Battle for Zendikar: Virtual Booster

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Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Eldrazi Drone
Eldrazi Spawn creatures you control get +1/+1 and have deathtouch.
Whenever you sacrifice a creature, add {1} to your mana pool.
1/3
 
 R 
Legendary Creature – Elemental
Omnath, the Corrupted gets +1/+1 for each colorless mana in your mana pool.
{2}: Put a 0/1 Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add {c} to your mana pool." Spend only colorless mana to activate this ability.
2/2
 U 
Artifact – Equipment
Equipped creature gets +3/+0 and has first strike.
Equip {3}
 U 
Instant
Target creature gets +2/+2 and gains flying and first strike until end of turn.
 U 
Creature – Eldrazi Drone
{b}, Sacrifice a creature: Target player loses 2 life.
1/2
 C 
Creature – Vampire Assassin
Bloodscent— As long as an opponent has 10 or less life, Ghet Assassin gets +1/+1 and has lifelink and deathtouch.
2/1
 C 
Instant – Trap
If three or more creatures are attacking you, you may pay {3}{w} rather than pay Blade Rain Trap's mana cost.
Blade Rain Trap deals 2 damage to each attacking creature.
 C 
Creature – Human Soldier
Defender
Whenever another creature with defender enters the battlefield under your control, Murasa Wall Guardian deals 1 damage to target creature.
1/5
 C 
Creature – Beast
Trample
The needlelike Skyfang Mountains are inhabited by all manner of ravenous beasts, making them perilous for explorers and Eldrazi alike.
5/5
 C 
Enchantment
Landfall— Whenever a land enters the battlefield under your control, you may put a quest counter on Thunder Gap Expedition.
Remove three quest counters from Thunder Gap Expedition and sacrifice it: Put two 3/1 red Elemental creature tokens with haste onto the battlefield.
 C 
Creature – Vampire Warrior Ally
Bloodscent— Whenever Malakir Adventurer or another Ally enters the battlefield under your control, if an opponent has 10 or less life, up to one target Ally creature you control gets +1/+1 and gains menace until end of turn.
3/2
 C 
Sorcery
Choose one—
• Tap up to one target creature.
• Put a 1/1 blue Merfolk creature token onto the battlefield.
• Untap target land.
 C 
Land
Tazeem Enclave enters the battlefield tapped.
When Tazeem Enclave enters the battlefield, up to two target creatures gain hexproof until end of turn.
{t}: Add {u} to your mana pool.
 C 
Creature – Serpent
Roilthrasher Serpent enters the battlefield tapped and doesn't untap during your untap step.
Landfall— Whenever a land enters the battlefield under your control, you may pay {1}. If you do, untap Roilthrasher Serpent.
6/6
Island
 
 B 
Basic Land – Island

Master of the Nest (uncommon, foil)
Omnath, the Corrupted (rare)
Stoneforged Axe (uncommon)
Courageous Leap (uncommon)
Suicide Drone (uncommon)
Ghet Assassin (common)
Blade Rain Trap (common)
Murasa Wall Guardian (common)
Skyfang Baloth (common)
Thunder Gap Expedition (common)
Malakir Adventurer (common)
Halimar Charm (common)
Tazeem Enclave (common)
Roilthrasher Serpent (common)
Island (basic)