Battle for Zendikar: Virtual Booster
| Battle for Zendikar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Creatures you control get +3/+2 and gain protection from all colors until end of turn.
|
Each creature that's one or more colors gets -3/-3 until end of turn.
|
: Add to your mana pool.
: Add one mana of any color to your mana pool. Spend this mana only to cast Ally spells or activate abilities of Allies. |
When Vent Elemental enters the battlefield, it deals 1 damage to each creature without flying.
4/2
|
Deathtouch
Landfall— Whenever a land enters the battlefield under your control, you may sacrifice Bala Ged Scorpion. If you do, target player loses 2 life. 1/1
|
|
Trample
Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter. 2/2
|
Flying
Noble falcons patrol the steppes and plateaus of Kazandu, keeping a watchful eye on the monstrosities that grow restless below.
2/2
|
Target creature gains flying until end of turn.
Draw a card. Often, violent gales and storms are attributed to the Roil, but the merfolk of Tazeem believe them to be the meddling of Cosi, the god of trickery.
|
Equipped creature gets +3/+1 and attacks each turn if able.
Equip ![]() |
Haste
Kazuul's Berserker attacks each turn if able. Kazuul demands a tribute from all who come to Murasa, and those who do not pay do not pass.
4/3
|
|
Defender
Whenever Fort Keff Survivors blocks, put a +1/+1 counter on it. 1/3
|
Defender
Whenever Fort Keff Ironblade or another creature you control with defender blocks, Fort Keff Ironblade gets +1/+0 and gains first strike until end of turn. 0/2
|
Landfall— Whenever a land enters the battlefield under your control, you may put a quest counter on Benthidrix Expedition.
Remove three quest counters from Benthidrix Expedition and sacrifice it: Tap up to three target creatures. Those creatures don't untap during their controllers' next untap step. |
Tazeem Enclave enters the battlefield tapped.
When Tazeem Enclave enters the battlefield, up to two target creatures gain hexproof until end of turn. : Add to your mana pool. |
|
Merciless Assault
(rare)
Shadow of the Titan
(uncommon)
Kazandu Fortress
(uncommon)
Vent Elemental
(uncommon)
Guul Draz Scorpion
(common)
Graypelt Hunter
(common)
Kazandu Falcon
(common)
Sudden Gale
(common)
Bloodstained Cudgel
(common)
Kazuul's Berserker
(common)
Fort Keff Survivors
(common)
Fort Keff Ironblade
(common)
Benthidrix Expedition
(common)
Tazeem Enclave
(common)
Swamp
(basic)


: Add
to your mana pool.
