Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Landfall— Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on Vastwood Guardian.
2/2
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+1: Target player loses 1 life.
-3: Destroy target creature. Its controller loses 1 life. -6: Each player sacrifices all creatures he or she controls. 4
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Defender
Each creature you control with defender has, " : This creature deals 2 damage to target attacking creature."2/5
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First Strike
Whenever Vanquisher of Ancients or another Ally enters the battlefield under your control, Ally creature you control gain first strike until end of turn. 2/2
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Flying
Steppe Drake can only block creatures with flying. 3/3
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Whenever Makindi Lieutenant or another Ally enters the battlefield under your control, target Ally creature gets +1/+1 and gains first strike until end of turn.
1/2
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First strike, defender
Fort Keff, a camp with its back to the wall of a great canyon, was the safest haven in all of Akoum until it was destroyed by the brood of Emrakul.
3/2
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Bloodscent— As long as an opponent has 10 or less life, Bloodcrazed Minotaur gets +1/+1 and has first strike.
2/2
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Counter target spell. Put a 1/1 blue Merfolk creature token onto the battlefield.
The lullmages of Tazeem never waste an opportunity to train a younger merfolk in the art of denial.
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Enchant creature
Enchanted creature gets +2/+3 and has deathtouch. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
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Kicker
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Target creature gets +2/+2 until end of turn. If Animist's Invocation was kicked, put two +1/+1 counters on that creature. |
Equipped creature gets +0/+3.
Equip ![]() Some mystics of the Kabira Conservatory craft their shields from shards of the very hedrons they once worshipped.
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Equipped creature gets +3/+1 and attacks each turn if able.
Equip ![]() |
Kicker
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Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. |
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Vastwood Guardian
(common, foil)
Ob Nixilis, Vengeant Demon
(mythic)
Battle Engineer
(uncommon)
Vanquisher of Ancients
(uncommon)
Steppe Drake
(uncommon)
Makindi Lieutenant
(common)
Guardian of Fort Keff
(common)
Bloodcrazed Minotaur
(common)
Lullmage's Decree
(common)
Crocodile Umbra
(common)
Animist's Invocation
(common)
Evangel's Shield
(common)
Bloodstained Cudgel
(common)
Vampire's Bite
(common)
Plains
(basic)





: This creature deals 2 damage to target attacking creature."

