Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Grove of Mysteries enters the battlefield tapped.
: Add or to your mana pool.
![]() ![]() : Grove of Mysteries becomes a 4/4 green and blue Elemental creature with flying and hexproof until end of turn. It's still a land. |
Target creature gets +2/+2 and gains flying and first strike until end of turn.
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Flying
Whenever Ulamog's Tormentor attacks, each player loses 2 life. 5/4
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When Vent Elemental enters the battlefield, it deals 1 damage to each creature without flying.
4/2
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Kicker
Flying When Urnaav Screecher enters the battlefield, if it was kicked, target opponent discards a card. 1/2
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If two or more creatures without flying are attacking you, you may pay
![]() rather than pay Quicksand Trap's mana cost.
Each attacking creature without flying gets -1/-2 until end of turn. |
Choose one—
• Target equipped creature gets +1/+1 and gains first strike until end of turn. • You gain 3 life. • Attach target Equipment you control to target creature you control. |
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add
to your mana pool." |
Landfall— Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Makindi Trenches enters the battlefield tapped.
When Makindi Trenches enters the battlefield, target creature gains flying until end of turn. : Add to your mana pool. |
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Put two 1/1 red Goblin creature tokens onto the battlefield.
A Lavastep goblin's skin is often so gnarled and gray that he can hide among the rocks unseen, waiting for unsuspecting travelers to pass by.
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Defender
Whenever Fort Keff Survivors blocks, put a +1/+1 counter on it. 1/3
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Enchant creature
Enchanted creature gets +2/+3 and has deathtouch. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Whenever you cast an instant or sorcery spell, Disciple of Cosi gets +1/+1 until end of turn.
2/2
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Grove of Mysteries
(rare)
Courageous Leap
(uncommon)
Ulamog's Tormentor
(uncommon)
Vent Elemental
(uncommon)
Urnaav Screecher
(common)
Quicksand Trap
(common)
Stoneforge Charm
(common)
Growth Spasm
(common)
Adventuring Gear
(common)
Makindi Trenches
(common)
Lavastep Ambush
(common)
Fort Keff Survivors
(common)
Crocodile Umbra
(common)
Disciple of Cosi
(common)
Forest
(basic)
: Add
or
to your mana pool.




