Ma'at Breached 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
CardName: Palace Gardens Cost: Type: Land - Forest Plains Pow/Tgh: / Rules Text: ({t}: Add {G} or {W} to your mana pool.) You may have Palace Gardens enter the battlefield with a Warp counter on it. If you do, Palace Gardens enters the battlefield tapped. Whenever you tap Palace Gardens for mana, if there is no Warp counter on it, you lose 1 life. Flavour Text: Where Ma'at is, and should be, upheld above all else. Set/Rarity: Ma'at Breached 2.0 Rare (: Add or to your mana pool.)
You may have Palace Gardens enter the battlefield with a Warp counter on it. If you do, Palace Gardens enters the battlefield tapped. Whenever you tap Palace Gardens for mana, if there is no Warp counter on it, you lose 1 life. Where Ma'at is, and should be, upheld above all else.
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Code: RL05 History: [-] Add your comments: |
Wow. A Selesnya Guildgate that also imitates Shimmering Grotto would be a powerful uncommon. Adding basic land types pushes the power level way up further.
A cycle of strong, five-colour, ETBT lands sounds like you're trying to make multicolour control decks very strong. (E.g. see what happened when Vivid Grove and friends were in standard: people were casting Cruel Ultimatum and Cloudthresher in the same deck!)
Hmmm. this set is 4 color.