Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Defender
Other creatures you control with defender get +1/+0. Whenever a creature with defender enters the battlefield under your control, Iron Fortress deals 2 damage to target player. 5/5
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Each creature that's one or more colors gets -3/-3 until end of turn.
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Whenever Makindi Lieutenant deals combat damage to a creature, put a 1/1 white Soldier creature token onto the battlefield.
Whenever Makindi Lieutenant deals combat damage to a player, draw a card. 2/3
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Defender
Other creatures you control with defender get +0/+2. 3/4
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As an additional cost to cast Magma Rift, sacrifice a land.
Magma Rift deals 5 damage to target creature. The magma rifts of Akoum can roast an unsuspecting explorer in the day as quickly as the rocky ground can freeze one at night.
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Equipped creature gets +0/+3.
Equip ![]() Some mystics of the Kabira Conservatory craft their shields from shards of the very hedrons they once worshipped.
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Haste
Whenever Affa Piker or another Ally enters the battlefield under your control, target Ally creature gets +1/+0 until end of turn. 1/1
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Equipped creature gets +1/+2. As long as equipped creature is an Ally, it has first strike and vigilance.
Equip ![]() |
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add
to your mana pool." |
Menace
Otherworldly— Whenever a player casts a spell that's one or more colors, that player discards a card. 10/8
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Whenever Jwar Isle Wayfinder or another Ally enters the battlefield under your control, look at the top card of your library. If it's an Island, you may reveal it and put it into your hand.
1/2
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Search your library for a basic Plains card and put it into your hand. If you control an untapped land, you gain 2 life.
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If two or more creatures without flying are attacking you, you may pay
![]() rather than pay Quicksand Trap's mana cost.
Each attacking creature without flying gets -1/-2 until end of turn. |
Counter target noncreature spell unless its controller pays
."There's a hole in your plan."
—Noyan Dar, Tazeem lullmage |
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Iron Fortress
(rare)
Shadow of the Titan
(uncommon)
Makindi Lieutenant
(uncommon)
Affa Armorsmith
(uncommon)
Magma Rift
(common)
Evangel's Shield
(common)
Affa Piker
(common)
Sturdy Blade
(common)
Growth Spasm
(common)
Mindbreaker Monstrosity
(common)
Jwar Isle Wayfinder
(common)
Nomad's Journey
(common)
Quicksand Trap
(common)
Spell Pierce
(common)
Forest
(basic)






