Battle for Zendikar: Virtual Booster

Battle for Zendikar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Griffin
Flying, Lifelink
3/2
 
 R 
Land
Corrupted Expanse enters the battlefield tapped.
{t}: Add {2} to your mana pool. Spend this mana only to cast colorless spells and activate abilities of nonland colorless permanents.
{8}: Corrupted Expanse becomes an 8/8 colorless Eldrazi creature with trample and indestructible until end of turn. It's still a land.
 U 
Instant
Counter target spell.
Landfall— If a land entered the battlefield under your control this turn, exile that spell instead.
 U 
Creature – Plant
Protection from colorless
3/3
 U 
Creature – Human Soldier Ally
First Strike
Whenever Vanquisher of Ancients or another Ally enters the battlefield under your control, Ally creature you control gain first strike until end of turn.
2/2
 C 
Creature – Elf Shaman
Kicker {1}{g}
When Joraga Elder enters the battlefield, you may destroy target artifact or enchantment.
2/2
 C 
Creature – Goblin Soldier Ally
Whenever Grotag Torchbearer or another Ally enters the battlefield under your control, Ally creatures you control get +1/+0 until end of turn.
2/1
 C 
Creature – Vampire Noble
Lifelink
Bloodscent— As long as an opponent has 10 or less life, Guul Draz Aristocrat gets +1/+0 and has flying.
1/1
 C 
Creature – Human Soldier
Flash, defender
When Valiant Shield-Bearer enters the battlefield, target creature with defender gets +1/+1 until end of turn.
1/3
 C 
Creature – Human Soldier
First strike, defender
Fort Keff, a camp with its back to the wall of a great canyon, was the safest haven in all of Akoum until it was destroyed by the brood of Emrakul.
3/2
 C 
Instant
Kicker {u}
Return target creature to its owner's hand. If Return to Eternity was kicked, draw a card.
 C 
Land
Vastwood Grove enters the battlefield tapped.
When Vastwood Grove enters the battlefield, target creature gains trample until end of turn.
{t}: Add {g} to your mana pool.
 C 
Instant – Trap
If two or more creatures without flying are attacking you, you may pay {4}{b} rather than pay Quicksand Trap's mana cost.
Each attacking creature without flying gets -1/-2 until end of turn.
 C 
Artifact – Equipment
Equipped creature gets +3/+1 and attacks each turn if able.
Equip {3}
Swamp
 
 B 
Basic Land – Swamp

Ondu Sentinel (uncommon, foil)
Corrupted Expanse (rare)
Utter Denial (uncommon)
Graypelt Bramble (uncommon)
Vanquisher of Ancients (uncommon)
Joraga Elder (common)
Grotag Torchbearer (common)
Guul Draz Aristocrat (common)
Valiant Shield-Bearer (common)
Guardian of Fort Keff (common)
Return to Eternity (common)
Vastwood Grove (common)
Quicksand Trap (common)
Bloodstained Cudgel (common)
Swamp (basic)