Battle for Zendikar: Virtual Booster
| Battle for Zendikar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.
Landfall— If a land entered the battlefield under your control this turn, creatures you control gain indestructible until end of turn. |
Target player discards two cards unless that player discards a nonland, nonartifact colorless card.
|
First Strike
Whenever Vanquisher of Ancients or another Ally enters the battlefield under your control, Ally creature you control gain first strike until end of turn. 2/2
|
Menace
Whenever Ravaging Null becomes blocked by a creature, that creature gets -1/-1 until end of turn. 2/2
|
Trample
Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter. 2/2
|
|
Defender
Whenever another creature with defender enters the battlefield under your control, Murasa Wall Guardian deals 1 damage to target creature. 1/5
|
Target player loses 3 life and you gain 3 life. If you control a Vampire, instead that player loses 4 life and you gain 4 life.
|
Defender
Whenever Kabira Mystic blocks, you gain 3 life. 3/3
|
Landfall— Whenever a land enters the battlefield under your control, you may tap or untap target basic land.
1/2
|
Equipped creature gets +0/+3.
Equip ![]() Some mystics of the Kabira Conservatory craft their shields from shards of the very hedrons they once worshipped.
|
|
Defender
Whenever Fort Keff Survivors blocks, put a +1/+1 counter on it. 1/3
|
Destroy target nonblack creature. Its controller loses 2 life.
Legends still tell of the day explorers found murdered kor strewn about Thunder Gap, many hanging from their own hooked ropes.
|
Equipped creature gets +1/+0 and has flying.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
When Surrakar Wanderer enters the battlefield, scry 1.
Even brave adventuring groups know to steer cleer of the limestone hills of Bala Ged.
1/2
|
|
Evangel's Blessing
(rare)
Otherworldly Terror
(uncommon)
Vanquisher of Ancients
(uncommon)
Ravaging Null
(uncommon)
Graypelt Hunter
(common)
Murasa Wall Guardian
(common)
Thirst for Blood
(common)
Kabira Mystic
(common)
Hedron Manipulator
(common)
Evangel's Shield
(common)
Fort Keff Survivors
(common)
Hideous End
(common)
Kitesail
(common)
Surrakar Wanderer
(common)
Plains
(basic)




