Battle for Zendikar: Virtual Booster

Battle for Zendikar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Counter target noncreature spell unless its controller pays {2}.
"There's a hole in your plan."
—Noyan Dar, Tazeem lullmage
 
 R 
Legendary Creature – Elf Shaman
Speaker Sutina of the Tajuru can't be countered as long as you control an untapped land.
Landfall— Whenever a land enters the battlefield under your control, put a 1/1 green Elf creature token onto the battlefield and you gain 1 life.
2/4
 U 
Creature – Elemental
Landfall— Whenever a land enters the battlefield under your control, tap target creature.
2/5
 U 
Creature – Eldrazi
When Eldrazi Slavedriver enters the battlefield, put X 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. Those creatures have "Sacrifice this creature" Add {1} to your mana pool."
Otherworldly— Whenever a player casts a spell that's one or more colors, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add {1} to your mana pool."
2/4
 U 
Instant
As an additional cost to cast Geomancer's Strike, sacrifice a land.
Geomancer's Strike deals 4 damage to target creature or player.
 C 
Land
Tazeem Enclave enters the battlefield tapped.
When Tazeem Enclave enters the battlefield, up to two target creatures gain hexproof until end of turn.
{t}: Add {u} to your mana pool.
 C 
Creature – Kor Nomad
Landfall— Whenever a land enters the battlefield under your control, Gomo Fada Wanderer gets +1/+1 until end of turn.
1/1
 C 
Enchantment
Landfall— Whenever a land enters the battlefield under your control, you may put a quest counter on Turntimber Expedition.
Remove three quest counters from Turntimber Expedition and sacrifice it: Put four +1/+1 counters on target creature. If a land entered the battlefield under your control this turn, put an additional +1/+1 counter on that creature.
 C 
Creature – Human Warrior Ally
Trample
Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter.
2/2
 C 
Instant
Destroy target nonblack creature. Its controller loses 2 life.
Legends still tell of the day explorers found murdered kor strewn about Thunder Gap, many hanging from their own hooked ropes.
 C 
Creature – Bird
Flying
Noble falcons patrol the steppes and plateaus of Kazandu, keeping a watchful eye on the monstrosities that grow restless below.
2/2
 C 
Instant
Target creature gains flying until end of turn.
Draw a card.
Often, violent gales and storms are attributed to the Roil, but the merfolk of Tazeem believe them to be the meddling of Cosi, the god of trickery.
 C 
Creature – Human Soldier
Defender
Whenever Fort Keff Ironblade or another creature you control with defender blocks, Fort Keff Ironblade gets +1/+0 and gains first strike until end of turn.
0/2
 C 
Creature – Elemental
Landfall— Whenever a land enters the battlefield under your control, tap up to one target non-Island land.
3/2
Plains
 
 B 
Basic Land – Plains

Spell Pierce (common, foil)
Speaker Sutina of the Tajuru (rare)
Sea Gate Elemental (uncommon)
Eldrazi Slavedriver (uncommon)
Geomancer's Strike (uncommon)
Tazeem Enclave (common)
Goma Fada Wanderer (common)
Turntimber Expedition (common)
Graypelt Hunter (common)
Hideous End (common)
Kazandu Falcon (common)
Sudden Gale (common)
Fort Keff Ironblade (common)
Tideforce Elemental (common)
Plains (basic)