Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First Strike
Equip costs you pay that target Stoneforge Blademaster cost less to cast.2/2
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Search your library for up to two lands and put those cards onto the battlefield tapped. Those lands are 4/4 Elemental creatures with trample. They're still lands.
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Creatures you control gain flying until end of turn.
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Equipped creature gets +3/+0 and has first strike.
Equip ![]() |
When Eldrazi Slavedriver enters the battlefield, put X 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. Those creatures have "Sacrifice this creature" Add
to your mana pool."
Otherworldly— Whenever a player casts a spell that's one or more colors, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add to your mana pool."2/4
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Defender
Whenever Kabira Mystic blocks, you gain 3 life. 3/3
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Bloodscent— Whenever Malakir Adventurer or another Ally enters the battlefield under your control, if an opponent has 10 or less life, up to one target Ally creature you control gets +1/+1 and gains menace until end of turn.
3/2
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Landfall— Whenever a land enters the battlefield under your control, you may sacrifice Unstable Faults. If you do, it deals 4 damage to target creature without flying.
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![]() , : Target Forest becomes a 1/1 green Elemental creature until end of turn. It's still a land.Mul Daya shamans practice ancient rituals to allow them to commune with Obuun, the Everliving One.
0/1
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Vastwood Grove enters the battlefield tapped.
When Vastwood Grove enters the battlefield, target creature gains trample until end of turn. : Add to your mana pool. |
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Defender
Whenever Fort Keff Survivors blocks, put a +1/+1 counter on it. 1/3
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When Surrakar Wanderer enters the battlefield, scry 1.
Even brave adventuring groups know to steer cleer of the limestone hills of Bala Ged.
1/2
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Lifelink
Bloodscent— As long as an opponent has 10 or less life, Guul Draz Aristocrat gets +1/+0 and has flying. 1/1
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Whenever Grotag Torchbearer or another Ally enters the battlefield under your control, Ally creatures you control get +1/+0 until end of turn.
2/1
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Stoneforge Blademaster
(uncommon, foil)
Ashaya's Call
(rare)
Aerial Tactics
(uncommon)
Stoneforged Axe
(uncommon)
Eldrazi Slavedriver
(uncommon)
Kabira Mystic
(common)
Malakir Adventurer
(common)
Unstable Faults
(common)
Mul Daya Animist
(common)
Vastwood Grove
(common)
Fort Keff Survivors
(common)
Surrakar Wanderer
(common)
Guul Draz Aristocrat
(common)
Grotag Torchbearer
(common)
Forest
(basic)

less to cast.



: Target Forest becomes a 1/1 green Elemental creature until end of turn. It's still a land.