Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First Strike
Whenever a creature you control blocks or becomes blocked, that creature gets +1/+1 until end of turn. 2/3
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Lifelink
Bloodscent— As long as an opponent has 10 or less life, Kalastria Noble gets +1/+1 and has deathtouch. 2/2
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Landfall— Whenever a land enters the battlefield under your control, Irikal Swiftclaw gets +1/+1 and gains lifelink until end of turn.
2/2
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Landfall— Whenever a land enters the battlefield under your control, choose one—
• Put a 1/1 green Elf creature token onto the battlefield. • Add to your mana pool.
• Put a +1/+1 counter on target creature. 1/3
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Kicker
Mountainwalk When Kor Cliffwalker enters the battlefield, if it was kicked, put a 1/1 white Kor creature token with mountainwalk onto the battlefield. 1/1
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Destroy target nonblack creature. Its controller loses 2 life.
Legends still tell of the day explorers found murdered kor strewn about Thunder Gap, many hanging from their own hooked ropes.
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Kicker
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Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. |
Whenever Weathered Wanderers or another Ally enters the battlefield under your control, if you control an untapped land, put a +1/+1 counter on Weathered Wanderers.
0/1
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Akoum Spires enters the battlefield tapped.
When Akoum Spires enters the battlefield, target creature gets +2/+0 until end of turn and attacks this turn if able. : Add to your mana pool. |
When Surrakar Wanderer enters the battlefield, scry 1.
Even brave adventuring groups know to steer cleer of the limestone hills of Bala Ged.
1/2
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Landfall— Whenever a land enters the battlefield under your control, you may sacrifice Unstable Faults. If you do, it deals 4 damage to target creature without flying.
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Whenever Halimar Lieutenant deals combat damage to a player, you may pay
. If you do, draw a card.2/1
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Landfall— Whenever a land enters the battlefield under your control, you may gain 2 life.
"Don't be fooled. If it were as docile as it looks, it would've died off long ago."
—Yon Basrel, Oran-Rief survivalist 2/2
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Trample
Otherworldly— Whenever a player casts a spell that's one or more colors, Ulamog's Destroyer deals 1 damage to that player. 9/7
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Vorik, Refugee Commander
(rare)
Kalastria Noble
(uncommon)
Irikal Swiftclaw
(uncommon)
Sylvan Shaman
(uncommon)
Kor Cliffwalker
(common)
Hideous End
(common)
Vampire's Bite
(common)
Weathered Wanderers
(common)
Akoum Spires
(common)
Surrakar Wanderer
(common)
Unstable Faults
(common)
Halimar Lieutenant
(common)
Grazing Gladehart
(common)
Ulamog's Destroyer
(common)
Swamp
(basic)





: Add
to your mana pool.