Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose two—
• Command the Flames deals 2 damage to target creature or player. • Draw two cards, then discard two cards. • Exile the top two cards of your library. Until end of turn, you may play those cards. • Put a 3/1 red Elemental creature token with haste onto the battlefield. |
Equipped creature gets +3/+0 and has first strike.
Equip ![]() |
Draw two cards.
Landfall— If a land entered the battlefield under your control this turn, scry 1. |
, Sacrifice a creature: Target player loses 2 life.1/2
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Akoum Spires enters the battlefield tapped.
When Akoum Spires enters the battlefield, target creature gets +2/+0 until end of turn and attacks this turn if able. : Add to your mana pool. |
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Kicker
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Target creature gets +2/+2 until end of turn. If Animist's Invocation was kicked, put two +1/+1 counters on that creature. |
Whenever Jwar Isle Wayfinder or another Ally enters the battlefield under your control, look at the top card of your library. If it's an Island, you may reveal it and put it into your hand.
1/2
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Deathtouch
Landfall— Whenever a land enters the battlefield under your control, you may sacrifice Bala Ged Scorpion. If you do, target player loses 2 life. 1/1
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Kicker
Mountainwalk When Kor Cliffwalker enters the battlefield, if it was kicked, put a 1/1 white Kor creature token with mountainwalk onto the battlefield. 1/1
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Kicker
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When Joraga Elder enters the battlefield, you may destroy target artifact or enchantment. 2/2
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Target player loses 3 life and you gain 3 life. If you control a Vampire, instead that player loses 4 life and you gain 4 life.
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, , Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. |
Landfall— Whenever a land enters the battlefield under your control, tap up to one target non-Island land.
3/2
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If three or more creatures are attacking you, you may pay
![]() rather than pay Blade Rain Trap's mana cost.
Blade Rain Trap deals 2 damage to each attacking creature. |
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Command the Flames
(rare)
Stoneforged Axe
(uncommon)
Loremaster's Insight
(uncommon)
Suicide Drone
(uncommon)
Akoum Spires
(common)
Animist's Invocation
(common)
Jwar Isle Wayfinder
(common)
Guul Draz Scorpion
(common)
Kor Cliffwalker
(common)
Joraga Elder
(common)
Thirst for Blood
(common)
Expedition Map
(common)
Tideforce Elemental
(common)
Blade Rain Trap
(common)
Swamp
(basic)





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