Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1: Search your library for a basic land card and put it onto the battlefield, then shuffle your library.
-2: Search your library for a card called Ashaya, Zendikar's Protector and put it onto the battlefield, then shuffle your library. -7: Lands you control become 6/6 green Elemental creatures with trample. They're still lands. 4
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Whenever you cast a Trap spell, each opponent loses 1 life and you gain 1 life.
Whenever you cast a spell for an alternate cost, each opponent loses 1 life and you gain 1 life. 1/3
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Hunter's Longbow enters the battlefield with four arrow counters on it.
Tap an untapped creature you control and remove an arrow counter from Hunter's Longbow: Hunter's Longbow deals 1 damage to target creature. |
If you control a Kor creature, you may pay
![]() ![]() rather than pay Skyfisher's Trap's mana cost.
Tap each creature target player controls. Put a 1/1 white Kor creature token onto the battlefield. |
Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike. |
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Enchant creature
Enchanted creature gets +5/+5 and can't attack unless defending player controls an Island. Totem Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Defender
Whenever Kabira Mystic blocks, you gain 3 life. 3/3
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If you control a colorless nonartifact creature, you may sacrifice a creature and pay
rather than pay Gyre Trap's mana cost.
Target player sacrifices an attacking creature that's one or more colors. |
![]() , : Target Forest becomes a 1/1 green Elemental creature until end of turn. It's still a land.Mul Daya shamans practice ancient rituals to allow them to commune with Obuun, the Everliving One.
0/1
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When Broodservant Null enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add
to your mana pool."1/2
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Trample
Otherworldly— Whenever a player casts a spell that's one or more colors, Ulamog's Destroyer deals 1 damage to that player. 9/7
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Defender
: Molten Ravager gets +1/+0 until end of turn.Although inhospitable to most life forms, Akoum's mountain ranges are home to dangerous fire elementals.
0/4
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Equipped creature gets +1/+0 and has flying.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Whenever Weathered Wanderers or another Ally enters the battlefield under your control, if you control an untapped land, put a +1/+1 counter on Weathered Wanderers.
0/1
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Nissa, Chosen of Zendikar
(mythic)
Anowon's Trapweaver
(uncommon)
Hunter's Longbow
(uncommon)
Skyfisher's Trap
(uncommon)
Claws of Valakut
(common)
Serpent Umbra
(common)
Kabira Mystic
(common)
Gyre Trap
(common)
Mul Daya Animist
(common)
Broodservant Null
(common)
Ulamog's Destroyer
(common)
Molten Ravager
(common)
Kitesail
(common)
Weathered Wanderers
(common)
Plains
(basic)








: Target Forest becomes a 1/1 green Elemental creature until end of turn. It's still a land.