Battle for Zendikar: Virtual Booster

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Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Sorcery
Target player discards two cards unless that player discards a nonland, nonartifact colorless card.
 
 R 
Legendary Creature – Merfolk Wizard
Landfall— Whenever a land enters the battlefield under your control, scry 1, then draw a card.
2/4
 U 
Creature – Demon
Flying
Whenever Ulamog's Tormentor attacks, each player loses 2 life.
5/4
 U 
Enchantment
Green creatures you control have protection from colorless.
{2}{g}: Put a +1/+1 counter on target green creature.
 U 
Sorcery
Each creature that's one or more colors gets -3/-3 until end of turn.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +5/+5 and can't attack unless defending player controls an Island.
Totem Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
 C 
Artifact – Equipment
Landfall— Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Sorcery
Choose one—
• Tap up to one target creature.
• Put a 1/1 blue Merfolk creature token onto the battlefield.
• Untap target land.
 C 
Sorcery
Target creature you control fights target creature you don't control.
The top of Ondu's food chain, baloths of the Turntimber forest leap from tree to tree searching for prey.
 C 
Instant
Target colorless creature gets +2/+2 and gains trample until end of turn.
 C 
Creature – Zombie
When Broodservant Null enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add {1} to your mana pool."
1/2
 C 
Creature – Human Soldier
Defender
Whenever Fort Keff Ironblade or another creature you control with defender blocks, Fort Keff Ironblade gets +1/+0 and gains first strike until end of turn.
0/2
 C 
Land
Vastwood Grove enters the battlefield tapped.
When Vastwood Grove enters the battlefield, target creature gains trample until end of turn.
{t}: Add {g} to your mana pool.
 C 
Sorcery
Target creature that's one or more colors gets -3/-3 until end of turn. When that creature dies this turn, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add {1} to your mana pool."
Swamp
 
 B 
Basic Land – Swamp

Otherworldly Terror (uncommon, foil)
Jori En, Hedron Researcher (rare)
Ulamog's Tormentor (uncommon)
Survivors' Shelter (uncommon)
Shadow of the Titan (uncommon)
Serpent Umbra (common)
Adventuring Gear (common)
Halimar Charm (common)
Law of the Wild (common)
Otherworldly Strength (common)
Broodservant Null (common)
Fort Keff Ironblade (common)
Vastwood Grove (common)
Otherworldly Feeding (common)
Swamp (basic)