Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Landfall — Whenever a land enters the battlefield under your control, add one mana of any color to your mana pool and you gain 1 life.
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Menace
Bloodscent— As long as an opponent has 10 or less life, Vampire creatures you control get +1/+1 and have deathtouch. 3/3
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Lifelink
Landfall— Whenever a land enters the battlefield under your control, Felidar Ancient gets +1/+2 until end of turn. 3/3
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Prowess
When Coralhelm Warrior enters the battlefield, draw a card if you control another Merfolk. 2/1
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Defender
Whenever another creature with defender enters the battlefield under your control, Murasa Wall Guardian deals 1 damage to target creature. 1/5
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Whenever Makindi Lieutenant or another Ally enters the battlefield under your control, target Ally creature gets +1/+1 and gains first strike until end of turn.
1/2
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Target colorless creature gets +2/+2 and gains trample until end of turn.
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Equipped creature gets +1/+2. As long as equipped creature is an Ally, it has first strike and vigilance.
Equip ![]() |
Whenever you cast an instant or sorcery spell, Disciple of Cosi gets +1/+1 until end of turn.
2/2
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Target creature gains flying until end of turn.
Draw a card. Often, violent gales and storms are attributed to the Roil, but the merfolk of Tazeem believe them to be the meddling of Cosi, the god of trickery.
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Destroy target artifact or enchantment.
When Nissa shattered the hedron holding the broods captive, she thought they would flee Zendikar, but instead they wreaked havoc across her homeplane.
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Equipped creature gets +0/+3.
Equip ![]() Some mystics of the Kabira Conservatory craft their shields from shards of the very hedrons they once worshipped.
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If two or more creatures without flying are attacking you, you may pay
![]() rather than pay Quicksand Trap's mana cost.
Each attacking creature without flying gets -1/-2 until end of turn. |
Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike. |
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Bastion of Hope
(mythic)
Nirkana Shadowstalker
(uncommon)
Felidar Ancient
(uncommon)
Coralhelm Warrior
(uncommon)
Murasa Wall Guardian
(common)
Makindi Lieutenant
(common)
Otherworldly Strength
(common)
Sturdy Blade
(common)
Disciple of Cosi
(common)
Sudden Gale
(common)
Naturalize
(common)
Evangel's Shield
(common)
Quicksand Trap
(common)
Claws of Valakut
(common)
Swamp
(basic)






