Battle for Zendikar: Virtual Booster
| Battle for Zendikar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
If two or more creatures are attacking you, you may pay
![]() rather than pay Ambush Trap's mana cost.
Put four 1/1 white Soldier creature tokens onto the battlefield. |
Counter target spell.
Landfall— If a land entered the battlefield under your control this turn, exile that spell instead. |
Each creature that's one or more colors gets -3/-3 until end of turn.
|
Defender, Lifelink
Whenever another creature with defender enters the battlefield under your control, Unwavering Veteran deals 1 damage to target creature or player. 2/4
|
Menace
Otherworldly— Whenever a player casts a spell that's one or more colors, that player discards a card. 10/8
|
![]() , : Target Forest becomes a 1/1 green Elemental creature until end of turn. It's still a land.Mul Daya shamans practice ancient rituals to allow them to commune with Obuun, the Everliving One.
0/1
|
If two or more creatures without flying are attacking you, you may pay
![]() rather than pay Quicksand Trap's mana cost.
Each attacking creature without flying gets -1/-2 until end of turn. |
Kicker
Flying When Urnaav Screecher enters the battlefield, if it was kicked, target opponent discards a card. 1/2
|
Flash, defender
When Valiant Shield-Bearer enters the battlefield, target creature with defender gets +1/+1 until end of turn. 1/3
|
Enchant creature
Enchanted creature gets +2/+3 and has deathtouch. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
|
Landfall— Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on Vastwood Guardian.
2/2
|
Endless Hedron Field enters the battlefield tapped.
When Endless Hedron Field enters the battlefield, put an 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add to your mana pool."
: Add to your mana pool. |
Kicker
![]()
Spire Avalanche deals 3 damage to target player. If Spire Avalanche was kicked, Spire Avalanche deals 5 damage to that player instead. |
Landfall— Whenever a land enters the battlefield under your control, you may tap or untap target basic land.
1/2
|
|
Ambush Trap
(rare)
Utter Denial
(uncommon)
Shadow of the Titan
(uncommon)
Unwavering Veteran
(uncommon)
Mindbreaker Monstrosity
(common)
Mul Daya Animist
(common)
Quicksand Trap
(common)
Urnaav Screecher
(common)
Valiant Shield-Bearer
(common)
Crocodile Umbra
(common)
Vastwood Guardian
(common)
Endless Hedron Field
(common)
Spire Avalanche
(common)
Hedron Manipulator
(common)
Forest
(basic)







: Target Forest becomes a 1/1 green Elemental creature until end of turn. It's still a land.