Battle for Zendikar: Virtual Booster
| Battle for Zendikar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Desolate Ruin enters the battlefield, sacrifice three other lands or sacrifice Desolate Ruin.
If a land would produce colored mana, it produces colorless mana instead. : Add to your mana pool.
Sacrifice Desolate Ruin: Add to your mana pool. |
Defender, Lifelink
Whenever another creature with defender enters the battlefield under your control, Unwavering Veteran deals 1 damage to target creature or player. 2/4
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Green creatures you control have protection from colorless.
![]() : Put a +1/+1 counter on target green creature. |
Trample
Faceless Obliterator attacks each turn if able. 8/8
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When Broodservant Null enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add
to your mana pool."1/2
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Whenever Tajuru Ranger or another Ally enters the battlefield under your control, add
to your mana pool.1/3
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Creatures you control get +3/+0 until end of turn and attack this turn if able.
Grotag warriors charging into battle chant legends of Gribble, the first Grotag Skrill Tamer.
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If you control a colorless nonartifact creature, you may sacrifice a creature and pay
rather than pay Gyre Trap's mana cost.
Target player sacrifices an attacking creature that's one or more colors. |
Landfall— Whenever a land enters the battlefield under your control, you may tap or untap target basic land.
1/2
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Landfall— Whenever a land enters the battlefield under your control, you may put a quest counter on Caravan Expedition.
Remove three quest counters from Caravan Expedition and sacrifice it: Put three 1/1 white Kor creature tokens onto the battlefield. |
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Kicker
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Target creature gets +2/+2 until end of turn. If Animist's Invocation was kicked, put two +1/+1 counters on that creature. |
Tazeem Enclave enters the battlefield tapped.
When Tazeem Enclave enters the battlefield, up to two target creatures gain hexproof until end of turn. : Add to your mana pool. |
Choose one—
• Target equipped creature gets +1/+1 and gains first strike until end of turn. • You gain 3 life. • Attach target Equipment you control to target creature you control. |
Enchant creature
Enchanted creature gets +0/+1 and has hexproof. The Joraga value survival above all else, casting out those who are a threat to their nation.
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Desolate Ruin
(mythic)
Unwavering Veteran
(uncommon)
Survivors' Shelter
(uncommon)
Faceless Obliterator
(uncommon)
Broodservant Null
(common)
Tajuru Ranger
(common)
Grotag Battle Chant
(common)
Gyre Trap
(common)
Hedron Manipulator
(common)
Caravan Expedition
(common)
Animist's Invocation
(common)
Tazeem Enclave
(common)
Stoneforge Charm
(common)
Joraga Cloak
(common)
Swamp
(basic)
: Add
to your mana pool.
to your mana pool.

