Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Equip ![]() |
First Strike
Equip costs you pay that target Stoneforge Blademaster cost less to cast.2/2
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Trample
Fury of the Wilds gets +1/+1 for each land you control. 1/1
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As an additional cost to cast Survivor's Ingenuity, discard two cards.
Draw three cards. Survivor's Ingenuity deals 1 damage to you. |
Kicker
![]()
Exile target artifact or creature. Its controller gains 5 life unless Dawnglare Ray was kicked. |
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If two or more creatures are attacking you, you may pay
![]() rather than pay Swiftcurrent Trap's mana cost.
Put up to two target creatures on top of their owners' libraries. |
Trample
The Lavastep goblins are industrious, and their knowledge of the volcanic activity of Akoum was not easily obtained.
6/4
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Defender
: Molten Ravager gets +1/+0 until end of turn.Although inhospitable to most life forms, Akoum's mountain ranges are home to dangerous fire elementals.
0/4
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Whenever you cast an instant or sorcery spell, Disciple of Cosi gets +1/+1 until end of turn.
2/2
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Vastwood Grove enters the battlefield tapped.
When Vastwood Grove enters the battlefield, target creature gains trample until end of turn. : Add to your mana pool. |
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When Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add
to your mana pool."2/2
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If two or more creatures without flying are attacking you, you may pay
![]() rather than pay Quicksand Trap's mana cost.
Each attacking creature without flying gets -1/-2 until end of turn. |
Equipped creature gets +3/+1 and attacks each turn if able.
Equip ![]() |
Flying
Protection from colorless Swift birds of prey are often seen flying through the hedron-filled trenches of Makindi, snatching up the unsuspecting rabbit, lizard, or goblin.
1/1
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Sword of the Animist
(rare)
Stoneforge Blademaster
(uncommon)
Fury of the Wilds
(uncommon)
Survivor's Ingenuity
(uncommon)
Dawnglare Ray
(common)
Swiftcurrent Trap
(common)
Akoum Ridgetreader
(common)
Molten Ravager
(common)
Disciple of Cosi
(common)
Vastwood Grove
(common)
Nest Invader
(common)
Quicksand Trap
(common)
Bloodstained Cudgel
(common)
Hedron-Threader Hawk
(common)
Plains
(basic)

less to cast.



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