Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Prowess
Other Merfolk creatures you control get +1/+1 and have prowess. 2/3
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Landfall— Whenever a land enters the battlefield under your control, draw a card.
2/5
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Trample
4/4
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First Strike
Equip costs you pay that target Stoneforge Blademaster cost less to cast.2/2
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Akoum Spires enters the battlefield tapped.
When Akoum Spires enters the battlefield, target creature gets +2/+0 until end of turn and attacks this turn if able. : Add to your mana pool. |
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Whenever Weathered Wanderers or another Ally enters the battlefield under your control, if you control an untapped land, put a +1/+1 counter on Weathered Wanderers.
0/1
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Kicker
Return target creature to its owner's hand. If Return to Eternity was kicked, draw a card. |
Landfall— Whenever a land enters the battlefield under your control, you may put a quest counter on Benthidrix Expedition.
Remove three quest counters from Benthidrix Expedition and sacrifice it: Tap up to three target creatures. Those creatures don't untap during their controllers' next untap step. |
Flying
When Hedron-Field Abomination enters the battlefield, choose one— • Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add to your mana pool."
• Target player discards a card. 2/3
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If three or more creatures with power 2 or less are attacking you, you may pay
rather than pay Bloodbriar Trap's mana cost.
Bloodbriar Trap deals 1 damage to each creature you don't control. |
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Kicker
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Spire Avalanche deals 3 damage to target player. If Spire Avalanche was kicked, Spire Avalanche deals 5 damage to that player instead. |
Trample
Otherworldly— Whenever a player casts a spell that's one or more colors, Ulamog's Destroyer deals 1 damage to that player. 9/7
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Landfall— Whenever a land enters the battlefield under your control, you may tap target creature with flying.
1/3
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Whenever Cavern Surrakar blocks, it gets +2/+2 until end of turn.
Kor adventurers say that a vast tunnel system lies under the wilds of Bala Ged, but if such tunnels do exist, they remain unexplored due to the surrakar who dwell in the caverns of the Guum Wilds
2/1
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Lord of Halimar
(rare)
Sea Gate Mystic
(uncommon)
Bruiser Elemental
(uncommon)
Stoneforge Blademaster
(uncommon)
Akoum Spires
(common)
Weathered Wanderers
(common)
Return to Eternity
(common)
Benthidrix Expedition
(common)
Hedron-Field Abomination
(common)
Bloodbriar Trap
(common)
Spire Avalanche
(common)
Ulamog's Destroyer
(common)
Ensnaring Vines
(common)
Cavern Surrakar
(common)
Swamp
(basic)






: Add
to your mana pool.