Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures you control get +3/+2 and gain protection from all colors until end of turn.
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Landfall— Whenever a land enters the battlefield under your control, tap target creature.
2/5
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First Strike
Equip costs you pay that target Stoneforge Blademaster cost less to cast.2/2
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Landfall— Whenever a land enters the battlefield under your control, Irikal Swiftclaw gets +1/+1 and gains lifelink until end of turn.
2/2
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Bloodscent— As long as an opponent has 10 or less life, Ghet Assassin gets +1/+1 and has lifelink and deathtouch.
2/1
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Bloodscent— Whenever Malakir Adventurer or another Ally enters the battlefield under your control, if an opponent has 10 or less life, up to one target Ally creature you control gets +1/+1 and gains menace until end of turn.
3/2
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Kicker
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Spire Avalanche deals 3 damage to target player. If Spire Avalanche was kicked, Spire Avalanche deals 5 damage to that player instead. |
Vastwood Grove enters the battlefield tapped.
When Vastwood Grove enters the battlefield, target creature gains trample until end of turn. : Add to your mana pool. |
Enchant creature
Enchanted creature gets +5/+5 and can't attack unless defending player controls an Island. Totem Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Equipped creature gets +0/+3.
Equip ![]() Some mystics of the Kabira Conservatory craft their shields from shards of the very hedrons they once worshipped.
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If three or more creatures with power 2 or less are attacking you, you may pay
rather than pay Bloodbriar Trap's mana cost.
Bloodbriar Trap deals 1 damage to each creature you don't control. |
Kicker
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When Joraga Elder enters the battlefield, you may destroy target artifact or enchantment. 2/2
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Kicker
Mountainwalk When Kor Cliffwalker enters the battlefield, if it was kicked, put a 1/1 white Kor creature token with mountainwalk onto the battlefield. 1/1
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Menace
Otherworldly— Whenever a player casts a spell that's one or more colors, that player discards a card. 10/8
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Merciless Assault
(rare)
Sea Gate Elemental
(uncommon)
Stoneforge Blademaster
(uncommon)
Irikal Swiftclaw
(uncommon)
Ghet Assassin
(common)
Malakir Adventurer
(common)
Spire Avalanche
(common)
Vastwood Grove
(common)
Serpent Umbra
(common)
Evangel's Shield
(common)
Bloodbriar Trap
(common)
Joraga Elder
(common)
Kor Cliffwalker
(common)
Mindbreaker Monstrosity
(common)
Forest
(basic)



less to cast.

: Add
to your mana pool.