Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Magmatic Awakening deals 5 damage to target creature or player. Until end of turn, lands you control become 3/1 red Elemental creatures with haste.
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Draw two cards.
Landfall— If a land entered the battlefield under your control this turn, scry 1. |
Search your library for up to three land cards and reveal them. Put all basic land cards revealed this way onto the battlefield tapped and put the rest into your hand, then shuffle your library.
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First Strike
Equip costs you pay that target Stoneforge Blademaster cost less to cast.2/2
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Landfall— Whenever a land enters the battlefield under your control, Gomo Fada Wanderer gets +1/+1 until end of turn.
1/1
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Landfall— Whenever a land enters the battlefield under your control, you may sacrifice Unstable Faults. If you do, it deals 4 damage to target creature without flying.
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Bloodscent— As long as an opponent has 10 or less life, Bloodcrazed Minotaur gets +1/+1 and has first strike.
2/2
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Akoum Spires enters the battlefield tapped.
When Akoum Spires enters the battlefield, target creature gets +2/+0 until end of turn and attacks this turn if able. : Add to your mana pool. |
Whenever Cavern Surrakar blocks, it gets +2/+2 until end of turn.
Kor adventurers say that a vast tunnel system lies under the wilds of Bala Ged, but if such tunnels do exist, they remain unexplored due to the surrakar who dwell in the caverns of the Guum Wilds
2/1
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Flying
Noble falcons patrol the steppes and plateaus of Kazandu, keeping a watchful eye on the monstrosities that grow restless below.
2/2
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Destroy target nonblack creature. Its controller loses 2 life.
Legends still tell of the day explorers found murdered kor strewn about Thunder Gap, many hanging from their own hooked ropes.
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Enchant creature
Enchanted creature gets +0/+1 and has hexproof. The Joraga value survival above all else, casting out those who are a threat to their nation.
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Whenever Halimar Lieutenant deals combat damage to a player, you may pay
. If you do, draw a card.2/1
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Landfall— Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on Vastwood Guardian.
2/2
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Magmatic Awakening
(mythic)
Loremaster's Insight
(uncommon)
Scout the Wilds
(uncommon)
Stoneforge Blademaster
(uncommon)
Goma Fada Wanderer
(common)
Unstable Faults
(common)
Bloodcrazed Minotaur
(common)
Akoum Spires
(common)
Cavern Surrakar
(common)
Kazandu Falcon
(common)
Hideous End
(common)
Joraga Cloak
(common)
Halimar Lieutenant
(common)
Vastwood Guardian
(common)
Forest
(basic)







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