.
Whenever Makindi Lieutenant deals combat damage to a player, draw a card. 2/3
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Defender
Whenever another creature with defender enters the battlefield under your control, Murasa Wall Guardian deals 1 damage to target creature. 1/5
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Equipped creature gets +0/+3.
Equip ![]() Some mystics of the Kabira Conservatory craft their shields from shards of the very hedrons they once worshipped.
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Deathtouch
Landfall— Whenever a land enters the battlefield under your control, you may sacrifice Bala Ged Scorpion. If you do, target player loses 2 life. 1/1
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Roilthrasher Serpent enters the battlefield tapped and doesn't untap during your untap step.
Landfall— Whenever a land enters the battlefield under your control, you may pay . If you do, untap Roilthrasher Serpent.6/6
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![]() , : Target Forest becomes a 1/1 green Elemental creature until end of turn. It's still a land.Mul Daya shamans practice ancient rituals to allow them to commune with Obuun, the Everliving One.
0/1
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, : Target Ally creature you control gains protection from the color of your choice until end of turn.0/1
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, : Tap target creature.Many a skyfisher can be seen catching flying game with hooked ropes in the Makindi Trenches.
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Whenever Grotag Torchbearer or another Ally enters the battlefield under your control, Ally creatures you control get +1/+0 until end of turn.
2/1
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Landfall— Whenever a land enters the battlefield under your control, Gomo Fada Wanderer gets +1/+1 until end of turn.
1/1
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Enchant creature
Enchanted creature gets +5/+5 and can't attack unless defending player controls an Island. Totem Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
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Guloth, Guardian of Magosi
(rare)
Monstrosity's Wake
(uncommon)
Vent Elemental
(uncommon)
Makindi Lieutenant
(uncommon)
Murasa Wall Guardian
(common)
Evangel's Shield
(common)
Guul Draz Scorpion
(common)
Roilthrasher Serpent
(common)
Mul Daya Animist
(common)
Kor Shieldmate
(common)
Skyfisher's Ropes
(common)
Grotag Torchbearer
(common)
Goma Fada Wanderer
(common)
Serpent Umbra
(common)
Swamp
(basic)


: Tap up to two target creatures.


. If you do, untap Roilthrasher Serpent.
