Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each player who controls a creature that's one or more colors loses 4 life, then destroy each creature that's one or more colors.
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Defender, Lifelink
Whenever another creature with defender enters the battlefield under your control, Unwavering Veteran deals 1 damage to target creature or player. 2/4
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Equipped creature gets +3/+0 and has first strike.
Equip ![]() |
Creatures you control gain flying until end of turn.
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Kicker
Return target creature to its owner's hand. If Return to Eternity was kicked, draw a card. |
![]() , : Target Forest becomes a 1/1 green Elemental creature until end of turn. It's still a land.Mul Daya shamans practice ancient rituals to allow them to commune with Obuun, the Everliving One.
0/1
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Equipped creature gets +3/+1 and attacks each turn if able.
Equip ![]() |
Kicker
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Exile target artifact or creature. Its controller gains 5 life unless Dawnglare Ray was kicked. |
Trample
The Lavastep goblins are industrious, and their knowledge of the volcanic activity of Akoum was not easily obtained.
6/4
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Kicker
Mountainwalk When Kor Cliffwalker enters the battlefield, if it was kicked, put a 1/1 white Kor creature token with mountainwalk onto the battlefield. 1/1
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Counter target noncreature spell unless its controller pays
."There's a hole in your plan."
—Noyan Dar, Tazeem lullmage |
Kicker
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Spire Avalanche deals 3 damage to target player. If Spire Avalanche was kicked, Spire Avalanche deals 5 damage to that player instead. |
Target creature that's one or more colors gets -3/-3 until end of turn. When that creature dies this turn, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add
to your mana pool." |
Equipped creature gets +1/+0 and has flying.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Titan's Wrath
(rare)
Unwavering Veteran
(uncommon)
Stoneforged Axe
(uncommon)
Aerial Tactics
(uncommon)
Return to Eternity
(common)
Mul Daya Animist
(common)
Bloodstained Cudgel
(common)
Dawnglare Ray
(common)
Akoum Ridgetreader
(common)
Kor Cliffwalker
(common)
Spell Pierce
(common)
Spire Avalanche
(common)
Otherworldly Feeding
(common)
Kitesail
(common)
Forest
(basic)





: Target Forest becomes a 1/1 green Elemental creature until end of turn. It's still a land.