Battle for Zendikar: Virtual Booster
| Battle for Zendikar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Landfall— Whenever a land enters the battlefield under your control, you may tap or untap target basic land.
1/2
|
Flying, Deathtouch
![]() ![]() , : Destroy target creature with toughness 4 or less. That creature's controller loses 4 life.
![]() ![]() , : Draw a card. If a creature died this turn, draw two cards instead.3/5
|
Flash
Whenever Halimar Stalwart blocks or becomes blocked by a creature, put a 1/1 blue Merfolk creature token onto the battlefield and Halimar Stalwart deals 1 damage to that creature. 1/3
|
Green creatures you control have protection from colorless.
![]() : Put a +1/+1 counter on target green creature. |
You gain X life, where X is twice the number of lands you control.
Landfall— If a land entered the battlefield under your control this turn, draw a card. |
|
Whenever Jwar Isle Wayfinder or another Ally enters the battlefield under your control, look at the top card of your library. If it's an Island, you may reveal it and put it into your hand.
1/2
|
Enchant creature
Enchanted creature gets +2/+2 and has, "At the beginning of your upkeep, this creature deals 1 damage to you." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Bloodscent— As long as an opponent has 10 or less life, Ghet Assassin gets +1/+1 and has lifelink and deathtouch.
2/1
|
Equipped creature gets +0/+3.
Equip ![]() Some mystics of the Kabira Conservatory craft their shields from shards of the very hedrons they once worshipped.
|
Kicker
![]()
Spire Avalanche deals 3 damage to target player. If Spire Avalanche was kicked, Spire Avalanche deals 5 damage to that player instead. |
|
Flying
When Hedron-Field Abomination enters the battlefield, choose one— • Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add to your mana pool."
• Target player discards a card. 2/3
|
Equipped creature gets +1/+2. As long as equipped creature is an Ally, it has first strike and vigilance.
Equip ![]() |
Defender
Whenever Kabira Mystic blocks, you gain 3 life. 3/3
|
Kicker
![]()
Exile target artifact or creature. Its controller gains 5 life unless Dawnglare Ray was kicked. |
|
Hedron Manipulator
(common, foil)
Kalitas, Treacherous Bloodchief
(rare)
Halimar Stalwart
(uncommon)
Survivors' Shelter
(uncommon)
Journeyer's Salvation
(uncommon)
Jwar Isle Wayfinder
(common)
Hound Umbra
(common)
Ghet Assassin
(common)
Evangel's Shield
(common)
Spire Avalanche
(common)
Hedron-Field Abomination
(common)
Sturdy Blade
(common)
Kabira Mystic
(common)
Dawnglare Ray
(common)
Forest
(basic)

: Destroy target creature with toughness 4 or less. That creature's controller loses 4 life.



to your mana pool."