Battle for Zendikar: Virtual Booster

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Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Jellyfish
Flying, Defender
Deadly fungi are not the only peril to those who explore the hilltops of the Tangled Vale.
2/3
 
 R 
Creature – Merfolk Warrior
Prowess
Other Merfolk creatures you control get +1/+1 and have prowess.
2/3
 U 
Creature – Elemental
When Vent Elemental enters the battlefield, it deals 1 damage to each creature without flying.
4/2
 U 
Instant
Put two 1/1 blue Merfolk creature tokens onto the battlefield.
Draw two cards.
 U 
Creature – Elemental
Trample
Fury of the Wilds gets +1/+1 for each land you control.
1/1
 C 
Creature – Serpent
Roilthrasher Serpent enters the battlefield tapped and doesn't untap during your untap step.
Landfall— Whenever a land enters the battlefield under your control, you may pay {1}. If you do, untap Roilthrasher Serpent.
6/6
 C 
Creature – Beast
Trample
The needlelike Skyfang Mountains are inhabited by all manner of ravenous beasts, making them perilous for explorers and Eldrazi alike.
5/5
 C 
Enchantment
Landfall— Whenever a land enters the battlefield under your control, you may sacrifice Unstable Faults. If you do, it deals 4 damage to target creature without flying.
 C 
Creature – Scorpion
Deathtouch
Landfall— Whenever a land enters the battlefield under your control, you may sacrifice Bala Ged Scorpion. If you do, target player loses 2 life.
1/1
 C 
Creature – Bat
Kicker {b}
Flying
When Urnaav Screecher enters the battlefield, if it was kicked, target opponent discards a card.
1/2
 C 
Creature – Bird
Flying
Noble falcons patrol the steppes and plateaus of Kazandu, keeping a watchful eye on the monstrosities that grow restless below.
2/2
 C 
Creature – Griffin
Flying
Protection from colorless
Swift birds of prey are often seen flying through the hedron-filled trenches of Makindi, snatching up the unsuspecting rabbit, lizard, or goblin.
1/1
 C 
Artifact
{2}, {t}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
 C 
Instant – Trap
If three or more creatures with power 2 or less are attacking you, you may pay {r} rather than pay Bloodbriar Trap's mana cost.
Bloodbriar Trap deals 1 damage to each creature you don't control.
Mountain
 
 B 
Basic Land – Mountain

Hedron Gomazoa (uncommon, foil)
Lord of Halimar (rare)
Vent Elemental (uncommon)
Sea Gate Ambush (uncommon)
Fury of the Wilds (uncommon)
Roilthrasher Serpent (common)
Skyfang Baloth (common)
Unstable Faults (common)
Guul Draz Scorpion (common)
Urnaav Screecher (common)
Kazandu Falcon (common)
Hedron-Threader Hawk (common)
Expedition Map (common)
Bloodbriar Trap (common)
Mountain (basic)