Battle for Zendikar: Virtual Booster
| Battle for Zendikar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flying, Defender
Deadly fungi are not the only peril to those who explore the hilltops of the Tangled Vale.
2/3
|
Counter target spell. If you have less life than that spell's controller, that player puts the top ten cards of his or her library into his or her graveyard.
|
Put two 1/1 blue Merfolk creature tokens onto the battlefield.
Draw two cards. |
Target creature gets +2/+2 and gains flying and first strike until end of turn.
|
If you control a Kor creature, you may pay
![]() ![]() rather than pay Skyfisher's Trap's mana cost.
Tap each creature target player controls. Put a 1/1 white Kor creature token onto the battlefield. |
|
Kicker
![]()
Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. |
Enchant creature
Enchanted creature gets +5/+5 and can't attack unless defending player controls an Island. Totem Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Lifelink
Bloodscent— As long as an opponent has 10 or less life, Guul Draz Aristocrat gets +1/+0 and has flying. 1/1
|
Defender
Whenever Fort Keff Survivors blocks, put a +1/+1 counter on it. 1/3
|
Defender
Whenever another creature with defender enters the battlefield under your control, Murasa Wall Guardian deals 1 damage to target creature. 1/5
|
|
Landfall— Whenever a land enters the battlefield under your control, you may put a quest counter on Thunder Gap Expedition.
Remove three quest counters from Thunder Gap Expedition and sacrifice it: Put two 3/1 red Elemental creature tokens with haste onto the battlefield. |
Makindi Trenches enters the battlefield tapped.
When Makindi Trenches enters the battlefield, target creature gains flying until end of turn. : Add to your mana pool. |
Destroy target artifact or enchantment.
When Nissa shattered the hedron holding the broods captive, she thought they would flee Zendikar, but instead they wreaked havoc across her homeplane.
|
Flash, defender
When Valiant Shield-Bearer enters the battlefield, target creature with defender gets +1/+1 until end of turn. 1/3
|
|
Hedron Gomazoa
(uncommon, foil)
Desperate Denial
(rare)
Sea Gate Ambush
(uncommon)
Courageous Leap
(uncommon)
Skyfisher's Trap
(uncommon)
Vampire's Bite
(common)
Serpent Umbra
(common)
Guul Draz Aristocrat
(common)
Fort Keff Survivors
(common)
Murasa Wall Guardian
(common)
Thunder Gap Expedition
(common)
Makindi Trenches
(common)
Naturalize
(common)
Valiant Shield-Bearer
(common)
Forest
(basic)




: Add