Battle for Zendikar: Virtual Booster
| Battle for Zendikar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Hexproof, Indestructible
You can't cast spells that are one or more colors. 8/8
|
Target player discards two cards unless that player discards a nonland, nonartifact colorless card.
|
Vent Explosion deals 4 damage to target creature without flying.
Landfall— If a land entered the battlefield under your control this turn, Vent Explosion deals 2 damage to that creature's controller. |
Search your library for up to three land cards and reveal them. Put all basic land cards revealed this way onto the battlefield tapped and put the rest into your hand, then shuffle your library.
|
Equipped creature gets +0/+3.
Equip ![]() Some mystics of the Kabira Conservatory craft their shields from shards of the very hedrons they once worshipped.
|
|
Search your library for a basic Plains card and put it into your hand. If you control an untapped land, you gain 2 life.
|
Enchant creature
Enchanted creature gets +2/+2 and has, "At the beginning of your upkeep, this creature deals 1 damage to you." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Enchant creature
Enchanted creature gets +5/+5 and can't attack unless defending player controls an Island. Totem Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Trample
The Lavastep goblins are industrious, and their knowledge of the volcanic activity of Akoum was not easily obtained.
6/4
|
Vastwood Grove enters the battlefield tapped.
When Vastwood Grove enters the battlefield, target creature gains trample until end of turn. : Add to your mana pool. |
|
Landfall— Whenever a land enters the battlefield under your control, you may put a quest counter on Guum Wilds Expedition.
Remove two quest counters from Guum Wilds Expedition and sacrifice it: Return up to one target creature or land card from your graveyard to your hand. |
If you control a Kor creature, you may pay
rather than pay Grappling Hook Trap's mana cost.
Remove up to two target creatures from combat. |
Target creature you control fights target creature you don't control.
The top of Ondu's food chain, baloths of the Turntimber forest leap from tree to tree searching for prey.
|
Landfall— Whenever a land enters the battlefield under your control, tap up to one target non-Island land.
3/2
|
|
Otherworldly Ancient
(rare)
Otherworldly Terror
(uncommon)
Vent Explosion
(uncommon)
Scout the Wilds
(uncommon)
Evangel's Shield
(common)
Nomad's Journey
(common)
Hound Umbra
(common)
Serpent Umbra
(common)
Akoum Ridgetreader
(common)
Vastwood Grove
(common)
Guum Wilds Expedition
(common)
Grappling Hook Trap
(common)
Law of the Wild
(common)
Tideforce Elemental
(common)
Island
(basic)






: Add 
