Battle for Zendikar: Virtual Booster
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Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Choose two—
• Put a 6/6 blue Leviathan creature token onto the battlefield. • Creatures you control gain flying and islandwalk until end of turn. • Until end of turn, all nonbasic lands are Islands. • Draw two cards card. |
Deathtouch
Whenever another nontoken creature dies, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield unless any player sacrifices a permanent. That creature has "Sacrifice this creature: Add to your mana pool." 2/4
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Target player discards two cards unless that player discards a nonland, nonartifact colorless card.
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When Eldrazi Slavedriver enters the battlefield, put X 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. Those creatures have "Sacrifice this creature" Add to your mana pool."
Otherworldly— Whenever a player casts a spell that's one or more colors, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add to your mana pool." 2/4
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Landfall— Whenever a land enters the battlefield under your control, you may put a quest counter on Turntimber Expedition.
Remove three quest counters from Turntimber Expedition and sacrifice it: Put four +1/+1 counters on target creature. If a land entered the battlefield under your control this turn, put an additional +1/+1 counter on that creature. |
Landfall— Whenever a land enters the battlefield under your control, you may put a quest counter on Guum Wilds Expedition.
Remove two quest counters from Guum Wilds Expedition and sacrifice it: Return up to one target creature or land card from your graveyard to your hand. |
Trample
Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter. 2/2
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Vastwood Grove enters the battlefield tapped.
When Vastwood Grove enters the battlefield, target creature gains trample until end of turn. : Add to your mana pool. |
Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike. |
Kicker
Mountainwalk When Kor Cliffwalker enters the battlefield, if it was kicked, put a 1/1 white Kor creature token with mountainwalk onto the battlefield. 1/1
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Choose one—
• Tap up to one target creature. • Put a 1/1 blue Merfolk creature token onto the battlefield. • Untap target land. |
Enchant creature
Enchanted creature gets +2/+2 and has, "At the beginning of your upkeep, this creature deals 1 damage to you." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
When Surrakar Wanderer enters the battlefield, scry 1.
Even brave adventuring groups know to steer cleer of the limestone hills of Bala Ged.
1/2
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Target colorless creature gets +2/+2 and gains trample until end of turn.
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Command the Depths
(rare)
Deathwake Drone
(uncommon)
Otherworldly Terror
(uncommon)
Eldrazi Slavedriver
(uncommon)
Turntimber Expedition
(common)
Guum Wilds Expedition
(common)
Graypelt Hunter
(common)
Vastwood Grove
(common)
Claws of Valakut
(common)
Kor Cliffwalker
(common)
Halimar Charm
(common)
Hound Umbra
(common)
Surrakar Wanderer
(common)
Otherworldly Strength
(common)
Mountain
(basic)