Battle for Zendikar: Virtual Booster

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Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Vampire Rogue
Deathtouch
Bloodscent— As long as an opponent has 10 or less life, Guul Draz Nightstalker gets +3/+2 and has lifelink.
1/2
 
 M 
Creature – Beast
Trample
When Towering Baloth enters the battlefield, put two +1/+1 counters on each of up to four target creatures.
5/5
 U 
Creature – Merfolk Mystic
Landfall— Whenever a land enters the battlefield under your control, draw a card.
2/5
 U 
Creature – Elf Warrior
Hexproof
{g}: Regenerate Joraga Survivalist.
2/2
 U 
Sorcery
As an additional cost to cast Survivor's Ingenuity, discard two cards.
Draw three cards. Survivor's Ingenuity deals 1 damage to you.
 C 
Enchantment
Landfall— Whenever a land enters the battlefield under your control, you may put a quest counter on Turntimber Expedition.
Remove three quest counters from Turntimber Expedition and sacrifice it: Put four +1/+1 counters on target creature. If a land entered the battlefield under your control this turn, put an additional +1/+1 counter on that creature.
 C 
Instant
Kicker {1}{g}
Target creature gets +2/+2 until end of turn. If Animist's Invocation was kicked, put two +1/+1 counters on that creature.
 C 
Instant
Kicker {u}
Return target creature to its owner's hand. If Return to Eternity was kicked, draw a card.
 C 
Instant – Trap
If you control a Kor creature, you may pay {w} rather than pay Grappling Hook Trap's mana cost.
Remove up to two target creatures from combat.
 C 
Creature – Merfolk Wizard
Whenever you cast an instant or sorcery spell, Disciple of Cosi gets +1/+1 until end of turn.
2/2
 C 
Creature – Zombie Surrakar
Whenever Cavern Surrakar blocks, it gets +2/+2 until end of turn.
Kor adventurers say that a vast tunnel system lies under the wilds of Bala Ged, but if such tunnels do exist, they remain unexplored due to the surrakar who dwell in the caverns of the Guum Wilds
2/1
 C 
Instant
Destroy target nonblack creature. Its controller loses 2 life.
Legends still tell of the day explorers found murdered kor strewn about Thunder Gap, many hanging from their own hooked ropes.
 C 
Land
Tazeem Enclave enters the battlefield tapped.
When Tazeem Enclave enters the battlefield, up to two target creatures gain hexproof until end of turn.
{t}: Add {u} to your mana pool.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike.
Mountain
 
 B 
Basic Land – Mountain

Guul Draz Nightstalker (rare, foil)
Towering Baloth (mythic)
Sea Gate Mystic (uncommon)
Joraga Survivalist (uncommon)
Survivor's Ingenuity (uncommon)
Turntimber Expedition (common)
Animist's Invocation (common)
Return to Eternity (common)
Grappling Hook Trap (common)
Disciple of Cosi (common)
Cavern Surrakar (common)
Hideous End (common)
Tazeem Enclave (common)
Claws of Valakut (common)
Mountain (basic)