Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hexproof, Indestructible
You can't cast spells that are one or more colors. 8/8
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Flying
Whenever Ulamog's Tormentor attacks, each player loses 2 life. 5/4
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Green creatures you control have protection from colorless.
![]() : Put a +1/+1 counter on target green creature. |
Defender
Each creature you control with defender has, " : This creature deals 2 damage to target attacking creature."2/5
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Bloodscent— As long as an opponent has 10 or less life, Bloodcrazed Minotaur gets +1/+1 and has first strike.
2/2
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Flash, defender
When Valiant Shield-Bearer enters the battlefield, target creature with defender gets +1/+1 until end of turn. 1/3
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Kicker
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Target creature gets +2/+2 until end of turn. If Animist's Invocation was kicked, put two +1/+1 counters on that creature. |
Kicker
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When Halimar Squadron enters the battlefield, if it was kicked, put two 1/1 blue Merfolk creature tokens onto the battlefield. 2/2
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Akoum Spires enters the battlefield tapped.
When Akoum Spires enters the battlefield, target creature gets +2/+0 until end of turn and attacks this turn if able. : Add to your mana pool. |
Kicker
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Spire Avalanche deals 3 damage to target player. If Spire Avalanche was kicked, Spire Avalanche deals 5 damage to that player instead. |
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If three or more creatures are attacking you, you may pay
![]() rather than pay Blade Rain Trap's mana cost.
Blade Rain Trap deals 2 damage to each attacking creature. |
Bloodscent— As long as an opponent has 10 or less life, Ghet Assassin gets +1/+1 and has lifelink and deathtouch.
2/1
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Equipped creature gets +0/+3.
Equip ![]() Some mystics of the Kabira Conservatory craft their shields from shards of the very hedrons they once worshipped.
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Landfall— Whenever a land enters the battlefield under your control, tap up to one target non-Island land.
3/2
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Otherworldly Ancient
(rare)
Ulamog's Tormentor
(uncommon)
Survivors' Shelter
(uncommon)
Battle Engineer
(uncommon)
Bloodcrazed Minotaur
(common)
Valiant Shield-Bearer
(common)
Animist's Invocation
(common)
Halimar Squadron
(common)
Akoum Spires
(common)
Spire Avalanche
(common)
Blade Rain Trap
(common)
Ghet Assassin
(common)
Evangel's Shield
(common)
Tideforce Elemental
(common)
Forest
(basic)






: This creature deals 2 damage to target attacking creature."
