Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
Sacrifice a Mountain: Put a 3/1 red Elemental creature token with haste onto the battlefield and Spire Elemental deals 3 damage to you. Sacrifice that token at the beginning of the next end step. 4/3
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Deathtouch
Whenever another nontoken creature dies, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield unless any player sacrifices a permanent. That creature has "Sacrifice this creature: Add to your mana pool."2/4
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When Eldrazi Slavedriver enters the battlefield, put X 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. Those creatures have "Sacrifice this creature" Add
to your mana pool."
Otherworldly— Whenever a player casts a spell that's one or more colors, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add to your mana pool."2/4
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Defender, Lifelink
Whenever another creature with defender enters the battlefield under your control, Unwavering Veteran deals 1 damage to target creature or player. 2/4
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Bloodscent— As long as an opponent has 10 or less life, Bloodcrazed Minotaur gets +1/+1 and has first strike.
2/2
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First strike, defender
Fort Keff, a camp with its back to the wall of a great canyon, was the safest haven in all of Akoum until it was destroyed by the brood of Emrakul.
3/2
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Endless Hedron Field enters the battlefield tapped.
When Endless Hedron Field enters the battlefield, put an 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add to your mana pool."
: Add to your mana pool. |
Flying
Protection from colorless Swift birds of prey are often seen flying through the hedron-filled trenches of Makindi, snatching up the unsuspecting rabbit, lizard, or goblin.
1/1
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When Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add
to your mana pool."2/2
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Landfall— Whenever a land enters the battlefield under your control, you may sacrifice Unstable Faults. If you do, it deals 4 damage to target creature without flying.
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Kicker
Return target creature to its owner's hand. If Return to Eternity was kicked, draw a card. |
Equipped creature gets +3/+1 and attacks each turn if able.
Equip ![]() |
If you control a colorless nonartifact creature, you may sacrifice a creature and pay
rather than pay Gyre Trap's mana cost.
Target player sacrifices an attacking creature that's one or more colors. |
Whenever Cavern Surrakar blocks, it gets +2/+2 until end of turn.
Kor adventurers say that a vast tunnel system lies under the wilds of Bala Ged, but if such tunnels do exist, they remain unexplored due to the surrakar who dwell in the caverns of the Guum Wilds
2/1
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Spire Elemental
(rare)
Deathwake Drone
(uncommon)
Eldrazi Slavedriver
(uncommon)
Unwavering Veteran
(uncommon)
Bloodcrazed Minotaur
(common)
Guardian of Fort Keff
(common)
Endless Hedron Field
(common)
Hedron-Threader Hawk
(common)
Nest Invader
(common)
Unstable Faults
(common)
Return to Eternity
(common)
Bloodstained Cudgel
(common)
Gyre Trap
(common)
Cavern Surrakar
(common)
Mountain
(basic)



to your mana pool."
: Add