Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, Defender
Deadly fungi are not the only peril to those who explore the hilltops of the Tangled Vale.
2/3
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Prowess
Other Merfolk creatures you control get +1/+1 and have prowess. 2/3
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When Vent Elemental enters the battlefield, it deals 1 damage to each creature without flying.
4/2
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Put two 1/1 blue Merfolk creature tokens onto the battlefield.
Draw two cards. |
Trample
Fury of the Wilds gets +1/+1 for each land you control. 1/1
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Roilthrasher Serpent enters the battlefield tapped and doesn't untap during your untap step.
Landfall— Whenever a land enters the battlefield under your control, you may pay . If you do, untap Roilthrasher Serpent.6/6
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Trample
The needlelike Skyfang Mountains are inhabited by all manner of ravenous beasts, making them perilous for explorers and Eldrazi alike.
5/5
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Landfall— Whenever a land enters the battlefield under your control, you may sacrifice Unstable Faults. If you do, it deals 4 damage to target creature without flying.
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Deathtouch
Landfall— Whenever a land enters the battlefield under your control, you may sacrifice Bala Ged Scorpion. If you do, target player loses 2 life. 1/1
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Kicker
Flying When Urnaav Screecher enters the battlefield, if it was kicked, target opponent discards a card. 1/2
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Flying
Noble falcons patrol the steppes and plateaus of Kazandu, keeping a watchful eye on the monstrosities that grow restless below.
2/2
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Flying
Protection from colorless Swift birds of prey are often seen flying through the hedron-filled trenches of Makindi, snatching up the unsuspecting rabbit, lizard, or goblin.
1/1
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, , Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. |
If three or more creatures with power 2 or less are attacking you, you may pay
rather than pay Bloodbriar Trap's mana cost.
Bloodbriar Trap deals 1 damage to each creature you don't control. |
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Hedron Gomazoa
(uncommon, foil)
Lord of Halimar
(rare)
Vent Elemental
(uncommon)
Sea Gate Ambush
(uncommon)
Fury of the Wilds
(uncommon)
Roilthrasher Serpent
(common)
Skyfang Baloth
(common)
Unstable Faults
(common)
Guul Draz Scorpion
(common)
Urnaav Screecher
(common)
Kazandu Falcon
(common)
Hedron-Threader Hawk
(common)
Expedition Map
(common)
Bloodbriar Trap
(common)
Mountain
(basic)





, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.