Battle for Zendikar: Virtual Booster

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Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.
Landfall— If a land entered the battlefield under your control this turn, creatures you control gain indestructible until end of turn.
 U 
Instant
Vent Explosion deals 4 damage to target creature without flying.
Landfall— If a land entered the battlefield under your control this turn, Vent Explosion deals 2 damage to that creature's controller.
 U 
Sorcery
Each creature that's one or more colors gets -3/-3 until end of turn.
 U 
Land
{t}: Add {1} to your mana pool.
{t}: Add one mana of any color to your mana pool. Spend this mana only to cast Ally spells or activate abilities of Allies.
 C 
Creature – Eldrazi
Menace
Otherworldly— Whenever a player casts a spell that's one or more colors, that player discards a card.
10/8
 C 
Sorcery
Choose one—
• Target equipped creature gets +1/+1 and gains first strike until end of turn.
• You gain 3 life.
• Attach target Equipment you control to target creature you control.
 C 
Creature – Eldrazi Drone
Flying
When Hedron-Field Abomination enters the battlefield, choose one—
• Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add {1} to your mana pool."
• Target player discards a card.
2/3
 C 
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
 C 
Sorcery
Kicker {3}{r}
Spire Avalanche deals 3 damage to target player. If Spire Avalanche was kicked, Spire Avalanche deals 5 damage to that player instead.
 C 
Artifact
{3}, {t}: Tap target creature.
Many a skyfisher can be seen catching flying game with hooked ropes in the Makindi Trenches.
 C 
Artifact – Equipment
Equipped creature gets +0/+3.
Equip {3}
Some mystics of the Kabira Conservatory craft their shields from shards of the very hedrons they once worshipped.
 C 
Creature – Human Soldier Ally
Haste
Whenever Affa Piker or another Ally enters the battlefield under your control, target Ally creature gets +1/+0 until end of turn.
1/1
 C 
Instant
Counter target spell. Put a 1/1 blue Merfolk creature token onto the battlefield.
The lullmages of Tazeem never waste an opportunity to train a younger merfolk in the art of denial.
 C 
Creature – Vampire Assassin
Bloodscent— As long as an opponent has 10 or less life, Ghet Assassin gets +1/+1 and has lifelink and deathtouch.
2/1
Forest
 
 B 
Basic Land – Forest

Evangel's Blessing (rare)
Vent Explosion (uncommon)
Shadow of the Titan (uncommon)
Kazandu Fortress (uncommon)
Mindbreaker Monstrosity (common)
Stoneforge Charm (common)
Hedron-Field Abomination (common)
Growth Spasm (common)
Spire Avalanche (common)
Skyfisher's Ropes (common)
Evangel's Shield (common)
Affa Piker (common)
Lullmage's Decree (common)
Ghet Assassin (common)
Forest (basic)