Battle for Zendikar: Virtual Booster

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Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elemental
Trample
The Lavastep goblins are industrious, and their knowledge of the volcanic activity of Akoum was not easily obtained.
6/4
 
 R 
Legendary Creature – Vampire Rogue
Flying, Deathtouch
{3}{b}{b}, {t}: Destroy target creature with toughness 4 or less. That creature's controller loses 4 life.
{3}{u}{u}, {t}: Draw a card. If a creature died this turn, draw two cards instead.
3/5
 U 
Creature – Drake
Flying
Steppe Drake can only block creatures with flying.
3/3
 U 
Creature – Human Artificer
Defender
Each creature you control with defender has, "{t}: This creature deals 2 damage to target attacking creature."
2/5
 U 
Creature – Eldrazi
Trample
Faceless Obliterator attacks each turn if able.
8/8
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and has, "At the beginning of your upkeep, this creature deals 1 damage to you."
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
 C 
Creature – Eldrazi Drone
Flying
When Hedron-Field Abomination enters the battlefield, choose one—
• Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add {1} to your mana pool."
• Target player discards a card.
2/3
 C 
Creature – Kor Soldier Ally
{w}, {t}: Target Ally creature you control gains protection from the color of your choice until end of turn.
0/1
 C 
Creature – Human Soldier
First strike, defender
Fort Keff, a camp with its back to the wall of a great canyon, was the safest haven in all of Akoum until it was destroyed by the brood of Emrakul.
3/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +5/+5 and can't attack unless defending player controls an Island.
Totem Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
 C 
Land
Vastwood Grove enters the battlefield tapped.
When Vastwood Grove enters the battlefield, target creature gains trample until end of turn.
{t}: Add {g} to your mana pool.
 C 
Instant
Destroy target artifact or enchantment.
When Nissa shattered the hedron holding the broods captive, she thought they would flee Zendikar, but instead they wreaked havoc across her homeplane.
 C 
Enchantment
Landfall— Whenever a land enters the battlefield under your control, you may put a quest counter on Thunder Gap Expedition.
Remove three quest counters from Thunder Gap Expedition and sacrifice it: Put two 3/1 red Elemental creature tokens with haste onto the battlefield.
 C 
Creature – Vampire Noble
Lifelink
Bloodscent— As long as an opponent has 10 or less life, Guul Draz Aristocrat gets +1/+0 and has flying.
1/1
Mountain
 
 B 
Basic Land – Mountain

Akoum Ridgetreader (common, foil)
Kalitas, Treacherous Bloodchief (rare)
Steppe Drake (uncommon)
Battle Engineer (uncommon)
Faceless Obliterator (uncommon)
Hound Umbra (common)
Hedron-Field Abomination (common)
Kor Shieldmate (common)
Guardian of Fort Keff (common)
Serpent Umbra (common)
Vastwood Grove (common)
Naturalize (common)
Thunder Gap Expedition (common)
Guul Draz Aristocrat (common)
Mountain (basic)