Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
Whenever Grotag Lizard-Rider attacks, it gets +1/+1 until end of turn. 3/2
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, Sacrifice Epicenter Hedron: Epicenter Hedron deals 3 damage to each creature. |
: Add to your mana pool.
: Add one mana of any color to your mana pool. Spend this mana only to cast Ally spells or activate abilities of Allies. |
Creatures you control gain flying until end of turn.
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Landfall— Whenever a land enters the battlefield under your control, you may put a quest counter on Turntimber Expedition.
Remove three quest counters from Turntimber Expedition and sacrifice it: Put four +1/+1 counters on target creature. If a land entered the battlefield under your control this turn, put an additional +1/+1 counter on that creature. |
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Kicker
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Exile target artifact or creature. Its controller gains 5 life unless Dawnglare Ray was kicked. |
Enchant creature
Enchanted creature gets +5/+5 and can't attack unless defending player controls an Island. Totem Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Defender
Whenever another creature with defender enters the battlefield under your control, Murasa Wall Guardian deals 1 damage to target creature. 1/5
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Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike. |
Makindi Trenches enters the battlefield tapped.
When Makindi Trenches enters the battlefield, target creature gains flying until end of turn. : Add to your mana pool. |
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Bloodscent— Whenever Malakir Adventurer or another Ally enters the battlefield under your control, if an opponent has 10 or less life, up to one target Ally creature you control gets +1/+1 and gains menace until end of turn.
3/2
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Kicker
Return target creature to its owner's hand. If Return to Eternity was kicked, draw a card. |
First strike, defender
Fort Keff, a camp with its back to the wall of a great canyon, was the safest haven in all of Akoum until it was destroyed by the brood of Emrakul.
3/2
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Target creature you control fights target creature you don't control.
The top of Ondu's food chain, baloths of the Turntimber forest leap from tree to tree searching for prey.
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Grotag Lizard-Rider
(rare)
Epicenter Hedron
(uncommon)
Kazandu Fortress
(uncommon)
Aerial Tactics
(uncommon)
Turntimber Expedition
(common)
Dawnglare Ray
(common)
Serpent Umbra
(common)
Murasa Wall Guardian
(common)
Claws of Valakut
(common)
Makindi Trenches
(common)
Malakir Adventurer
(common)
Return to Eternity
(common)
Guardian of Fort Keff
(common)
Law of the Wild
(common)
Swamp
(basic)

, Sacrifice Epicenter Hedron: Epicenter Hedron deals 3 damage to each creature.
: Add
to your mana pool.
