Battle for Zendikar: Virtual Booster

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Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wall
Defender
Other creatures you control with defender get +1/+0.
Whenever a creature with defender enters the battlefield under your control, Iron Fortress deals 2 damage to target player.
5/5
 U 
Creature – Eldrazi Drone
Eldrazi Spawn creatures you control get +1/+1 and have deathtouch.
Whenever you sacrifice a creature, add {1} to your mana pool.
1/3
 U 
Creature – Beast
Trample
Vastwood Baloth's power and toughness are each equal to the number of lands you control.
*/*
 U 
Enchantment
{4}: Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add {1} to your mana pool."
 C 
Creature – Human Soldier
Defender
Whenever Fort Keff Survivors blocks, put a +1/+1 counter on it.
1/3
 C 
Artifact – Equipment
Equipped creature gets +0/+3.
Equip {3}
Some mystics of the Kabira Conservatory craft their shields from shards of the very hedrons they once worshipped.
 C 
Creature – Elemental
Defender
{r}: Molten Ravager gets +1/+0 until end of turn.
Although inhospitable to most life forms, Akoum's mountain ranges are home to dangerous fire elementals.
0/4
 C 
Creature – Elemental
Trample
The Lavastep goblins are industrious, and their knowledge of the volcanic activity of Akoum was not easily obtained.
6/4
 C 
Creature – Vampire Noble
Lifelink
Bloodscent— As long as an opponent has 10 or less life, Guul Draz Aristocrat gets +1/+0 and has flying.
1/1
 C 
Creature – Human Soldier
First strike, defender
Fort Keff, a camp with its back to the wall of a great canyon, was the safest haven in all of Akoum until it was destroyed by the brood of Emrakul.
3/2
 C 
Creature – Surrakar
When Surrakar Wanderer enters the battlefield, scry 1.
Even brave adventuring groups know to steer cleer of the limestone hills of Bala Ged.
1/2
 C 
Creature – Merfolk Soldier
Kicker {1}{u}
When Halimar Squadron enters the battlefield, if it was kicked, put two 1/1 blue Merfolk creature tokens onto the battlefield.
2/2
 C 
Land
Kalastria Marshes enters the battlefield tapped.
When Kalastria Marshes enters the battlefield, target creature gains lifelink until end of turn.
{t}: Add {b} to your mana pool.
 C 
Creature – Plant
Landfall— Whenever a land enters the battlefield under your control, you may tap target creature with flying.
1/3
Mountain
 
 B 
Basic Land – Mountain

Iron Fortress (rare)
Master of the Nest (uncommon)
Vastwood Baloth (uncommon)
Otherworldly Swarm (uncommon)
Fort Keff Survivors (common)
Evangel's Shield (common)
Molten Ravager (common)
Akoum Ridgetreader (common)
Guul Draz Aristocrat (common)
Guardian of Fort Keff (common)
Surrakar Wanderer (common)
Halimar Squadron (common)
Kalastria Marshes (common)
Ensnaring Vines (common)
Mountain (basic)