Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1: Put a 1/1 black Vampire creature token with lifelink onto the battlefield.
-2: Target opponent loses 3 life and you gain 3 life. -6: Each opponent loses 10 life and you gain life equal to the total life gained this way. 4
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Equipped creature gets +3/+0 and has first strike.
Equip ![]() |
Whenever you cast a Trap spell, each opponent loses 1 life and you gain 1 life.
Whenever you cast a spell for an alternate cost, each opponent loses 1 life and you gain 1 life. 1/3
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Flash
Whenever Halimar Stalwart blocks or becomes blocked by a creature, put a 1/1 blue Merfolk creature token onto the battlefield and Halimar Stalwart deals 1 damage to that creature. 1/3
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Equipped creature gets +3/+1 and attacks each turn if able.
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Landfallβ Whenever a land enters the battlefield under your control, you may put a quest counter on Benthidrix Expedition.
Remove three quest counters from Benthidrix Expedition and sacrifice it: Tap up to three target creatures. Those creatures don't untap during their controllers' next untap step. |
Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike. |
Bloodscentβ Whenever Malakir Adventurer or another Ally enters the battlefield under your control, if an opponent has 10 or less life, up to one target Ally creature you control gets +1/+1 and gains menace until end of turn.
3/2
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If two or more creatures are attacking you, you may pay
![]() rather than pay Swiftcurrent Trap's mana cost.
Put up to two target creatures on top of their owners' libraries. |
Kicker
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Exile target artifact or creature. Its controller gains 5 life unless Dawnglare Ray was kicked. |
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Equipped creature gets +1/+2. As long as equipped creature is an Ally, it has first strike and vigilance.
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Kicker
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Spire Avalanche deals 3 damage to target player. If Spire Avalanche was kicked, Spire Avalanche deals 5 damage to that player instead. |
Landfallβ Whenever a land enters the battlefield under your control, you may gain 2 life.
"Don't be fooled. If it were as docile as it looks, it would've died off long ago."
βYon Basrel, Oran-Rief survivalist 2/2
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Search your library for a basic Plains card and put it into your hand. If you control an untapped land, you gain 2 life.
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Sorin, Sangromancer
(mythic)
Stoneforged Axe
(uncommon)
Anowon's Trapweaver
(uncommon)
Halimar Stalwart
(uncommon)
Bloodstained Cudgel
(common)
Benthidrix Expedition
(common)
Claws of Valakut
(common)
Malakir Adventurer
(common)
Swiftcurrent Trap
(common)
Dawnglare Ray
(common)
Sturdy Blade
(common)
Spire Avalanche
(common)
Grazing Gladehart
(common)
Nomad's Journey
(common)
Island
(basic)






