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CardName: Wurmcoil Prototype Cost: 6 Type: Artifact Creature - Wurm Pow/Tgh: 3/3 Rules Text: When Wurmcoil Prototype enters the battlefield or dies, put a 3/3 colorless Wurm artifact creature token onto the battlefield. Flavour Text: Set/Rarity: Faith vs Science DD challenge Rare

Wurmcoil Prototype
{6}
 
 R 
Artifact Creature – Wurm
When Wurmcoil Prototype enters the battlefield or dies, put a 3/3 colorless Wurm artifact creature token onto the battlefield.
3/3
Updated on 11 Sep 2015 by CasualR

Code: RA02

History: [-]

2015-08-04 22:23:18: CasualR created the card Wurmcoil Prototype

I was going to comment that this seemed weak, but then realized that no, Wurmcoil Engine is just way too good. Carry on.

2015-08-04 22:28:18: CasualR edited Wurmcoil Prototype

Contesting Reconbobulator for slot RA01

Took me quite a while to realize this triggers twice - I expect it on noncreature artifacts, but on creatures it is less automatically expected.

Can we do something about this? Maybe make it an ability word (since the faith deck currently has two new named mechanics as well)?

I don't feel the need to ability word this. It is a fairly unique ability on one rare. It synergizes well with Tinker, but I don't think it warrants it's own word.

It appears on other cards in the deck - this is just the only creature (and hence uses "dies" in place of the wording the noncreatures use).

I mean, it could be "enters or leaves the battlefield" but I don't think we want that nightmare of a Thragtusking going down.

With the recent comments on the Magnetic Dragon from the podcast, I will again argue for this card to get into the file. I think it still plays well with the themes and can be a really strong card.

Still contesting Reconbobulator (Unless we open a second RA slot)

Seconded. Paying 5-6 mana I'd rather have a resilient 6 power than a card that makes me shuffle all the time for little tangible benefit.

As much as I love the name reconbobulator and think this kind of control deck needs a way to be refueled, I'll back this idea.

Used this card during PLAYTEST. Part of the most memorable play of the evening (also: Break Down, Bounce Scrabbler & Emulation Machine.)

As much as this play makes me happy, I hope you didn't just jam a turn two Prototype.

Either way, I think we are going to need to up Emulation machine's cost as we really can't up the cost of Break Down. I mentioned the fears of a turn two Spine of Ish Sah on the original Emulation Machine info.

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How much damage does this card deal? Lightning Bolt
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