Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose two—
• Put a 6/6 blue Leviathan creature token onto the battlefield. • Creatures you control gain flying and islandwalk until end of turn. • Until end of turn, all nonbasic lands are Islands. • Draw two cards card. |
Flying, Defender
Deadly fungi are not the only peril to those who explore the hilltops of the Tangled Vale.
2/3
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Haste
Whenever Grotag Chieftain attacks, if you control another attacking Goblin, Grotag Chieftain gets +1/+1 until end of turn. 2/1
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Defender
Other creatures you control with defender get +0/+2. 3/4
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Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike. |
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Target creature gains flying until end of turn.
Draw a card. Often, violent gales and storms are attributed to the Roil, but the merfolk of Tazeem believe them to be the meddling of Cosi, the god of trickery.
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Whenever Makindi Lieutenant or another Ally enters the battlefield under your control, target Ally creature gets +1/+1 and gains first strike until end of turn.
1/2
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, , Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. |
Kicker
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Target creature gets +2/+2 until end of turn. If Animist's Invocation was kicked, put two +1/+1 counters on that creature. |
If three or more creatures are attacking you, you may pay
![]() rather than pay Blade Rain Trap's mana cost.
Blade Rain Trap deals 2 damage to each attacking creature. |
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Enchant creature
Enchanted creature gets +2/+2 and has, "At the beginning of your upkeep, this creature deals 1 damage to you." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
If you control a colorless nonartifact creature, you may sacrifice a creature and pay
rather than pay Gyre Trap's mana cost.
Target player sacrifices an attacking creature that's one or more colors. |
Landfall— Whenever a land enters the battlefield under your control, you may tap or untap target basic land.
1/2
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Equipped creature gets +1/+2. As long as equipped creature is an Ally, it has first strike and vigilance.
Equip ![]() |
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Command the Depths
(rare)
Hedron Gomazoa
(uncommon)
Grotag Chieftain
(uncommon)
Affa Armorsmith
(uncommon)
Claws of Valakut
(common)
Sudden Gale
(common)
Makindi Lieutenant
(common)
Expedition Map
(common)
Animist's Invocation
(common)
Blade Rain Trap
(common)
Hound Umbra
(common)
Gyre Trap
(common)
Hedron Manipulator
(common)
Sturdy Blade
(common)
Plains
(basic)





, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

