Battle for Zendikar: Virtual Booster
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| Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash, First Strike
: Target creature gains flying and first strike until end of turn.2/2
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Put two 1/1 blue Merfolk creature tokens onto the battlefield.
Draw two cards. |
, Sacrifice Epicenter Hedron: Epicenter Hedron deals 3 damage to each creature. |
Hunter's Longbow enters the battlefield with four arrow counters on it.
Tap an untapped creature you control and remove an arrow counter from Hunter's Longbow: Hunter's Longbow deals 1 damage to target creature. |
Menace
Otherworldly— Whenever a player casts a spell that's one or more colors, that player discards a card. 10/8
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Equipped creature gets +3/+1 and attacks each turn if able.
Equip ![]() |
Whenever you cast an instant or sorcery spell, Disciple of Cosi gets +1/+1 until end of turn.
2/2
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Defender
Whenever Fort Keff Ironblade or another creature you control with defender blocks, Fort Keff Ironblade gets +1/+0 and gains first strike until end of turn. 0/2
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Destroy target artifact or enchantment.
When Nissa shattered the hedron holding the broods captive, she thought they would flee Zendikar, but instead they wreaked havoc across her homeplane.
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Equipped creature gets +1/+2. As long as equipped creature is an Ally, it has first strike and vigilance.
Equip ![]() |
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Choose one—
• Target equipped creature gets +1/+1 and gains first strike until end of turn. • You gain 3 life. • Attach target Equipment you control to target creature you control. |
Target creature that's one or more colors gets -3/-3 until end of turn. When that creature dies this turn, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has, "Sacrifice this creature: Add
to your mana pool." |
Enchant creature
Enchanted creature gets +2/+2 and has, "At the beginning of your upkeep, this creature deals 1 damage to you." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Enchant creature
Enchanted creature gets +2/+3 and has deathtouch. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
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Makindi Cliffleaper
(rare)
Sea Gate Ambush
(uncommon)
Epicenter Hedron
(uncommon)
Hunter's Longbow
(uncommon)
Mindbreaker Monstrosity
(common)
Bloodstained Cudgel
(common)
Disciple of Cosi
(common)
Fort Keff Ironblade
(common)
Naturalize
(common)
Sturdy Blade
(common)
Stoneforge Charm
(common)
Otherworldly Feeding
(common)
Hound Umbra
(common)
Crocodile Umbra
(common)
Plains
(basic)


