Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Landfall— Whenever a land enters the battlefield under your control, tap up to two target permanents, then untap up to two target permanents.
3/4
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: Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add to your mana pool." |
Flying
Steppe Drake can only block creatures with flying. 3/3
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Menace
Whenever Ravaging Null becomes blocked by a creature, that creature gets -1/-1 until end of turn. 2/2
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Landfall— Whenever a land enters the battlefield under your control, you may sacrifice Unstable Faults. If you do, it deals 4 damage to target creature without flying.
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Defender
Whenever Fort Keff Ironblade or another creature you control with defender blocks, Fort Keff Ironblade gets +1/+0 and gains first strike until end of turn. 0/2
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Enchant creature
Enchanted creature gets +0/+1 and has hexproof. The Joraga value survival above all else, casting out those who are a threat to their nation.
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Enchant creature
Enchanted creature gets +5/+5 and can't attack unless defending player controls an Island. Totem Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Landfall— Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on Vastwood Guardian.
2/2
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Search your library for a basic Plains card and put it into your hand. If you control an untapped land, you gain 2 life.
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Enchant creature
Enchanted creature gets +2/+3 and has flying and vigilance. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Equipped creature gets +1/+2. As long as equipped creature is an Ally, it has first strike and vigilance.
Equip ![]() |
Bloodscent— Whenever Malakir Adventurer or another Ally enters the battlefield under your control, if an opponent has 10 or less life, up to one target Ally creature you control gets +1/+1 and gains menace until end of turn.
3/2
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When Broodservant Null enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add
to your mana pool."1/2
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Tideforce Sovereign
(rare)
Otherworldly Swarm
(uncommon)
Steppe Drake
(uncommon)
Ravaging Null
(uncommon)
Unstable Faults
(common)
Fort Keff Ironblade
(common)
Joraga Cloak
(common)
Serpent Umbra
(common)
Vastwood Guardian
(common)
Nomad's Journey
(common)
Griffin Umbra
(common)
Sturdy Blade
(common)
Malakir Adventurer
(common)
Broodservant Null
(common)
Mountain
(basic)



: Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add
to your mana pool."
