Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Tap up to two target creatures.
, : Guloth, Guardian of Magosi deals 2 damage to target creature.
Whenever a player casts a spell, untap Guloth. 4/3
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Target creature gets +2/+1 and gains lifelink until end of turn.
Bloodscent— If an opponent has 10 or less life, that creature also gains flying and deathtouch until end of turn. |
Green creatures you control have protection from colorless.
![]() : Put a +1/+1 counter on target green creature. |
: Add to your mana pool.
: Add one mana of any color to your mana pool. Spend this mana only to cast Ally spells or activate abilities of Allies. |
Enchant creature
Enchanted creature gets +5/+5 and can't attack unless defending player controls an Island. Totem Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
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Whenever Tajuru Ranger or another Ally enters the battlefield under your control, add
to your mana pool.1/3
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Landfall— Whenever a land enters the battlefield under your control, Gomo Fada Wanderer gets +1/+1 until end of turn.
1/1
|
Flying
Noble falcons patrol the steppes and plateaus of Kazandu, keeping a watchful eye on the monstrosities that grow restless below.
2/2
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Endless Hedron Field enters the battlefield tapped.
When Endless Hedron Field enters the battlefield, put an 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add to your mana pool."
: Add to your mana pool. |
Whenever Grotag Torchbearer or another Ally enters the battlefield under your control, Ally creatures you control get +1/+0 until end of turn.
2/1
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Enchant creature
Enchanted creature gets +2/+2 and has, "At the beginning of your upkeep, this creature deals 1 damage to you." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Whenever Cavern Surrakar blocks, it gets +2/+2 until end of turn.
Kor adventurers say that a vast tunnel system lies under the wilds of Bala Ged, but if such tunnels do exist, they remain unexplored due to the surrakar who dwell in the caverns of the Guum Wilds
2/1
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When Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add
to your mana pool."2/2
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Bloodscent— Whenever Malakir Adventurer or another Ally enters the battlefield under your control, if an opponent has 10 or less life, up to one target Ally creature you control gets +1/+1 and gains menace until end of turn.
3/2
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Guloth, Guardian of Magosi
(rare)
Vampiric Instinct
(uncommon)
Survivors' Shelter
(uncommon)
Kazandu Fortress
(uncommon)
Serpent Umbra
(common)
Tajuru Ranger
(common)
Goma Fada Wanderer
(common)
Kazandu Falcon
(common)
Endless Hedron Field
(common)
Grotag Torchbearer
(common)
Hound Umbra
(common)
Cavern Surrakar
(common)
Nest Invader
(common)
Malakir Adventurer
(common)
Plains
(basic)


: Tap up to two target creatures.



