Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash, First Strike
: Target creature gains flying and first strike until end of turn.2/2
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If one or more land cards are in your graveyard, you may pay
![]() rather than pay Sinkhole Trap's mana cost.
Destroy target creature. It can't be regenerated. |
When Vent Elemental enters the battlefield, it deals 1 damage to each creature without flying.
4/2
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Equipped creature gets +3/+0 and has first strike.
Equip ![]() |
Flying
Noble falcons patrol the steppes and plateaus of Kazandu, keeping a watchful eye on the monstrosities that grow restless below.
2/2
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Equipped creature gets +1/+0 and has flying.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Defender
: Molten Ravager gets +1/+0 until end of turn.Although inhospitable to most life forms, Akoum's mountain ranges are home to dangerous fire elementals.
0/4
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Enchant creature
Enchanted creature gets +0/+1 and has hexproof. The Joraga value survival above all else, casting out those who are a threat to their nation.
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Kicker
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Exile target artifact or creature. Its controller gains 5 life unless Dawnglare Ray was kicked. |
Landfall— Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Flying
Landfall— Whenever a land enters the battlefield under your control, if that land is a Swamp, Hagra Shade gets +1/+1 until end of turn. 2/3
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Kicker
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Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. |
Landfall— Whenever a land enters the battlefield under your control, you may tap or untap target basic land.
1/2
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If two or more creatures are attacking you, you may pay
![]() rather than pay Swiftcurrent Trap's mana cost.
Put up to two target creatures on top of their owners' libraries. |
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Makindi Cliffleaper
(rare)
Sinkhole Trap
(uncommon)
Vent Elemental
(uncommon)
Stoneforged Axe
(uncommon)
Kazandu Falcon
(common)
Kitesail
(common)
Molten Ravager
(common)
Joraga Cloak
(common)
Dawnglare Ray
(common)
Adventuring Gear
(common)
Hagra Tormentor
(common)
Vampire's Bite
(common)
Hedron Manipulator
(common)
Swiftcurrent Trap
(common)
Island
(basic)





