Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Speaker Sutina of the Tajuru can't be countered as long as you control an untapped land.
Landfall— Whenever a land enters the battlefield under your control, put a 1/1 green Elf creature token onto the battlefield and you gain 1 life. 2/4
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First Strike
Equip costs you pay that target Stoneforge Blademaster cost less to cast.2/2
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Deathtouch
When Malakir Backstabber enters the battlefield, each opponent discards a card. 1/4
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As an additional cost to cast Survivor's Ingenuity, discard two cards.
Draw three cards. Survivor's Ingenuity deals 1 damage to you. |
, : Target Ally creature you control gains protection from the color of your choice until end of turn.0/1
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Kicker
Flying When Urnaav Screecher enters the battlefield, if it was kicked, target opponent discards a card. 1/2
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Tazeem Enclave enters the battlefield tapped.
When Tazeem Enclave enters the battlefield, up to two target creatures gain hexproof until end of turn. : Add to your mana pool. |
Enchant creature
Enchanted creature gets +2/+3 and has deathtouch. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Whenever Grotag Torchbearer or another Ally enters the battlefield under your control, Ally creatures you control get +1/+0 until end of turn.
2/1
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Landfall— Whenever a land enters the battlefield under your control, you may tap or untap target basic land.
1/2
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Trample
Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter. 2/2
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Landfall— Whenever a land enters the battlefield under your control, you may put a quest counter on Caravan Expedition.
Remove three quest counters from Caravan Expedition and sacrifice it: Put three 1/1 white Kor creature tokens onto the battlefield. |
Bloodscent— Whenever Malakir Adventurer or another Ally enters the battlefield under your control, if an opponent has 10 or less life, up to one target Ally creature you control gets +1/+1 and gains menace until end of turn.
3/2
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Enchant creature
Enchanted creature gets +2/+4. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
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Speaker Sutina of the Tajuru
(rare)
Stoneforge Blademaster
(uncommon)
Malakir Backstabber
(uncommon)
Survivor's Ingenuity
(uncommon)
Kor Shieldmate
(common)
Urnaav Screecher
(common)
Tazeem Enclave
(common)
Crocodile Umbra
(common)
Grotag Torchbearer
(common)
Hedron Manipulator
(common)
Graypelt Hunter
(common)
Caravan Expedition
(common)
Malakir Adventurer
(common)
Turtle Umbra
(common)
Plains
(basic)


less to cast.
: Target Ally creature you control gains protection from the color of your choice until end of turn.