Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add
to your mana pool."2/2
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Pyromancer's Vengeance deals 4 damage to target creature. When that creature dies this turn, Pyromancer's Vengeance deals 2 damage to that creature's controller.
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Defender, Lifelink
Whenever another creature with defender enters the battlefield under your control, Unwavering Veteran deals 1 damage to target creature or player. 2/4
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Trample
Vastwood Baloth's power and toughness are each equal to the number of lands you control. */*
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Flying, Defender
Deadly fungi are not the only peril to those who explore the hilltops of the Tangled Vale.
2/3
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Landfall— Whenever a land enters the battlefield under your control, you may gain 2 life.
"Don't be fooled. If it were as docile as it looks, it would've died off long ago."
—Yon Basrel, Oran-Rief survivalist 2/2
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First strike, defender
Fort Keff, a camp with its back to the wall of a great canyon, was the safest haven in all of Akoum until it was destroyed by the brood of Emrakul.
3/2
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Equipped creature gets +1/+2. As long as equipped creature is an Ally, it has first strike and vigilance.
Equip ![]() |
Target player loses 3 life and you gain 3 life. If you control a Vampire, instead that player loses 4 life and you gain 4 life.
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Counter target spell. Put a 1/1 blue Merfolk creature token onto the battlefield.
The lullmages of Tazeem never waste an opportunity to train a younger merfolk in the art of denial.
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If two or more creatures are attacking you, you may pay
![]() rather than pay Swiftcurrent Trap's mana cost.
Put up to two target creatures on top of their owners' libraries. |
When Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add
to your mana pool."2/2
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If three or more creatures with power 2 or less are attacking you, you may pay
rather than pay Bloodbriar Trap's mana cost.
Bloodbriar Trap deals 1 damage to each creature you don't control. |
Kicker
Mountainwalk When Kor Cliffwalker enters the battlefield, if it was kicked, put a 1/1 white Kor creature token with mountainwalk onto the battlefield. 1/1
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Nest Invader
(common, foil)
Pyromancer's Vengeance
(rare)
Unwavering Veteran
(uncommon)
Vastwood Baloth
(uncommon)
Hedron Gomazoa
(uncommon)
Grazing Gladehart
(common)
Guardian of Fort Keff
(common)
Sturdy Blade
(common)
Thirst for Blood
(common)
Lullmage's Decree
(common)
Swiftcurrent Trap
(common)
Nest Invader
(common)
Bloodbriar Trap
(common)
Kor Cliffwalker
(common)
Forest
(basic)





