Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Volatile Hedron-Field enters the battlefield tapped.
Add or to your mana pool.
![]() : Volatile Hedron-Field becomes a 4/1 red and white Elemental creature with defender and first strike until end of turn. It's still a land. |
Target creature gets +2/+2 and gains flying and first strike until end of turn.
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Deathtouch
Whenever another nontoken creature dies, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield unless any player sacrifices a permanent. That creature has "Sacrifice this creature: Add to your mana pool."2/4
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Defender
Each creature you control with defender has, " : This creature deals 2 damage to target attacking creature."2/5
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Landfall— Whenever a land enters the battlefield under your control, you may sacrifice Unstable Faults. If you do, it deals 4 damage to target creature without flying.
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Choose one—
• Tap up to one target creature. • Put a 1/1 blue Merfolk creature token onto the battlefield. • Untap target land. |
Landfall— Whenever a land enters the battlefield under your control, you may tap target creature with flying.
1/3
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Flying
Landfall— Whenever a land enters the battlefield under your control, if that land is a Swamp, Hagra Shade gets +1/+1 until end of turn. 2/3
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When Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add
to your mana pool."2/2
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Equipped creature gets +1/+2. As long as equipped creature is an Ally, it has first strike and vigilance.
Equip ![]() |
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Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike. |
Landfall— Whenever a land enters the battlefield under your control, Gomo Fada Wanderer gets +1/+1 until end of turn.
1/1
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Whenever Makindi Lieutenant or another Ally enters the battlefield under your control, target Ally creature gets +1/+1 and gains first strike until end of turn.
1/2
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When Surrakar Wanderer enters the battlefield, scry 1.
Even brave adventuring groups know to steer cleer of the limestone hills of Bala Ged.
1/2
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Volatile Hedron-Field
(rare)
Courageous Leap
(uncommon)
Deathwake Drone
(uncommon)
Battle Engineer
(uncommon)
Unstable Faults
(common)
Halimar Charm
(common)
Ensnaring Vines
(common)
Hagra Tormentor
(common)
Nest Invader
(common)
Sturdy Blade
(common)
Claws of Valakut
(common)
Goma Fada Wanderer
(common)
Makindi Lieutenant
(common)
Surrakar Wanderer
(common)
Forest
(basic)
Add
or
to your mana pool.



